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58 lines
1.0 KiB
C++
58 lines
1.0 KiB
C++
#include "precomp_wasabi_bfc.h"
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#include "playstring.h"
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#define USE_TABLE
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Playstring::Playstring(const wchar_t *_val) {
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val = NULL;
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setValue(_val);
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}
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Playstring::Playstring(const Playstring &ps) {
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val = NULL;
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setValue(ps.getValue());
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}
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Playstring::~Playstring() {
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setValue(NULL);
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}
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void Playstring::setValue(const wchar_t *newval) {
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_setValue(newval, 0);
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}
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void Playstring::_setValue(const wchar_t *newval, int tablenum)
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{
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#ifdef USE_TABLE
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#ifdef WASABI_COMPILE_METADB
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if (val != NULL) WASABI_API_METADB->metadb_releasePlaystring(val, tablenum);
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#else
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FREE((void*)val);
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#endif
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#else
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FREE((void*)val);
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#endif
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val = NULL;
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if (newval != NULL /*&& *newval != 0*/) {
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#ifdef USE_TABLE
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#ifdef WASABI_COMPILE_METADB
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val = WASABI_API_METADB->metadb_dupPlaystring(newval, tablenum);
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#else
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val = WCSDUP(newval);
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#endif
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#else
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val = STRDUP(newval);
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#endif
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}
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}
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Playstring& Playstring::operator =(const Playstring &ps) {
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if (this != &ps) {
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setValue(ps.getValue());
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}
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return *this;
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}
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