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138 lines
4.4 KiB
C++
138 lines
4.4 KiB
C++
#pragma once
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#include <windows.h>
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#include <bfc/platform/types.h>
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// nsmkv stuff
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#include "../nsmkv/Cluster.h"
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#include "../nsmkv/header.h"
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#include "../nsmkv/SeekTable.h"
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#include "../nsmkv/SegmentInfo.h"
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#include "../nsmkv/Tracks.h"
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#include "../nsmkv/Cues.h"
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#include "../nsmkv/Attachments.h"
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#include "../nsmkv/mkv_reader.h"
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#include "ifc_mkvvideodecoder.h"
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#include "ifc_mkvaudiodecoder.h"
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#include "../nu/AutoLock.h"
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#include "../nu/AudioOutput.h"
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class MKVPlayer
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{
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public:
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MKVPlayer(const wchar_t *_filename);
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~MKVPlayer();
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DWORD CALLBACK ThreadFunction();
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DWORD CALLBACK VideoThreadFunction();
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void Kill();
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void Seek(int seek_pos);
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int GetOutputTime() const;
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private:
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// subfunctions to make the code cleaner
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// they all have "side effects", which is a coding style I don't like
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// but it makes it easier to read & modify
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// TODO: move these to step, and have a state variable to know where we are
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bool ParseHeader(); // on completion, header will be filled, file pointer will be at next level 0 node
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bool FindSegment(); // on completion, segment_position will be calculated, file pointer will be at first level 1 node under segment
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// file position is restored at end of function
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bool FindCues();
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int ParseCluster(nsmkv::MKVReader *stream, uint64_t size, uint64_t *track_numbers, size_t track_numbers_len);
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enum
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{
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// values that you can return from OnXXXX()
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MKV_CONTINUE = 0, // continue processing
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MKV_ABORT = 1, // abort parsing gracefully (maybe 'stop' was pressed)
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MKV_STOP = 2, // stop parsing completely - usually returned when mkv version is too new or codecs not supported
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// values returned from errors within the Step() function itself
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MKV_EOF = 3, // end of file
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MKV_ERROR = 4, // parsing error
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};
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int OnHeader(const nsmkv::Header &header);
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void OnSegmentInfo(const nsmkv::SegmentInfo &segment_info);
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int OnTracks(const nsmkv::Tracks &tracks);
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int OnBlock(const nsmkv::Cluster &cluster, const nsmkv::Block &block);
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int OnFirstCluster(uint64_t position);
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int OnAudio(const nsmkv::Cluster &cluster, const nsmkv::BlockBinary &binary);
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int OnVideo(const nsmkv::Cluster &cluster, const nsmkv::BlockBinary &binary);
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int OutputPictures(uint64_t default_timestamp);
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/* start calling with cluster_number = 0 and block_number = 0 (or whatever appropriate based on CuePoints when seeking
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will return 0 on success, 1 on EOF and -1 on failure
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*/
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int GetBlock(nsmkv::MKVReader *stream, uint64_t track_number, nsmkv::BlockBinary &binary, const nsmkv::Cluster **cluster, size_t &cluster_number, size_t &block_number);
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static void CALLBACK SeekAPC(ULONG_PTR data);
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int Step(nsmkv::MKVReader *stream, uint64_t *track_numbers, size_t track_numbers_len); // only gives you block data for the passed track number
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private:
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/* nsmkv internal implementation */
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nsmkv::Header header;
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uint64_t segment_position; // position of the start of the first level 1 element in the segment(for SeekHead relative positions)
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uint64_t segment_size; // size of that segment
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nsmkv::SeekTable seek_table;
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nsmkv::SegmentInfo segment_info;
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nsmkv::Tracks tracks;
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nsmkv::Clusters clusters;
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nsmkv::Cues cues;
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nsmkv::Attachments attachments;
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bool cues_searched;
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bool first_cluster_found;
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/* player implementation */
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nsmkv::MKVReader *main_reader; // also gets used as audio_stream
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Nullsoft::Utility::LockGuard cluster_guard;
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HANDLE killswitch, seek_event;
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wchar_t *filename;
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volatile int m_needseek;
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/* Audio */
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ifc_mkvaudiodecoder *audio_decoder;
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bool audio_opened;
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uint64_t audio_track_num;
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uint8_t audio_buffer[65536]; // TODO: dynamically allocate from OutputFrameSize
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size_t audio_output_len;
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size_t audio_buffered;
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int audio_first_timestamp;
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enum FlushState
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{
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FLUSH_NONE=0,
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FLUSH_START=1,
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FLUSH_SEEK=2,
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};
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FlushState audio_flushing;
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unsigned int audio_bitrate;
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/* Video */
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ifc_mkvvideodecoder *video_decoder;
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const nsmkv::TrackEntry *video_track_entry;
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bool video_opened;
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HANDLE video_thread;
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double video_timecode_scale;
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uint64_t video_track_num;
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uint64_t video_cluster_position;
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nsmkv::MKVReader *video_stream;
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HANDLE video_break, video_flush, video_flush_done, video_resume, video_ready;
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unsigned int video_bitrate;
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int consecutive_early_frames;
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/* AudioOutput implementation */
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class MKVWait
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{
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public:
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void Wait_SetEvents(HANDLE killswitch, HANDLE seek_event);
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protected:
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int WaitOrAbort(int time_in_ms);
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private:
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HANDLE handles[2];
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};
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nu::AudioOutput<MKVWait> audio_output;
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}; |