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124 lines
3.2 KiB
C++
124 lines
3.2 KiB
C++
/* ---------------------------------------------------------------------------
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Nullsoft Database Engine
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--------------------
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codename: Near Death Experience
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--------------------------------------------------------------------------- */
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/* ---------------------------------------------------------------------------
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Int64Field Class
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Field data layout:
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[8 bytes] value
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--------------------------------------------------------------------------- */
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#include "nde.h"
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#include "Int64Field.h"
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#include <time.h>
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//---------------------------------------------------------------------------
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Int64Field::Int64Field(int64_t Val)
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{
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InitField();
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Type = FIELD_INT64;
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Value = Val;
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}
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//---------------------------------------------------------------------------
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void Int64Field::InitField(void)
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{
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Type = FIELD_INT64;
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Value = 0;
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}
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//---------------------------------------------------------------------------
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Int64Field::Int64Field()
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{
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InitField();
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}
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//---------------------------------------------------------------------------
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Int64Field::~Int64Field()
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{
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}
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//---------------------------------------------------------------------------
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void Int64Field::ReadTypedData(const uint8_t *data, size_t len)
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{
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CHECK_INT64(len);
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Value = *((int64_t *)data);
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}
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//---------------------------------------------------------------------------
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void Int64Field::WriteTypedData(uint8_t *data, size_t len)
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{
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CHECK_INT64(len);
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*((int64_t *)data) = Value;
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}
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//---------------------------------------------------------------------------
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int64_t Int64Field::GetValue(void)
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{
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return Value;
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}
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//---------------------------------------------------------------------------
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void Int64Field::SetValue(int64_t Val)
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{
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Value = Val;
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}
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//---------------------------------------------------------------------------
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size_t Int64Field::GetDataSize(void)
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{
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return sizeof(int64_t);
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}
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//---------------------------------------------------------------------------
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int Int64Field::Compare(Field *Entry)
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{
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if (!Entry) return -1;
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return GetValue() < ((Int64Field*)Entry)->GetValue() ? -1 : (GetValue() > ((Int64Field*)Entry)->GetValue() ? 1 : 0);
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}
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//---------------------------------------------------------------------------
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bool Int64Field::ApplyFilter(Field *Data, int op)
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{
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bool r;
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switch (op)
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{
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case FILTER_EQUALS:
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r = Value == ((Int64Field *)Data)->GetValue();
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break;
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case FILTER_NOTEQUALS:
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r = Value != ((Int64Field *)Data)->GetValue();
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break;
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case FILTER_NOTCONTAINS:
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r = (bool)!(Value & ((Int64Field *)Data)->GetValue());
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break;
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case FILTER_CONTAINS:
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r = !!(Value & ((Int64Field *)Data)->GetValue());
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break;
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case FILTER_ABOVE:
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r = (bool)(Value > ((Int64Field *)Data)->GetValue());
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break;
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case FILTER_BELOW:
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r = (bool)(Value < ((Int64Field *)Data)->GetValue());
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break;
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case FILTER_BELOWOREQUAL:
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r = (bool)(Value <= ((Int64Field *)Data)->GetValue());
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break;
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case FILTER_ABOVEOREQUAL:
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r = (bool)(Value >= ((Int64Field *)Data)->GetValue());
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break;
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case FILTER_ISEMPTY:
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r = (Value == 0 || Value == -1);
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break;
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case FILTER_ISNOTEMPTY:
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r = !(Value == 0 || Value == -1);
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break;
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default:
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r = true;
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break;
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}
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return r;
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} |