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60 lines
1.5 KiB
C++
60 lines
1.5 KiB
C++
#ifndef __GRID_H
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#define __GRID_H
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#include <api/wnd/wndclass/guiobjwnd.h>
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#include <tataki/bitmap/autobitmap.h>
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#include <tataki/region/region.h>
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#define GRID_PARENT GuiObjectWnd
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// -----------------------------------------------------------------------
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class Grid : public GRID_PARENT {
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public:
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Grid();
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virtual ~Grid();
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virtual int onPaint(Canvas *c);
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virtual int setXuiParam(int xuihandle, int xmlattributeid, const wchar_t *xmlattributename, const wchar_t *value);
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void setGridImage(const wchar_t *elementname, int what);
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virtual void getGridRect(RECT *r) { getClientRect(r); }
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virtual api_region *getRegion() { return ® }
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virtual int onInit();
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virtual int onResize();
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protected:
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/*static */void CreateXMLParameters(int master_handle);
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private:
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void doPaint(Canvas *canvas, int dorgn=0);
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enum {
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GRID_SETTOPLEFT= 0,
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GRID_SETTOP,
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GRID_SETTOPRIGHT,
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GRID_SETLEFT,
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GRID_SETMIDDLE,
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GRID_SETRIGHT,
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GRID_SETBOTTOMLEFT,
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GRID_SETBOTTOM,
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GRID_SETBOTTOMRIGHT,
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};
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static XMLParamPair params[];
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int myxuihandle;
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AutoSkinBitmap topleft, top, topright;
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AutoSkinBitmap left, middle, right;
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AutoSkinBitmap bottomleft, bottom, bottomright;
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RegionI reg;
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};
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// -----------------------------------------------------------------------
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extern const wchar_t GridXuiObjectStr[];
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extern char GridXuiSvcName[];
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class GridXuiSvc : public XuiObjectSvc<Grid, GridXuiObjectStr, GridXuiSvcName> {};
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#endif
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