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https://github.com/WinampDesktop/winamp.git
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232 lines
6.8 KiB
C++
232 lines
6.8 KiB
C++
#ifdef WASABI_COMPILE_WNDMGR
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#ifndef __CONTAINER_H
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#define __CONTAINER_H
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class Container;
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class Layout;
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#include <bfc/ptrlist.h>
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#include <api/skin/xmlobject.h>
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#ifdef WASABI_WIDGETS_GUIOBJECT
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#include <api/script/objects/guiobj.h>
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#endif
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#include <api/script/script.h>
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#include <api/script/scriptobj.h>
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#include <api/script/objcontroller.h>
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#include <api/script/objects/rootobj.h>
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#define CONTAINER_UNDEFINED_NAME L"undefined container name"
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enum {
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CONTAINERPARAM_NAME = 0,
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CONTAINERPARAM_ID,
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CONTAINERPARAM_DYNAMIC,
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CONTAINERPARAM_DEFAULTX,
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CONTAINERPARAM_DEFAULTY,
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CONTAINERPARAM_DEFAULTVISIBLE,
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CONTAINERPARAM_CANCLOSE,
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CONTAINERPARAM_NOMENU,
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CONTAINERPARAM_NOFOCUSAPPONCLOSE,
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CONTAINERPARAM_CONTENT,
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};
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class ContainerScriptController: public ScriptObjectControllerI
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{
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public:
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virtual const wchar_t *getClassName();
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virtual const wchar_t *getAncestorClassName();
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virtual ScriptObjectController *getAncestorController();
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virtual int getNumFunctions();
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virtual const function_descriptor_struct *getExportedFunctions();
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virtual GUID getClassGuid();
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virtual ScriptObject *instantiate();
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virtual void destroy(ScriptObject *o);
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virtual void *encapsulate(ScriptObject *o);
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virtual void deencapsulate(void *o);
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virtual int getInstantiable();
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private:
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static function_descriptor_struct exportedFunction[];
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};
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class ContentEntry
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{
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public:
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ContentEntry(const wchar_t *gid, GUID g, ifc_window *w) : groupid(gid), guid(g), wnd(w) { }
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GUID guid;
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StringW groupid;
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ifc_window *wnd;
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};
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extern ContainerScriptController *containerController;
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#define CONTAINER_SCRIPTPARENT RootObjectInstance
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class Container : public CONTAINER_SCRIPTPARENT, public XmlObjectI, public DependentI
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{
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public:
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Container(int scriptid = -1);
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virtual ~Container();
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virtual void setName(const wchar_t *name);
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virtual void setId(const wchar_t *id);
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virtual const wchar_t *getName();
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virtual const wchar_t *getId();
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virtual int setXmlParam(const wchar_t *p, const wchar_t *v);
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virtual void onInit(int noshow = 0);
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virtual void addLayout(Layout *layout);
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virtual void resetLayouts();
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virtual void setVisible(int sh);
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virtual int isVisible();
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virtual void switchToLayout(const wchar_t *name, int moveit = 1);
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virtual void toggle();
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virtual void close();
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virtual void sysMenu();
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virtual int getNumLayouts();
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virtual Layout *enumLayout(int n);
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virtual Layout *getLayout(const wchar_t *name, int *pos = NULL);
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virtual int getScriptId();
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virtual void savePositions();
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void setDefaultLayout(const wchar_t *name);
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void loadFromDefaults(int noshow = 0);
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int isTranscient() { return transcient; }
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void setTranscient(int is) { transcient = is; }
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// player callbacks to notify that container/component
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// has been set visible/invisible
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virtual void otherContainerToggled(const wchar_t *id, int visible);
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virtual void componentToggled(GUID *g, int visible);
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virtual int isMainContainer();
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virtual int isDynamic();
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virtual void onSwitchToLayout(Layout *l);
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virtual void onBeforeSwitchToLayout(Layout *oldl, Layout *newl);
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virtual void onHideLayout(Layout *l);
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virtual void onShowLayout(Layout *l);
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virtual Layout *getCurrentLayout();
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virtual int getDefaultPositionX(void);
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virtual int getDefaultPositionY(void);
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virtual void onChildSetLayoutVisible(Layout *l, int v);
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virtual void notifyAddContent(ifc_window *w, const wchar_t *groupid, GUID guid = INVALID_GUID);
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virtual void notifyRemoveContent(ifc_window *w);
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virtual int hasContent(GUID g);
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virtual GUID getDefaultContent();
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const wchar_t *getDescriptor(void);
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virtual void getWindowRect(RECT *r);
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virtual void sendNotifyToAllLayouts(int notifymsg, int param1, int param2);
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void setDynamic(int i);
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void updateDefaultVisible();
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void setDeleting() { deleting = 1; }
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int isDeleting() { return deleting; }
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int isInited() { return inited; }
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int canClose() { return canclose; }
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void setCanClose(int c) { canclose = c; }
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GUID getGUID() { return myGUID; }
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int getNoMenu() { return nomenu; }
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void setPreventSaveVisibility(int p) { prevent_save_visibility = p; }
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int wantRefocusApp() { return refocusapponclose; }
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void setWantRefocusApp(int rf) { refocusapponclose = rf; }
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public:
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// ifc_dependent stuff
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static const GUID *depend_getClassGuid() {
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// {C439D9F4-34F5-453c-B947-448ED20203FC}
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static const GUID ret =
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{ 0xc439d9f4, 0x34f5, 0x453c, { 0xb9, 0x47, 0x44, 0x8e, 0xd2, 0x2, 0x3, 0xfc } };
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return &ret;
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}
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enum
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{
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Event_NAMECHANGE = 0,
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};
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private:
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void containerCallback(int msg);
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StringW containerName;
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StringW containerId;
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PtrList<Layout> layouts;
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int currentLayout;
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StringW last_layout;
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int canclose;
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int lastLayout;
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int default_visible, loaded_default_visible;
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int ismain;
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int dynamic;
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int default_x = -1;
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int default_y = -1;
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int default_w = -1;
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int default_h = -1;
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int scriptid;
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int inited;
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int deleting;
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int transcient;
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PtrList<ContentEntry> contents;
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int switching_layout;
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int nomenu;
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int prevent_save_visibility;
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int refocusapponclose;
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GUID contentGuid;
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bool hasContentGuid;
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private:
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GUID myGUID;
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void showDefaultLayout(int noshow = 0);
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public:
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static scriptVar script_vcpu_getId(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
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static scriptVar script_onSwitchToLayout(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar l);
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static scriptVar script_onBeforeSwitchToLayout(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar oldl, scriptVar newl);
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static scriptVar script_onHideLayout(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar l);
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static scriptVar script_onShowLayout(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar l);
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static scriptVar script_getLayout(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar obj);
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static scriptVar script_switchToLayout(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar s);
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static scriptVar script_getCurrentLayout(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
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static scriptVar script_show(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
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static scriptVar script_hide(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
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static scriptVar script_close(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
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static scriptVar script_toggle(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
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static scriptVar script_getNumLayouts(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
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static scriptVar script_enumLayout(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar n);
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static scriptVar script_isDynamic(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
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static scriptVar script_setName(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar name);
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static scriptVar script_getName(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
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static scriptVar script_getGuid(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
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static scriptVar script_setXmlParam(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar p, scriptVar v);
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static scriptVar script_onAddContent(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar window, scriptVar id, scriptVar g);
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};
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enum {
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CONT_CB_NONE,
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CONT_CB_VISIBLE,
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CONT_CB_HIDDEN
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};
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#endif
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#endif
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