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.. | ||
include | ||
res | ||
AudioPlugIn.cpp | ||
AudioPlugIn.def | ||
AudioPlugIn.dep | ||
AudioPlugIn.dsp | ||
AudioPlugIn.dsw | ||
AudioPlugIn.h | ||
AudioPlugIn.mak | ||
AudioPlugIn.rc | ||
AudioPlugInPropPage.cpp | ||
AudioPlugInPropPage.h | ||
dmoguids.lib | ||
Filter.cpp | ||
Filter.h | ||
MediaParams.cpp | ||
MediaParams.h | ||
ParamEnvelope.cpp | ||
ParamEnvelope.h | ||
Parameters.h | ||
PlugInApp.cpp | ||
PlugInApp.h | ||
PlugInGUIDs.h | ||
ReadMe.txt | ||
resource.h | ||
StdAfx.cpp | ||
StdAfx.h |
The Cakewalk DirectX Plug-In Wizard has created the following files for you: AudioPlugIn.h, AudioPlugIn.cpp: CAudioPlugIn, the DirectX plug-in object. AudioPlugInPropPage.h, AudioPlugInPropPage.cpp: CAudioPlugInPropPage, an class that implements the plug-in's property page (IPropertyPage). AudioPlugIn.rc This is a listing of all of the Microsoft Windows resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft Developer Studio. res\AudioPlugIn.rc2 This file contains resources that are not edited by Microsoft Developer Studio. You should place all resources not editable by the resource editor in this file. AudioPlugIn.def This file contains information about the DLL that must be provided to run with Microsoft Windows. It defines parameters such as the name and description of the DLL. It also exports functions from the DLL. AudioPlugIn.clw This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions. /////////////////////////////////////////////////////////// Support files: AudioPlugInApp.h AudioPlugInApp.cpp: Entry points for component registration and deregistration. MediaParams.h MediaParams.cpp: CMediaParams, a helper class to implement all pertinent DirectX automation intefaces, such as IMediaParams and IMediaParamsInfo. ParamEnvelope.h ParamEnvelope.cpp: CParamEnvelope, a container for a single parameter's envelope, i.e., its evolving shape over time. CMediaParams keeps a collection of these. /////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named AudioPlugIn.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Microsoft Developer Studio reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. /////////////////////////////////////////////////////////////////////////////