mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-12-12 16:01:19 +01:00
240 lines
7.4 KiB
Plaintext
240 lines
7.4 KiB
Plaintext
[preset00]
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fRating=3.000000
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fGammaAdj=1.000000
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fDecay=1.000000
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fVideoEchoZoom=0.999609
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fVideoEchoAlpha=0.000000
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nVideoEchoOrientation=0
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nWaveMode=7
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bAdditiveWaves=0
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bWaveDots=0
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bWaveThick=0
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bModWaveAlphaByVolume=0
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bMaximizeWaveColor=1
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bTexWrap=1
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bDarkenCenter=0
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bRedBlueStereo=0
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bBrighten=0
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bDarken=0
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bSolarize=0
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bInvert=0
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fWaveAlpha=0.001000
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fWaveScale=0.640100
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fWaveSmoothing=0.270000
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fWaveParam=0.000000
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fModWaveAlphaStart=0.750000
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fModWaveAlphaEnd=0.950000
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fWarpAnimSpeed=5.995790
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fWarpScale=1.331000
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fZoomExponent=1.010000
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fShader=0.000000
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zoom=0.998531
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rot=0.002000
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cx=0.500000
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cy=0.500000
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dx=0.000000
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dy=0.000000
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warp=0.010000
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sx=1.000000
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sy=1.000000
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wave_r=0.500000
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wave_g=0.500000
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wave_b=0.500000
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wave_x=0.500000
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wave_y=0.960000
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ob_size=0.000000
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ob_r=0.000000
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ob_g=0.900000
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ob_b=0.200000
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ob_a=1.000000
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ib_size=0.000000
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ib_r=0.500000
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ib_g=0.500000
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ib_b=0.500000
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ib_a=1.000000
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nMotionVectorsX=64.000000
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nMotionVectorsY=48.000000
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mv_dx=0.000000
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mv_dy=0.000000
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mv_l=0.000000
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mv_r=1.000000
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mv_g=1.000000
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mv_b=1.000000
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mv_a=0.000000
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wavecode_0_enabled=0
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wavecode_0_samples=512
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wavecode_0_sep=0
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wavecode_0_bSpectrum=0
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wavecode_0_bUseDots=0
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wavecode_0_bDrawThick=0
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wavecode_0_bAdditive=0
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wavecode_0_scaling=1.000000
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wavecode_0_smoothing=0.500000
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wavecode_0_r=1.000000
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wavecode_0_g=1.000000
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wavecode_0_b=1.000000
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wavecode_0_a=1.000000
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wavecode_1_enabled=0
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wavecode_1_samples=512
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wavecode_1_sep=0
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wavecode_1_bSpectrum=0
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wavecode_1_bUseDots=0
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wavecode_1_bDrawThick=0
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wavecode_1_bAdditive=0
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wavecode_1_scaling=1.000000
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wavecode_1_smoothing=0.500000
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wavecode_1_r=1.000000
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wavecode_1_g=1.000000
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wavecode_1_b=1.000000
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wavecode_1_a=1.000000
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wavecode_2_enabled=0
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wavecode_2_samples=512
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wavecode_2_sep=0
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wavecode_2_bSpectrum=0
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wavecode_2_bUseDots=0
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wavecode_2_bDrawThick=0
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wavecode_2_bAdditive=0
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wavecode_2_scaling=1.000000
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wavecode_2_smoothing=0.500000
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wavecode_2_r=1.000000
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wavecode_2_g=1.000000
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wavecode_2_b=1.000000
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wavecode_2_a=1.000000
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shapecode_0_enabled=1
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shapecode_0_sides=32
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shapecode_0_additive=0
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shapecode_0_thickOutline=0
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shapecode_0_x=0.500000
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shapecode_0_y=0.500000
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shapecode_0_rad=0.200000
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shapecode_0_ang=0.000000
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shapecode_0_r=1.000000
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shapecode_0_g=0.000000
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shapecode_0_b=0.400000
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shapecode_0_a=0.500000
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shapecode_0_r2=0.000000
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shapecode_0_g2=1.000000
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shapecode_0_b2=0.000000
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shapecode_0_a2=0.200000
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shapecode_0_border_r=1.000000
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shapecode_0_border_g=1.000000
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shapecode_0_border_b=1.000000
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shapecode_0_border_a=0.000000
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shape_0_per_frame1=ang = time*0.4;;
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shape_0_per_frame2=x = 0.5 + 0.3*cos(time*1.23) + 0.03*cos(time*0.7);
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shape_0_per_frame3=y = 0.5 + 0.3*sin(time*1.43) + 0.03*sin(time*0.7);
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shape_0_per_frame4=r =0.5 + 0.5*sin(q8*0.613 + 1);
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shape_0_per_frame5=g = 0.5 + 0.5*sin(q8*0.763 + 2);
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shape_0_per_frame6=b = 0.5 + 0.5*sin(q8*0.771 + 5);
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shape_0_per_frame7=r2 = 0.5 + 0.5*sin(q8*0.635 + 4);
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shape_0_per_frame8=g2 = 0.5 + 0.5*sin(q8*0.616+ 1);
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shape_0_per_frame9=b2 = 0.5 + 0.5*sin(q8*0.538 + 3);
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shapecode_1_enabled=1
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shapecode_1_sides=32
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shapecode_1_additive=0
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shapecode_1_thickOutline=0
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shapecode_1_x=0.500000
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shapecode_1_y=0.500000
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shapecode_1_rad=0.200000
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shapecode_1_ang=0.000000
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shapecode_1_r=1.000000
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shapecode_1_g=0.000000
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shapecode_1_b=0.000000
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shapecode_1_a=0.500000
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shapecode_1_r2=0.000000
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shapecode_1_g2=1.000000
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shapecode_1_b2=0.000000
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shapecode_1_a2=0.200000
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shapecode_1_border_r=1.000000
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shapecode_1_border_g=1.000000
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shapecode_1_border_b=1.000000
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shapecode_1_border_a=0.100000
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shape_1_per_frame1=ang = time*0.4;;
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shape_1_per_frame2=x = 0.5 + 0.3*cos(time*1.104) + 0.03*cos(time*0.7);
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shape_1_per_frame3=y = 0.5 + 0.3*sin(time*1.27) + 0.03*sin(time*0.7);
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shape_1_per_frame4=r =0.5 + 0.5*sin(q8*0.613 + 1);
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shape_1_per_frame5=g = 0.5 + 0.5*sin(q8*0.763 + 2);
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shape_1_per_frame6=b = 0.5 + 0.5*sin(q8*0.771 + 5);
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shape_1_per_frame7=r2 = 0.5 + 0.5*sin(q8*0.635 + 4);
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shape_1_per_frame8=g2 = 0.5 + 0.5*sin(q8*0.616+ 1);
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shape_1_per_frame9=b2 = 0.5 + 0.5*sin(q8*0.538 + 3);
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shapecode_2_enabled=1
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shapecode_2_sides=4
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shapecode_2_additive=0
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shapecode_2_thickOutline=0
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shapecode_2_x=0.500000
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shapecode_2_y=0.500000
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shapecode_2_rad=0.200000
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shapecode_2_ang=0.000000
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shapecode_2_r=1.000000
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shapecode_2_g=0.000000
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shapecode_2_b=0.000000
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shapecode_2_a=0.500000
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shapecode_2_r2=0.000000
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shapecode_2_g2=1.000000
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shapecode_2_b2=0.000000
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shapecode_2_a2=0.200000
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shapecode_2_border_r=1.000000
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shapecode_2_border_g=1.000000
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shapecode_2_border_b=1.000000
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shapecode_2_border_a=0.100000
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shape_2_per_frame1=ang = time*0.4;;
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shape_2_per_frame2=x = 0.5 + 0.3*cos(time*1.23) + 0.03*cos(time*0.9);
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shape_2_per_frame3=y = 0.5 + 0.3*sin(time*1.18) + 0.03*sin(time*0.9);
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shape_2_per_frame4=r =0.5 + 0.5*sin(q8*0.413 + 1);
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shape_2_per_frame5=g = 0.5 + 0.5*sin(q8*0.363 + 2);
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shape_2_per_frame6=b = 0.5 + 0.5*sin(q8*0.871 + 5);
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shape_2_per_frame7=r2 = 0.5 + 0.5*sin(q8*0.835 + 4);
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shape_2_per_frame8=g2 = 0.5 + 0.5*sin(q8*0.686+ 1);
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shape_2_per_frame9=b2 = 0.5 + 0.5*sin(q8*0.938 + 3);
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shape_2_per_frame10=sides = 360;
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per_frame_init_1=q8=0;
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per_frame_1=q8 =oldq8+ 0.001*(pow(1.2*bass+0.4*bass_att+0.2*treb+0.2*treb_att+0.2*mid+0.2*mid_att,6)/fps) +0.1/fps;
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per_frame_2=oldq8 = q8;
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per_frame_3=ob_r = 0.3 - 0.3*(0.5*sin(q8*0.701)+ 0.3*cos(q8*0.438));
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per_frame_4=ob_g = 0.6- 0.4*sin(q8*2.924);
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per_frame_5=ob_b = 0.35 - 0.3*cos(q8*0.816);
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per_frame_6=warp =0;
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per_frame_7=ib_size = 0.02;
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per_frame_8=ib_r = ib_r + 0.5*sin(q8*3.034);
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per_frame_9=ib_g = ib_g + 0.5*sin(q8*2.547);
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per_frame_10=ib_b = ib_b - 0.5*sin(q8*1.431);
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per_frame_11=ib_r =0;
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per_frame_12=ib_g =0;
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per_frame_13=ib_b =0;
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per_frame_14=volume = 0.15*(bass_att+bass+mid+mid_att);
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per_frame_15=beatrate = if(equal(beatrate,0),1,if(below(volume,0.01),1,beatrate));
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per_frame_16=lastbeat = if(equal(lastbeat,0),time,lastbeat);
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per_frame_17=meanbass_att = 0.1*(meanbass_att*9 + bass_att);
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per_frame_18=peakbass_att = if(above(bass_att,peakbass_att),bass_att,peakbass_att);
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per_frame_19=beat = if(above(volume,0.8),if(below(peakbass_att - bass_att, 0.05*peakbass_att),if(above(time - lastbeat,0.1+0.5*(beatrate-0.1)),1,0),0),0);
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per_frame_20=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
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per_frame_21=peakbass_att = if(equal(beat,0),if(above(time - lastbeat,2*beatrate),peakbass_att*0.95,peakbass_att*0.995),bass_att);
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per_frame_22=lastbeat = if(beat,time,lastbeat);
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per_frame_23=mybeat = if(beat,mybeat+1,mybeat);
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per_frame_24=mybeat = if(above(mybeat,7),0,mybeat);
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per_frame_25=mybeat2 = if(equal(mybeat,1),1,0);
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per_frame_26=q7 = if(beat*mybeat2,0.001+0.0001*rand(40),oldq7);
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per_frame_27=oldq7=q7;
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per_frame_28=q6 = if(beat*mybeat2,0.001+0.0001*rand(40),oldq6);
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per_frame_29=oldq6=q6;
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per_frame_30=q5= if(beat*mybeat2,0.001+0.0001*rand(40),oldq5);
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per_frame_31=oldq5=q5;
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per_frame_32=q4 = if(beat*mybeat2,0.001+0.0001*rand(40),oldq4);
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per_frame_33=oldq4=q4;
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per_frame_34=Flag = If(beat*mybeat2,if(Rand(2)-1,1,0),oldFlag);
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per_frame_35=oldflag = flag;
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per_frame_36=Ratio = If(Beat*mybeat2,100+rand(60),oldRatio);
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per_frame_37=OldRatio = Ratio;
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per_frame_38=q3 = if(beat*mybeat2,if(flag,ratio,0.75*ratio),oldq3);
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per_frame_39=oldq3=q3;
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per_frame_40=q2 = if(beat*mybeat2,if(flag,0.75*ratio,ratio),oldq2);
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per_frame_41=oldq2=q2;
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per_frame_42=solarize = beat;;
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per_pixel_1=box=(0.7*sqrt(2)-rad)+0.8*abs(x*3-0.4*sin(q1))%2 + 0.8*abs(y*3+0.4*sin(q1))%2;
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per_pixel_2=q1 = 8.3+(sin(x+0.137*q8)-cos(y+0.213*q8));
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per_pixel_3=zoom = if(above(box,1),q1*.1,zoom);
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per_pixel_4=rot = if(above(box,1),0.1*rad+sin(0.385*q8),rot);
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per_pixel_5=dx=if(above(box,1),dx,q4*sin((y-0.5)*q3)+q5*sin((y-0.5)*q2));
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per_pixel_6=dy=if(above(box,1),dy,q6*cos((x-0.5)*q2)+q7*cos((x-0.5)*q3));
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