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53 lines
1.3 KiB
C++
53 lines
1.3 KiB
C++
#ifndef _ATTRFLOAT_H
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#define _ATTRFLOAT_H
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#include "attribute.h"
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// actually it's a double :)
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class _float : public Attribute {
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public:
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/**
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Optionally set the name and default value of
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your configuration attribute during construction.
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@param name Name of the configuration attribute.
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@param default_val Default value.
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*/
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_float(const wchar_t *name=NULL, double default_val=0.f) : Attribute(name) {
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setValueAsDouble(default_val, true);
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}
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/**
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Get the attribute type. This will return
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a constant representing the attribute type.
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These constants can be: BOOL, FLOAT, STRING and INT.
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@see AttributeType
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@ret The attribute type.
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*/
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virtual int getAttributeType() { return AttributeType::FLOAT; }
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/**
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Get the configuration group to be used to represent
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this attribute in the registry.
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@ret Config group to be used.
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*/
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virtual const wchar_t *getConfigGroup() { return L"studio.configgroup.float"; }
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// convenience operators
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/**
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Get the value of the attribute.
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*/
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operator double() { return getValueAsDouble(); }
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/**
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Set the value of the attribute.
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*/
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double operator =(double newval) { return setValueAsDouble(newval) ? newval : getValueAsDouble(); }
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};
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#endif
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