mirror of
https://github.com/WinampDesktop/winamp.git
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407 lines
11 KiB
C++
407 lines
11 KiB
C++
/*
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* WAVTools.h
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* ----------
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* Purpose: Definition of WAV file structures and helper functions
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* Notes : (currently none)
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* Authors: OpenMPT Devs
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* The OpenMPT source code is released under the BSD license. Read LICENSE for more details.
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*/
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#pragma once
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#include "openmpt/all/BuildSettings.hpp"
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#include "mpt/uuid/uuid.hpp"
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#include "../common/FileReader.h"
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#include "Loaders.h"
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#ifndef MODPLUG_NO_FILESAVE
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#include "mpt/io/io.hpp"
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#include "mpt/io/io_virtual_wrapper.hpp"
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#endif
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OPENMPT_NAMESPACE_BEGIN
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struct FileTags;
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// RIFF header
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struct RIFFHeader
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{
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// 32-Bit chunk identifiers
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enum RIFFMagic
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{
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idRIFF = MagicLE("RIFF"), // magic for WAV files
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idLIST = MagicLE("LIST"), // magic for samples in DLS banks
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idWAVE = MagicLE("WAVE"), // type for WAV files
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idwave = MagicLE("wave"), // type for samples in DLS banks
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};
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uint32le magic; // RIFF (in WAV files) or LIST (in DLS banks)
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uint32le length; // Size of the file, not including magic and length
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uint32le type; // WAVE (in WAV files) or wave (in DLS banks)
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};
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MPT_BINARY_STRUCT(RIFFHeader, 12)
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// General RIFF Chunk header
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struct RIFFChunk
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{
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// 32-Bit chunk identifiers
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enum ChunkIdentifiers
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{
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idfmt_ = MagicLE("fmt "), // Sample format information
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iddata = MagicLE("data"), // Sample data
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idpcm_ = MagicLE("pcm "), // IMA ADPCM samples
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idfact = MagicLE("fact"), // Compressed samples
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idsmpl = MagicLE("smpl"), // Sampler and loop information
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idinst = MagicLE("inst"), // Instrument information
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idLIST = MagicLE("LIST"), // List of chunks
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idxtra = MagicLE("xtra"), // OpenMPT extra infomration
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idcue_ = MagicLE("cue "), // Cue points
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idwsmp = MagicLE("wsmp"), // DLS bank samples
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idCSET = MagicLE("CSET"), // Character Set
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id____ = 0x00000000, // Found when loading buggy MPT samples
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// Identifiers in "LIST" chunk
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idINAM = MagicLE("INAM"), // title
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idISFT = MagicLE("ISFT"), // software
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idICOP = MagicLE("ICOP"), // copyright
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idIART = MagicLE("IART"), // artist
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idIPRD = MagicLE("IPRD"), // product (album)
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idICMT = MagicLE("ICMT"), // comment
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idIENG = MagicLE("IENG"), // engineer
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idISBJ = MagicLE("ISBJ"), // subject
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idIGNR = MagicLE("IGNR"), // genre
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idICRD = MagicLE("ICRD"), // date created
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idYEAR = MagicLE("YEAR"), // year
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idTRCK = MagicLE("TRCK"), // track number
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idTURL = MagicLE("TURL"), // url
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};
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uint32le id; // See ChunkIdentifiers
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uint32le length; // Chunk size without header
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size_t GetLength() const
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{
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return length;
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}
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ChunkIdentifiers GetID() const
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{
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return static_cast<ChunkIdentifiers>(id.get());
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}
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};
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MPT_BINARY_STRUCT(RIFFChunk, 8)
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// Format Chunk
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struct WAVFormatChunk
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{
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// Sample formats
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enum SampleFormats
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{
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fmtPCM = 1,
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fmtFloat = 3,
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fmtALaw = 6,
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fmtULaw = 7,
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fmtIMA_ADPCM = 17,
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fmtMP3 = 85,
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fmtExtensible = 0xFFFE,
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};
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uint16le format; // Sample format, see SampleFormats
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uint16le numChannels; // Number of audio channels
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uint32le sampleRate; // Sample rate in Hz
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uint32le byteRate; // Bytes per second (should be freqHz * blockAlign)
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uint16le blockAlign; // Size of a sample, in bytes (do not trust this value, it's incorrect in some files)
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uint16le bitsPerSample; // Bits per sample
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};
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MPT_BINARY_STRUCT(WAVFormatChunk, 16)
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// Extension of the WAVFormatChunk structure, used if format == formatExtensible
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struct WAVFormatChunkExtension
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{
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uint16le size;
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uint16le validBitsPerSample;
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uint32le channelMask;
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mpt::GUIDms subFormat;
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};
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MPT_BINARY_STRUCT(WAVFormatChunkExtension, 24)
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// Sample information chunk
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struct WAVSampleInfoChunk
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{
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uint32le manufacturer;
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uint32le product;
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uint32le samplePeriod; // 1000000000 / sampleRate
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uint32le baseNote; // MIDI base note of sample
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uint32le pitchFraction;
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uint32le SMPTEFormat;
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uint32le SMPTEOffset;
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uint32le numLoops; // number of loops
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uint32le samplerData;
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// Set up information
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void ConvertToWAV(uint32 freq, uint8 rootNote)
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{
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manufacturer = 0;
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product = 0;
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samplePeriod = 1000000000 / freq;
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if(rootNote != 0)
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baseNote = rootNote - NOTE_MIN;
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else
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baseNote = NOTE_MIDDLEC - NOTE_MIN;
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pitchFraction = 0;
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SMPTEFormat = 0;
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SMPTEOffset = 0;
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numLoops = 0;
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samplerData = 0;
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}
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};
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MPT_BINARY_STRUCT(WAVSampleInfoChunk, 36)
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// Sample loop information chunk (found after WAVSampleInfoChunk in "smpl" chunk)
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struct WAVSampleLoop
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{
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// Sample Loop Types
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enum LoopType
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{
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loopForward = 0,
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loopBidi = 1,
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loopBackward = 2,
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};
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uint32le identifier;
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uint32le loopType; // See LoopType
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uint32le loopStart; // Loop start in samples
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uint32le loopEnd; // Loop end in samples
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uint32le fraction;
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uint32le playCount; // Loop Count, 0 = infinite
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// Apply WAV loop information to a mod sample.
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void ApplyToSample(SmpLength &start, SmpLength &end, SmpLength sampleLength, SampleFlags &flags, ChannelFlags enableFlag, ChannelFlags bidiFlag, bool mptLoopFix) const;
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// Convert internal loop information into a WAV loop.
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void ConvertToWAV(SmpLength start, SmpLength end, bool bidi);
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};
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MPT_BINARY_STRUCT(WAVSampleLoop, 24)
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// Instrument information chunk
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struct WAVInstrumentChunk
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{
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uint8 unshiftedNote; // Root key of sample, 0...127
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int8 finetune; // Finetune of root key in cents
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int8 gain; // in dB
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uint8 lowNote; // Note range, 0...127
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uint8 highNote;
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uint8 lowVelocity; // Velocity range, 0...127
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uint8 highVelocity;
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};
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MPT_BINARY_STRUCT(WAVInstrumentChunk, 7)
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// MPT-specific "xtra" chunk
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struct WAVExtraChunk
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{
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enum Flags
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{
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setPanning = 0x20,
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};
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uint32le flags;
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uint16le defaultPan;
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uint16le defaultVolume;
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uint16le globalVolume;
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uint16le reserved;
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uint8le vibratoType;
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uint8le vibratoSweep;
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uint8le vibratoDepth;
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uint8le vibratoRate;
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// Set up sample information
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void ConvertToWAV(const ModSample &sample, MODTYPE modType)
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{
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if(sample.uFlags[CHN_PANNING])
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{
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flags = WAVExtraChunk::setPanning;
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} else
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{
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flags = 0;
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}
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defaultPan = sample.nPan;
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defaultVolume = sample.nVolume;
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globalVolume = sample.nGlobalVol;
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vibratoType = sample.nVibType;
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vibratoSweep = sample.nVibSweep;
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vibratoDepth = sample.nVibDepth;
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vibratoRate = sample.nVibRate;
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if((modType & MOD_TYPE_XM) && (vibratoDepth | vibratoRate))
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{
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// XM vibrato is upside down
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vibratoSweep = 255 - vibratoSweep;
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}
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}
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};
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MPT_BINARY_STRUCT(WAVExtraChunk, 16)
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// Sample cue point structure for the "cue " chunk
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struct WAVCuePoint
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{
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uint32le id; // Unique identification value
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uint32le position; // Play order position
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uint32le riffChunkID; // RIFF ID of corresponding data chunk
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uint32le chunkStart; // Byte Offset of Data Chunk
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uint32le blockStart; // Byte Offset to sample of First Channel
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uint32le offset; // Byte Offset to sample byte of First Channel
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// Set up sample information
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void ConvertToWAV(uint32 id_, SmpLength offset_)
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{
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id = id_;
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position = offset_;
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riffChunkID = static_cast<uint32>(RIFFChunk::iddata);
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chunkStart = 0; // we use no Wave List Chunk (wavl) as we have only one data block, so this should be 0.
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blockStart = 0; // ditto
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offset = offset_;
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}
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};
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MPT_BINARY_STRUCT(WAVCuePoint, 24)
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class WAVReader
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{
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protected:
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FileReader file;
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FileReader sampleData, smplChunk, instChunk, xtraChunk, wsmpChunk, cueChunk;
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FileReader::ChunkList<RIFFChunk> infoChunk;
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FileReader::off_t sampleLength;
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WAVFormatChunk formatInfo;
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uint16 subFormat;
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uint16 codePage;
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bool isDLS;
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bool mayBeCoolEdit16_8;
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uint16 GetFileCodePage(FileReader::ChunkList<RIFFChunk> &chunks);
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public:
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WAVReader(FileReader &inputFile);
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bool IsValid() const { return sampleData.IsValid(); }
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void FindMetadataChunks(FileReader::ChunkList<RIFFChunk> &chunks);
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// Self-explanatory getters.
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WAVFormatChunk::SampleFormats GetSampleFormat() const { return IsExtensibleFormat() ? static_cast<WAVFormatChunk::SampleFormats>(subFormat) : static_cast<WAVFormatChunk::SampleFormats>(formatInfo.format.get()); }
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uint16 GetNumChannels() const { return formatInfo.numChannels; }
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uint16 GetBitsPerSample() const { return formatInfo.bitsPerSample; }
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uint32 GetSampleRate() const { return formatInfo.sampleRate; }
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uint16 GetBlockAlign() const { return formatInfo.blockAlign; }
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FileReader GetSampleData() const { return sampleData; }
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FileReader GetWsmpChunk() const { return wsmpChunk; }
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bool IsExtensibleFormat() const { return formatInfo.format == WAVFormatChunk::fmtExtensible; }
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bool MayBeCoolEdit16_8() const { return mayBeCoolEdit16_8; }
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// Get size of a single sample point, in bytes.
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uint16 GetSampleSize() const { return static_cast<uint16>(((static_cast<uint32>(GetNumChannels()) * static_cast<uint32>(GetBitsPerSample())) + 7) / 8); }
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// Get sample length (in samples)
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SmpLength GetSampleLength() const { return mpt::saturate_cast<SmpLength>(sampleLength); }
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// Apply sample settings from file (loop points, MPT extra settings, ...) to a sample.
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void ApplySampleSettings(ModSample &sample, mpt::Charset sampleCharset, mpt::charbuf<MAX_SAMPLENAME> &sampleName);
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};
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#ifndef MODPLUG_NO_FILESAVE
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class WAVWriter
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{
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protected:
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// Output stream
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mpt::IO::OFileBase &s;
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// Cursor position
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std::size_t position = 0;
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// Total number of bytes written to file / memory
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std::size_t totalSize = 0;
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// Currently written chunk
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std::size_t chunkStartPos = 0;
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RIFFChunk chunkHeader;
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bool finalized = false;
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public:
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// Output to stream
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WAVWriter(mpt::IO::OFileBase &stream);
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~WAVWriter();
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// Finalize the file by closing the last open chunk and updating the file header. Returns total size of file.
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std::size_t Finalize();
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// Begin writing a new chunk to the file.
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void StartChunk(RIFFChunk::ChunkIdentifiers id);
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// Skip some bytes... For example after writing sample data.
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void Skip(size_t numBytes) { Seek(position + numBytes); }
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// Get position in file (not counting any changes done to the file from outside this class, i.e. through GetFile())
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std::size_t GetPosition() const { return position; }
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// Write some data to the file.
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template<typename T>
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void Write(const T &data)
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{
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Write(mpt::as_raw_memory(data));
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}
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// Write a buffer to the file.
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void Write(mpt::const_byte_span data);
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// Use before writing raw data directly to the underlying stream s
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void WriteBeforeDirect();
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// Use after writing raw data directly to the underlying stream s
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void WriteAfterDirect(bool success, std::size_t count);
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// Write the WAV format to the file.
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void WriteFormat(uint32 sampleRate, uint16 bitDepth, uint16 numChannels, WAVFormatChunk::SampleFormats encoding);
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// Write text tags to the file.
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void WriteMetatags(const FileTags &tags);
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// Write a sample loop information chunk to the file.
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void WriteLoopInformation(const ModSample &sample);
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// Write a sample's cue points to the file.
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void WriteCueInformation(const ModSample &sample);
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// Write MPT's sample information chunk to the file.
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void WriteExtraInformation(const ModSample &sample, MODTYPE modType, const char *sampleName = nullptr);
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protected:
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// Seek to a position in file.
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void Seek(std::size_t pos);
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// End current chunk by updating the chunk header and writing a padding byte if necessary.
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void FinalizeChunk();
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// Write a single tag into a open idLIST chunk
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void WriteTag(RIFFChunk::ChunkIdentifiers id, const mpt::ustring &utext);
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};
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#endif // MODPLUG_NO_FILESAVE
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OPENMPT_NAMESPACE_END
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