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427 lines
12 KiB
C++
427 lines
12 KiB
C++
/*
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LICENSE
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-------
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Copyright 2005 Nullsoft, Inc.
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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* Neither the name of Nullsoft nor the names of its contributors may be used to
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endorse or promote products derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
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IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
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OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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// alphachannel safe 11/21/99
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#include <windows.h>
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#include "r_defs.h"
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#include "resource.h"
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#include "../Agave/Language/api_language.h"
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#ifndef LASER
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#define C_THISCLASS C_SimpleClass
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#define MOD_NAME "Render / Simple"
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class C_THISCLASS : public C_RBASE {
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protected:
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public:
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C_THISCLASS();
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virtual ~C_THISCLASS();
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virtual int render(char visdata[2][2][576], int isBeat, int *framebuffer, int *fbout, int w, int h);
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virtual char *get_desc() { static char desc[128]; return (!desc[0]?WASABI_API_LNGSTRING_BUF(IDS_RENDER_SIMPLE,desc,128):desc); }
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virtual HWND conf(HINSTANCE hInstance, HWND hwndParent);
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virtual void load_config(unsigned char *data, int len);
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virtual int save_config(unsigned char *data);
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int effect;
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int num_colors;
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int colors[16];
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int color_pos;
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};
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#define PUT_INT(y) data[pos]=(y)&255; data[pos+1]=(y>>8)&255; data[pos+2]=(y>>16)&255; data[pos+3]=(y>>24)&255
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#define GET_INT() (data[pos]|(data[pos+1]<<8)|(data[pos+2]<<16)|(data[pos+3]<<24))
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void C_THISCLASS::load_config(unsigned char *data, int len)
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{
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int pos=0;
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int x=0;
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if (len-pos >= 4) { effect=GET_INT(); pos+=4; }
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if (len-pos >= 4) { num_colors=GET_INT(); pos+=4; }
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if (num_colors <= 16) while (len-pos >= 4 && x < num_colors) { colors[x++]=GET_INT(); pos+=4; }
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else num_colors=0;
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}
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int C_THISCLASS::save_config(unsigned char *data)
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{
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int pos=0,x=0;
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PUT_INT(effect); pos+=4;
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PUT_INT(num_colors); pos+=4;
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while (x < num_colors) { PUT_INT(colors[x]); x++; pos+=4; }
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return pos;
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}
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C_THISCLASS::C_THISCLASS()
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{
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effect=0|(2<<2)|(2<<4);
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num_colors=1;
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memset(colors,0,sizeof(colors));
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colors[0]=RGB(255,255,255);
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color_pos=0;
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}
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C_THISCLASS::~C_THISCLASS()
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{
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}
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int C_THISCLASS::render(char visdata[2][2][576], int isBeat, int *framebuffer, int *fbout, int w, int h)
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{
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if (!num_colors) return 0;
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if (isBeat&0x80000000) return 0;
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int x;
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float yscale = (float) h / 2.0f / 256.0f;
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float xscale = 288.0f/w;
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int current_color;
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unsigned char *fa_data;
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char center_channel[576];
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int which_ch=(effect>>2)&3;
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int y_pos=(effect>>4)&3;
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color_pos++;
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if (color_pos >= num_colors * 64) color_pos=0;
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{
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int p=color_pos/64;
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int r=color_pos&63;
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int c1,c2;
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int r1,r2,r3;
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c1=colors[p];
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if (p+1 < num_colors)
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c2=colors[p+1];
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else c2=colors[0];
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r1=(((c1&255)*(63-r))+((c2&255)*r))/64;
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r2=((((c1>>8)&255)*(63-r))+(((c2>>8)&255)*r))/64;
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r3=((((c1>>16)&255)*(63-r))+(((c2>>16)&255)*r))/64;
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current_color=r1|(r2<<8)|(r3<<16);
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}
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if (which_ch>=2)
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{
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int w=0;
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if ((effect&3)>1)
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w=1;
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for (x = 0; x < 576; x ++) center_channel[x]=visdata[w][0][x]/2+visdata[w][1][x]/2;
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}
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if (which_ch < 2) fa_data=(unsigned char *)&visdata[(effect&3)>1?1:0][which_ch][0];
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else fa_data=(unsigned char *)center_channel;
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if (effect&(1<<6))
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{
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switch (effect&2)
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{
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case 2: // dot scope
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{
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int yh = y_pos*h / 2;
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if (y_pos==2) yh=h/4;
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int ys = yh+(int)(yscale*128.0f);
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for (x = 0; x < w; x ++)
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{
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float r=x*xscale;
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float s1=r-(int)r;
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float yr=(fa_data[(int)r]^128)*(1.0f-s1)+(fa_data[(int)r+1]^128)*(s1);
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int y=yh + (int) (yr*yscale);
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if (y >= 0 && y < h) framebuffer[x+y*w]=current_color;
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}
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}
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break;
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case 0: // dot analyzer
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{
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int h2=h/2;
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float ys=yscale;
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float xs=200.0f/w;
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int adj=1;
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if (y_pos!=1) { ys=-ys; adj=0; }
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if (y_pos==2)
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{
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h2 -= (int) (ys*256/2);
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}
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for (x = 0; x < w; x ++)
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{
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float r=x*xs;
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float s1=r-(int)r;
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float yr=fa_data[(int)r]*(1.0f-s1)+fa_data[(int)r+1]*(s1);
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int y=h2+adj+(int)(yr*ys-1.0f);
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if (y >= 0 && y < h) framebuffer[x+w*y]=current_color;
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}
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}
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break;
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}
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}
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else
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switch (effect&3)
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{
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case 0: //solid analyzer
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{
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int h2=h/2;
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float ys=yscale;
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float xs=200.0f/w;
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int adj=1;
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if (y_pos!=1) { ys=-ys; adj=0; }
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if (y_pos==2)
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{
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h2 -= (int) (ys*256/2);
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}
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for (x = 0; x < w; x ++)
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{
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float r=x*xs;
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float s1=r-(int)r;
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float yr=fa_data[(int)r]*(1.0f-s1)+fa_data[(int)r+1]*(s1);
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line(framebuffer,x,h2-adj,x,h2 + adj + (int) (yr*ys - 1.0f),w,h,current_color,(g_line_blend_mode&0xff0000)>>16);
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}
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}
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break;
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case 1: // line analyzer
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{
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int yh = 0;
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int h2=h/2;
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int lx,ly,ox,oy;
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float xs= 1.0f/xscale*(288.0f/200.f);
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float ys=yscale;
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if (y_pos!=1) { ys=-ys; }
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if (y_pos == 2)
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h2 -= (int) (ys*256/2);
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ly=h2 + (int) ((fa_data[0])*ys);
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lx=0;
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for (x = 1; x < 200; x ++)
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{
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oy=h2 + (int) ((fa_data[x])*ys);
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ox=(int) (x*xs);
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line(framebuffer,lx,ly,ox,oy,w,h,current_color,(g_line_blend_mode&0xff0000)>>16);
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ly=oy;
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lx=ox;
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}
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}
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break;
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case 2: // line scope
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{
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float xs = 1.0f/xscale;
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int lx, ly,ox,oy;
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int yh;
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if (y_pos == 2)
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yh = h/4;
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else yh = y_pos*h/ 2;
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lx=0;
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ly=yh + (int) ((int)(fa_data[0]^128)*yscale);;
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for (x = 1; x < 288; x ++)
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{
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ox=(int)(x*xs);
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oy = yh + (int) ((int)(fa_data[x]^128)*yscale);
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line(framebuffer, lx,ly,ox,oy,w,h,current_color,(g_line_blend_mode&0xff0000)>>16);
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lx=ox;
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ly=oy;
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}
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}
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break;
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case 3: // solid scope
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{
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int yh = y_pos*h / 2;
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if (y_pos==2) yh=h/4;
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int ys = yh+(int)(yscale*128.0f);
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for (x = 0; x < w; x ++)
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{
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float r=x*xscale;
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float s1=r-(int)r;
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float yr=(fa_data[(int)r]^128)*(1.0f-s1)+(fa_data[(int)r+1]^128)*(s1);
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line(framebuffer,x,ys-1,x,yh + (int) (yr*yscale),w,h,current_color,(g_line_blend_mode&0xff0000)>>16);
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}
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}
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break;
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}
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return 0;
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}
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C_RBASE *R_SimpleSpectrum(char *desc)
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{
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if (desc) { strcpy(desc,MOD_NAME); return NULL; }
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return (C_RBASE *) new C_THISCLASS();
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}
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static C_THISCLASS *g_this;
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static BOOL CALLBACK g_DlgProc(HWND hwndDlg, UINT uMsg, WPARAM wParam,LPARAM lParam)
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{
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const static int chex[8]=
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{
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IDC_SA,IDC_SOLID,
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IDC_SA,IDC_LINES,
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IDC_OSC,IDC_LINES,
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IDC_OSC,IDC_SOLID,
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};
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int *a=NULL;
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switch (uMsg)
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{
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case WM_DRAWITEM:
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{
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DRAWITEMSTRUCT *di=(DRAWITEMSTRUCT *)lParam;
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if (di->CtlID == IDC_DEFCOL && g_this->num_colors>0)
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{
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int x;
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int w=di->rcItem.right-di->rcItem.left;
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int l=0,nl;
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for (x = 0; x < g_this->num_colors; x ++)
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{
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int color=g_this->colors[x];
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nl = (w*(x+1))/g_this->num_colors;
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color = ((color>>16)&0xff)|(color&0xff00)|((color<<16)&0xff0000);
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HPEN hPen,hOldPen;
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HBRUSH hBrush,hOldBrush;
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LOGBRUSH lb={(COLORREF)BS_SOLID,(COLORREF)color,(COLORREF)0};
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hPen = (HPEN)CreatePen(PS_SOLID,0,color);
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hBrush = CreateBrushIndirect(&lb);
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hOldPen=(HPEN)SelectObject(di->hDC,hPen);
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hOldBrush=(HBRUSH)SelectObject(di->hDC,hBrush);
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Rectangle(di->hDC,di->rcItem.left+l,di->rcItem.top,di->rcItem.left+nl,di->rcItem.bottom);
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SelectObject(di->hDC,hOldPen);
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SelectObject(di->hDC,hOldBrush);
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DeleteObject(hBrush);
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DeleteObject(hPen);
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l=nl;
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}
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}
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}
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return 0;
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case WM_INITDIALOG:
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if ((g_this->effect>>6)&1)
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{
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CheckDlgButton(hwndDlg,IDC_DOT,BST_CHECKED);
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if (g_this->effect&2)
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CheckDlgButton(hwndDlg,IDC_OSC,BST_CHECKED);
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else
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CheckDlgButton(hwndDlg,IDC_SA,BST_CHECKED);
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}
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else
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{
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CheckDlgButton(hwndDlg,chex[(g_this->effect&3)*2],BST_CHECKED);
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CheckDlgButton(hwndDlg,chex[(g_this->effect&3)*2+1],BST_CHECKED);
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}
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switch ((g_this->effect>>2)&3)
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{
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case 0: CheckDlgButton(hwndDlg,IDC_LEFTCH,BST_CHECKED); break;
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case 1: CheckDlgButton(hwndDlg,IDC_RIGHTCH,BST_CHECKED); break;
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case 2: CheckDlgButton(hwndDlg,IDC_MIDCH,BST_CHECKED); break;
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}
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switch ((g_this->effect>>4)&3)
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{
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case 0: CheckDlgButton(hwndDlg,IDC_TOP,BST_CHECKED); break;
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case 1: CheckDlgButton(hwndDlg,IDC_BOTTOM,BST_CHECKED); break;
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case 2: CheckDlgButton(hwndDlg,IDC_CENTER,BST_CHECKED); break;
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}
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SetDlgItemInt(hwndDlg,IDC_NUMCOL,g_this->num_colors,FALSE);
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return 1;
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case WM_COMMAND:
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switch (LOWORD(wParam))
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{
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case IDC_DOT: case IDC_SA: case IDC_SOLID: case IDC_OSC: case IDC_LINES:
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if (!IsDlgButtonChecked(hwndDlg,IDC_DOT))
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{
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int c;
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g_this->effect &= ~(1<<6);
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for (c = 0; c < 4; c ++)
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{
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if (IsDlgButtonChecked(hwndDlg,chex[c*2]) && IsDlgButtonChecked(hwndDlg,chex[c*2+1])) break;
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}
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if (c!=4) { g_this->effect&=~3; g_this->effect|=c;}
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}
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else
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{
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g_this->effect&=~3;
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if (!IsDlgButtonChecked(hwndDlg,IDC_SA)) g_this->effect|=2;
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g_this->effect |= 1<<6;
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}
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break;
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case IDC_LEFTCH: g_this->effect&=~12; break;
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case IDC_RIGHTCH: g_this->effect&=~12; g_this->effect|=4; break;
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case IDC_MIDCH: g_this->effect&=~12; g_this->effect|=8; break;
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case IDC_TOP: g_this->effect&=~48; break;
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case IDC_BOTTOM: g_this->effect&=~48; g_this->effect|=16; break;
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case IDC_CENTER: g_this->effect&=~48; g_this->effect|=32; break;
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case IDC_NUMCOL:
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{
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int p;
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BOOL tr=FALSE;
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p=GetDlgItemInt(hwndDlg,IDC_NUMCOL,&tr,FALSE);
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if (tr)
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{
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if (p > 16) p = 16;
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g_this->num_colors=p;
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InvalidateRect(GetDlgItem(hwndDlg,IDC_DEFCOL),NULL,TRUE);
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}
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}
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break;
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case IDC_DEFCOL:
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{
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int wc=-1,w,h;
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POINT p;
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RECT r;
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GetCursorPos(&p);
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GetWindowRect(GetDlgItem(hwndDlg,IDC_DEFCOL),&r);
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p.x -= r.left;
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p.y -= r.top;
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w=r.right-r.left;
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h=r.bottom-r.top;
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if (p.x >= 0 && p.x < w && p.y >= 0 && p.y < h)
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{
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wc = (p.x*g_this->num_colors)/w;
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}
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if (wc>=0)
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{
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GR_SelectColor(hwndDlg,g_this->colors+wc);
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InvalidateRect(GetDlgItem(hwndDlg,IDC_DEFCOL),NULL,TRUE);
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}
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}
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}
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}
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return 0;
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}
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HWND C_THISCLASS::conf(HINSTANCE hInstance, HWND hwndParent)
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{
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g_this = this;
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return WASABI_API_CREATEDIALOG(IDD_CFG_SIMPLE,hwndParent,g_DlgProc);
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}
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#else
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C_RBASE *R_SimpleSpectrum(char *desc)
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{ return NULL; }
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#endif |