mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-12-19 17:35:55 +01:00
228 lines
6.5 KiB
C++
228 lines
6.5 KiB
C++
#include <precomp.h>
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#include "objdirwnd.h"
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#include <api/wnd/contextmenu.h>
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#include <api/wnd/dragitemi.h>
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#include <api/skin/widgets/customobject.h>
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#include <bfc/parse/pathparse.h>
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ObjDirWnd::ObjDirWnd() :
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objdir(NULL), displaygroup(NULL) { }
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ObjDirWnd::~ObjDirWnd() {
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WASABI_API_SVC->service_release(objdir);
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if (displaygroup != NULL) WASABI_API_SKIN->group_destroy(displaygroup);
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}
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void ObjDirWnd::setTargetDirName(const wchar_t *dirname) {
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objectDirName = dirname;
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//FUCKO: reset here
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}
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void ObjDirWnd::setActionTarget(const wchar_t *targetname) {
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objectDirTarget = targetname;
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}
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void ObjDirWnd::setDisplayTarget(const wchar_t *name) {
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displayTarget = name;
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}
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void ObjDirWnd::setDefaultDisplay(const wchar_t *display) {
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defaultDisplay = display;
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}
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int ObjDirWnd::onInit() {
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OBJDIRWND_PARENT::onInit();
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setSorted(TRUE);
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ASSERT(!objectDirName.isempty());
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objdir = ObjectDirEnum(objectDirName).getNext();
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if (objdir != NULL) {
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setHilitedColor(L"pledit.currentOutline");//FUCKO from service
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viewer_addViewItem(objdir);
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int nobj = objdir->getNumObjects();
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for (int i = 0; i < nobj; i++) {
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ObjectHandle hand = objdir->enumObject(i);
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folderify(createObjItem(hand));
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}
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}
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return 1;
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}
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int ObjDirWnd::onContextMenu(int x, int y) {
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if (objdir != NULL) {
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DragItemT<svc_objectDir> di(objdir);
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ContextMenu(this, &di);
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}
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return 1;
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}
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int ObjDirWnd::onPreItemContextMenu(TreeItem *item, int x, int y) {
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BaseObjItem *boi = static_cast<BaseObjItem*>(item);
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if (boi->getParam() == OBJTYPE_OBJ) {
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ObjItem *oi = static_cast<ObjItem*>(item);
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int r = objdir->contextMenu(this, x, y, oi->getObjectHandle());
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if (r == -1) {
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editItemLabel(item);
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}
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} else {
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// handle other item types here
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}
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return 1;
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}
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int ObjDirWnd::compareItem(TreeItem *p1, TreeItem *p2) {
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BaseObjItem *b1 = static_cast<BaseObjItem*>(p1);
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BaseObjItem *b2 = static_cast<BaseObjItem*>(p2);
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int r = CMP3(b1->sortorder, b2->sortorder);
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if (r == 0) return OBJDIRWND_PARENT::compareItem(p1, p2);
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return r;
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}
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int ObjDirWnd::viewer_onEvent(svc_objectDir *item, int event, intptr_t param2, void *ptr, size_t ptrlen) {
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switch (event) {
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case svc_objectDir::Event_OBJECT_ADDED: {
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int sel_after = (enumAllItems(0) == NULL);
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ObjItem *oi = createObjItem(param2);
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folderify(oi);
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if (sel_after) selectItemDeferred(oi);
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}
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break;
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case svc_objectDir::Event_OBJECT_REMOVED: {
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ObjItem *pli = getObjItemForHandle(param2);
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delItemDeferred(pli);
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}
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break;
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case svc_objectDir::Event_OBJECT_LABELCHANGE: {
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ObjItem *pli = getObjItemForHandle(param2);
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const wchar_t *name = objdir->getObjectLabel(pli->getObjectHandle());
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pli->setLabel(name);
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}
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break;
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case svc_objectDir::Event_OBJECT_PATHCHANGE: {
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ObjItem *pli = getObjItemForHandle(param2);
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folderify(pli);
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}
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break;
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case svc_objectDir::Event_OBJECT_SORTORDERCHANGE: {
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ObjItem *pli = getObjItemForHandle(param2);
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ASSERT(pli != NULL);
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pli->sortorder = objdir->getObjectSortOrder(param2);
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sortTreeItems();
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}
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break;
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}
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return 1;
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}
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ObjItem *ObjDirWnd::createObjItem(ObjectHandle handle) {
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ObjItem *ret = new ObjItem(handle, objdir->getObjectLabel(handle));
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const wchar_t *nn = objdir->getObjectIcon(handle);
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if (nn && *nn) {
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SkinBitmap *ic = new SkinBitmap(nn);
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ret->setIcon(ic);
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}
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ret->hittable = objdir->getObjectSelectable(handle);
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ret->sortorder = objdir->getObjectSortOrder(handle);
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return ret;
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}
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ObjItem *ObjDirWnd::getObjItemForHandle(ObjectHandle handle) {
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for (int i = 0; ; i++) {
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TreeItem *it = enumAllItems(i);
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if (it == NULL) break;
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BaseObjItem *boi = static_cast<BaseObjItem*>(it);
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if (boi->getParam() != OBJTYPE_OBJ) continue;
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ObjItem *plit = static_cast<ObjItem *>(it);
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if (plit->getObjectHandle() == handle) return plit;
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}
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return NULL;
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}
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void ObjDirWnd::folderify(ObjItem *item) {
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if (item->getTree() != NULL)
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removeTreeItem(item);
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PathParserW pp(objdir->getObjectPath(item->getObjectHandle()));
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TreeItem *prevpar = NULL;
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for (int i = 0; i < pp.getNumStrings(); i++) {
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TreeItem *newpar = NULL;
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// check for already-existing folder
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for (int j = 0; ; j++) {
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if (prevpar == NULL) { // search top level
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newpar = enumRootItem(j);
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} else { // search prevpar children
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newpar = prevpar->getNthChild(j);
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}
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if (newpar == NULL) break; // out of thingies
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BaseObjItem *boi = static_cast<BaseObjItem*>(newpar);
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if (boi->getParam() != OBJTYPE_FOLDER) continue;
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ObjDirFolderItem *fi = static_cast<ObjDirFolderItem*>(newpar);
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if (fi->dying) continue;
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if (!wcscmp(boi->getLabel(), pp.enumString(i))) {
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break;
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}
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}
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if (newpar == NULL) {
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newpar = new ObjDirFolderItem(pp.enumString(i));
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addTreeItem(newpar, prevpar, FALSE, TRUE);
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expandItemDeferred(newpar);
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}
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prevpar = newpar;
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}
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// now attach it
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addTreeItem(item, prevpar);
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}
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void ObjDirWnd::onItemSelected(TreeItem *item) {
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BaseObjItem *boi = static_cast<BaseObjItem*>(item);
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if (boi->getParam() == OBJTYPE_OBJ) {
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ObjItem *objitem = static_cast<ObjItem *>(item);
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ObjectHandle handle = objitem->getObjectHandle();
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StringW display(objdir->getObjectDisplayGroup(handle));
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if (display.isempty()) display = defaultDisplay;
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if (!display.isempty())
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{
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GuiObject *go = findObject(displayTarget);
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if (go != NULL)
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{
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CustomObject *co = static_cast<CustomObject *>(go->guiobject_getScriptObject()->vcpu_getInterface(customObjectGuid));
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if (co != NULL) {
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if (displaygroupname != display) {
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co->customobject_setRootWnd(NULL);
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ifc_window *prev = displaygroup;
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if (prev != NULL) WASABI_API_SKIN->group_destroy(prev);
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displaygroup = WASABI_API_SKIN->group_create(display);
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co->customobject_setRootWnd(displaygroup);
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displaygroupname = display;
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}
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}
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}
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}
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// tell the objdir
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objdir->onAction(svc_objectDir::ODACTION_SELECTED, this, objectDirTarget, handle);
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} else {
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// handle other item types here
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}
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}
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void ObjDirWnd::onItemDeselected(TreeItem *item) {
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BaseObjItem *boi = static_cast<BaseObjItem*>(item);
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if (boi->getParam() == OBJTYPE_OBJ) {
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ObjItem *objitem = static_cast<ObjItem *>(item);
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ObjectHandle handle = objitem->getObjectHandle();
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objdir->onAction(svc_objectDir::ODACTION_DESELECTED, this, objectDirTarget, handle);
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} else {
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// handle other item types here
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}
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}
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