mirror of
https://github.com/WinampDesktop/winamp.git
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261 lines
6.8 KiB
C
261 lines
6.8 KiB
C
/*
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* Created by IBM PC LEX from file "scan.l"
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* - for use with standard I/O
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*/
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#include <stdio.h>
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#include <lex.h>
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#define LL16BIT int
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int _lmovb(struct lextab *lp, int c, int st)
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{
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int base;
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while ((base = lp->llbase[st]+c) > lp->llnxtmax ||
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(lp->llcheck[base] & 0377) != st) {
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if (st != lp->llendst) {
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base = lp->lldefault[st] & 0377;
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st = base;
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}
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else
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return(-1);
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}
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return(lp->llnext[base]&0377);
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}
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int lexval;
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char lbuf[];
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#define YYSTYPE int
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#include "cal_tab.h"
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int c;
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extern YYSTYPE yylval;
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int translate(int type);
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void count(void);
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void setLastVar(void);
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int lookup(int *typeOfObject);
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#define INTCONST 1
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#define DBLCONST 2
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#define HEXCONST 3
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#define VARIABLE 4
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#define OTHER 5
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int _Alextab(__na__)
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{
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if (__na__ >= 0 && __na__ <= 19) count();
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switch (__na__)
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{
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case 0: yylval = translate(HEXCONST); return VALUE;
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case 1: yylval = translate(INTCONST); return VALUE;
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case 2: yylval = translate(INTCONST); return VALUE;
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case 3: yylval = translate(DBLCONST); return VALUE;
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case 4:
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case 5: setLastVar(); yylval = lookup(&__na__); return __na__;
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case 6: return '+';
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case 7: return '-';
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case 8: return '*';
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case 9: return '/';
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case 10: return '%';
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case 11: return '&';
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case 12: return '|';
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case 13: return '(';
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case 14: return ')';
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case 15: return '=';
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case 16: return ',';
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case 17: return ';';
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}
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return (LEXSKIP);
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}
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char _Flextab[] =
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{
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1, 18, 17, 16, 15, 14, 13, 12,
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11, 10, 9, 8, 7, 6, 4, 5,
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5, 4, 4, 3, 3, 3, 3, 4,
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0, 4, 5, 0, 5, 4, 1, 3,
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0, 2, -1, 1, -1,
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};
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char _Nlextab[] =
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{
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36, 36, 36, 36, 36, 36, 36, 36,
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36, 1, 36, 36, 36, 36, 36, 36,
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36, 36, 36, 36, 36, 36, 36, 36,
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36, 36, 36, 36, 36, 36, 36, 36,
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1, 36, 36, 36, 36, 9, 8, 36,
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6, 5, 11, 13, 3, 12, 19, 10,
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30, 30, 30, 30, 30, 30, 30, 30,
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30, 30, 36, 2, 36, 4, 36, 36,
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36, 29, 29, 29, 29, 29, 29, 18,
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18, 18, 18, 18, 18, 18, 18, 18,
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18, 18, 18, 18, 18, 18, 18, 18,
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18, 18, 18, 36, 36, 36, 36, 18,
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36, 29, 29, 29, 29, 29, 23, 18,
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18, 18, 18, 18, 18, 18, 18, 18,
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18, 18, 18, 18, 18, 18, 14, 18,
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18, 18, 18, 36, 7, 15, 15, 15,
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15, 15, 15, 15, 15, 15, 15, 36,
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36, 36, 36, 36, 36, 36, 17, 17,
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17, 17, 17, 17, 17, 17, 17, 17,
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17, 17, 17, 17, 17, 17, 17, 17,
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17, 17, 17, 17, 17, 17, 17, 17,
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36, 36, 36, 36, 17, 36, 17, 17,
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17, 17, 17, 17, 17, 17, 17, 17,
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17, 17, 17, 17, 17, 17, 17, 17,
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17, 17, 17, 17, 17, 17, 17, 17,
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15, 15, 15, 15, 15, 15, 15, 15,
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15, 15, 36, 36, 36, 36, 36, 36,
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36, 16, 16, 16, 16, 16, 16, 16,
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16, 16, 16, 16, 16, 16, 16, 16,
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16, 16, 16, 16, 16, 16, 16, 16,
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16, 16, 16, 36, 36, 36, 36, 16,
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36, 16, 16, 16, 16, 16, 16, 16,
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16, 16, 16, 16, 16, 16, 16, 16,
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16, 16, 16, 16, 16, 16, 16, 16,
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16, 16, 16, 22, 22, 22, 22, 22,
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22, 22, 22, 22, 22, 21, 21, 21,
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21, 21, 21, 21, 21, 21, 21, 36,
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20, 26, 26, 26, 26, 26, 26, 26,
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26, 26, 26, 36, 36, 36, 36, 36,
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36, 36, 25, 25, 25, 25, 25, 25,
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36, 24, 36, 36, 36, 36, 36, 36,
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20, 36, 36, 36, 36, 36, 36, 36,
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36, 36, 36, 36, 36, 36, 36, 36,
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36, 36, 25, 25, 25, 25, 25, 25,
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36, 24, 26, 26, 26, 26, 26, 26,
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26, 26, 26, 26, 36, 36, 36, 36,
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36, 36, 36, 28, 28, 28, 28, 28,
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28, 36, 27, 36, 36, 36, 36, 36,
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36, 36, 36, 36, 36, 36, 36, 36,
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36, 36, 36, 36, 36, 36, 36, 36,
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36, 36, 36, 28, 28, 28, 28, 28,
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28, 31, 27, 35, 35, 35, 35, 35,
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35, 35, 35, 35, 35, 36, 36, 36,
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36, 36, 36, 36, 34, 34, 34, 33,
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34, 34, 36, 32, 36, 36, 36, 36,
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36, 36, 36, 36, 36, 36, 36, 36,
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36, 36, 36, 36, 36, 36, 36, 36,
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36, 36, 36, 36, 34, 34, 34, 33,
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34, 34, 36, 32, 34, 34, 34, 34,
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34, 34, 34, 34, 34, 34, 36, 36,
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36, 36, 36, 36, 36, 34, 34, 34,
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34, 34, 34, 36, 32, 36, 36, 36,
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36, 36, 36, 36, 36, 36, 36, 36,
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36, 36, 36, 36, 36, 36, 36, 36,
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36, 36, 36, 36, 36, 34, 34, 34,
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34, 34, 34, 36, 32,
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};
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char _Clextab[] =
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{
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-1, -1, -1, -1, -1, -1, -1, -1,
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-1, 0, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1,
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0, -1, -1, -1, -1, 0, 0, -1,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, -1, 0, -1, 0, -1, -1,
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-1, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, -1, -1, -1, -1, 0,
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-1, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, -1, 0, 14, 14, 14,
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14, 14, 14, 14, 14, 14, 14, -1,
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-1, -1, -1, -1, -1, -1, 14, 14,
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14, 14, 14, 14, 14, 14, 14, 14,
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14, 14, 14, 14, 14, 14, 14, 14,
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14, 14, 14, 14, 14, 14, 14, 14,
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-1, -1, -1, -1, 14, -1, 14, 14,
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14, 14, 14, 14, 14, 14, 14, 14,
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14, 14, 14, 14, 14, 14, 14, 14,
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14, 14, 14, 14, 14, 14, 14, 14,
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15, 15, 15, 15, 15, 15, 15, 15,
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15, 15, -1, -1, -1, -1, -1, -1,
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-1, 15, 15, 15, 15, 15, 15, 15,
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15, 15, 15, 15, 15, 15, 15, 15,
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15, 15, 15, 15, 15, 15, 15, 15,
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15, 15, 15, -1, -1, -1, -1, 15,
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-1, 15, 15, 15, 15, 15, 15, 15,
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15, 15, 15, 15, 15, 15, 15, 15,
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15, 15, 15, 15, 15, 15, 15, 15,
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15, 15, 15, 19, 19, 19, 19, 19,
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19, 19, 19, 19, 19, 20, 20, 20,
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20, 20, 20, 20, 20, 20, 20, -1,
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19, 23, 23, 23, 23, 23, 23, 23,
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23, 23, 23, -1, -1, -1, -1, -1,
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-1, -1, 23, 23, 23, 23, 23, 23,
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-1, 23, -1, -1, -1, -1, -1, -1,
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19, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, 23, 23, 23, 23, 23, 23,
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-1, 23, 26, 26, 26, 26, 26, 26,
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26, 26, 26, 26, -1, -1, -1, -1,
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-1, -1, -1, 26, 26, 26, 26, 26,
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26, -1, 26, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, 26, 26, 26, 26, 26,
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26, 30, 26, 30, 30, 30, 30, 30,
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30, 30, 30, 30, 30, -1, -1, -1,
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-1, -1, -1, -1, 30, 30, 30, 30,
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30, 30, -1, 30, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, 30, 30, 30, 30,
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30, 30, -1, 30, 33, 33, 33, 33,
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33, 33, 33, 33, 33, 33, -1, -1,
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-1, -1, -1, -1, -1, 33, 33, 33,
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33, 33, 33, -1, 33, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, 33, 33, 33,
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33, 33, 33, -1, 33,
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};
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char _Dlextab[] =
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{
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36, 36, 36, 36, 36, 36, 36, 36,
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36, 36, 36, 36, 36, 36, 36, 36,
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15, 14, 14, 36, 36, 20, 19, 14,
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14, 23, 15, 15, 26, 23, 36, 19,
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36, 36, 33, 30,
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};
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int _Blextab[] =
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{
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 77, 152,
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0, 0, 0, 227, 237, 0, 0, 249,
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0, 0, 306, 0, 0, 0, 363, 0,
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0, 420, 0, 0, 0,
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};
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struct lextab lextab = {
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36,
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_Dlextab,
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_Nlextab,
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_Clextab,
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_Blextab,
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524,
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_lmovb,
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_Flextab,
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_Alextab,
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NULL,
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0,
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0,
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0,
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};
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