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50 lines
1.0 KiB
C++
50 lines
1.0 KiB
C++
#ifndef _PLAYSTRING_H
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#define _PLAYSTRING_H
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#include <bfc/common.h>
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#include <bfc/string/StringW.h>
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class Playstring
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{
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public:
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Playstring(const wchar_t *val=NULL);
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Playstring(const Playstring &ps);
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~Playstring();
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const wchar_t *getValue() const { return val; }
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operator const wchar_t *() const { return getValue(); }
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void setValue(const wchar_t *newval);
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// copy
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Playstring& operator =(const Playstring &ps);
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protected:
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void _setValue(const wchar_t *newval, int tablenum);
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private:
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const wchar_t *val;
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};
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class PlaystringComparator {
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public:
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// comparator for sorting
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static int compareItem(Playstring *p1, Playstring* p2) {
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return wcscmp(p1->getValue(), p2->getValue());
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}
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};
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template <int tablenum=0>
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class PlaystringT : public Playstring {
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public:
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PlaystringT(const wchar_t *newval) {
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val = NULL; setValue(newval);
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}
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PlaystringT(const Playstring &ps) {
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val = NULL; setValue(ps.getValue());
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}
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void setValue(const wchar_t *newval) { _setValue(newval, tablenum); }
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};
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#endif
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