mirror of
https://github.com/WinampDesktop/winamp.git
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160 lines
2.0 KiB
C
160 lines
2.0 KiB
C
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#include <windows.h>
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#include <shlobj.h>
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#include "../winamp/out.h"
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#define PI_VER2 "v1.2"
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/* #ifdef __alpha
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#define PI_VER PI_VER2 " (AXP)"
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#else
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#define PI_VER PI_VER2 " (x86)"
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#endif */
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int getwrittentime();
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int getoutputtime();
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int srate, numchan, bps, active;
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volatile int writtentime, w_offset;
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BOOL WINAPI _DllMainCRTStartup(HANDLE hInst, ULONG ul_reason_for_call, LPVOID lpReserved)
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{
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return TRUE;
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}
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Out_Module out;
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static int last_pause=0;
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void config(HWND hwnd)
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{
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}
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void about(HWND hwnd)
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{
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}
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void init()
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{
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}
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void quit()
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{
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}
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int start_t;
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int open(int samplerate, int numchannels, int bitspersamp, int bufferlenms, int prebufferms)
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{
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start_t=GetTickCount();
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w_offset = writtentime = 0;
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active=1;
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numchan = numchannels;
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srate = samplerate;
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bps = bitspersamp;
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return 1;
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}
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void close()
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{
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}
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int write(char *buf, int len)
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{
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writtentime += len;
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return 0;
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}
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int canwrite()
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{
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if (last_pause) return 0;
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if (getwrittentime() < getoutputtime()+MulDiv(65536,1000,srate*bps*numchan/8)) return 65536;
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return 0;
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}
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int isplaying()
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{
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return 0;
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}
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int pause(int pause)
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{
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int t=last_pause;
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if (!last_pause && pause) { w_offset+=GetTickCount()-start_t; writtentime=0; }
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if (last_pause && !pause) { start_t=GetTickCount(); }
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last_pause=pause;
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return t;
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}
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void setvolume(int volume)
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{
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}
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void setpan(int pan)
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{
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}
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void flush(int t)
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{
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w_offset=t;
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start_t=GetTickCount();
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writtentime=0;
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}
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int getoutputtime()
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{
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if (last_pause)
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return w_offset;
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return GetTickCount()-start_t + w_offset;
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}
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int getwrittentime()
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{
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int t=srate*numchan,l;
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int ms=writtentime;
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if (t)
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{
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l=ms%t;
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ms /= t;
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ms *= 1000;
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ms += (l*1000)/t;
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ms/=(bps/8);
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return ms + w_offset;
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}
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else
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return ms;
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}
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Out_Module out = {
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OUT_VER,
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"Nullsoft NULL Output " PI_VER2
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,
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65,
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0, // hmainwindow
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0, // hdllinstance
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config,
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about,
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init,
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quit,
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open,
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close,
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write,
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canwrite,
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isplaying,
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pause,
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setvolume,
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setpan,
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flush,
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getoutputtime,
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getwrittentime
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};
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__declspec( dllexport ) Out_Module * winampGetOutModule()
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{
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return &out;
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}
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