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55 lines
1.7 KiB
C++
55 lines
1.7 KiB
C++
#ifndef __XUISTATUS_H
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#define __XUISTATUS_H
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#include <api/wnd/wndclass/status.h>
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#include <api/script/objcontroller.h>
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#define XUISTATUS_PARENT StatusBar
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class XuiStatus : public XUISTATUS_PARENT {
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public:
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XuiStatus();
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virtual int setXuiParam(int xuihandle, int xmlattributeid, const wchar_t *xmlattributename, const wchar_t *value);
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virtual void callme(const wchar_t *txt);
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protected:
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/*static */void CreateXMLParameters(int master_handle);
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private:
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enum {
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EXCLUDE, INCLUDE
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};
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static XMLParamPair params[];
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int myxuihandle;
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};
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extern const wchar_t StatusXuiObjectStr[];
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extern char StatusXuiSvcName[];
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class LayoutStatusXuiSvc : public XuiObjectSvc<XuiStatus, StatusXuiObjectStr, StatusXuiSvcName> {};
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// -----------------------------------------------------------------------------------------------------
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class LayoutStatusController : public ScriptObjectControllerI {
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public:
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virtual const wchar_t *getClassName() { return L"LayoutStatus"; }
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virtual const wchar_t *getAncestorClassName() { return L"GuiObject"; }
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virtual ScriptObjectController *getAncestorController() { return WASABI_API_MAKI->maki_getController(guiObjectGuid); }
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virtual int getNumFunctions();
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virtual const function_descriptor_struct *getExportedFunctions();
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virtual GUID getClassGuid() { return layoutStatusGuid; }
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virtual ScriptObject *instantiate();
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virtual void destroy(ScriptObject *o);
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virtual void *encapsulate(ScriptObject *o);
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virtual void deencapsulate(void *o);
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public:
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static scriptVar layoutstatus_callme(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar str);
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private:
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static function_descriptor_struct exportedFunction[];
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};
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extern LayoutStatusController *layoutStatusController;
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#endif
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