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135 lines
3.6 KiB
C++
135 lines
3.6 KiB
C++
//NONPORTABLE
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#ifndef _EDITWND_H
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#define _EDITWND_H
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#include <api/wnd/wndclass/guiobjwnd.h>
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#include <tataki/color/skinclr.h>
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#include <api/wnd/usermsg.h>
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#include <bfc/common.h>
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#define EDITWND_PARENT GuiObjectWnd
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class EditWnd : public EDITWND_PARENT {
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public:
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EditWnd(wchar_t *buffer=NULL, int buflen=0);
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virtual ~EditWnd();
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virtual int onInit();
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virtual int onPaint(Canvas *canvas);
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virtual int onResize();
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#ifdef WIN32
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virtual LRESULT wndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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#endif
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// mig: Made these virtual to allow to be accessed by
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// EditWndString object in editwndstring.h
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virtual void setBuffer(wchar_t *buffer, int len);
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virtual void getBuffer(wchar_t *outbuf, int len);
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virtual const wchar_t *getBufferPtr() { return outbuf; }
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virtual int getBufferLength() { return maxlen; }
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virtual void setBackgroundColor(ARGB32 c);
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virtual void setTextColor(ARGB32 c);
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void setModal(int modal); //if modal, deletes self on enter
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void setAutoEnter(int a); //fake an onEnter event when lose focus
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int getAutoEnter() { return autoenter; }
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void setAutoSelect(int a); //true==grab the focus on init
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void setIdleTimerLen(int ms); // how many ms keys are idle before send msg
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virtual void onSetVisible(int show);
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virtual int onGetFocus();
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virtual int wantFocus();
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virtual void setWantFocus(int w) { wantfocus = w; }
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virtual void selectAll();
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virtual void enter();
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virtual void setIdleEnabled(int i) { idleenabled = i; }
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virtual int getIdleEnabled() { return idleenabled; }
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void setBorder(int border);
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int getTextLength();
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HWND getEditWnd();
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virtual int handleRatio() { return 0; }
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virtual int getAutoSelect() { return autoselect; }
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void setMultiline(int ml);
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void setReadOnly(int ro);
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void setPassword(int pw);
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void setAutoHScroll(int hs);
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void setAutoVScroll(int vs);
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void setVScroll(int vs);
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int isEditorKey(int vk);
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virtual void invalidate();
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virtual int gotFocus();
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// the wndproc for the edit box
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virtual LRESULT editWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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protected:
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virtual void timerCallback(int id);
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// call down on these if you override them
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virtual void onEditUpdate();
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virtual void onIdleEditUpdate();
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virtual int onEnter(); // user hit enter.. return 1 to close window
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virtual int onAbort(); // user hit escape.. return 1 to close window
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virtual int onLoseFocus(); // different from onKillFocus() from BaseWnd!
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void setStyle(LONG style, int set);
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#ifdef LINUX
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virtual int onLeftButtonDown( int x, int y );
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virtual int onLeftButtonUp( int x, int y );
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virtual int onMouseMove( int x, int y );
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virtual int onKeyDown(int key);
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#endif
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private:
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#ifdef LINUX
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int textposFromCoord( int x, int y );
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#endif
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HWND editWnd;
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WNDPROC prevWndProc;
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int maxlen;
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int retcode;
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int idletimelen;
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int modal;
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int bordered;
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int autoenter;
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int beforefirstresize;
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int autoselect;
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int multiline;
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int readonly;
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int password;
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int idleenabled;
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int autohscroll,autovscroll,vscroll;
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int nextenterfaked;
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SkinColor backgroundcolor, textcolor, selectioncolor;
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#ifdef LINUX
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int selstart, selend;
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int cursorpos;
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int selectmode;
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int viewstart;
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#endif
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#ifdef WIN32
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HBRUSH oldbrush;
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#endif
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// Basically, we're redoing the functionality of EditWndString
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// (the bigger version), so we'll probably erase EditWndString
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// completely as an object.
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MemBlock<wchar_t> buffer8;
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wchar_t *outbuf;
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int wantfocus;
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#ifdef LINUX
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StringW inbuf;
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#endif
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};
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#define EDITWND_RETURN_NOTHING 0 // user didn't do nothing
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#define EDITWND_RETURN_OK 1 // user hit return
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#define EDITWND_RETURN_CANCEL 2 // user hit escape or something
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#endif
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