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91 lines
2.4 KiB
C++
91 lines
2.4 KiB
C++
#ifndef _OBJDIRWND_H
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#define _OBJDIRWND_H
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#include <api/wnd/wndclass/treewnd.h>
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#include <api/service/svcs/svc_objectdir.h>
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#include <bfc/depview.h>
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enum OBJ_type { OBJTYPE_OBJ, OBJTYPE_FOLDER };
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class BaseObjItem : public TreeItemParam<OBJ_type> {
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protected:
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BaseObjItem(OBJ_type type, const wchar_t *label) : TreeItemParam<OBJ_type>(type, label), sortorder(0) { }
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public:
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int sortorder;
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};
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class ObjItem : public BaseObjItem {
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public:
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ObjItem(ObjectHandle _handle, const wchar_t *label=NULL) : hittable(TRUE), handle(_handle), BaseObjItem(OBJTYPE_OBJ, label) {}
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ObjectHandle getObjectHandle() const { return handle; }
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virtual int onBeginLabelEdit() { return 0; } // allow editing
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virtual int isHitTestable() { return hittable; }
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int hittable;
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private:
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ObjectHandle handle;
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};
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class ObjDirFolderItem : public BaseObjItem {
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public:
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ObjDirFolderItem(const wchar_t *label) : BaseObjItem(OBJTYPE_FOLDER, label), dying(0) {
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setIcon(new SkinBitmap(L"player.button.thinger"));
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}
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virtual void onChildItemRemove(TreeItem *item) {
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if (getNumChildren() == 0) {
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dying = 1;
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getTree()->delItemDeferred(this);
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}
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}
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int dying;
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};
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#define OBJDIRWND_PARENT TreeWnd
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class ObjDirWnd : public OBJDIRWND_PARENT, DependentViewerTPtr<svc_objectDir> {
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public:
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ObjDirWnd();
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virtual ~ObjDirWnd();
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void setTargetDirName(const wchar_t *dirname);
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void setActionTarget(const wchar_t *targetname);
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void setDisplayTarget(const wchar_t *name);
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void setDefaultDisplay(const wchar_t *display);
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virtual int onInit();
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virtual int onContextMenu(int x, int y);
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virtual int onPreItemContextMenu(TreeItem *item, int x, int y);
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virtual int compareItem(TreeItem *p1, TreeItem *p2);
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virtual int viewer_onEvent(svc_objectDir *item, int event, intptr_t param2, void *ptr, size_t ptrlen);
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protected:
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ObjItem *createObjItem(ObjectHandle handle);
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ObjItem *getObjItemForHandle(ObjectHandle handle);
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void folderify(ObjItem *item);
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private:
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virtual void onItemSelected(TreeItem *item);
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virtual void onItemDeselected(TreeItem *item);
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svc_objectDir *objdir;
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StringW objectDirName, objectDirTarget, displayTarget, defaultDisplay;
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ifc_window *displaygroup;
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StringW displaygroupname;
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};
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template <class TREEITEMCLASS>
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class ObjDirWndT : public ObjDirWnd {
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public:
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virtual ObjItem *createObjItem(ObjectHandle handle) { return new TREEITEMCLASS(handle); }
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};
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#endif
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