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50 lines
1.1 KiB
C++
50 lines
1.1 KiB
C++
#pragma once
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#include "../nde.h"
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#include "../Field.h"
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#include "Vfs.h"
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#include <stdio.h>
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#include <deque>
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class ColumnField;
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class RecordBase
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{
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public:
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RecordBase();
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virtual ~RecordBase();
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Field *GetField(unsigned char ID);
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void Retain();
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void Release();
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void RemoveField(Field *field);
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void AddField(Field *field);
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Field* GetLastField()
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{
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if (Fields.empty())
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{
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return nullptr;
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}
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return Fields[Fields.size() - 1];
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}
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protected:
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void Undelete(void);
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int InsertionPoint; // TODO: benski> might be able to pass this into WriteFields/WriteIndex
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int ref_count;
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typedef std::deque<Field*> FieldList;
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FieldList Fields;
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};
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class Record : public RecordBase
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{
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public:
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Record(int RecordPos, int insertionPoint, VFILE *FileHandle,Table *p);
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bool InCache() { return ref_count > 1; }
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ColumnField *GetColumnByName(const wchar_t *name);
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int WriteFields(Table *ParentTable, int RecordIndex);
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int WriteIndex(Table *ParentTable, int RecordIndex);
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void Delete(Table *ParentTable, int RecordIndex);
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typedef bool (__cdecl *FieldsWalker)(Record *record, Field *entry, void *context);
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NDE_API void WalkFields(FieldsWalker callback, void *context);
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}; |