winamp/Src/Plugins/General/gen_crasher/feedback/smtp/Base64.cpp
2024-09-24 14:54:57 +02:00

321 lines
6.4 KiB
C++

// CBase64.cpp: implementation of the CBase64 class.
//
//////////////////////////////////////////////////////////////////////
#include "Base64.h"
// Digits...
static char Base64Digits[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
BOOL CBase64::m_Init = FALSE;
char CBase64::m_DecodeTable[256];
#ifndef PAGESIZE
#define PAGESIZE 4096
#endif
#ifndef ROUNDTOPAGE
#define ROUNDTOPAGE(a) (((a/4096)+1)*4096)
#endif
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CBase64::CBase64()
: m_pDBuffer(NULL),
m_pEBuffer(NULL),
m_nDBufLen(0),
m_nEBufLen(0),
m_nDDataLen(0),
m_nEDataLen(0)
{
}
CBase64::~CBase64()
{
if(m_pDBuffer != NULL)
delete [] m_pDBuffer;
if(m_pEBuffer != NULL)
delete [] m_pEBuffer;
}
LPCSTR CBase64::DecodedMessage() const
{
return (LPCSTR) m_pDBuffer;
}
LPCSTR CBase64::EncodedMessage() const
{
return (LPCSTR) m_pEBuffer;
}
void CBase64::AllocEncode(DWORD nSize)
{
if(m_nEBufLen < nSize)
{
if(m_pEBuffer != NULL)
delete [] m_pEBuffer;
m_nEBufLen = ROUNDTOPAGE(nSize);
m_pEBuffer = new BYTE[m_nEBufLen];
}
::ZeroMemory(m_pEBuffer, m_nEBufLen);
m_nEDataLen = 0;
}
void CBase64::AllocDecode(DWORD nSize)
{
if(m_nDBufLen < nSize)
{
if(m_pDBuffer != NULL)
delete [] m_pDBuffer;
m_nDBufLen = ROUNDTOPAGE(nSize);
m_pDBuffer = new BYTE[m_nDBufLen];
}
::ZeroMemory(m_pDBuffer, m_nDBufLen);
m_nDDataLen = 0;
}
void CBase64::SetEncodeBuffer(const PBYTE pBuffer, DWORD nBufLen)
{
DWORD i = 0;
AllocEncode(nBufLen);
while(i < nBufLen)
{
if(!_IsBadMimeChar(pBuffer[i]))
{
m_pEBuffer[m_nEDataLen] = pBuffer[i];
m_nEDataLen++;
}
i++;
}
}
void CBase64::SetDecodeBuffer(const PBYTE pBuffer, DWORD nBufLen)
{
AllocDecode(nBufLen);
::CopyMemory(m_pDBuffer, pBuffer, nBufLen);
m_nDDataLen = nBufLen;
}
void CBase64::Encode(const PBYTE pBuffer, DWORD nBufLen)
{
SetDecodeBuffer(pBuffer, nBufLen);
AllocEncode(nBufLen * 2);
TempBucket Raw;
DWORD nIndex = 0;
while((nIndex + 3) <= nBufLen)
{
Raw.Clear();
::CopyMemory(&Raw, m_pDBuffer + nIndex, 3);
Raw.nSize = 3;
_EncodeToBuffer(Raw, m_pEBuffer + m_nEDataLen);
nIndex += 3;
m_nEDataLen += 4;
}
if(nBufLen > nIndex)
{
Raw.Clear();
Raw.nSize = (BYTE) (nBufLen - nIndex);
::CopyMemory(&Raw, m_pDBuffer + nIndex, nBufLen - nIndex);
_EncodeToBuffer(Raw, m_pEBuffer + m_nEDataLen);
m_nEDataLen += 4;
}
}
void CBase64::Encode(LPCSTR szMessage)
{
if(szMessage != NULL)
CBase64::Encode((const PBYTE)szMessage, lstrlenA(szMessage));
}
void CBase64::Decode(const PBYTE pBuffer, DWORD dwBufLen)
{
if(!CBase64::m_Init)
_Init();
SetEncodeBuffer(pBuffer, dwBufLen);
AllocDecode(dwBufLen);
TempBucket Raw;
DWORD nIndex = 0;
while((nIndex + 4) <= m_nEDataLen)
{
Raw.Clear();
Raw.nData[0] = CBase64::m_DecodeTable[m_pEBuffer[nIndex]];
Raw.nData[1] = CBase64::m_DecodeTable[m_pEBuffer[nIndex + 1]];
Raw.nData[2] = CBase64::m_DecodeTable[m_pEBuffer[nIndex + 2]];
Raw.nData[3] = CBase64::m_DecodeTable[m_pEBuffer[nIndex + 3]];
if(Raw.nData[2] == 255)
Raw.nData[2] = 0;
if(Raw.nData[3] == 255)
Raw.nData[3] = 0;
Raw.nSize = 4;
_DecodeToBuffer(Raw, m_pDBuffer + m_nDDataLen);
nIndex += 4;
m_nDDataLen += 3;
}
// If nIndex < m_nEDataLen, then we got a decode message without padding.
// We may want to throw some kind of warning here, but we are still required
// to handle the decoding as if it was properly padded.
if(nIndex < m_nEDataLen)
{
Raw.Clear();
for(DWORD i = nIndex; i < m_nEDataLen; i++)
{
Raw.nData[i - nIndex] = CBase64::m_DecodeTable[m_pEBuffer[i]];
Raw.nSize++;
if(Raw.nData[i - nIndex] == 255)
Raw.nData[i - nIndex] = 0;
}
_DecodeToBuffer(Raw, m_pDBuffer + m_nDDataLen);
m_nDDataLen += (m_nEDataLen - nIndex);
}
}
void CBase64::Decode(LPCSTR szMessage)
{
if(szMessage != NULL)
CBase64::Decode((const PBYTE)szMessage, lstrlenA(szMessage));
}
DWORD CBase64::_DecodeToBuffer(const TempBucket &Decode, PBYTE pBuffer)
{
TempBucket Data;
DWORD nCount = 0;
_DecodeRaw(Data, Decode);
for(int i = 0; i < 3; i++)
{
pBuffer[i] = Data.nData[i];
if(pBuffer[i] != 255)
nCount++;
}
return nCount;
}
void CBase64::_EncodeToBuffer(const TempBucket &Decode, PBYTE pBuffer)
{
TempBucket Data;
_EncodeRaw(Data, Decode);
for(int i = 0; i < 4; i++)
pBuffer[i] = Base64Digits[Data.nData[i]];
switch(Decode.nSize)
{
case 1:
pBuffer[2] = '=';
case 2:
pBuffer[3] = '=';
}
}
void CBase64::_DecodeRaw(TempBucket &Data, const TempBucket &Decode)
{
BYTE nTemp;
Data.nData[0] = Decode.nData[0];
Data.nData[0] <<= 2;
nTemp = Decode.nData[1];
nTemp >>= 4;
nTemp &= 0x03;
Data.nData[0] |= nTemp;
Data.nData[1] = Decode.nData[1];
Data.nData[1] <<= 4;
nTemp = Decode.nData[2];
nTemp >>= 2;
nTemp &= 0x0F;
Data.nData[1] |= nTemp;
Data.nData[2] = Decode.nData[2];
Data.nData[2] <<= 6;
nTemp = Decode.nData[3];
nTemp &= 0x3F;
Data.nData[2] |= nTemp;
}
void CBase64::_EncodeRaw(TempBucket &Data, const TempBucket &Decode)
{
BYTE nTemp;
Data.nData[0] = Decode.nData[0];
Data.nData[0] >>= 2;
Data.nData[1] = Decode.nData[0];
Data.nData[1] <<= 4;
nTemp = Decode.nData[1];
nTemp >>= 4;
Data.nData[1] |= nTemp;
Data.nData[1] &= 0x3F;
Data.nData[2] = Decode.nData[1];
Data.nData[2] <<= 2;
nTemp = Decode.nData[2];
nTemp >>= 6;
Data.nData[2] |= nTemp;
Data.nData[2] &= 0x3F;
Data.nData[3] = Decode.nData[2];
Data.nData[3] &= 0x3F;
}
BOOL CBase64::_IsBadMimeChar(BYTE nData)
{
switch(nData)
{
case '\r': case '\n': case '\t': case ' ' :
case '\b': case '\a': case '\f': case '\v':
return TRUE;
default:
return FALSE;
}
}
void CBase64::_Init()
{ // Initialize Decoding table.
int i;
for(i = 0; i < 256; i++)
CBase64::m_DecodeTable[i] = -2;
for(i = 0; i < 64; i++)
{
CBase64::m_DecodeTable[Base64Digits[i]] = (CHAR)i;
CBase64::m_DecodeTable[Base64Digits[i]|0x80] = (CHAR)i;
}
CBase64::m_DecodeTable['='] = -1;
CBase64::m_DecodeTable['='|0x80] = -1;
CBase64::m_Init = TRUE;
}