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364 lines
16 KiB
C
364 lines
16 KiB
C
//==========================================================================
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//
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// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
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// KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
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// PURPOSE.
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//
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// Copyright (c) 1999 - 2001 On2 Technologies Inc. All Rights Reserved.
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//
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//--------------------------------------------------------------------------
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#ifndef _CCLIB_H
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#define _CCLIB_H
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#include "cpuidlib.h"
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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/*
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* **-CCLIB.H
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*
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* ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage **
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* ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage **
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* ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage **
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*
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*
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*
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* The library contains color space conversion functions. The proper way to use this library is to
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* call InitCCLib with a value of "SpecialProc" BEFORE attempting any color space conversions. DeInitCCLib
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* should be called when you are done with the libary. It will preform any clean up that is necessary.
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*
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*
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*
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*
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* ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage **
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* ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage **
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* ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage **
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*/
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/*
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* **-InitCCLib
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*
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* This function MUST be called before attempting to use any of the functions in the library.
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* This function will initilize all the function pointers to point to valid routines.
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*
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* Assumptions:
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* Assumes that it is safe to write to the function pointers.
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*
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* Input:
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* CpuType - If CpuType type is set to "SpecialProc" the code will autodetect the CPU and initilize the function
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* pointers appropiatly. If CpuType is set to any other value it will assume that that was the CPUType
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* detected. NOTE: You should be careful when forcing the CPU to a specific type. If you force the
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* CPU type to one that is not valid for your system you will most likely crash.
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*
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* Output:
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* Return Non-Zero value if there was a problem initilizing the function pointers
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*
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* Function pointers RGB32toYV12FuncPtr
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* RGB24toYV12FuncPtr
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* YVYUtoYV12FuncPtr
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*
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* Initilized to point to the proper routines for this system
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*/
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int InitCCLib( PROCTYPE CpuType );
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/*
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* **-DeInitCCLib
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*
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* You should call this function when you are done using the color conversion library.
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*
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* Assumptions:
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* You are done with the color conversion library and would like it to clean up after itself
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*
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* Input:
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* None
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*
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* Output:
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* No explicit return value
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*
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* color conversion library cleaned up
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*/
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void DeInitCCLib( void );
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/*
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* *** N O T E *** N O T E *** *** N O T E *** N O T E *** *** N O T E *** N O T E *** *** N O T E *** N O T E *** *** N O T E *** N O T E ***
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*
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*
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* There are macros below to reduce the pain needed to use these functions
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*
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*
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* *** N O T E *** N O T E *** *** N O T E *** N O T E *** *** N O T E *** N O T E *** *** N O T E *** N O T E *** *** N O T E *** N O T E ***
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*/
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/*
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* **-RGB32toYV12FuncPtr
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*
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* This function pointer points to the fastest version of the function that will convert a RGB32 buffer to planer YV12 output
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* Alpha is ignored.
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*
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* InitCCLib MUST be called before using this function pointer or you will go off into the weeds.
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*
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* Inputs:
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* RGBABuffer - Pointer to buffer containing RGB data. We assume that data looks like
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*
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* +---+---+---+---+---+---+---+---+
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* Memory Address | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
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* +---+---+---+---+---+---+---+---+
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* Contents | B | G | R | A | B | G | R | A |
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* +---+---+---+---+---+---+---+---+
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*
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* ImageWidth - Width (in pixels) of the image to be processed
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*
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* ImageHeight - Height (in pixels) of the image to be processed
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*
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* YBuffer - Pointer to buffer where we should place the converted Y data. The caller needs to
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* ensure that sufficent memory is allocated. We do not check.
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*
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* UBuffer - Pointer to buffer where we should place the converted U data. The caller needs to
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* ensure that sufficent memory is allocated. We do not check.
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*
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* VBuffer - Pointer to buffer where we should place the converted U data. The caller needs to
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* ensure that sufficent memory is allocated. We do not check.
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*
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* Outputs:
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* YBuffer - Buffer filled with RGB data converted to YV12 format
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*
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* UBuffer - Buffer filled with RGB data converted to YV12 format
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*
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* VBuffer - Buffer filled with RGB data converted to YV12 format
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*
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* Assumptions:
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* Assumes that InitCCLib has been called to initilize this function pointer
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*
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* We assume that the width and height of the image passed in is even. If it is not
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* the last line and column will get bad U and V values. This is due to us averging
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* 4x4 block to get U and V values.
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*
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* Formulas:
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* Cb = U
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* Cr = V
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*
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* Y = 0.257R + 0.504G + 0.098B + 16
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* Cb = -0.148R - 0.291G + 0.439B + 128
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* Cr = 0.439R - 0.368G - 0.071B + 128
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*
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* The formulas above were obtained from the book Video Demistyfied.
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*
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* The YV12 format drops every other U and V across and every other U, V vertical line.
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* To calculate U and V we will average the 4 RGB values before we convert to U and V.
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* This is slightly less accurate than converting the 4 RGB values to 4 U and V values
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* and then averaging the U and V values. The plus side of averaging before is that
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* we the coversion is about 10% faster than if we were to convert the values and then
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* average.
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*
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* We process the image in 2x2 blocks. From left to right then from top to bottom.
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* Given the following image we will process it in the following order
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*
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* 1) (0,0), (0,1), (1,0), (1,1)
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* 2) (0,2), (0,3), (1,2), (1,3)
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* 3) (2,0), (2,1), (2,2), (2,3)
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* 4) (3,0), (3,1), (3,2), (3,3)
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*
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* +-----+-----+-----+-----+
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* | 0,0 | 0,1 | 0,2 | 0,3 |
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* +-----+-----+-----+-----+
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* | 1,0 | 1,1 | 1,2 | 1,3 |
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* +-----+-----+-----+-----+
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* | 2,0 | 2,1 | 2,2 | 2,3 |
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* +-----+-----+-----+-----+
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* | 3,0 | 3,1 | 3,2 | 3,3 |
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* +-----+-----+-----+-----+
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*
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* To try and avoid rounding errors we are going to scale the number and only
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* convert when we write the number to memory.
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*
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* When we finally scale the numbers down we will round values with fractions
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* greater than .5 up and less than .5 down. To achieve this we add in a round
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* factor which is equal to half of the amount that we divide by.
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*
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* The values that this function generates for Y, Cr, Cb are very accurate.
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* Utilizing double precision floating point will not generate more accurate
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* results.
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*
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* When converting from the 32-bit Y, Cb, Cr to the 8-bit Y, Cb, Cr values we do
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* not need to worry about over flowing the 8-bit value. Using the worst R, G, B
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* values we get the following Min and Max values for Y, Cb, Cr.
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*
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* +=====+=====+=====++=====+=====+=====++=========+
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* | R | G | B || Y | Cb | Cr || |
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* +=====+=====+=====++=====+=====+=====++=========+
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* | 255 | 255 | 0 || 210 | 16 | 146 || Min Cb |
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* +-----+-----+-----++-----+-----+-----++---------+
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* | 0 | 0 | 255 || 40 | 239 | 109 || Max Cb |
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* +-----+-----+-----++-----+-----+-----++---------+
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* | 0 | 255 | 255 || 169 | 165 | 16 || Min Cr |
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* +-----+-----+-----++-----+-----+-----++---------+
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* | 255 | 0 | 0 || 81 | 90 | 239 || Max Cr |
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* +-----+-----+-----++-----+-----+-----++---------+
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* | 0 | 0 | 0 || 16 | 128 | 128 || Min Y |
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* +-----+-----+-----++-----+-----+-----++---------+
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* | 255 | 255 | 255 || 235 | 128 | 128 || Max Y |
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* +-----+-----+-----++-----+-----+-----++---------+
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*
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*
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*/
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extern void (*RGB32toYV12FuncPtr)( unsigned char *RGBABuffer, int ImageWidth, int ImageHeight,
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unsigned char *YBuffer, unsigned char *UBuffer, unsigned char *VBuffer );
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/*
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* **-RGB24toYV12FuncPtr
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*
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* This function is 99.99% the same as CC_RGB32toYV12 see comments for CC_RGB32toYV12 if you want to know how this
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* function works. The only difference from CC_RGB32toYV12 is we assume that
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* the input buffer is of the RGB 24 format given below.
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*
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* +---+---+---+---+---+---+---+---+
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* Memory Address | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
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* +---+---+---+---+---+---+---+---+
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* Contents | B | G | R | B | G | R | B | G |
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* +---+---+---+---+---+---+---+---+
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*
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*/
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extern void (*RGB24toYV12FuncPtr)( unsigned char *RGBBuffer, int ImageWidth, int ImageHeight,
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unsigned char *YBuffer, unsigned char *UBuffer, unsigned char *VBuffer );
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/*
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* **-YVYUtoYV12FuncPtr
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*
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* This function pointer points to the fastest version of the following function that will run on
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* this system.
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*
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* InitCCLib MUST be called before trying to use this pointer. If you do not you will be in the
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* weeds
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*
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* The function will convert a YVYU (a.k.a. YUV 4:2:2) format YUV buffer to YV12 format buffer.
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* The YVYU format has two lines of U and V data per two lines of Y data. The YV12 format only
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* has one line of U, V data per two lines of Y data. To fit the extra U, V data into a single U, V
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* line we will average the two U, V lines.
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*
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* Example:
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* +--------+--------+--------+--------+--------+--------+--------+--------+-----+
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* | Y(0,0) | U(0,0) | Y(0,1) | V(0,0) | Y(0,2) | U(0,1) | Y(0,1) | V(0,1) | ... |
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* +--------+--------+--------+--------+--------+--------+--------+--------+-----+
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* | Y(1,0) | U(1,0) | Y(1,1) | V(1,0) | Y(1,2) | U(1,1) | Y(1,1) | V(1,1) | ... |
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* +--------+--------+--------+--------+--------+--------+--------+--------+-----+
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* | Y(2,0) | U(2,0) | Y(2,1) | V(2,0) | Y(2,2) | U(2,1) | Y(2,1) | V(2,1) | ... |
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* +--------+--------+--------+--------+--------+--------+--------+--------+-----+
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* | Y(3,0) | U(3,0) | Y(3,1) | V(3,0) | Y(3,2) | U(3,1) | Y(3,1) | V(3,1) | ... |
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* +--------+--------+--------+--------+--------+--------+--------+--------+-----+
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* | ... | ... | ... | ... | ... | ... | ... | ... | ... |
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* +--------+--------+--------+--------+--------+--------+--------+--------+-----+
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*
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*
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* ==
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*
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* +--------+--------+--------+--------+-----+
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* | Y(0,0) | Y(0,1) | Y(0,2) | Y(0,1) | ... |
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* +--------+--------+--------+--------+-----+
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* | Y(1,0) | Y(1,1) | Y(1,2) | Y(1,1) | ... |
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* +--------+--------+--------+--------+-----+
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* | Y(2,0) | Y(2,1) | Y(2,2) | Y(2,1) | ... |
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* +--------+--------+--------+--------+-----+
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* | Y(3,0) | Y(3,1) | Y(3,2) | Y(3,1) | ... |
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* +--------+--------+--------+--------+-----+
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* | ... | ... | ... | ... | ... |
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* +--------+--------+--------+--------+-----+
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*
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*
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* +--------------------+--------------------+------+
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* | AVG[U(0,0),U(1,0)] | AVG[U(0,1),U(1,1)] | ... |
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* +--------------------+--------------------+------+
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* | AVG[U(2,0),U(3,0)] | AVG[U(2,1),U(3,1)] | ... |
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* +--------------------+--------------------+------+
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* | ... | ... | ... |
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* +--------------------+--------------------+------+
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*
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*
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* +--------------------+--------------------+------+
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* | AVG[V(0,0),U(1,0)] | AVG[V(0,1),U(1,1)] | ... |
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* +--------------------+--------------------+------+
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* | AVG[V(2,0),U(3,0)] | AVG[V(2,1),U(3,1)] | ... |
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* +--------------------+--------------------+------+
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* | ... | ... | ... |
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* +--------------------+--------------------+------+
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*
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* A single pass of the core look will process two horizontal lines of the image at once.
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* The makes it easier to average the U and V values.
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*
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*
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* Inputs:
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* YVYUBuffer - Pointer to buffer containing YVYU data. We assume that the data looks like
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*
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* +---+---+---+---+---+---+---+---+
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* Memory Address | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
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* +---+---+---+---+---+---+---+---+
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* Contents | Y | V | Y | U | Y | V | Y | U |
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* +---+---+---+---+---+---+---+---+
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*
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* ImageWidth - Width (in pixels) of the image to be processed
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*
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* ImageHeight - Height (in pixels) of the image to be processed
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*
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* YBuffer - Pointer to buffer where we should place the converted Y data. The caller needs to
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* ensure that sufficent memory is allocated. We do not check.
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*
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* UBuffer - Pointer to buffer where we should place the converted U data. The caller needs to
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* ensure that sufficent memory is allocated. We do not check.
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*
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* VBuffer - Pointer to buffer where we should place the converted U data. The caller needs to
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* ensure that sufficent memory is allocated. We do not check.
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*
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* Outputs:
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* YBuffer - Buffer filled with YVYU data converted to YV12 format
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*
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* UBuffer - Buffer filled with YVYU data converted to YV12 format
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*
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* VBuffer - Buffer filled with YVYU data converted to YV12 format
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*
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* Assumptions:
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* Assumes that InitCCLib has been called to initilize this function pointer
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*
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* Height of the image that we are processing is assumed to be even. If
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* the height is not even the last line of the image will be corrupted.
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*
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* For the C version the width of the image must be a multiple of two. For
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* the assembly version the width of the image must be a multiple of 8.
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*
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*/
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extern void (*YVYUtoYV12FuncPtr)( unsigned char *YVYUBuffer, int ImageWidth, int ImageHeight,
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unsigned char *YBuffer, unsigned char *UBuffer, unsigned char *VBuffer );
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/*
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* Macros to make it easier to call the needed functions
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*/
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#define CC_RGB32toYV12( _RGBABuffer, _ImageWidth, _ImageHeight, _YBuffer, _UBuffer, _VBuffer ) \
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(*RGB32toYV12FuncPtr)( _RGBABuffer, _ImageWidth, _ImageHeight, _YBuffer, _UBuffer, _VBuffer )
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#define CC_RGB24toYV12( _RGBBuffer, _ImageWidth, _ImageHeight, _YBuffer, _UBuffer, _VBuffer ) \
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(*RGB24toYV12FuncPtr)( _RGBBuffer, _ImageWidth, _ImageHeight, _YBuffer, _UBuffer, _VBuffer )
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#define CC_YVYUtoYV12( _YVYUBuffer, _ImageWidth, _ImageHeight, _YBuffer, _UBuffer, _VBuffer ) \
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(*YVYUtoYV12FuncPtr)( _YVYUBuffer, _ImageWidth, _ImageHeight, _YBuffer, _UBuffer, _VBuffer )
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void ConvertRGBtoYUV(
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unsigned char *r_src,unsigned char *g_src,unsigned char *b_src,
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int width, int height, int rgb_step, int rgb_pitch,
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unsigned char *y_src, unsigned char *u_src, unsigned char *v_src,
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int uv_width_shift, int uv_height_shift,
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int y_step, int y_pitch,int uv_step,int uv_pitch
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);
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#ifdef __cplusplus
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}
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#endif
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#endif /* _CCLIB_H */
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