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synced 2024-12-24 06:44:49 +01:00
680 lines
15 KiB
C++
680 lines
15 KiB
C++
#include <precomp.h>
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#include <bfc/wasabi_std.h>
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#include "scrollbar.h"
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#include <tataki/canvas/canvas.h>
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#include <api/wnd/notifmsg.h>
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#include <api/wnd/PaintCanvas.h>
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#define TIMER_ID 9871
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#define TIMER_ID2 9872
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#define FIRST_DELAY 350
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#define NEXT_DELAY 75
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ScrollBar::ScrollBar() {
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leftrgn = NULL;
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rightrgn = NULL;
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buttonrgn = NULL;
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position = 0;
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moving = 0;
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lefting = 0;
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righting = 0;
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clicked = 0;
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height = DEFAULT_HEIGHT;
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buttonx = 0;
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shiftleft = 0;
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shiftright = 0;
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curmouseposition = POS_NONE;
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clickmouseposition = POS_NONE;
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pageing = 0;
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timer = timer2 = 0;
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npages = 100;
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pageway = PAGE_NONE;
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updown = 256;
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insetpos = 0;
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clickbuttonx = 0;
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vertical = 0;
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firstdelay = 0;
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lastx = lasty = 0;
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}
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ScrollBar::~ScrollBar() {
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deleteResources();
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}
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void ScrollBar::deleteResources() {
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delete leftrgn; leftrgn = NULL;
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delete buttonrgn; buttonrgn = NULL;
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delete rightrgn; rightrgn = NULL;
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}
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// this one is inherited
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void ScrollBar::freeResources() {
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SCROLLBAR_PARENT::freeResources();
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deleteResources();
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}
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void ScrollBar::reloadResources() {
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SCROLLBAR_PARENT::reloadResources();
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loadBmps();
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}
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int ScrollBar::onMouseMove (int x, int y) {
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SCROLLBAR_PARENT::onMouseMove(x, y);
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lastx = x;
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lasty = y;
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if (clicked && clickmouseposition == POS_BUTTON) {
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POINT pt={x,y};
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int x;
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if (!vertical)
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x = pt.x - clickpos.x;
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else
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x = pt.y - clickpos.y;
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RECT r;
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getClientRect(&r);
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int maxwidth;
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if (!vertical)
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maxwidth = (r.right-r.left)-(shiftright+shiftleft+bmpbutton.getWidth())+1;
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else
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maxwidth = (r.bottom-r.top)-(shiftright+shiftleft+bmpbutton.getHeight())+1;
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buttonx = MIN(MAX(clickbuttonx + x, 0), maxwidth);
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calcPosition();
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invalidate();
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} else {
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int oldposition = curmouseposition;
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curmouseposition = getMousePosition();
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if (oldposition != curmouseposition) invalidate();
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if (curmouseposition != POS_NONE && !getCapture())
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beginCapture();
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if (curmouseposition == POS_NONE && getCapture() && !clicked && !pageing)
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endCapture();
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}
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return 1;
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}
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int ScrollBar::getWidth() {
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if (!bmpbutton) return 0;
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if (!vertical)
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return bmpbutton.getHeight();
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else
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return bmpbutton.getWidth();
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return 0;
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}
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int ScrollBar::getMousePosition() {
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int v = POS_NONE;
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POINT pt={lastx, lasty};
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RECT c;
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getClientRect(&c);
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pt.x -= c.left;
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pt.y -= c.top;
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api_region *l, *b, *r;
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l = leftrgn->clone();
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b = buttonrgn->clone();
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if (!vertical)
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b->offset(buttonx+shiftleft, 0);
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else
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b->offset(0, buttonx+shiftleft);
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r = rightrgn->clone();
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if (!vertical)
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r->offset(c.right-c.left-bmpleft.getWidth(), 0);
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else
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r->offset(0, c.bottom-c.top-bmpleft.getHeight());
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if (b->ptInRegion(&pt))
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v = POS_BUTTON;
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if (l->ptInRegion(&pt))
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v = POS_LEFT;
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if (r->ptInRegion(&pt))
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v = POS_RIGHT;
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leftrgn->disposeClone(l);
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buttonrgn->disposeClone(b);
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rightrgn->disposeClone(r);
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return v;
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}
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int ScrollBar::onLeftButtonDown(int x, int y) {
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clickmouseposition = getMousePosition();
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if (!pageing && clickmouseposition != POS_NONE) {
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clicked = 1;
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if (clickmouseposition == POS_LEFT || clickmouseposition == POS_RIGHT)
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handleUpDown();
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if (clickmouseposition) {
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clickpos.x = lastx;
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clickpos.y = lasty;
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clickbuttonx = buttonx;
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}
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} else {
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clicked = 0;
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pageing = 1;
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handlePageUpDown();
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}
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invalidate();
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return 1;
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}
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void ScrollBar::handleUpDown() {
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setTimer(TIMER_ID2, FIRST_DELAY);
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timer2 = 1;
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firstdelay = 1;
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checkUpDown();
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}
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int ScrollBar::checkUpDown() {
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if (!clicked) {
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if (timer2) {
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killTimer(TIMER_ID2);
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timer2 = 0;
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return 1;
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}
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}
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if (getMousePosition() == clickmouseposition)
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upDown(clickmouseposition);
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return 1;
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}
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void ScrollBar::handlePageUpDown() {
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setTimer(TIMER_ID, FIRST_DELAY);
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timer = 1;
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firstdelay = 1;
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checkPageUpDown();
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}
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int ScrollBar::checkPageUpDown() {
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if (!pageing) {
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if (timer) {
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killTimer(TIMER_ID);
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timer = 0;
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pageway = PAGE_NONE;
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return 1;
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}
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}
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POINT pt={lastx,lasty};
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RECT c;
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getClientRect(&c);
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pt.x -= c.left;
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pt.y -= c.top;
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if (!vertical) {
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int middlebutton = shiftleft + buttonx + bmpbutton.getWidth()/2;
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api_region *r = buttonrgn->clone();
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r->offset(buttonx+shiftleft, 0);
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if (pt.x > middlebutton && !r->ptInRegion(&pt) && pageway != PAGE_DOWN)
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pageUp();
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if (pt.x < middlebutton && !r->ptInRegion(&pt) && pageway != PAGE_UP)
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pageDown();
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buttonrgn->disposeClone(r);
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} else {
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int middlebutton = shiftleft + buttonx + bmpbutton.getHeight()/2;
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api_region *r = buttonrgn->clone();
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r->offset(0, buttonx+shiftleft);
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if (pt.y > middlebutton && !r->ptInRegion(&pt) && pageway != PAGE_DOWN)
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pageUp();
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if (pt.y < middlebutton && !r->ptInRegion(&pt) && pageway != PAGE_UP)
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pageDown();
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buttonrgn->disposeClone(r);
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}
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return 1;
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}
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int ScrollBar::onLeftButtonUp(int x, int y) {
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clicked = 0;
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clickmouseposition = POS_NONE;
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curmouseposition = POS_NONE;
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onMouseMove(x,y);
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if (pageing) {
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pageing = 0;
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checkPageUpDown();
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}
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onSetFinalPosition();
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invalidate();
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return 1;
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}
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int ScrollBar::onRightButtonDown(int x, int y) {
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return 1;
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}
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int ScrollBar::onRightButtonUp(int x, int y) {
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return 1;
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}
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int ScrollBar::onMouseWheelUp(int clicked, int lines) {
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return 1;
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}
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int ScrollBar::onMouseWheelDown(int clicked, int lines) {
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return 1;
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}
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int ScrollBar::onPaint(Canvas *canvas) {
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AutoSkinBitmap &thisleft = curmouseposition == POS_LEFT ? (clicked ? bmplpressed : bmplhilite) : bmpleft;
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AutoSkinBitmap &thisbutton = curmouseposition == POS_BUTTON ? (clicked ? bmpbpressed : bmpbhilite) : bmpbutton;
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AutoSkinBitmap &thisright = curmouseposition == POS_RIGHT ? (clicked ? bmprpressed : bmprhilite) : bmpright;
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if (curmouseposition != clickmouseposition && clicked) {
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thisleft = bmpleft;
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thisbutton = bmpbutton;
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thisright = bmpright;
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}
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RECT r;
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PaintBltCanvas paintcanvas;
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if (canvas == NULL) {
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if (!paintcanvas.beginPaint(this)) return 0;
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canvas = &paintcanvas;
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}
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SCROLLBAR_PARENT::onPaint(canvas);
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getClientRect(&r);
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renderBaseTexture(canvas, r);
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if (!vertical) {
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RECT c;
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c.left = r.left;
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c.right = r.left;
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c.top = r.top;
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c.bottom = r.bottom;
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if (bmpbackgroundleft.getBitmap()) {
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c.right = c.left + bmpbackgroundleft.getWidth();
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bmpbackgroundleft.getBitmap()->stretchToRectAlpha(canvas, &c);
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}
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int l = c.right;
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c.left = r.right;
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c.right = r.right;
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if (bmpbackgroundright.getBitmap()) {
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c.left = r.right - bmpbackgroundright.getWidth();
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bmpbackgroundright.getBitmap()->stretchToRectAlpha(canvas, &c);
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}
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c.right = c.left;
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c.left = l;
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if (bmpbackgroundmiddle.getBitmap()) {
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bmpbackgroundmiddle.getBitmap()->stretchToRectAlpha(canvas, &c);
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}
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c.left = r.left + buttonx+shiftleft;
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c.top = r.top + 0;
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c.right = r.left + buttonx+thisbutton.getWidth()+shiftleft;
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c.bottom = r.top + getWidth();
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thisbutton.stretchToRectAlpha(canvas, &c);
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c.left = r.left;
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c.top = r.top;
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c.right = r.left + thisleft.getWidth();
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c.bottom = r.top + getWidth();
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thisleft.stretchToRectAlpha(canvas, &c);
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c.left = r.right-thisright.getWidth();
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c.top = r.top;
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c.right = r.right;
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c.bottom = r.top+getWidth();
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thisright.stretchToRectAlpha(canvas, &c);
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} else {
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RECT c;
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c.top = r.top;
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c.bottom = r.top;
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c.left = r.left;
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c.right = r.right;
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if (bmpbackgroundleft.getBitmap()) {
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c.bottom = c.top + bmpbackgroundleft.getHeight();
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bmpbackgroundleft.getBitmap()->stretchToRectAlpha(canvas, &c);
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}
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int l = c.bottom;
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c.top = r.bottom;
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c.bottom = r.bottom;
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if (bmpbackgroundright.getBitmap()) {
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c.top = r.bottom - bmpbackgroundright.getHeight();
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bmpbackgroundright.getBitmap()->stretchToRectAlpha(canvas, &c);
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}
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c.bottom = c.top;
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c.top = l;
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if (bmpbackgroundmiddle.getBitmap()) {
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bmpbackgroundmiddle.getBitmap()->stretchToRectAlpha(canvas, &c);
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}
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c.left = r.right - thisleft.getWidth();
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c.top = r.top+buttonx + shiftleft;
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c.right = r.right;
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c.bottom = r.top+buttonx+thisbutton.getHeight() + shiftleft;
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thisbutton.stretchToRectAlpha(canvas, &c);
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c.left = r.right - thisleft.getWidth();
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c.top = r.top;
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c.right = r.right;
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c.bottom = r.top+thisleft.getHeight();
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thisleft.stretchToRectAlpha(canvas, &c);
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c.left = r.right-thisright.getWidth();
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c.top = r.bottom-thisright.getHeight();
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c.right = r.right;
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c.bottom = r.bottom;
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thisright.stretchToRectAlpha(canvas, &c);
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}
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return 1;
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}
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int ScrollBar::getHeight() {
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return height;
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}
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void ScrollBar::setHeight(int newheight) {
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height = newheight;
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}
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int ScrollBar::onResize() {
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calcXPosition();
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invalidate();
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return 1;
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}
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int ScrollBar::onInit() {
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SCROLLBAR_PARENT::onInit();
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return 1;
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}
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void ScrollBar::setBitmaps(wchar_t *left, wchar_t *lpressed, wchar_t *lhilite,
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wchar_t *right, wchar_t *rpressed, wchar_t *rhilite,
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wchar_t *button, wchar_t *bpressed, wchar_t *bhilite) {
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deleteResources();
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bmpleft = left;
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bmplpressed = lpressed;
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bmplhilite = lhilite;
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bmpright = right;
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bmprpressed = rpressed;
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bmprhilite = rhilite;
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bmpbutton = button;
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bmpbpressed = bpressed;
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bmpbhilite = bhilite;
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loadBmps();
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}
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void ScrollBar::setBackgroundBitmaps(const wchar_t *left, const wchar_t *middle, const wchar_t *right) {
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bmpbackgroundleft = left;
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bmpbackgroundmiddle = middle;
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bmpbackgroundright = right;
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}
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void ScrollBar::loadBmps() {
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if (bmpleft.getBitmap()) leftrgn = new RegionI(bmpleft);
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if (bmpbutton.getBitmap()) buttonrgn = new RegionI(bmpbutton);
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if (bmpright.getBitmap()) rightrgn = new RegionI(bmpright);
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calcOverlapping();
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calcXPosition();
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}
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void ScrollBar::setPosition(int pos) {
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setPrivatePosition(pos, FALSE);
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}
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void ScrollBar::setPrivatePosition(int pos, bool signal, bool smooth) {
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if (insetpos) return; // helps stupid people (like me)
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insetpos = 1;
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position = MIN(SCROLLBAR_FULL, pos);
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position = MAX(0, position);
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calcXPosition();
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if (signal) onSetPosition(smooth);
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if (isInited() && isVisible())
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invalidate();
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insetpos = 0;
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}
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int ScrollBar::getPosition() {
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return position;
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}
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int ScrollBar::onSetPosition(bool smooth) {
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notifyParent(ChildNotify::SCROLLBAR_SETPOSITION, smooth);
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return 1;
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}
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int ScrollBar::onSetFinalPosition() {
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notifyParent(ChildNotify::SCROLLBAR_SETFINALPOSITION);
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return 1;
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}
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void ScrollBar::calcOverlapping() {
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if (!vertical) {
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shiftleft = bmpleft.getWidth();
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if (leftrgn && buttonrgn) {
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int i;
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for (i=shiftleft;i>=0;i--) {
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api_region *reg = buttonrgn->clone();
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reg->offset(i, 0);
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if (leftrgn->doesIntersectRgn(reg)) {
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i++;
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buttonrgn->disposeClone(reg);
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break;
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}
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buttonrgn->disposeClone(reg);
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}
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if (i >= 0)
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shiftleft = i;
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}
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shiftright = bmpright.getWidth();
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if (rightrgn && buttonrgn) {
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int i;
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for (i=0;i>=-shiftright;i--) {
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api_region *reg = rightrgn->clone();
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reg->offset(i+bmpbutton.getWidth(), 0);
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if (reg->doesIntersectRgn(buttonrgn)) {
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i++;
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rightrgn->disposeClone(reg);
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break;
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}
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rightrgn->disposeClone(reg);
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}
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if (i >= -shiftright)
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shiftright += i;
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}
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} else {
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shiftleft = bmpleft.getHeight();
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if (leftrgn && buttonrgn) {
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int i;
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for (i=shiftleft;i>=0;i--) {
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api_region *reg = buttonrgn->clone();
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reg->offset(0, i);
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if (leftrgn->doesIntersectRgn(reg)) {
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i++;
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buttonrgn->disposeClone(reg);
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break;
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}
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buttonrgn->disposeClone(reg);
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}
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if (i >= 0)
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shiftleft = i;
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}
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shiftright = bmpright.getHeight();
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if (rightrgn && buttonrgn) {
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int i;
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for (i=0;i>=-shiftright;i--) {
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api_region *reg = rightrgn->clone();
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reg->offset(0, i+bmpbutton.getHeight());
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if (reg->doesIntersectRgn(buttonrgn)) {
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i++;
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rightrgn->disposeClone(reg);
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break;
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}
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rightrgn->disposeClone(reg);
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}
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if (i >= -shiftright)
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shiftright += i;
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}
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}
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}
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void ScrollBar::calcXPosition() {
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if (!isInited()) return;
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RECT r;
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getClientRect(&r);
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int maxwidth;
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if (!vertical)
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maxwidth = (r.right-r.left)-(bmpbutton.getWidth()+shiftleft+shiftright)+1;
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else
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maxwidth = (r.bottom-r.top)-(bmpbutton.getHeight()+shiftleft+shiftright)+1;
|
|
int oldx = buttonx;
|
|
buttonx = (int)(((float)getPosition() / SCROLLBAR_FULL) * maxwidth);
|
|
if (buttonx != oldx)
|
|
invalidate();
|
|
}
|
|
|
|
void ScrollBar::calcPosition() {
|
|
|
|
if (!isInited()) return;
|
|
|
|
RECT r;
|
|
getClientRect(&r);
|
|
|
|
int maxwidth;
|
|
|
|
if (!vertical)
|
|
maxwidth = r.right-r.left-(bmpbutton.getWidth()+shiftleft+shiftright)+1;
|
|
else
|
|
maxwidth = r.bottom-r.top-(bmpbutton.getHeight()+shiftleft+shiftright)+1;
|
|
setPrivatePosition((int)((float)buttonx / maxwidth * SCROLLBAR_FULL));
|
|
//invalidate();
|
|
}
|
|
|
|
void ScrollBar::timerCallback(int id) {
|
|
switch (id) {
|
|
case TIMER_ID:
|
|
if (firstdelay) {
|
|
killTimer(TIMER_ID);
|
|
setTimer(TIMER_ID, NEXT_DELAY);
|
|
timer = 1;
|
|
firstdelay = 0;
|
|
}
|
|
checkPageUpDown();
|
|
break;
|
|
case TIMER_ID2:
|
|
if (firstdelay) {
|
|
killTimer(TIMER_ID2);
|
|
setTimer(TIMER_ID2, NEXT_DELAY);
|
|
timer2 = 1;
|
|
firstdelay = 0;
|
|
}
|
|
checkUpDown();
|
|
break;
|
|
default:
|
|
SCROLLBAR_PARENT::timerCallback(id);
|
|
}
|
|
}
|
|
|
|
// FG> smooth scrolling forced on, sorry, microsoft does it too so the user perceives IE scrolling as faster than it actually is
|
|
// eventho they tell you "The smooth-scrolling effect for list boxes should be disabled when this setting is FALSE. Your application must do this if it creates customized list boxes", they
|
|
// break their own rule so people don't bitch too much. ergo there is no reason we should not do that too.
|
|
|
|
int ScrollBar::pageUp() {
|
|
|
|
pageway = PAGE_UP;
|
|
|
|
setPrivatePosition((int)MAX(0.f, (float)getPosition() + (float)SCROLLBAR_FULL / (npages-1)), TRUE, 1/*Std::osparam_getSmoothScroll()*/);
|
|
|
|
return 1;
|
|
};
|
|
|
|
int ScrollBar::pageDown() {
|
|
|
|
pageway = PAGE_DOWN;
|
|
|
|
setPrivatePosition((int)MIN((float)SCROLLBAR_FULL, (float)getPosition() - (float)SCROLLBAR_FULL / (npages-1)), TRUE, 1/*Std::osparam_getSmoothScroll()*/);
|
|
|
|
return 1;
|
|
};
|
|
|
|
void ScrollBar::setNPages(int n) {
|
|
//ASSERT(n >= 2);
|
|
if (n < 2) n = 2;
|
|
npages = n;
|
|
}
|
|
|
|
void ScrollBar::gotoPage(int page) {
|
|
|
|
page = MIN(page, npages-1);
|
|
page = MAX(page, 0);
|
|
|
|
setPrivatePosition((int)((float)SCROLLBAR_FULL / (npages-1) * page), TRUE, FALSE);
|
|
|
|
}
|
|
|
|
void ScrollBar::setUpDownValue(int newupdown) {
|
|
updown = newupdown;
|
|
}
|
|
|
|
int ScrollBar::upDown(int which) {
|
|
switch (which) {
|
|
case POS_LEFT:
|
|
setPrivatePosition(getPosition()-updown);
|
|
break;
|
|
case POS_RIGHT:
|
|
setPrivatePosition(getPosition()+updown);
|
|
break;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
void ScrollBar::setVertical(bool isvertical) {
|
|
vertical = isvertical;
|
|
calcOverlapping();
|
|
if (isInited())
|
|
invalidate();
|
|
}
|
|
|