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209 lines
4.9 KiB
C++
209 lines
4.9 KiB
C++
#include "precomp.h"
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//PORTABLE
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#include <bfc/wasabi_std.h>
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#include <api/wnd/wndclass/buttbar.h>
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#include <api/wnd/notifmsg.h>
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#include <api/wnd/wndclass/buttwnd.h>
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#include <api/wnd/popup.h>
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#include <api/script/objects/c_script/c_text.h>
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#include <api/script/objects/c_script/h_button.h>
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class ButtHooker : public H_Button {
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public:
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ButtHooker(ButtBar *hangout, ScriptObject *butt) : bb(hangout), H_Button(butt) { }
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void hook_onLeftClick() {
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bb->onLeftPush(0, 0);
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}
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private:
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ButtBar *bb;
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};
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ButtBar::ButtBar(int resizemode) {
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spacer = 0;
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resize_mode = resizemode;
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hooker = NULL;
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if (resize_mode == STACK) {
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setContent(L"wasabi.buttonbar.stack");
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}
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}
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ButtBar::~ButtBar() {
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buttons.deleteAll();
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delete hooker;
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}
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void ButtBar::setResizeMode(int resizemode) {
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if (resize_mode == resizemode) return;
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resize_mode = resizemode;
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if (isPostOnInit()) onResize();
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}
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int ButtBar::onInit() {
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int i;
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BUTTBAR_PARENT::onInit();
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// create the buttons
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for (i = 0; i < buttons.getNumItems(); i++) {
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buttons[i]->init(this);
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if (resize_mode == STACK) {
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if (i != 0) buttons[i]->setVisible(FALSE);
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if (i == 0) setGroupLabel(buttons[i]->getButtonText());
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}
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}
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return 1;
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}
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int ButtBar::addChild(ButtonWnd *child) {
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buttons.addItem(child);
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if (isInited()) {
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child->init(this);
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child->setParent(this);
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onResize();
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if (buttons.getNumItems() == 1)
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setGroupLabel(child->getButtonText());
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}
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return 1;
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}
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int ButtBar::removeChild(ButtonWnd *child) {
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if (!buttons.haveItem(child)) return 0;
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if (isInited()) onResize();
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return 1;
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}
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int ButtBar::getNumChildren() {
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return buttons.getNumItems();
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}
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ButtonWnd *ButtBar::enumChild(int n) {
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return buttons[n];
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}
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int ButtBar::getWidth() {
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int w = 0;
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for (int i = 0; i < buttons.getNumItems(); i++) {
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w += buttons[i]->getWidth()+spacer;
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}
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return w;
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}
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int ButtBar::getHeight() {
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if (resize_mode == STACK) {
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ifc_window *rw = getContentRootWnd();
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return rw->getPreferences(SUGGESTED_H);
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} else {
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int h = 0;
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for (int i = 0; i < buttons.getNumItems(); i++) {
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h = MAX(h, buttons[i]->getHeight()+1);
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}
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return h;
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}
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}
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void ButtBar::onLeftPush(int x, int y)
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{
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if (resize_mode == STACK)
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{
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PopupMenu pop(this);
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foreach(buttons)
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pop.addCommand(buttons.getfor()->getButtonText(), foreach_index);
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endfor
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int r = pop.popAnchored();
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if (r >= 0) {
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buttons[r]->onLeftPush(0, 0);
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setGroupLabel(buttons[r]->getButtonText());
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}
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}
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}
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int ButtBar::childNotify(ifc_window *child, int msg, intptr_t p1, intptr_t p2) {
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switch (msg) {
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case ChildNotify::BUTTON_LEFTPUSH: {
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int ret;
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if (ret = onLeftPush(child->getNotifyId())) {
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return ret;
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} else {
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// This won't fit the current notification schema.
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// We _must_ change it -- too many interfaces assume that the
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// button notification is called back through the parent.
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// return notifyParent(msg, p1, p2);
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// So, I made a new basewnd method passNotifyUp() to defer a notification
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// to the current object's notification target.
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return passNotifyUp(child, msg, p1, p2);
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}
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}
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break;
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}
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return BUTTBAR_PARENT::childNotify(child, msg, p1, p2);
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}
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int ButtBar::onResize() {
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BUTTBAR_PARENT::onResize(); // calling your parent is good(tm) =)
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if (!isPostOnInit()) return 0; // that's just an optim, in case someone's dumb and calling us directly when it shouldnt
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switch (resize_mode) {
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case NORMAL: {
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RECT r = clientRect();
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int height = r.bottom - r.top;
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int x = r.left;
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for (int i = 0; i < buttons.getNumItems(); i++) {
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int w = buttons[i]->getWidth()+spacer;
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buttons[i]->resize(x, r.top, w, height);
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x += w;
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if (x > r.right) break;
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}
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}
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break;
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case STRETCH: {
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if (buttons.getNumItems() > 0) {
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RECT r = clientRect();
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int height = r.bottom - r.top;
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int w = (r.right - r.left) / buttons.getNumItems();
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int x = r.left;
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for (int i = 0; i < buttons.getNumItems(); i++) {
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if (i == buttons.getNumItems()-1) w = (r.right - r.left) - x;
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buttons[i]->resize(x, r.top, w, height);
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x += w;
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}
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}
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}
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break;
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case STACK: // no point
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break;
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}
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return 1;
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}
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int ButtBar::onPaint(Canvas *canvas) {
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ASSERT(canvas != NULL);
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if (resize_mode != STACK) {
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BUTTBAR_PARENT::onPaint(canvas);
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renderBaseTexture(canvas, clientRect());
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}
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return 1;
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}
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void ButtBar::setGroupLabel(const wchar_t *l) {
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setName(l);
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onNewContent();
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}
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void ButtBar::onNewContent()
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{
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if (resize_mode != STACK) return;
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ScriptObject *text = findScriptObject(L"buttonbar.text");
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if (text == NULL) return;
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C_Text(text).setText(getNameSafe(L"no tabs"));
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// hook the clicks
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delete hooker;
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ScriptObject *mousetrap = findScriptObject(L"mousetrap");
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hooker = new ButtHooker(this, mousetrap);
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}
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