mirror of
https://github.com/WinampDesktop/winamp.git
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1419 lines
48 KiB
C++
1419 lines
48 KiB
C++
/*
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LICENSE
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-------
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Copyright 2005-2013 Nullsoft, Inc.
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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* Neither the name of Nullsoft nor the names of its contributors may be used to
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endorse or promote products derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
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IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
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OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "api__vis_milk2.h"
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#include "DXContext.h"
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#include "utility.h"
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#include "shell_defines.h"
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#include "resource.h"
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#define COMPILE_MULTIMON_STUBS 1
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#include <multimon.h>
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#include <strsafe.h>
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// note: added WS_EX_CONTROLPARENT and WS_TABSTOP for embedwnd so window frame will pass on KB commands to us, if it has focus & receives them.
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// however, it is still not working. Maksim says he needs to use GetNextDlgTabItem() and then it will work.
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// aha- had to remove WS_EX_CONTROLPARENT and WS_OVERLAPPED. Should now work with winamp 5.5 build 1620.
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#define MY_EXT_WINDOW_STYLE (m_current_mode.m_skin ? 0/*WS_EX_CONTROLPARENT*/ : ((m_current_mode.screenmode==DESKTOP) ? (WS_EX_TOOLWINDOW) : 0)) // note: changed from TOOLWINDOW to APPWINDOW b/c we wanted the plugin to appear in the taskbar.
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#define SKINNED_WS (WS_VISIBLE|WS_CHILDWINDOW/*|WS_OVERLAPPED*/|WS_CLIPCHILDREN|WS_CLIPSIBLINGS|WS_TABSTOP)
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#define MY_WINDOW_STYLE (m_current_mode.m_skin ? SKINNED_WS : ((m_current_mode.screenmode==FAKE_FULLSCREEN || m_current_mode.screenmode==DESKTOP) ? WS_POPUP : WS_OVERLAPPEDWINDOW)) // note: WS_POPUP (by itself) removes all borders, captions, etc.
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#include "vis.h"
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extern winampVisModule mod1;
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DXContext::DXContext(HWND hWndWinamp,HINSTANCE hInstance,LPCWSTR szClassName,LPCSTR szWindowCaption,WNDPROC pProc,LONG_PTR uWindowLong, int minimize_winamp, wchar_t* szIniFile)
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{
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m_classAtom = 0;
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m_szWindowCaption[0] = 0;
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m_hwnd = NULL;
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m_lpD3D = NULL;
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m_lpDevice = NULL;
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m_hmod_d3d9 = NULL;
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m_hmod_d3dx9 = NULL;
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m_zFormat = D3DFMT_UNKNOWN;
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for (int i=0; i<MAX_DXC_ADAPTERS; i++)
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m_orig_windowed_mode_format[i] = D3DFMT_UNKNOWN;
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m_ordinal_adapter = D3DADAPTER_DEFAULT;
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m_ignore_wm_destroy = 0;
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m_hwnd_winamp = hWndWinamp;
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m_minimize_winamp = minimize_winamp;
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m_winamp_minimized = 0;
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m_truly_exiting = 0;
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m_bpp = 0;
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m_frame_delay = 0;
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StringCbCopyW(m_szIniFile, sizeof(m_szIniFile), szIniFile);
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memset(&myWindowState,0,sizeof(myWindowState));
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m_szDriver[0] = 0;
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m_szDesc[0] = 0;
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WNDCLASSW wc = {0};
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// clear the error register
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m_lastErr = S_OK;
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// clear the active flag
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m_ready=FALSE;
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// Set up and register window class
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wc.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS; // CS_DBLCLKS lets the window receive WM_LBUTTONDBLCLK, for toggling fullscreen mode...
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wc.lpfnWndProc = (WNDPROC) pProc;
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wc.cbWndExtra = sizeof(DWORD);
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wc.hInstance = hInstance;
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wc.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_PLUGIN_ICON));//NULL;
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wc.hCursor = LoadCursor(NULL, IDC_ARROW);
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wc.hbrBackground = (HBRUSH) GetStockObject(BLACK_BRUSH);
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wc.lpszMenuName = NULL;
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wc.lpszClassName = szClassName;
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m_classAtom = RegisterClassW(&wc);
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if (!m_classAtom)
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{
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wchar_t title[64];
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int y = GetLastError();
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m_lastErr = DXC_ERR_REGWIN;
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MessageBoxW(m_hwnd, WASABI_API_LNGSTRINGW(IDS_UNABLE_TO_REGISTER_WINDOW_CLASS),
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WASABI_API_LNGSTRINGW_BUF(IDS_MILKDROP_ERROR, title, 64),
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MB_OK|MB_SETFOREGROUND|MB_TOPMOST);
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Internal_CleanUp();
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return;
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}
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StringCbCopy(m_szWindowCaption, sizeof(m_szWindowCaption), szWindowCaption);
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m_hInstance = hInstance;
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m_uWindowLong = uWindowLong;
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}
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DXContext::~DXContext()
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{
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Internal_CleanUp();
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}
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void DXContext::Internal_CleanUp()
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{
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// clear active flag
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m_ready=FALSE;
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// release 3D interfaces
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SafeRelease(m_lpDevice);
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SafeRelease(m_lpD3D);
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// destroy the window
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if (m_truly_exiting)
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{
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// somebody else will destroy the window for us!
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m_hwnd = NULL;
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if (m_hmod_d3d9)
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{
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FreeLibrary(m_hmod_d3d9);
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m_hmod_d3d9 = NULL;
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}
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if (m_hmod_d3dx9)
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{
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m_hmod_d3dx9 = NULL;
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}
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}
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if (myWindowState.me)
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{
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DestroyWindow(myWindowState.me);
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myWindowState.me = NULL;
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m_hwnd = NULL;
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}
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else if (m_hwnd)
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{
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DestroyWindow(m_hwnd);
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m_hwnd = NULL;
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}
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// unregister window class. note: only works if window is already destroyed!
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if (m_classAtom)
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{
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UnregisterClass(MAKEINTATOM(m_classAtom), m_hInstance);
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m_classAtom = 0;
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}
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RestoreWinamp();
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}
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void DXContext::GetSnappedClientSize()
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{
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// Call this whenever you set m_REAL_client_width/height while in windowed mode,
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// to compute an appropriate (oversized) internal canvas size. At the end of each
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// frame, for display, the canvas will be centered & cropped.
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m_client_width = m_REAL_client_width;
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m_client_height = m_REAL_client_height;
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#if (SNAP_WINDOWED_MODE_BLOCKSIZE >= 1)
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if (m_current_mode.screenmode == WINDOWED)
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{
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// oversize it - then we'll just crop - so onscreen text has no stretching :)
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m_client_width = max(1, (m_REAL_client_width + 31)/32)*32;
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m_client_height = max(1, (m_REAL_client_height + 31)/32)*32;
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}
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#endif
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}
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BOOL DXContext::TestFormat(int ordinal_adapter, D3DFORMAT fmt)
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{
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if (D3D_OK==m_lpD3D->CheckDeviceType(ordinal_adapter,D3DDEVTYPE_HAL,fmt,fmt,FALSE))
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return TRUE;
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return FALSE;
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}
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BOOL DXContext::TestDepth(int ordinal_adapter, D3DFORMAT fmt)
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{
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if (D3D_OK!=m_lpD3D->CheckDeviceFormat(ordinal_adapter,D3DDEVTYPE_HAL,m_current_mode.display_mode.Format,
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D3DUSAGE_DEPTHSTENCIL,D3DRTYPE_SURFACE,fmt))
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return FALSE;
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if (D3D_OK!=m_lpD3D->CheckDepthStencilMatch(ordinal_adapter,D3DDEVTYPE_HAL,
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m_current_mode.display_mode.Format,m_current_mode.display_mode.Format,fmt))
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return FALSE;
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return TRUE;
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}
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int DXContext::CheckAndCorrectFullscreenDispMode(int ordinal_adapter, D3DDISPLAYMODE *pdm)
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{
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// given the user's choice of fullscreen display mode,
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// go through all the display modes available to the currently-selected adapter
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// and find the best match.
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// returns 1 if it altered pdm to the best match,
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// or 0 if it was able to find a perfect match.
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// if it returns 1, you might want to notify the user.
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#define MAX_DISPLAY_MODES 4096
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D3DDISPLAYMODE list[MAX_DISPLAY_MODES];
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int nCount = min(m_lpD3D->GetAdapterModeCount(ordinal_adapter, D3DFMT_A8R8G8B8), MAX_DISPLAY_MODES);
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int nValid = 0;
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for (int i=0; i<nCount; i++)
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if (m_lpD3D->EnumAdapterModes(ordinal_adapter, D3DFMT_A8R8G8B8, i, &list[nValid]) == D3D_OK)
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nValid++;
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// do many passes through the set until we find a match,
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// each time relaxing more constraints.
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// outline of the passes:
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int bpp_desired = 0;
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switch (pdm->Format)
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{
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case D3DFMT_R8G8B8 : bpp_desired = 32; break;
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case D3DFMT_A8R8G8B8: bpp_desired = 32; break;
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case D3DFMT_X8R8G8B8: bpp_desired = 32; break;
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case D3DFMT_R5G6B5 : bpp_desired = 16; break;
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case D3DFMT_X1R5G5B5: bpp_desired = 16; break;
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case D3DFMT_A1R5G5B5: bpp_desired = 16; break;
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case D3DFMT_A4R4G4B4: bpp_desired = 16; break;
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case D3DFMT_R3G3B2 : bpp_desired = 8; break;
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case D3DFMT_A8R3G3B2: bpp_desired = 16; break;
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case D3DFMT_X4R4G4B4: bpp_desired = 16; break;
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}
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// rep MATCH:
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// 0. w,h,r,f
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// 1. w,h,-,f
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// 2. w,h,r,- pass:
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// 3. w,h,-,- -on pass 0, for 'f', match exact format
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// 4. 8,6,r,f -on pass 1, for 'f', just match # of bits per pixel
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// 5. 8,6,-,f (more relaxed match)
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// 6. 8,6,r,-
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// 7. 8,6,-,-
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// 8. -,-,r,f
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// 9. -,-,-,f
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// 10. -,-,r,-
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// 11. -,-,-,-
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int found = 0;
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for (int rep=0; rep<12 && !found; rep++)
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{
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for (int pass=0; pass<2 && !found; pass++)
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{
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for (int i=0; i<nValid && !found; i++)
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{
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bool bMatch = true;
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int bpp_this_mode = 0;
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switch (list[i].Format)
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{
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case D3DFMT_R8G8B8 : bpp_this_mode = 32; break;
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case D3DFMT_A8R8G8B8: bpp_this_mode = 32; break;
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case D3DFMT_X8R8G8B8: bpp_this_mode = 32; break;
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case D3DFMT_R5G6B5 : bpp_this_mode = 16; break;
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case D3DFMT_X1R5G5B5: bpp_this_mode = 16; break;
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case D3DFMT_A1R5G5B5: bpp_this_mode = 16; break;
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case D3DFMT_A4R4G4B4: bpp_this_mode = 16; break;
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case D3DFMT_R3G3B2 : bpp_this_mode = 8; break;
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case D3DFMT_A8R3G3B2: bpp_this_mode = 16; break;
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case D3DFMT_X4R4G4B4: bpp_this_mode = 16; break;
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}
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if (rep < 4)
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{
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if (pdm->Width != list[i].Width)
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bMatch = false;
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if (pdm->Height != list[i].Height)
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bMatch = false;
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}
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else if (rep < 8)
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{
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if (DEFAULT_FULLSCREEN_WIDTH != list[i].Width)
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bMatch = false;
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if (DEFAULT_FULLSCREEN_HEIGHT != list[i].Height)
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bMatch = false;
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}
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if (((rep/2)%2)==0)
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{
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if (pass==0 && pdm->Format != list[i].Format)
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bMatch = false;
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else if (pass==1 && bpp_desired != bpp_this_mode)
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bMatch = false;
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}
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if (((rep%2)==0) && pdm->RefreshRate != list[i].RefreshRate)
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{
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bMatch = false;
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}
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if (bMatch)
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{
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memcpy(pdm, &list[i], sizeof(D3DDISPLAYMODE));
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found = 1;
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if (rep != 0 || pass != 0)
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{
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return 1;
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}
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}
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}
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}
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}
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return 0;
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}
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BOOL CALLBACK MyMonitorEnumProc(
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HMONITOR hMonitor, // handle to display monitor
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HDC hdcMonitor, // handle to monitor DC
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LPRECT lprcMonitor, // monitor intersection rectangle
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LPARAM dwData // data
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)
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{
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RECT* p = (RECT*)dwData;
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if (hMonitor)
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{
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MONITORINFO mi;
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mi.cbSize = sizeof(mi);
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if (GetMonitorInfo(hMonitor, &mi))
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{
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p->top = min(p->top , mi.rcMonitor.top);
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p->left = min(p->left , mi.rcMonitor.left);
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p->right = max(p->right , mi.rcMonitor.right);
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p->bottom = max(p->bottom, mi.rcMonitor.bottom);
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}
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}
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return TRUE;
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}
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int DXContext::GetWindowedModeAutoSize(int iteration)
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{
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// note: requires 'm_monitor_rect' has been set!
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// generically determine size of window, for windowed mode:
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int x = m_monitor_rect.right-m_monitor_rect.left;
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int y = m_monitor_rect.bottom-m_monitor_rect.top;
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// if running in horz/vert-span multi-display mode, base the window size on
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// an actual display size, not the giant double-sized monitor. Also, position
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// the window on the same monitor that Winamp is on.
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if (x >= y*2)
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{
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x /= 2;
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// move window to same display that Winamp is on:
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WINDOWPLACEMENT wp;
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wp.length = sizeof(wp);
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if (GetWindowPlacement(m_hwnd_winamp, &wp))
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{
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int winamp_center_x = (wp.rcNormalPosition.right + wp.rcNormalPosition.left)/2;
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if (winamp_center_x > x)
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{
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m_monitor_rect.left += x;
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m_monitor_rect.right += x;
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}
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}
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}
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else if (y > x*4/3)
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{
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y /= 2;
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// move window to same display that Winamp is on:
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WINDOWPLACEMENT wp;
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wp.length = sizeof(wp);
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if (GetWindowPlacement(m_hwnd_winamp, &wp))
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{
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int winamp_center_y = (wp.rcNormalPosition.top + wp.rcNormalPosition.bottom)/2;
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if (winamp_center_y > y)
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{
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m_monitor_rect.top += y;
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m_monitor_rect.bottom += y;
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}
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}
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}
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int size = min(x, y);
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size = (int)(size*DEFAULT_WINDOW_SIZE);
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size = (size/64 - iteration)*64;
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if (size < 64)
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size = 64;
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return size;
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}
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void DXContext::WriteSafeWindowPos()
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{
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if (m_current_mode.screenmode == WINDOWED)
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{
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WritePrivateProfileIntW(64, L"nMainWndTop", m_szIniFile, L"settings");
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WritePrivateProfileIntW(64, L"nMainWndLeft", m_szIniFile, L"settings");
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WritePrivateProfileIntW(64+256, L"nMainWndRight", m_szIniFile, L"settings");
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WritePrivateProfileIntW(64+256, L"nMainWndBottom", m_szIniFile, L"settings");
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WritePrivateProfileIntW(64, L"avs_wx",m_szIniFile,L"settings");
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WritePrivateProfileIntW(64, L"avs_wy",m_szIniFile,L"settings");
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WritePrivateProfileIntW(256, L"avs_ww",m_szIniFile,L"settings");
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WritePrivateProfileIntW(256, L"avs_wh",m_szIniFile,L"settings");
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}
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}
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// {0000000A-000C-0010-FF7B-01014263450C}
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const GUID avs_guid =
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{ 10, 12, 16, { 255, 123, 1, 1, 66, 99, 69, 12 } };
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BOOL DXContext::Internal_Init(DXCONTEXT_PARAMS *pParams, BOOL bFirstInit)
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{
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memcpy(&m_current_mode, pParams, sizeof(DXCONTEXT_PARAMS));
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memset(&myWindowState,0,sizeof(myWindowState));
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// various checks
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if (m_current_mode.screenmode != WINDOWED)
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m_current_mode.m_skin = 0;
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// 1. destroy old window
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if (m_hwnd)
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{
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m_ignore_wm_destroy = 1;
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DestroyWindow(m_hwnd);
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m_ignore_wm_destroy = 0;
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m_hwnd = NULL;
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}
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// 2. CHECK TO MAKE SURE DIRECTX/DDRAW IS INSTALLED
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if (bFirstInit)
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{
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// Test for DirectX 9 + start it
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// note: if you don't call LoadLibrary here, and you're on a system
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// where DX9 is missing, Direct3DCreate8() might crash; so call it.
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int d3d9_already_loaded = (GetModuleHandle("d3d9.dll") != NULL) ? 1 : 0;
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if (!d3d9_already_loaded)
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m_hmod_d3d9 = LoadLibrary("d3d9.dll");
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if ((!d3d9_already_loaded && !m_hmod_d3d9) ||
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!(m_lpD3D = Direct3DCreate9(D3D_SDK_VERSION))
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)
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{
|
|
MissingDirectX(NULL);
|
|
m_lastErr = DXC_ERR_CREATE3D;
|
|
return FALSE;
|
|
}
|
|
|
|
if (!m_hmod_d3dx9)
|
|
m_hmod_d3dx9 = FindD3DX9(m_hwnd_winamp);
|
|
|
|
if ((!m_hmod_d3dx9))
|
|
{
|
|
MissingDirectX(NULL);
|
|
m_lastErr = DXC_ERR_CREATE3D;
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
// 3. get the smallest single rectangle that encloses ALL the monitors on the desktop:
|
|
SetRect(&m_all_monitors_rect, 0, 0, 0, 0);
|
|
EnumDisplayMonitors(NULL, NULL, MyMonitorEnumProc, (LPARAM)&m_all_monitors_rect);
|
|
|
|
// 4. some DirectX- / DDraw-specific stuff. Also determine hPluginMonitor.
|
|
HMONITOR hPluginMonitor = NULL;
|
|
{
|
|
D3DADAPTER_IDENTIFIER9 temp;
|
|
|
|
// find the ordinal # of the adapter whose GUID matches what the user picked from the config panel,
|
|
// and whose DeviceName matches as well.
|
|
// if no match found, use D3DADAPTER_DEFAULT.
|
|
m_ordinal_adapter = D3DADAPTER_DEFAULT;
|
|
int nAdapters = m_lpD3D->GetAdapterCount();
|
|
{
|
|
for (int i=0; i<nAdapters; i++)
|
|
{
|
|
if ((m_lpD3D->GetAdapterIdentifier(i, /*D3DENUM_NO_WHQL_LEVEL*/ 0, &temp) == D3D_OK) &&
|
|
(memcmp(&temp.DeviceIdentifier, &m_current_mode.adapter_guid, sizeof(GUID))==0) &&
|
|
!strcmp(temp.DeviceName, m_current_mode.adapter_devicename)
|
|
)
|
|
{
|
|
m_ordinal_adapter = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (m_lpD3D->GetAdapterIdentifier(m_ordinal_adapter, /*D3DENUM_NO_WHQL_LEVEL*/ 0, &temp) == D3D_OK)
|
|
{
|
|
StringCbCopy(m_szDriver, sizeof(m_szDriver), temp.Driver);
|
|
StringCbCopy(m_szDesc, sizeof(m_szDesc), temp.Description);
|
|
}
|
|
|
|
int caps_ok = 0;
|
|
int caps_tries = 0;
|
|
int changed_fs_disp_mode;
|
|
|
|
// try to get the device caps for the adapter selected from the config panel.
|
|
// if GetDeviceCaps() fails, it's probably because the adapter has been
|
|
// removed from the system (or disabled), so we try again with other adapter(s).
|
|
do
|
|
{
|
|
changed_fs_disp_mode = 0;
|
|
|
|
SetRect(&m_monitor_rect, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN));
|
|
|
|
// get bounding rect of the monitor attached to the adapter (to assist w/window positioning)
|
|
// note: in vert/horz span setups (psuedo-multimon),
|
|
// this will be 2048x768 or 1024x1536 or something like that.
|
|
hPluginMonitor = m_lpD3D->GetAdapterMonitor(m_ordinal_adapter);
|
|
/*if (hPluginMonitor)
|
|
{
|
|
MONITORINFO mi;
|
|
mi.cbSize = sizeof(mi);
|
|
if (GetMonitorInfo(hPluginMonitor, &mi))
|
|
{
|
|
memcpy(&m_monitor_rect, &mi.rcMonitor, sizeof(RECT));
|
|
memcpy(&m_monitor_work_rect, &mi.rcWork, sizeof(RECT));
|
|
}
|
|
}*/
|
|
|
|
if (bFirstInit)
|
|
{
|
|
for (int i=0; i<min(nAdapters, MAX_DXC_ADAPTERS); i++)
|
|
{
|
|
// if this is the first call to Init, get the display mode's original color format,
|
|
// before we go changing it:
|
|
D3DDISPLAYMODE d3ddm;
|
|
if (FAILED(m_lpD3D->GetAdapterDisplayMode(i, &d3ddm)))
|
|
{
|
|
d3ddm.Format = D3DFMT_UNKNOWN;
|
|
}
|
|
m_orig_windowed_mode_format[i] = d3ddm.Format;
|
|
}
|
|
}
|
|
|
|
// figure out pixel (color) format for back buffer: (m_current_mode.display_mode.Format)
|
|
if (m_current_mode.screenmode!=FULLSCREEN && m_ordinal_adapter < MAX_DXC_ADAPTERS)
|
|
m_current_mode.display_mode.Format = m_orig_windowed_mode_format[m_ordinal_adapter];
|
|
// else
|
|
// for fullscreen, use what they gave us
|
|
|
|
if (m_current_mode.display_mode.Format == D3DFMT_UNKNOWN ||
|
|
!TestFormat(m_ordinal_adapter, m_current_mode.display_mode.Format))
|
|
{
|
|
// if they try to run the plugin without ever running the config panel
|
|
// first (& pressing OK), then the fullscreen pixelformat hasn't been
|
|
// chosen... so we try all the possilibities until one works:
|
|
if (TestFormat(m_ordinal_adapter,D3DFMT_A8R8G8B8)) m_current_mode.display_mode.Format = D3DFMT_A8R8G8B8;
|
|
else if (TestFormat(m_ordinal_adapter,D3DFMT_X8R8G8B8)) m_current_mode.display_mode.Format = D3DFMT_X8R8G8B8;
|
|
else if (TestFormat(m_ordinal_adapter,D3DFMT_R8G8B8)) m_current_mode.display_mode.Format = D3DFMT_R8G8B8 ;
|
|
else if (TestFormat(m_ordinal_adapter,D3DFMT_R5G6B5)) m_current_mode.display_mode.Format = D3DFMT_R5G6B5 ;
|
|
else if (TestFormat(m_ordinal_adapter,D3DFMT_X1R5G5B5)) m_current_mode.display_mode.Format = D3DFMT_X1R5G5B5;
|
|
else if (TestFormat(m_ordinal_adapter,D3DFMT_A1R5G5B5)) m_current_mode.display_mode.Format = D3DFMT_A1R5G5B5;
|
|
else if (TestFormat(m_ordinal_adapter,D3DFMT_A4R4G4B4)) m_current_mode.display_mode.Format = D3DFMT_A4R4G4B4;
|
|
else if (TestFormat(m_ordinal_adapter,D3DFMT_X4R4G4B4)) m_current_mode.display_mode.Format = D3DFMT_X4R4G4B4;
|
|
}
|
|
|
|
if (m_current_mode.display_mode.Format==D3DFMT_UNKNOWN)
|
|
{
|
|
wchar_t title[64];
|
|
m_lastErr = DXC_ERR_FORMAT;
|
|
MessageBoxW(m_hwnd, WASABI_API_LNGSTRINGW(IDS_DIRECTX_INIT_FAILED),
|
|
WASABI_API_LNGSTRINGW_BUF(IDS_MILKDROP_ERROR, title, 64),
|
|
MB_OK|MB_SETFOREGROUND|MB_TOPMOST);
|
|
return FALSE;
|
|
}
|
|
|
|
if (m_current_mode.screenmode == FULLSCREEN)
|
|
changed_fs_disp_mode = CheckAndCorrectFullscreenDispMode(m_ordinal_adapter, &m_current_mode.display_mode);
|
|
|
|
// figure out pixel format of the z-buffer: (m_zFormat)
|
|
m_zFormat = D3DFMT_UNKNOWN;
|
|
/*
|
|
if (TestDepth(m_ordinal_adapter,D3DFMT_D32 )) m_zFormat=D3DFMT_D32;
|
|
else if (TestDepth(m_ordinal_adapter,D3DFMT_D24S8 )) m_zFormat=D3DFMT_D24S8;
|
|
else if (TestDepth(m_ordinal_adapter,D3DFMT_D24X4S4 )) m_zFormat=D3DFMT_D24X4S4;
|
|
else if (TestDepth(m_ordinal_adapter,D3DFMT_D24X8 )) m_zFormat=D3DFMT_D24X8;
|
|
else if (TestDepth(m_ordinal_adapter,D3DFMT_D16 )) m_zFormat=D3DFMT_D16;
|
|
else if (TestDepth(m_ordinal_adapter,D3DFMT_D15S1 )) m_zFormat=D3DFMT_D15S1;
|
|
else if (TestDepth(m_ordinal_adapter,D3DFMT_D16_LOCKABLE)) m_zFormat=D3DFMT_D16_LOCKABLE;
|
|
*/
|
|
|
|
// get device caps:
|
|
memset(&m_caps, 0, sizeof(m_caps));
|
|
if (FAILED(m_lpD3D->GetDeviceCaps(m_ordinal_adapter, D3DDEVTYPE_HAL, &m_caps)))
|
|
{
|
|
// that adapter was found in the system, but it might be disabled
|
|
// (i.e. 'extend my Windows desktop onto this monitor') is unchecked)
|
|
// so, try other adapters (try all sequentially).
|
|
|
|
if (caps_tries < nAdapters)
|
|
{
|
|
// try again, this time using the default adapter:
|
|
m_ordinal_adapter = caps_tries;
|
|
caps_tries++;
|
|
}
|
|
else
|
|
{
|
|
wchar_t title[64];
|
|
m_lastErr = DXC_ERR_CAPSFAIL;
|
|
MessageBoxW(m_hwnd, WASABI_API_LNGSTRINGW(IDS_DXC_ERR_CAPSFAIL),
|
|
WASABI_API_LNGSTRINGW_BUF(IDS_MILKDROP_ERROR, title, 64),
|
|
MB_OK|MB_SETFOREGROUND|MB_TOPMOST);
|
|
return FALSE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
caps_ok = 1;
|
|
}
|
|
}
|
|
while (!caps_ok);
|
|
|
|
if (changed_fs_disp_mode)
|
|
{
|
|
wchar_t title[64];
|
|
MessageBoxW(m_hwnd, WASABI_API_LNGSTRINGW(IDS_FS_DISPLAY_MODE_SELECTED_IS_INVALID),
|
|
WASABI_API_LNGSTRINGW_BUF(IDS_MILKDROP_WARNING, title, 64),
|
|
MB_OK|MB_SETFOREGROUND|MB_TOPMOST);
|
|
}
|
|
|
|
switch (m_current_mode.display_mode.Format)
|
|
{
|
|
case D3DFMT_R8G8B8 : m_bpp = 32; break;
|
|
case D3DFMT_A8R8G8B8: m_bpp = 32; break;
|
|
case D3DFMT_X8R8G8B8: m_bpp = 32; break;
|
|
case D3DFMT_R5G6B5 : m_bpp = 16; break;
|
|
case D3DFMT_X1R5G5B5: m_bpp = 16; break;
|
|
case D3DFMT_A1R5G5B5: m_bpp = 16; break;
|
|
case D3DFMT_A8R3G3B2: m_bpp = 16; break;
|
|
case D3DFMT_A4R4G4B4: m_bpp = 16; break;
|
|
case D3DFMT_X4R4G4B4: m_bpp = 16; break;
|
|
case D3DFMT_R3G3B2 : m_bpp = 8; break; // misleading? implies a palette...
|
|
}
|
|
}
|
|
|
|
// 5. set m_monitor_rect and m_monitor_work_rect.
|
|
if (hPluginMonitor)
|
|
{
|
|
MONITORINFO mi;
|
|
mi.cbSize = sizeof(mi);
|
|
if (GetMonitorInfo(hPluginMonitor, &mi))
|
|
{
|
|
m_monitor_rect = mi.rcMonitor;
|
|
m_monitor_rect_orig = mi.rcMonitor;
|
|
m_monitor_work_rect = mi.rcWork;
|
|
m_monitor_work_rect_orig = mi.rcWork;
|
|
}
|
|
}
|
|
|
|
// 6. embedded window stuff [where the plugin window is integrated w/winamp]
|
|
if (m_current_mode.m_skin)
|
|
{
|
|
// set up the window's position on screen
|
|
// note that we'd prefer to set the CLIENT size we want, but we can't, so we'll just do
|
|
// this here, and later, adjust the client rect size to what's left...
|
|
int size = GetWindowedModeAutoSize(0); // note: requires 'm_monitor_rect' has been set!
|
|
myWindowState.r.left = GetPrivateProfileIntW(L"settings",L"avs_wx",64,m_szIniFile);
|
|
myWindowState.r.top = GetPrivateProfileIntW(L"settings",L"avs_wy",64,m_szIniFile);
|
|
myWindowState.r.right = myWindowState.r.left + GetPrivateProfileIntW(L"settings",L"avs_ww",size+24,m_szIniFile);
|
|
myWindowState.r.bottom = myWindowState.r.top + GetPrivateProfileIntW(L"settings",L"avs_wh",size+40,m_szIniFile);
|
|
|
|
// only works on winamp 2.90+!
|
|
int success = 0;
|
|
if (GetWinampVersion(mod1.hwndParent) >= 0x2900)
|
|
{
|
|
SET_EMBED_GUID((&myWindowState), avs_guid);
|
|
myWindowState.flags |= EMBED_FLAGS_NOTRANSPARENCY;
|
|
HWND (*e)(embedWindowState *v);
|
|
*(void**)&e = (void *)SendMessage(mod1.hwndParent,WM_WA_IPC,(LPARAM)0,IPC_GET_EMBEDIF);
|
|
if (e)
|
|
{
|
|
m_current_mode.parent_window = e(&myWindowState);
|
|
if (m_current_mode.parent_window)
|
|
{
|
|
SetWindowText(m_current_mode.parent_window, m_szWindowCaption);
|
|
success = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!success)
|
|
m_current_mode.m_skin = 0;
|
|
}
|
|
|
|
// remember the client rect that was originally desired...
|
|
RECT windowed_mode_desired_client_rect;
|
|
windowed_mode_desired_client_rect.top = GetPrivateProfileIntW(L"settings",L"nMainWndTop",-1,m_szIniFile);
|
|
windowed_mode_desired_client_rect.left = GetPrivateProfileIntW(L"settings",L"nMainWndLeft",-1,m_szIniFile);
|
|
windowed_mode_desired_client_rect.right = GetPrivateProfileIntW(L"settings",L"nMainWndRight",-1,m_szIniFile);
|
|
windowed_mode_desired_client_rect.bottom = GetPrivateProfileIntW(L"settings",L"nMainWndBottom",-1,m_szIniFile);
|
|
|
|
// ...and in case windowed mode init fails severely,
|
|
// set it up to try next time for a simple 256x256 window.
|
|
WriteSafeWindowPos();
|
|
|
|
// 7. create the window, if not already created
|
|
if (!m_hwnd)
|
|
{
|
|
m_hwnd = CreateWindowEx(
|
|
MY_EXT_WINDOW_STYLE, // extended style
|
|
MAKEINTATOM(m_classAtom), // class
|
|
m_szWindowCaption, // caption
|
|
MY_WINDOW_STYLE, // style
|
|
windowed_mode_desired_client_rect.left, // left
|
|
windowed_mode_desired_client_rect.top, // top
|
|
windowed_mode_desired_client_rect.right - windowed_mode_desired_client_rect.left, // temporary width
|
|
windowed_mode_desired_client_rect.bottom - windowed_mode_desired_client_rect.top, // temporary height
|
|
m_current_mode.parent_window, // parent window
|
|
NULL, // menu
|
|
m_hInstance, // instance
|
|
(LPVOID)m_uWindowLong
|
|
); // parms
|
|
|
|
if (!m_hwnd)
|
|
{
|
|
wchar_t title[64];
|
|
m_lastErr = DXC_ERR_CREATEWIN;
|
|
MessageBoxW(m_hwnd, WASABI_API_LNGSTRINGW(IDS_CREATEWINDOW_FAILED),
|
|
WASABI_API_LNGSTRINGW_BUF(IDS_MILKDROP_ERROR, title, 64),
|
|
MB_OK|MB_SETFOREGROUND|MB_TOPMOST);
|
|
return FALSE;
|
|
}
|
|
|
|
SendMessage(m_hwnd_winamp, WM_WA_IPC, (WPARAM)m_hwnd, IPC_SETVISWND);
|
|
|
|
if (m_current_mode.m_skin)
|
|
{
|
|
if (GetWinampVersion(mod1.hwndParent) < 0x5051)
|
|
ShowWindow(m_current_mode.parent_window,SW_SHOWNA); // showing the parent wnd will make it size the child, too
|
|
else
|
|
SendMessage(m_current_mode.parent_window, WM_USER+102, 0, 0); // benski> major hack alert. winamp's embedwnd will call ShowWindow in response. SendMessage moves us over to the main thread (we're currently sitting on the viz thread)
|
|
}
|
|
}
|
|
|
|
// 8. minimize winamp before creating devices & such, so there aren't
|
|
// any confusing window-focus issues
|
|
MinimizeWinamp(hPluginMonitor);
|
|
|
|
// 9. loop to try and create the window.
|
|
// if in windowed mode and not enough vidmem, it will try again w/smaller window
|
|
// (repeatedly, until window client size would be < 64)
|
|
int iteration = 0;
|
|
int device_ok = 0;
|
|
do
|
|
{
|
|
// set the window position
|
|
if (m_current_mode.screenmode==DESKTOP ||
|
|
m_current_mode.screenmode==FAKE_FULLSCREEN)
|
|
{
|
|
int x = m_monitor_rect.right - m_monitor_rect.left;
|
|
int y = m_monitor_rect.bottom - m_monitor_rect.top;
|
|
|
|
if (x >= y*2)
|
|
{
|
|
// (pseudo-multimon modes like 2048x768)
|
|
int mid = (m_monitor_rect.left + m_monitor_rect.right)/2;
|
|
if (m_current_mode.m_dualhead_horz==1) // show on left side
|
|
m_monitor_rect.right = mid;
|
|
else if (m_current_mode.m_dualhead_horz==2) // show on right side
|
|
m_monitor_rect.left = mid;
|
|
}
|
|
else if (y > x*4/3)
|
|
{
|
|
// (pseudo-multimon modes like 1024x1536)
|
|
int mid = (m_monitor_rect.top + m_monitor_rect.bottom)/2;
|
|
if (m_current_mode.m_dualhead_vert==1) // show on top half
|
|
m_monitor_rect.bottom = mid;
|
|
else if (m_current_mode.m_dualhead_vert==2) // show on bottom half
|
|
m_monitor_rect.top = mid;
|
|
}
|
|
|
|
// recompute width & height (into x,y):
|
|
x = m_monitor_rect.right - m_monitor_rect.left;
|
|
y = m_monitor_rect.bottom - m_monitor_rect.top;
|
|
|
|
m_client_width = x;
|
|
m_client_height = y;
|
|
m_window_width = x;
|
|
m_window_height = y;
|
|
|
|
if (m_current_mode.screenmode == DESKTOP)
|
|
{
|
|
// note: we initially hide the window, and then
|
|
// only display it once the desktop is all nice & ready.
|
|
// see CPluginShell::DrawAndDisplay().
|
|
|
|
RECT r = m_monitor_rect;
|
|
|
|
// if possible, shrink the desktop window so it doesn't cover the taskbar.
|
|
HWND hTaskbar = FindWindow("Shell_TrayWnd", "");
|
|
if (hTaskbar)
|
|
{
|
|
RECT taskbar;
|
|
GetWindowRect(hTaskbar, &taskbar);
|
|
int tbw = taskbar.right - taskbar.left;
|
|
int tbh = taskbar.bottom-taskbar.top;
|
|
|
|
if (taskbar.bottom == m_monitor_rect.bottom &&
|
|
taskbar.left == m_monitor_rect.left &&
|
|
taskbar.right == m_monitor_rect.right)
|
|
{
|
|
r.bottom -= tbh;
|
|
}
|
|
else if (taskbar.top == m_monitor_rect.top &&
|
|
taskbar.left == m_monitor_rect.left &&
|
|
taskbar.right == m_monitor_rect.right)
|
|
{
|
|
r.top += tbh;
|
|
}
|
|
else if (taskbar.left == m_monitor_rect.left &&
|
|
taskbar.top == m_monitor_rect.top &&
|
|
taskbar.bottom == m_monitor_rect.bottom)
|
|
{
|
|
r.left += tbw;
|
|
}
|
|
else if (taskbar.right == m_monitor_rect.right &&
|
|
taskbar.top == m_monitor_rect.top &&
|
|
taskbar.bottom == m_monitor_rect.bottom)
|
|
{
|
|
r.right -= tbw;
|
|
}
|
|
|
|
m_client_width = r.right - r.left;
|
|
m_client_height = r.bottom - r.top;
|
|
m_REAL_client_width = m_client_width;
|
|
m_REAL_client_height = m_client_height;
|
|
m_window_width = m_client_width;
|
|
m_window_height = m_client_height;
|
|
|
|
//...ok, but text is squished - some w/h is not right...
|
|
|
|
}
|
|
|
|
SetWindowPos(m_hwnd,HWND_BOTTOM,r.left,r.top,r.right-r.left,r.bottom-r.top,SWP_HIDEWINDOW);
|
|
}
|
|
else // FAKE_FULLSCREEN
|
|
{
|
|
if (memcmp(&m_all_monitors_rect, &m_monitor_rect, sizeof(RECT))==0)
|
|
{
|
|
// there's only one display, and it's entirely covered
|
|
// by the plugin -> PUT THE PLUGIN ABOVE THE TASKBAR
|
|
// -> normally, if the user clicked another window,
|
|
// it would pop the taskbar to the top; but we don't
|
|
// have to worry about that here, since we're taking
|
|
// up the whole screen.
|
|
// -> don't worry about making the text, etc. avoid
|
|
// the taskbar in this case (see DrawAndDisplay())
|
|
// -> DO worry about hiding the mouse cursor in this case
|
|
// (see WM_SETCURSOR handler)
|
|
|
|
m_fake_fs_covers_all = 1;
|
|
//SetWindowPos(m_hwnd,HWND_TOPMOST,m_monitor_rect.left,m_monitor_rect.top,m_window_width,m_window_height,SWP_SHOWWINDOW);
|
|
}
|
|
else
|
|
{
|
|
// there is space to work outside of the plugin window.
|
|
// -> here we pretty much have to let the taskbar stay on
|
|
// top, because it really likes to be there; i.e.,
|
|
// if you click any other window, it automatically
|
|
// pops up again.
|
|
// -> therefore, TRY TO KEEP THE WINDOW ON BOTTOM
|
|
// (below the taskbar). (see PushWindowToBack)
|
|
// -> don't worry about hiding the mouse cursor in this case
|
|
// (see WM_SETCURSOR handler)
|
|
// -> DO worry about making the text, etc. avoid
|
|
// the taskbar in this case (see DrawAndDisplay())
|
|
|
|
// (note that if taskbar is in the way, they can move it,
|
|
// since there are other monitors available)
|
|
|
|
m_fake_fs_covers_all = 0;
|
|
//SetWindowPos(m_hwnd,HWND_TOP,m_monitor_rect.left,m_monitor_rect.top,m_window_width,m_window_height,SWP_SHOWWINDOW);
|
|
}
|
|
|
|
SetWindowPos(m_hwnd,HWND_TOPMOST,m_monitor_rect.left,m_monitor_rect.top,m_window_width,m_window_height,SWP_SHOWWINDOW);
|
|
}
|
|
}
|
|
else if (m_current_mode.screenmode == FULLSCREEN)
|
|
{
|
|
int x = m_current_mode.display_mode.Width ;
|
|
int y = m_current_mode.display_mode.Height;
|
|
int cx = m_monitor_rect.right - m_monitor_rect.left;
|
|
int cy = m_monitor_rect.bottom - m_monitor_rect.top;
|
|
|
|
// test #1
|
|
if (x >= y*2 || y > x*4/3) // tackle problem of vert/horz spans
|
|
{
|
|
wchar_t title[64];
|
|
int ret = MessageBoxW(m_hwnd, WASABI_API_LNGSTRINGW(IDS_TRYING_TO_ENTER_FS_MODE_WITH_MULTIPLE_DISPLAYS),
|
|
WASABI_API_LNGSTRINGW_BUF(IDS_TIP, title, 64),
|
|
MB_OKCANCEL|MB_SETFOREGROUND|MB_TOPMOST);
|
|
if (ret==IDCANCEL)
|
|
{
|
|
m_lastErr = DXC_ERR_USER_CANCELED;
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
// test #2
|
|
if ((cx >= cy*2 && x < y*2) || (cy > cx*4/3 && y <= x*4/3))
|
|
{
|
|
wchar_t title[64];
|
|
int ret = MessageBoxW(m_hwnd, WASABI_API_LNGSTRINGW(IDS_TRYING_TO_ENTER_FS_MODE_WITH_MULTIPLE_DISPLAYS_2),
|
|
WASABI_API_LNGSTRINGW_BUF(IDS_TIP, title, 64),
|
|
MB_OKCANCEL|MB_SETFOREGROUND|MB_TOPMOST);
|
|
if (ret==IDCANCEL)
|
|
{
|
|
m_lastErr = DXC_ERR_USER_CANCELED;
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
m_client_width = x;
|
|
m_client_height = y;
|
|
m_window_width = x;
|
|
m_window_height = y;
|
|
SetWindowPos(m_hwnd,HWND_TOPMOST,m_monitor_rect.left,m_monitor_rect.top,m_window_width,m_window_height,SWP_SHOWWINDOW);
|
|
}
|
|
else // WINDOWED
|
|
{
|
|
RECT margin;
|
|
if (m_current_mode.m_skin)
|
|
{
|
|
RECT r1, r2;
|
|
GetWindowRect(m_current_mode.parent_window, &r1);
|
|
GetWindowRect(m_hwnd , &r2);
|
|
margin.left = r2.left - r1.left;
|
|
margin.right = r1.right - r2.right;
|
|
margin.top = r2.top - r1.top;
|
|
margin.bottom= r1.bottom - r2.bottom;
|
|
}
|
|
else
|
|
{
|
|
RECT r1;
|
|
SetRect(&r1, 0, 0, 256, 256);
|
|
AdjustWindowRect(&r1, MY_WINDOW_STYLE, 0);
|
|
margin.left = 0 - r1.left;
|
|
margin.right = r1.right - 256;
|
|
margin.top = 0 - r1.top;
|
|
margin.bottom= r1.bottom - 256;
|
|
}
|
|
|
|
int autosize = 1;
|
|
|
|
RECT r = windowed_mode_desired_client_rect;
|
|
if (iteration==0 && r.top != -1 && r.left != -1 && r.bottom != -1 && r.right != -1)
|
|
{
|
|
// use prev. window coordinates:
|
|
m_REAL_client_width = r.right - r.left;
|
|
m_REAL_client_height = r.bottom - r.top;
|
|
GetSnappedClientSize();
|
|
if (m_current_mode.m_skin) // check this here in case they got a non-aligned size by resizing when "integrated with winamp" was unchecked, then checked it & ran the plugin...
|
|
{
|
|
// STRANGE ALIGNMENTS FOR THE WINDOW FRAME: (required by winamp 2):
|
|
// the window frame's width must be divisible by 25, and height by 29.
|
|
if (GetWinampVersion(mod1.hwndParent) < 0x4000) // ... winamp 5 doesn't have this prob. (test vs. 0x4000 because winamp5 betas have version tags like 0x4987)
|
|
{
|
|
m_REAL_client_width = ((m_client_width + margin.left + margin.right)/25)*25 - margin.left - margin.right;
|
|
m_REAL_client_height = ((m_client_height + margin.top + margin.bottom)/29)*29 - margin.top - margin.bottom;
|
|
GetSnappedClientSize();
|
|
}
|
|
}
|
|
|
|
// transform screen-space CLIENT rect into screen-space WINDOW rect
|
|
r.top = windowed_mode_desired_client_rect.top - margin.top;
|
|
r.left = windowed_mode_desired_client_rect.left - margin.left;
|
|
r.right = r.left + margin.left + m_REAL_client_width + margin.right;
|
|
r.bottom = r.top + margin.top + m_REAL_client_height + margin.bottom;
|
|
|
|
// make sure the window is entirely visible on the selected monitor;
|
|
// otherwise, autosize/place it.
|
|
// (note that this test is only appled 1) at startup, and 2) after a resize/max/restore.
|
|
// this test is not applied when merely moving the window.)
|
|
if (r.top >= m_monitor_work_rect.top &&
|
|
r.left >= m_monitor_work_rect.left &&
|
|
r.right <= m_monitor_work_rect.right &&
|
|
r.bottom <= m_monitor_work_rect.bottom)
|
|
{
|
|
if (m_current_mode.m_skin)
|
|
{
|
|
m_window_width = m_REAL_client_width ; // m_window_width/height are for OUR borderless window, not the embedwnd parent frame.
|
|
m_window_height = m_REAL_client_height;
|
|
SetWindowPos(m_current_mode.parent_window,HWND_NOTOPMOST, r.left, r.top, r.right-r.left, r.bottom-r.top, /*SWP_SHOWWINDOW|*//*SWP_ASYNCWINDOWPOS*/0);
|
|
SetWindowPos(m_hwnd ,HWND_NOTOPMOST, windowed_mode_desired_client_rect.left,
|
|
windowed_mode_desired_client_rect.top,
|
|
m_REAL_client_width,
|
|
m_REAL_client_height,
|
|
SWP_SHOWWINDOW);
|
|
}
|
|
else
|
|
{
|
|
m_window_width = r.right - r.left;
|
|
m_window_height = r.bottom - r.top;
|
|
SetWindowPos(m_hwnd,HWND_NOTOPMOST,r.left,r.top,m_window_width,m_window_height,SWP_SHOWWINDOW);
|
|
}
|
|
|
|
autosize = 0;
|
|
}
|
|
}
|
|
|
|
if (autosize)
|
|
{
|
|
int size = GetWindowedModeAutoSize(iteration); // note: requires 'm_monitor_rect' has been set!
|
|
|
|
m_REAL_client_width = size;
|
|
m_REAL_client_height = size;
|
|
GetSnappedClientSize();
|
|
|
|
if (m_current_mode.m_skin)
|
|
{
|
|
// STRANGE ALIGNMENTS FOR THE WINDOW FRAME: (required by winamp 2):
|
|
// the window frame's width must be divisible by 25, and height by 29.
|
|
if (GetWinampVersion(mod1.hwndParent) < 0x4000) // ... winamp 5 doesn't have this prob. (test vs. 0x4000 because winamp5 betas have version tags like 0x4987)
|
|
{
|
|
m_REAL_client_width = ((m_client_width + margin.left + margin.right)/25)*25 - margin.left - margin.right;
|
|
m_REAL_client_height = ((m_client_height + margin.top + margin.bottom)/29)*29 - margin.top - margin.bottom;
|
|
GetSnappedClientSize();
|
|
}
|
|
|
|
m_window_width = m_client_width ; // m_window_width/height are for OUR [borderless] window, not the parent window (which is the embedwnd frame).
|
|
m_window_height = m_client_height;
|
|
SetWindowPos(m_current_mode.parent_window,HWND_NOTOPMOST, m_monitor_work_rect.left+32, m_monitor_work_rect.top+32, m_client_width + margin.left + margin.right, m_client_height + margin.top + margin.bottom, /*SWP_SHOWWINDOW|*//*SWP_ASYNCWINDOWPOS*/0);
|
|
SetWindowPos(m_hwnd ,HWND_NOTOPMOST, m_monitor_work_rect.left+32 + margin.left, m_monitor_work_rect.top+32 + margin.top, m_client_width, m_client_height, SWP_SHOWWINDOW);
|
|
}
|
|
else
|
|
{
|
|
SetRect(&r, 0, 0, size, size);
|
|
AdjustWindowRect(&r, MY_WINDOW_STYLE, 0);
|
|
|
|
m_window_width = r.right - r.left;
|
|
m_window_height = r.bottom - r.top;
|
|
|
|
SetWindowPos(m_hwnd,HWND_NOTOPMOST, m_monitor_work_rect.left+32, m_monitor_work_rect.top+32, m_window_width, m_window_height, SWP_SHOWWINDOW);
|
|
}
|
|
}
|
|
}
|
|
|
|
m_frame_delay = 1; // set this to 2 if you use triple buffering!
|
|
|
|
{
|
|
m_current_mode.display_mode.Width = m_client_width;
|
|
m_current_mode.display_mode.Height = m_client_height;
|
|
|
|
// set up m_d3dpp (presentation parameters):
|
|
ZeroMemory(&m_d3dpp,sizeof(m_d3dpp));
|
|
m_d3dpp.Windowed = (m_current_mode.screenmode==FULLSCREEN) ? 0 : 1;
|
|
m_d3dpp.BackBufferFormat = m_current_mode.display_mode.Format;
|
|
m_d3dpp.BackBufferWidth = m_client_width;
|
|
m_d3dpp.BackBufferHeight = m_client_height;
|
|
m_d3dpp.BackBufferCount = m_current_mode.nbackbuf;
|
|
if (m_current_mode.screenmode==FULLSCREEN)
|
|
m_d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;//D3DSWAPEFFECT_FLIP;
|
|
else // windowed or fake FS
|
|
m_d3dpp.SwapEffect = (m_current_mode.allow_page_tearing) ? D3DSWAPEFFECT_DISCARD : D3DSWAPEFFECT_COPY;//D3DSWAPEFFECT_DISCARD;//D3DSWAPEFFECT_FLIP;
|
|
// note: multisampling is only allowed if swapeffect is DISCARD!
|
|
m_d3dpp.MultiSampleType = (m_d3dpp.SwapEffect==D3DSWAPEFFECT_DISCARD) ? m_current_mode.multisamp : D3DMULTISAMPLE_NONE;
|
|
//m_d3dpp.hDeviceWindow = m_hwnd;
|
|
if (m_current_mode.screenmode==FULLSCREEN)
|
|
{
|
|
m_d3dpp.FullScreen_RefreshRateInHz = m_current_mode.display_mode.RefreshRate;//D3DPRESENT_RATE_DEFAULT;
|
|
m_d3dpp.PresentationInterval = m_current_mode.allow_page_tearing ? D3DPRESENT_INTERVAL_IMMEDIATE : D3DPRESENT_INTERVAL_ONE;//D3DPRESENT_INTERVAL_IMMEDIATE;//D3DPRESENT_INTERVAL_ONE;
|
|
}
|
|
if (m_zFormat != D3DFMT_UNKNOWN)
|
|
{
|
|
m_d3dpp.EnableAutoDepthStencil=TRUE;
|
|
m_d3dpp.AutoDepthStencilFormat=m_zFormat;
|
|
}
|
|
|
|
// finally, create the device:
|
|
HRESULT hRes;
|
|
if (FAILED(hRes = m_lpD3D->CreateDevice(
|
|
m_ordinal_adapter,
|
|
D3DDEVTYPE_HAL,
|
|
m_hwnd,
|
|
(m_caps.DevCaps & D3DDEVCAPS_HWTRANSFORMANDLIGHT) ? D3DCREATE_MIXED_VERTEXPROCESSING : D3DCREATE_SOFTWARE_VERTEXPROCESSING,
|
|
&m_d3dpp,
|
|
&m_lpDevice)))
|
|
{
|
|
int code = LOWORD(hRes);
|
|
|
|
wchar_t str[1024];
|
|
if (code==2156) //D3DERR_NOTAVAILABLE
|
|
{
|
|
m_lastErr = DXC_ERR_CREATEDEV_NOT_AVAIL;
|
|
|
|
wchar_t str[2048];
|
|
WASABI_API_LNGSTRINGW_BUF(IDS_UNABLE_TO_CREATE_DIRECTX_DEVICE, str, 2048);
|
|
|
|
if (m_current_mode.screenmode == FULLSCREEN)
|
|
StringCbCatW(str, sizeof(str), WASABI_API_LNGSTRINGW(IDS_OLDER_DISPLAY_ADAPTER_CATENATION));
|
|
else
|
|
StringCbCatW(str, sizeof(str), WASABI_API_LNGSTRINGW(IDS_OLDER_DISPLAY_ADAPTER_CATENATION_2));
|
|
|
|
MessageBoxW(m_hwnd,str,
|
|
WASABI_API_LNGSTRINGW(IDS_MILKDROP_ERROR),
|
|
MB_OK|MB_SETFOREGROUND|MB_TOPMOST);
|
|
return FALSE;
|
|
}
|
|
else if (m_current_mode.screenmode==WINDOWED && m_client_width>64)
|
|
{
|
|
// DO NOTHING; try again w/smaller window
|
|
}
|
|
else if (m_current_mode.screenmode != WINDOWED || m_client_width <= 64)
|
|
{
|
|
// usually, code==2154 here, which is D3DERR_OUTOFVIDEOMEMORY
|
|
m_lastErr = DXC_ERR_CREATEDEV_PROBABLY_OUTOFVIDEOMEMORY;
|
|
StringCbPrintfW(str, sizeof(str), WASABI_API_LNGSTRINGW(IDS_DIRECTX_INIT_FAILED_X), LOWORD(hRes));
|
|
|
|
// NOTE: *A 'SUGGESTION' SCREEN SHOULD APPEAR NEXT, PROVIDED BY THE CALLER*
|
|
MessageBoxW(m_hwnd, str,
|
|
WASABI_API_LNGSTRINGW(IDS_MILKDROP_ERROR),
|
|
MB_OK|MB_SETFOREGROUND|MB_TOPMOST);
|
|
return FALSE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
device_ok = 1;
|
|
}
|
|
}
|
|
|
|
iteration++;
|
|
}
|
|
while (!device_ok);
|
|
|
|
// set initial viewport
|
|
SetViewport();
|
|
|
|
// for desktop mode, push window to back again:
|
|
if (m_current_mode.screenmode==DESKTOP)
|
|
SetWindowPos(m_hwnd,HWND_BOTTOM,0,0,0,0,SWP_NOMOVE|SWP_NOSIZE);
|
|
|
|
if (m_current_mode.m_skin)
|
|
{
|
|
if (GetWinampVersion(mod1.hwndParent) < 0x5051)
|
|
SetFocus(m_current_mode.parent_window);
|
|
else
|
|
PostMessage(m_current_mode.parent_window, WM_USER+103, 0, 0);
|
|
|
|
//SetActiveWindow(m_current_mode.parent_window);
|
|
//SetForegroundWindow(m_current_mode.parent_window);
|
|
}
|
|
|
|
/*if (m_current_mode.screenmode == WINDOWED)
|
|
SaveWindow();*/
|
|
|
|
// return success
|
|
m_ready = TRUE;
|
|
// benski> a little hack to get the window size correct. it seems to work
|
|
if (m_current_mode.screenmode==WINDOWED)
|
|
PostMessage(m_hwnd, WM_USER+555, 0, 0);
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL DXContext::StartOrRestartDevice(DXCONTEXT_PARAMS *pParams)
|
|
{
|
|
// call this to [re]initialize the DirectX environment with new parameters.
|
|
// examples: startup; toggle windowed/fullscreen mode; change fullscreen resolution;
|
|
// and so on.
|
|
// be sure to clean up all your DirectX stuff first (textures, vertex buffers,
|
|
// D3DX allocations, etc.) and reallocate it afterwards!
|
|
|
|
// note: for windowed mode, 'pParams->disp_mode' (w/h/r/f) is ignored.
|
|
|
|
// destroy old window
|
|
if (myWindowState.me)
|
|
{
|
|
m_ignore_wm_destroy = 1;
|
|
if (m_current_mode.screenmode == WINDOWED)
|
|
SaveWindow();
|
|
DestroyWindow(myWindowState.me);
|
|
myWindowState.me = NULL;
|
|
m_ignore_wm_destroy = 0;
|
|
m_hwnd=0;
|
|
}
|
|
else if (m_hwnd)
|
|
{
|
|
SendMessage(m_hwnd_winamp, WM_WA_IPC, NULL, IPC_SETVISWND);
|
|
m_ignore_wm_destroy = 1;
|
|
DestroyWindow(m_hwnd);
|
|
m_ignore_wm_destroy = 0;
|
|
m_hwnd = NULL;
|
|
}
|
|
|
|
if (!m_ready)
|
|
{
|
|
// first-time init: create a fresh new device
|
|
return Internal_Init(pParams, TRUE);
|
|
}
|
|
else
|
|
{
|
|
// re-init: preserve the DX9 object (m_lpD3D),
|
|
// but destroy and re-create the DX9 device (m_lpDevice).
|
|
m_ready = FALSE;
|
|
|
|
SafeRelease(m_lpDevice);
|
|
// but leave the D3D object!
|
|
|
|
RestoreWinamp();
|
|
return Internal_Init(pParams, FALSE);
|
|
}
|
|
}
|
|
|
|
BOOL DXContext::OnUserResizeWindow(RECT *new_window_rect, RECT *new_client_rect)
|
|
{
|
|
// call this function on WM_EXITSIZEMOVE when running windowed.
|
|
// don't bother calling this when fullscreen.
|
|
// be sure to clean up all your DirectX stuff first (textures, vertex buffers,
|
|
// D3DX allocations, etc.) and reallocate it afterwards!
|
|
|
|
if (!m_ready || (m_current_mode.screenmode != WINDOWED))
|
|
return FALSE;
|
|
|
|
if ((m_client_width == new_client_rect->right - new_client_rect->left) &&
|
|
(m_client_height == new_client_rect->bottom - new_client_rect->top) &&
|
|
(m_window_width == new_window_rect->right - new_window_rect->left) &&
|
|
(m_window_height == new_window_rect->bottom - new_window_rect->top))
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
m_ready = FALSE;
|
|
|
|
m_window_width = new_window_rect->right - new_window_rect->left;
|
|
m_window_height = new_window_rect->bottom - new_window_rect->top;
|
|
m_REAL_client_width = new_client_rect->right - new_client_rect->left;
|
|
m_REAL_client_height = new_client_rect->bottom - new_client_rect->top;
|
|
GetSnappedClientSize(); //sets m_client_width/height, but with snapping, if in windowed mode.
|
|
|
|
m_d3dpp.BackBufferWidth = m_client_width;
|
|
m_d3dpp.BackBufferHeight = m_client_height;
|
|
if (m_lpDevice->Reset(&m_d3dpp) != D3D_OK)
|
|
{
|
|
WriteSafeWindowPos();
|
|
|
|
wchar_t title[64];
|
|
MessageBoxW(m_hwnd, WASABI_API_LNGSTRINGW(IDS_WINDOW_RESIZE_FAILED),
|
|
WASABI_API_LNGSTRINGW_BUF(IDS_OUT_OF_VIDEO_MEMORY, title, 64),
|
|
MB_OK|MB_SETFOREGROUND|MB_TOPMOST);
|
|
|
|
m_lastErr = DXC_ERR_RESIZEFAILED;
|
|
return FALSE;
|
|
}
|
|
|
|
SetViewport();
|
|
m_ready = TRUE;
|
|
return TRUE;
|
|
}
|
|
|
|
void DXContext::SetViewport()
|
|
{
|
|
D3DVIEWPORT9 v;
|
|
v.X = 0;
|
|
v.Y = 0;
|
|
v.Width = m_client_width;
|
|
v.Height = m_client_height;
|
|
v.MinZ = 0.0f;
|
|
v.MaxZ = 1.0f;
|
|
m_lpDevice->SetViewport(&v);
|
|
}
|
|
|
|
void DXContext::MinimizeWinamp(HMONITOR hPluginMonitor)
|
|
{
|
|
// minimize Winamp window
|
|
|
|
HMONITOR hWinampMon = MonitorFromWindow(m_hwnd_winamp, MONITOR_DEFAULTTONEAREST);
|
|
HMONITOR hPluginMon = hPluginMonitor;//MonitorFromWindow(m_hwnd, MONITOR_DEFAULTTONEAREST);//m_lpD3D->GetAdapterMonitor(ordinal_adapter);
|
|
|
|
if ((m_current_mode.screenmode == FULLSCREEN || m_current_mode.screenmode == FAKE_FULLSCREEN) &&
|
|
(m_minimize_winamp) &&
|
|
(hWinampMon && hPluginMon && hPluginMon==hWinampMon) &&
|
|
(!m_winamp_minimized)
|
|
)
|
|
{
|
|
// nitpicky check: if we're in fake fullscreen mode
|
|
// and are only going to display on half the screen,
|
|
// don't minimize Winamp.
|
|
if (m_current_mode.screenmode == FAKE_FULLSCREEN)
|
|
{
|
|
int x = m_monitor_rect.right - m_monitor_rect.left;
|
|
int y = m_monitor_rect.bottom - m_monitor_rect.top;
|
|
if ((x >= y*2 && m_current_mode.m_dualhead_horz != 0) ||
|
|
(y > x*4/3 && m_current_mode.m_dualhead_vert != 0))
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
ShowWindow(m_hwnd_winamp, SW_MINIMIZE);
|
|
// also restore the focus to the plugin window, since this will steal it:
|
|
SetFocus(m_hwnd);
|
|
SetActiveWindow(m_hwnd);
|
|
SetForegroundWindow(m_hwnd);
|
|
m_winamp_minimized = 1;
|
|
}
|
|
}
|
|
|
|
void DXContext::RestoreWinamp()
|
|
{
|
|
if (m_winamp_minimized)
|
|
{
|
|
ShowWindow(m_hwnd_winamp, SW_RESTORE);
|
|
m_winamp_minimized = 0;
|
|
}
|
|
}
|
|
|
|
void DXContext::UpdateMonitorWorkRect()
|
|
{
|
|
// get active monitor's bounding rectangle (to assist w/window positioning)
|
|
// note: in vert/horz span setups (psuedo-multimon),
|
|
// this will be 2048x768 or 1024x1536 or something like that.
|
|
|
|
// calling this each frame allows you to detect when the taskbar
|
|
// moves around on the screen (from edge to edge), and rearrange
|
|
// the visual elements accordingly, so nothing is obscured.
|
|
|
|
HMONITOR hMon = MonitorFromWindow(m_hwnd, MONITOR_DEFAULTTONEAREST);//m_lpD3D->GetAdapterMonitor(m_ordinal_adapter);
|
|
if (hMon)
|
|
{
|
|
MONITORINFO mi;
|
|
mi.cbSize = sizeof(mi);
|
|
if (GetMonitorInfo(hMon, &mi))
|
|
{
|
|
m_monitor_work_rect = mi.rcWork;
|
|
m_monitor_work_rect_orig = mi.rcWork;
|
|
|
|
// if the monitor rect we're using is the same as the
|
|
// whole area of the monitor, there's no need to update it...
|
|
//if (memcmp(&mi.rcMonitor, &m_monitor_rect, sizeof(RECT))==0)
|
|
// return;
|
|
|
|
// otherwise, we're doing a half-screen special case
|
|
// and are running in some pseudo-multimon res like
|
|
// 2048x768 or 1024x1536, but only using half of it
|
|
// (i.e. fake fullscreen or desktop mode)
|
|
|
|
// therefore... we need to update the work-area rectangle
|
|
// to reflect which half of the screen it's on.
|
|
|
|
if (m_monitor_rect.left == mi.rcMonitor.left)
|
|
m_monitor_work_rect.left = mi.rcWork.left;
|
|
else
|
|
m_monitor_work_rect.left = m_monitor_rect.left + (mi.rcWork.left - mi.rcMonitor.left);
|
|
|
|
if (m_monitor_rect.top == mi.rcMonitor.top)
|
|
m_monitor_work_rect.top = mi.rcWork.top;
|
|
else
|
|
m_monitor_work_rect.top = m_monitor_rect.top + (mi.rcWork.top - mi.rcMonitor.top);
|
|
|
|
if (m_monitor_rect.right == mi.rcMonitor.right)
|
|
m_monitor_work_rect.right = mi.rcWork.right;
|
|
else
|
|
m_monitor_work_rect.right = m_monitor_rect.right;
|
|
|
|
if (m_monitor_rect.bottom == mi.rcMonitor.bottom)
|
|
m_monitor_work_rect.bottom = mi.rcWork.bottom;
|
|
else
|
|
m_monitor_work_rect.bottom = m_monitor_rect.bottom;
|
|
}
|
|
}
|
|
}
|
|
|
|
void DXContext::SaveWindow()
|
|
{
|
|
if ( m_hwnd == NULL )
|
|
return;
|
|
|
|
|
|
if (m_current_mode.screenmode == WINDOWED)
|
|
{
|
|
RECT c;
|
|
GetClientRect(m_hwnd, &c);
|
|
|
|
// convert client rect from client coords to screen coords:
|
|
// (window rect is already in screen coords...)
|
|
POINT p;
|
|
p.x = c.left;
|
|
p.y = c.top;
|
|
if (ClientToScreen(m_hwnd, &p))
|
|
{
|
|
c.left += p.x;
|
|
c.right += p.x;
|
|
c.top += p.y;
|
|
c.bottom += p.y;
|
|
}
|
|
|
|
// save bounds for window CLIENT area, but in screen coords
|
|
WritePrivateProfileIntW(c.top, L"nMainWndTop", m_szIniFile, L"settings");
|
|
WritePrivateProfileIntW(c.left, L"nMainWndLeft", m_szIniFile, L"settings");
|
|
WritePrivateProfileIntW(c.right, L"nMainWndRight", m_szIniFile, L"settings");
|
|
WritePrivateProfileIntW(c.bottom,L"nMainWndBottom", m_szIniFile, L"settings");
|
|
|
|
// also save bounds for embedwnd
|
|
if (m_current_mode.m_skin && myWindowState.me)
|
|
{
|
|
WritePrivateProfileIntW(myWindowState.r.left,L"avs_wx",m_szIniFile,L"settings");
|
|
WritePrivateProfileIntW(myWindowState.r.top ,L"avs_wy",m_szIniFile,L"settings");
|
|
WritePrivateProfileIntW(myWindowState.r.right-myWindowState.r.left,L"avs_ww",m_szIniFile,L"settings");
|
|
WritePrivateProfileIntW(myWindowState.r.bottom-myWindowState.r.top,L"avs_wh",m_szIniFile,L"settings");
|
|
}
|
|
else if (!m_current_mode.m_skin && m_hwnd)
|
|
{
|
|
RECT r;
|
|
GetWindowRect(m_hwnd, &r);
|
|
WritePrivateProfileIntW(r.left,L"avs_wx",m_szIniFile,L"settings");
|
|
WritePrivateProfileIntW(r.top ,L"avs_wy",m_szIniFile,L"settings");
|
|
WritePrivateProfileIntW(r.right-r.left,L"avs_ww",m_szIniFile,L"settings");
|
|
WritePrivateProfileIntW(r.bottom-r.top,L"avs_wh",m_szIniFile,L"settings");
|
|
}
|
|
}
|
|
} |