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127 lines
7.2 KiB
C++
127 lines
7.2 KiB
C++
#pragma once
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#include "../../Library/ml_pmp/pmp.h"
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#include "../../Library/ml_pmp/transcoder.h"
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#include <vector>
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#include "WifiDevice.h"
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#include "WifiPlaylist.h"
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#include "main.h"
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#include <bfc/platform/types.h>
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class WifiDevice;
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class TemplateDevice : public Device
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{
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public:
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typedef std::vector<WifiTrack*> TrackList;
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typedef std::vector<WifiPlaylist*> PlaylistsList;
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TemplateDevice(WifiDevice *device, const char *root_url, DeviceInfo *device_info, TemplateDevice::TrackList *track_list, TemplateDevice::PlaylistsList *playlists_list);
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~TemplateDevice();
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virtual __int64 getDeviceCapacityAvailable(); // in bytes
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virtual __int64 getDeviceCapacityTotal(); // in bytes
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virtual void Eject(); // if you ejected successfully, you MUST call PMP_IPC_DEVICEDISCONNECTED and delete this;
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virtual void Close(); // save any changes, and call PMP_IPC_DEVICEDISCONNECTED AND delete this;
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void CloseAsync();
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// return 0 for success, -1 for failed or cancelled
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virtual int transferTrackToDevice(const itemRecordW * track, // the track to transfer
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void * callbackContext, //pass this to the callback
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void (*callback)(void *callbackContext, wchar_t *status), // call this every so often so the GUI can be updated. Including when finished!
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songid_t * songid, // fill in the songid when you are finished
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int * killswitch // if this gets set to anything other than zero, the transfer has been cancelled by the user
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);
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virtual int trackAddedToTransferQueue(const itemRecordW *track); // return 0 to accept, -1 for "not enough space", -2 for "incorrect format"
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virtual void trackRemovedFromTransferQueue(const itemRecordW *track);
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// return the amount of space that will be taken up on the device by the track (once it has been tranferred)
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// or 0 for incompatable. This is usually the filesize, unless you are transcoding. An estimate is acceptable.
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virtual __int64 getTrackSizeOnDevice(const itemRecordW *track);
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virtual void deleteTrack(songid_t songid); // physically remove from device. Be sure to remove it from all the playlists!
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virtual void commitChanges(); // optional. Will be called at a good time to save changes
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virtual int getPlaylistCount(); // always at least 1. playlistnumber 0 is the Master Playlist containing all tracks.
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// PlaylistName(0) should return the name of the device.
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virtual void getPlaylistName(int playlistnumber, wchar_t *buf, int len);
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virtual int getPlaylistLength(int playlistnumber);
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virtual songid_t getPlaylistTrack(int playlistnumber,int songnum); // returns a songid
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virtual void setPlaylistName(int playlistnumber, const wchar_t *buf); // with playlistnumber==0, set the name of the device.
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virtual void playlistSwapItems(int playlistnumber, int posA, int posB); // swap the songs at position posA and posB
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virtual void sortPlaylist(int playlistnumber, int sortBy);
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virtual void addTrackToPlaylist(int playlistnumber, songid_t songid); // adds songid to the end of the playlist
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virtual void removeTrackFromPlaylist(int playlistnumber, int songnum); //where songnum is the position of the track in the playlist
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virtual void deletePlaylist(int playlistnumber);
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virtual int newPlaylist(const wchar_t *name); // create empty playlist, returns playlistnumber. -1 for failed.
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virtual void getTrackArtist(songid_t songid, wchar_t *buf, int len);
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virtual void getTrackAlbum(songid_t songid, wchar_t *buf, int len);
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virtual void getTrackTitle(songid_t songid, wchar_t *buf, int len);
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virtual int getTrackTrackNum(songid_t songid);
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virtual int getTrackDiscNum(songid_t songid);
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virtual void getTrackGenre(songid_t songid, wchar_t * buf, int len);
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virtual int getTrackYear(songid_t songid);
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virtual __int64 getTrackSize(songid_t songid); // in bytes
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virtual int getTrackLength(songid_t songid); // in millisecs
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virtual int getTrackBitrate(songid_t songid); // in kbps
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virtual int getTrackPlayCount(songid_t songid);
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virtual int getTrackRating(songid_t songid); //0-5
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virtual __time64_t getTrackLastPlayed(songid_t songid); // in unix time format
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virtual __time64_t getTrackLastUpdated(songid_t songid); // in unix time format
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virtual void getTrackAlbumArtist(songid_t songid, wchar_t *buf, int len);
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virtual void getTrackPublisher(songid_t songid, wchar_t *buf, int len);
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virtual void getTrackComposer(songid_t songid, wchar_t *buf, int len);
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virtual int getTrackType(songid_t songid);
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virtual void getTrackExtraInfo(songid_t songid, const wchar_t *field, wchar_t *buf, int len) ; //optional
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// feel free to ignore any you don't support
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virtual void setTrackArtist(songid_t songid, const wchar_t *value);
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virtual void setTrackAlbum(songid_t songid, const wchar_t *value);
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virtual void setTrackTitle(songid_t songid, const wchar_t *value);
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virtual void setTrackTrackNum(songid_t songid, int value);
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virtual void setTrackDiscNum(songid_t songid, int value);
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virtual void setTrackGenre(songid_t songid, const wchar_t *value);
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virtual void setTrackYear(songid_t songid, int year);
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virtual void setTrackPlayCount(songid_t songid, int value);
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virtual void setTrackRating(songid_t songid, int value);
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virtual void setTrackLastPlayed(songid_t songid, __time64_t value); // in unix time format
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virtual void setTrackLastUpdated(songid_t songid, __time64_t value); // in unix time format
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virtual void setTrackAlbumArtist(songid_t songid, const wchar_t *value);
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virtual void setTrackPublisher(songid_t songid, const wchar_t *value);
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virtual void setTrackComposer(songid_t songid, const wchar_t *value);
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virtual void setTrackExtraInfo(songid_t songid, const wchar_t *field, const wchar_t *value) ; //optional
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virtual bool playTracks(songid_t * songidList, int listLength, int startPlaybackAt, bool enqueue); // return false if unsupported
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virtual intptr_t extraActions(intptr_t param1, intptr_t param2, intptr_t param3,intptr_t param4);
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virtual bool copyToHardDriveSupported();
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virtual __int64 songSizeOnHardDrive(songid_t song); // how big a song will be when copied back. Return -1 for not supported.
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virtual int copyToHardDrive(songid_t song, // the song to copy
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wchar_t * path, // path to copy to, in the form "c:\directory\song". The directory will already be created, you must append ".mp3" or whatever to this string! (there is space for at least 10 new characters).
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void * callbackContext, //pass this to the callback
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void (*callback)(void * callbackContext, wchar_t * status), // call this every so often so the GUI can be updated. Including when finished!
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int * killswitch // if this gets set to anything other than zero, the transfer has been cancelled by the user
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); // -1 for failed/not supported. 0 for success.
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// art functions
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virtual void setArt(songid_t songid, void *buf, int w, int h); //buf is in format ARGB32*
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virtual pmpart_t getArt(songid_t songid);
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virtual void releaseArt(pmpart_t art);
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virtual int drawArt(pmpart_t art, HDC dc, int x, int y, int w, int h);
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virtual void getArtNaturalSize(pmpart_t art, int *w, int *h);
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virtual void setArtNaturalSize(pmpart_t art, int w, int h);
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virtual void getArtData(pmpart_t art, void* data); // data ARGB32* is at natural size
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virtual bool artIsEqual(pmpart_t a, pmpart_t b);
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PlaylistsList playlists;
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TrackList tracks;
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DeviceInfo device_info;
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char *url;
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int image16, image160;
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Transcoder *transcoder;
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int64_t transferQueueLength;
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}; |