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49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
/* ---------------------------------------------------------------------------
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Nullsoft Database Engine
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--------------------
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codename: Near Death Experience
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--------------------------------------------------------------------------- */
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/* ---------------------------------------------------------------------------
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ColumnField Class Prototypes
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--------------------------------------------------------------------------- */
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#ifndef __COLUMNFIELD_H
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#define __COLUMNFIELD_H
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#include "Field.h"
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#include "LinkedList.h"
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#include "Table.h"
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#include "Scanner.h"
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class ColumnField : public Field
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{
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public:
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ColumnField(unsigned char FieldID, const wchar_t *FieldName, unsigned char FieldType, Table *parentTable);
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ColumnField();
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~ColumnField();
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virtual void ReadTypedData(const uint8_t *, size_t len);
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virtual void WriteTypedData(uint8_t *, size_t len);
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virtual size_t GetDataSize(void);
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virtual int Compare(Field *Entry);
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void InitField(void);
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bool IsSearchableField() const;
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void SetSearchable(bool val);
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unsigned char GetDataType(void);
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void SetDataType(unsigned char type);
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wchar_t *GetFieldName(void); // not const because it's an NDE string
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void SetFieldName(wchar_t *name);
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protected:
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bool searchable;
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wchar_t *Name;
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unsigned char MyType;
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};
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#endif |