mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-12-04 21:17:55 +01:00
262 lines
6.4 KiB
Plaintext
262 lines
6.4 KiB
Plaintext
[preset00]
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fRating=2.000000
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fGammaAdj=1.000000
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fDecay=0.940000
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fVideoEchoZoom=0.498313
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fVideoEchoAlpha=0.000000
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nVideoEchoOrientation=1
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nWaveMode=0
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bAdditiveWaves=1
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bWaveDots=0
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bWaveThick=0
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=0
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bTexWrap=1
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bDarkenCenter=0
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bRedBlueStereo=0
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bBrighten=0
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bDarken=0
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bSolarize=0
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bInvert=0
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fWaveAlpha=0.001000
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fWaveScale=0.010000
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fWaveSmoothing=0.630000
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fWaveParam=-1.000000
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fModWaveAlphaStart=0.710000
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fModWaveAlphaEnd=1.300000
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fWarpAnimSpeed=1.000000
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fWarpScale=1.331000
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fZoomExponent=0.999998
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fShader=1.000000
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zoom=13.290894
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rot=0.000000
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cx=0.500000
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cy=0.500000
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dx=-0.280000
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dy=-0.320000
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warp=0.010000
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sx=1.000000
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sy=1.000000
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wave_r=0.650000
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wave_g=0.650000
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wave_b=0.650000
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wave_x=0.500000
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wave_y=0.500000
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ob_size=0.000000
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ob_r=0.000000
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ob_g=0.000000
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ob_b=0.000000
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ob_a=1.000000
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ib_size=0.030000
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ib_r=0.000000
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ib_g=0.000000
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ib_b=0.000000
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ib_a=1.000000
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nMotionVectorsX=6.400000
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nMotionVectorsY=43.199997
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mv_dx=0.000000
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mv_dy=0.000000
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mv_l=1.000000
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mv_r=1.000000
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mv_g=0.910000
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mv_b=0.710000
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mv_a=0.000000
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wavecode_0_enabled=0
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wavecode_0_samples=512
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wavecode_0_sep=0
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wavecode_0_bSpectrum=0
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wavecode_0_bUseDots=0
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wavecode_0_bDrawThick=0
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wavecode_0_bAdditive=0
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wavecode_0_scaling=1.000000
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wavecode_0_smoothing=0.500000
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wavecode_0_r=1.000000
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wavecode_0_g=1.000000
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wavecode_0_b=1.000000
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wavecode_0_a=1.000000
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wavecode_1_enabled=0
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wavecode_1_samples=512
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wavecode_1_sep=0
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wavecode_1_bSpectrum=0
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wavecode_1_bUseDots=0
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wavecode_1_bDrawThick=0
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wavecode_1_bAdditive=0
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wavecode_1_scaling=1.000000
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wavecode_1_smoothing=0.500000
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wavecode_1_r=1.000000
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wavecode_1_g=1.000000
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wavecode_1_b=1.000000
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wavecode_1_a=1.000000
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wavecode_2_enabled=0
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wavecode_2_samples=512
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wavecode_2_sep=0
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wavecode_2_bSpectrum=0
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wavecode_2_bUseDots=0
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wavecode_2_bDrawThick=0
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wavecode_2_bAdditive=0
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wavecode_2_scaling=1.000000
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wavecode_2_smoothing=0.500000
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wavecode_2_r=1.000000
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wavecode_2_g=1.000000
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wavecode_2_b=1.000000
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wavecode_2_a=1.000000
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wavecode_3_enabled=0
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wavecode_3_samples=512
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wavecode_3_sep=0
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wavecode_3_bSpectrum=0
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wavecode_3_bUseDots=0
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wavecode_3_bDrawThick=0
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wavecode_3_bAdditive=0
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wavecode_3_scaling=1.000000
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wavecode_3_smoothing=0.500000
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wavecode_3_r=1.000000
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wavecode_3_g=1.000000
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wavecode_3_b=1.000000
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wavecode_3_a=1.000000
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shapecode_0_enabled=1
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shapecode_0_sides=100
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shapecode_0_additive=0
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shapecode_0_thickOutline=0
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shapecode_0_textured=0
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shapecode_0_x=0.500000
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shapecode_0_y=0.500000
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shapecode_0_rad=0.491382
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shapecode_0_ang=0.000000
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shapecode_0_tex_ang=0.000000
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shapecode_0_tex_zoom=1.000000
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shapecode_0_r=0.000000
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shapecode_0_g=0.000000
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shapecode_0_b=1.000000
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shapecode_0_a=1.000000
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shapecode_0_r2=0.000000
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shapecode_0_g2=1.000000
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shapecode_0_b2=0.000000
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shapecode_0_a2=0.000000
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shapecode_0_border_r=1.000000
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shapecode_0_border_g=1.000000
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shapecode_0_border_b=1.000000
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shapecode_0_border_a=0.000000
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shape_0_per_frame1=x=.5+q4;y=.5+q5;
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shapecode_1_enabled=1
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shapecode_1_sides=4
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shapecode_1_additive=0
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shapecode_1_thickOutline=0
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shapecode_1_textured=1
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shapecode_1_x=0.500000
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shapecode_1_y=0.500000
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shapecode_1_rad=0.444842
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shapecode_1_ang=0.000000
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shapecode_1_tex_ang=0.000000
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shapecode_1_tex_zoom=0.819541
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shapecode_1_r=1.000000
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shapecode_1_g=1.000000
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shapecode_1_b=1.000000
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shapecode_1_a=1.000000
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shapecode_1_r2=1.000000
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shapecode_1_g2=1.000000
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shapecode_1_b2=1.000000
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shapecode_1_a2=0.000000
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shapecode_1_border_r=1.000000
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shapecode_1_border_g=1.000000
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shapecode_1_border_b=1.000000
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shapecode_1_border_a=0.000000
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shape_1_per_frame1=tex_ang=0.01;
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shape_1_per_frame2=x=.5+q4;y=.5+q5;
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shape_1_per_frame3=ang = time/5
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shapecode_2_enabled=0
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shapecode_2_sides=4
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shapecode_2_additive=0
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shapecode_2_thickOutline=0
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shapecode_2_textured=0
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shapecode_2_x=0.500000
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shapecode_2_y=0.500000
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shapecode_2_rad=0.100000
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shapecode_2_ang=0.000000
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shapecode_2_tex_ang=0.000000
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shapecode_2_tex_zoom=1.000000
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shapecode_2_r=1.000000
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shapecode_2_g=0.000000
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shapecode_2_b=0.000000
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shapecode_2_a=1.000000
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shapecode_2_r2=0.000000
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shapecode_2_g2=1.000000
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shapecode_2_b2=0.000000
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shapecode_2_a2=0.000000
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shapecode_2_border_r=1.000000
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shapecode_2_border_g=1.000000
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shapecode_2_border_b=1.000000
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shapecode_2_border_a=0.100000
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shapecode_3_enabled=0
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shapecode_3_sides=4
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shapecode_3_additive=0
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shapecode_3_thickOutline=0
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shapecode_3_textured=0
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shapecode_3_x=0.500000
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shapecode_3_y=0.500000
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shapecode_3_rad=0.100000
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shapecode_3_ang=0.000000
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shapecode_3_tex_ang=0.000000
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shapecode_3_tex_zoom=1.000000
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shapecode_3_r=1.000000
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shapecode_3_g=0.000000
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shapecode_3_b=0.000000
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shapecode_3_a=1.000000
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shapecode_3_r2=0.000000
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shapecode_3_g2=1.000000
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shapecode_3_b2=0.000000
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shapecode_3_a2=0.000000
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shapecode_3_border_r=1.000000
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shapecode_3_border_g=1.000000
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shapecode_3_border_b=1.000000
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shapecode_3_border_a=0.100000
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per_frame_init_1=zoom=1;
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per_frame_init_2=xpos=0;
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per_frame_init_3=ypos=0;
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per_frame_1=decay=1;
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per_frame_2=
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per_frame_3=vol= (bass+mid+treb)*0.55;
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per_frame_4=vol=vol;
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per_frame_5=
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per_frame_6=
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per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
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per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
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per_frame_9=
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per_frame_10=
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per_frame_11=
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per_frame_12=
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per_frame_13=zoom=.9;
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per_frame_14=
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per_frame_15=musictime=musictime+vol*(75/fps);
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per_frame_16=
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per_frame_17=q4=sin(musictime*0.02)*0.3;
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per_frame_18=q5=sin(musictime*0.01)*0.3;
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per_frame_19=
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per_frame_20=dx=sin(musictime*0.1)*0.01;
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per_frame_21=dy=cos(musictime*0.069)*0.01;
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per_frame_22=
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per_frame_23=
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per_frame_24=
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per_frame_25=
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per_frame_26=monitor=rot;
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per_frame_27=
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per_frame_28=
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per_frame_29=
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per_frame_30=//krash's beat detection code
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per_frame_31=volume = 0.3*(bass+mid+att);
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per_frame_32=beatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate);
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per_frame_33=lastbeat = lastbeat + equal(lastbeat,0)*time;
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per_frame_34=meanbass_att = 0.1*(meanbass_att*9 + bass_att);
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per_frame_35=peakbass_att = max(bass_att,peakbass_att);
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per_frame_36=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
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per_frame_37=peakbass_att = beat*bass_att + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.95 + (1-above(time - lastbeat, 2*beatrate))*0.995);
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per_frame_38=lastbeat = beat*time + (1-beat)*lastbeat;
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per_frame_39=peakbass_att = max(peakbass_att,1.1*meanbass_att);
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per_frame_40=beat = above(volume,0.8)*below(peakbass_att - bass_att, 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1));
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per_frame_41=beatcounter = beatcounter + beat;
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per_frame_42=mode = if(beat*equal(beatcounter%2,0),1-mode,mode);
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per_frame_43=flip = 2*mode-1;
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per_frame_44=flip = flip*0.5+0.5;
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per_frame_45=
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per_frame_46=rot = -time/4 * flip;
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per_frame_47=
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