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41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
#ifndef __HIDEOBJECT_H
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#define __HIDEOBJECT_H
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#include <api/skin/objectactuator.h>
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#define HIDEOBJECT_PARENT ObjectActuator
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extern const wchar_t HideObjectXuiObjectStr[];
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extern char HideObjectXuiSvcName[];
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// -----------------------------------------------------------------------
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// Your wnd object class
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class HideObject: public HIDEOBJECT_PARENT {
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public:
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HideObject();
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virtual int setXuiParam(int xuihandle, int xmlattributeid, const wchar_t *xmlattributename, const wchar_t *value);
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virtual void actuator_onPerform(GuiObject *target);
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virtual const wchar_t *getActuatorTag() { return HideObjectXuiObjectStr; } // for error msgs purposes
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protected:
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/*static */void CreateXMLParameters(int master_handle);
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private:
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int myxuihandle;
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enum {
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HIDEOBJECT_HIDE= 0,
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};
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static XMLParamPair params[];
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};
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// -----------------------------------------------------------------------
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// This defines the svc_xuiObject that exposes your wnd object
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class HideObjectXuiSvc : public XuiObjectSvc<HideObject, HideObjectXuiObjectStr, HideObjectXuiSvcName> {};
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#endif
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