winamp/Src/Wasabi/api/skin/api_skin.h
2024-09-24 14:54:57 +02:00

430 lines
16 KiB
C++

#ifndef __API_SKIN_H
#define __API_SKIN_H
#include <wasabicfg.h>
#include <bfc/dispatch.h>
class ifc_window;
class GuiObject;
class ColorThemeGroup;
class ifc_xmlreaderparams;
class SkinItem;
#ifdef WASABI_COMPILE_CONFIG
class CfgItem;
#endif //WASABI_COMPILE_CONFIG
#ifdef WASABI_COMPILE_WNDMGR
class CfgItem;
#endif //WASABI_COMPILE_WNDMGR
#ifdef _WIN32
#ifndef OSCURSOR
#define OSCURSOR HICON
#endif
#elif defined(__APPLE__)
#define OSCURSOR CGImageRef
#endif
class NOVTABLE api_skin : public Dispatchable
{
public:
// skin colors
ARGB32 skin_getColorElement(const wchar_t *type, const wchar_t **color_group = NULL);
const ARGB32 *skin_getColorElementRef(const wchar_t *type, const wchar_t **color_group = NULL);
const int *skin_getIterator();
// possibly make a svc_skinloader
void skin_switchSkin(const wchar_t *skin_name, const wchar_t *skin_path=NULL);
void skin_unloadSkin();
int loadSkinFile(const wchar_t *xmlfile);
int loadGroupDefData(const wchar_t *groupdef, SkinItem **lastgroupitem);
void unloadSkinPart(int skinpartid);
const wchar_t *getSkinName();
const wchar_t *getSkinPath();
const wchar_t *getSkinsPath();
const wchar_t *getDefaultSkinPath();
// skin bitmaps
ARGB32 *imgldr_requestSkinBitmap(const wchar_t *file, int *has_alpha, int *x, int *y, int *subw, int *subh, int *w, int *h, int cached);
void imgldr_releaseSkinBitmap(ARGB32 *bmpbits);
#ifdef WASABI_COMPILE_IMGLDR
ARGB32 skin_getBitmapColor(const wchar_t *bitmapid);
#endif
// skin filters
ARGB32 filterSkinColor(ARGB32 color, const wchar_t *elementid, const wchar_t *groupname);
void reapplySkinFilters();
int colortheme_getNumColorSets();
const wchar_t *colortheme_enumColorSet(int n);
int colortheme_getNumColorGroups(const wchar_t *colorset);
const wchar_t *colortheme_enumColorGroupName(const wchar_t *colorset, int n);
ColorThemeGroup *colortheme_enumColorGroup(int colorset, int n);
ColorThemeGroup *colortheme_getColorGroup(const wchar_t *colorset, const wchar_t *colorgroup);
void colortheme_setColorSet(const wchar_t *colorset);
const wchar_t *colortheme_getColorSet();
void colortheme_newColorSet(const wchar_t *set);
void colortheme_updateColorSet(const wchar_t *set);
void colortheme_renameColorSet(const wchar_t *set, const wchar_t *newname);
void colortheme_deleteColorSet(const wchar_t *set);
// groups
ifc_window *group_create(const wchar_t *groupid, int scripts_enabled=1);
int group_exists(const wchar_t *groupid);
#ifdef WASABI_COMPILE_CONFIG
ifc_window *group_create_cfg(const wchar_t *groupid, CfgItem *cfgitem, const wchar_t *attributename, int scripts_enabled=1);
#endif // WASABI_COMPILE_CONFIG
#ifdef WASABI_COMPILE_WNDMGR
ifc_window *group_create_layout(const wchar_t *groupid, int scripts_enabled=1);
#endif //WASABI_COMPILE_WNDMGR
int group_destroy(ifc_window *group);
int parse(const wchar_t *str, const wchar_t *how);
GuiObject *xui_new(const wchar_t *classname);
void xui_delete(GuiObject *o);
OSCURSOR cursor_request(const wchar_t *id);
int getNumGroupDefs();
SkinItem *enumGroupDef(int n);
ifc_window *group_createBySkinItem(SkinItem *groupitem, int scripts_enabled=1);
SkinItem *getGroupDefAncestor(SkinItem *groupitem);
int groupdef_getNumObjects(SkinItem *groupitem);
SkinItem *groupdef_enumObject(SkinItem *item, int n);
void skin_setLockUI(int l);
int skin_getLockUI();
double skin_getVersion();
bool skin_isLoaded();
enum {
API_SKIN_SKIN_GETCOLORELEMENT = 0,
API_SKIN_SKIN_GETCOLORELEMENTREF = 10,
API_SKIN_SKIN_GETITERATOR = 20,
API_SKIN_SKIN_SWITCHSKIN = 30,
API_SKIN_SKIN_UNLOADSKIN = 35,
API_SKIN_GETSKINNAME = 40,
API_SKIN_GETSKINPATH = 50,
API_SKIN_GETSKINSPATH = 60,
API_SKIN_GETDEFAULTSKINPATH = 70,
API_SKIN_IMGLDR_REQUESTSKINBITMAP = 80,
API_SKIN_IMGLDR_RELEASESKINBITMAP = 90,
API_SKIN_FILTERSKINCOLOR = 100,
API_SKIN_REAPPLYSKINFILTERS = 110,
API_SKIN_COLORTHEME_GETNUMCOLORSETS = 120,
API_SKIN_COLORTHEME_ENUMCOLORSET = 130,
API_SKIN_COLORTHEME_GETNUMCOLORGROUPS = 140,
API_SKIN_COLORTHEME_ENUMCOLORGROUPNAME = 150,
API_SKIN_COLORTHEME_ENUMCOLORGROUP = 160,
API_SKIN_COLORTHEME_GETCOLORGROUP = 165,
API_SKIN_COLORTHEME_SETCOLORSET = 170,
API_SKIN_COLORTHEME_GETCOLORSET = 180,
API_SKIN_COLORTHEME_NEWCOLORSET = 190,
API_SKIN_COLORTHEME_RENAMESET = 191,
API_SKIN_COLORTHEME_DELETE = 192,
API_SKIN_COLORTHEME_UPDATECOLORSET = 193,
API_SKIN_LOADSKINFILE = 200,
API_SKIN_UNLOADSKINPART = 210,
API_SKIN_GROUP_CREATE = 220,
API_SKIN_GROUP_EXISTS = 225,
#ifdef WASABI_COMPILE_CONFIG
API_SKIN_GROUP_CREATE_CFG = 230,
#endif // WASABI_COMPILE_CONFIG
#ifdef WASABI_COMPILE_WNDMGR
API_SKIN_GROUP_CREATE_LAYOUT = 240,
#endif //WASABI_COMPILE_WNDMGR
API_SKIN_GROUP_DESTROY = 250,
API_SKIN_PARSE = 260,
API_SKIN_XUI_NEW = 270,
API_SKIN_XUI_DELETE = 280,
API_SKIN_CURSOR_REQUEST = 290,
API_SKIN_GETNUMGROUPS = 300,
API_SKIN_ENUMGROUP = 310,
API_SKIN_GROUP_CREATEBYITEM = 320,
API_SKIN_GETGROUPANCESTOR = 330,
API_SKIN_GROUPDEF_GETNUMOBJECTS = 340,
API_SKIN_GROUPDEF_ENUMOBJECT = 350,
API_SKIN_LOADGROUPDEFDATA = 360,
API_SKIN_SETLOCKUI = 370,
API_SKIN_GETLOCKUI = 380,
API_SKIN_GETVERSION = 390,
API_SKIN_GETBITMAPCOLOR = 400,
API_SKIN_ISLOADED = 410,
};
};
inline ARGB32 api_skin::skin_getColorElement(const wchar_t *type, const wchar_t **color_group) {
return _call(API_SKIN_SKIN_GETCOLORELEMENT, (ARGB32)NULL, type, color_group);
}
inline const ARGB32 *api_skin::skin_getColorElementRef(const wchar_t *type, const wchar_t **color_group) {
return _call(API_SKIN_SKIN_GETCOLORELEMENTREF, (ARGB32 *)NULL, type, color_group);
}
inline const int *api_skin::skin_getIterator() {
return _call(API_SKIN_SKIN_GETITERATOR, (const int *)0);
}
inline void api_skin::skin_switchSkin(const wchar_t *skin_name, const wchar_t *skin_path) {
_voidcall(API_SKIN_SKIN_SWITCHSKIN, skin_name, skin_path);
}
inline void api_skin::skin_unloadSkin() {
_voidcall(API_SKIN_SKIN_UNLOADSKIN);
}
inline const wchar_t *api_skin::getSkinName() {
return _call(API_SKIN_GETSKINNAME, (const wchar_t *)0);
}
inline const wchar_t *api_skin::getSkinPath() {
return _call(API_SKIN_GETSKINPATH, (const wchar_t *)0);
}
inline const wchar_t *api_skin::getSkinsPath() {
return _call(API_SKIN_GETSKINSPATH, (const wchar_t *)0);
}
inline const wchar_t *api_skin::getDefaultSkinPath() {
return _call(API_SKIN_GETDEFAULTSKINPATH, (const wchar_t *)0);
}
inline ARGB32 *api_skin::imgldr_requestSkinBitmap(const wchar_t *file, int *has_alpha, int *x, int *y, int *subw, int *subh, int *w, int *h, int cached) {
return _call(API_SKIN_IMGLDR_REQUESTSKINBITMAP, (ARGB32 *)NULL, file, has_alpha, x, y, subw, subh, w, h, cached);
}
inline void api_skin::imgldr_releaseSkinBitmap(ARGB32 *bmpbits) {
_voidcall(API_SKIN_IMGLDR_RELEASESKINBITMAP, bmpbits);
}
inline ARGB32 api_skin::filterSkinColor(ARGB32 color, const wchar_t *elementid, const wchar_t *groupname) {
return _call(API_SKIN_FILTERSKINCOLOR, (ARGB32)NULL, color, elementid, groupname);
}
inline void api_skin::reapplySkinFilters() {
_voidcall(API_SKIN_REAPPLYSKINFILTERS);
}
inline int api_skin::colortheme_getNumColorSets() {
return _call(API_SKIN_COLORTHEME_GETNUMCOLORSETS, (int)0);
}
inline const wchar_t *api_skin::colortheme_enumColorSet(int n) {
return _call(API_SKIN_COLORTHEME_ENUMCOLORSET, (const wchar_t *)0, n);
}
inline int api_skin::colortheme_getNumColorGroups(const wchar_t *colorset) {
return _call(API_SKIN_COLORTHEME_GETNUMCOLORGROUPS, (int)0, colorset);
}
inline const wchar_t *api_skin::colortheme_enumColorGroupName(const wchar_t *colorset, int n) {
return _call(API_SKIN_COLORTHEME_ENUMCOLORGROUPNAME, (const wchar_t *)0, colorset, n);
}
inline ColorThemeGroup *api_skin::colortheme_enumColorGroup(int colorset, int n) {
return _call(API_SKIN_COLORTHEME_ENUMCOLORGROUP, (ColorThemeGroup *)NULL, colorset, n);
}
inline ColorThemeGroup *api_skin::colortheme_getColorGroup(const wchar_t *colorset, const wchar_t *group) {
return _call(API_SKIN_COLORTHEME_GETCOLORGROUP, (ColorThemeGroup *)NULL, colorset, group);
}
inline void api_skin::colortheme_setColorSet(const wchar_t *colorset)
{
_voidcall(API_SKIN_COLORTHEME_SETCOLORSET, colorset);
}
inline const wchar_t *api_skin::colortheme_getColorSet()
{
return _call(API_SKIN_COLORTHEME_GETCOLORSET, (const wchar_t *)0);
}
inline void api_skin::colortheme_newColorSet(const wchar_t *set) {
_voidcall(API_SKIN_COLORTHEME_NEWCOLORSET, set);
}
inline void api_skin::colortheme_updateColorSet(const wchar_t *set) {
_voidcall(API_SKIN_COLORTHEME_UPDATECOLORSET, set);
}
inline void api_skin::colortheme_renameColorSet(const wchar_t *set, const wchar_t *newname) {
_voidcall(API_SKIN_COLORTHEME_RENAMESET, set, newname);
}
inline void api_skin::colortheme_deleteColorSet(const wchar_t *set) {
_voidcall(API_SKIN_COLORTHEME_DELETE, set);
}
inline int api_skin::loadSkinFile(const wchar_t *xmlfile) {
return _call(API_SKIN_LOADSKINFILE, (int)0, xmlfile);
}
inline void api_skin::unloadSkinPart(int skinpartid) {
_voidcall(API_SKIN_UNLOADSKINPART, skinpartid);
}
inline ifc_window *api_skin::group_create(const wchar_t *groupid, int scripts_enabled) {
return _call(API_SKIN_GROUP_CREATE, (ifc_window *)NULL, groupid, scripts_enabled);
}
inline int api_skin::group_exists(const wchar_t *groupid) {
return _call(API_SKIN_GROUP_EXISTS, 1, groupid);
}
#ifdef WASABI_COMPILE_CONFIG
inline ifc_window *api_skin::group_create_cfg(const wchar_t *groupid, CfgItem *cfgitem, const wchar_t *attributename, int scripts_enabled) {
return _call(API_SKIN_GROUP_CREATE_CFG, (ifc_window *)NULL, groupid, cfgitem, attributename, scripts_enabled);
}
#endif // WASABI_COMPILE_CONFIG
#ifdef WASABI_COMPILE_WNDMGR
inline ifc_window *api_skin::group_create_layout(const wchar_t *groupid, int scripts_enabled) {
return _call(API_SKIN_GROUP_CREATE_LAYOUT, (ifc_window *)NULL, groupid, scripts_enabled);
}
#endif //WASABI_COMPILE_WNDMGR
inline int api_skin::group_destroy(ifc_window *group) {
return _call(API_SKIN_GROUP_DESTROY, (int)0, group);
}
inline int api_skin::parse(const wchar_t *str, const wchar_t *how) {
return _call(API_SKIN_PARSE, (int)0, str, how);
}
inline GuiObject *api_skin::xui_new(const wchar_t *classname) {
return _call(API_SKIN_XUI_NEW, (GuiObject *)NULL, classname);
}
inline void api_skin::xui_delete(GuiObject *o) {
_voidcall(API_SKIN_XUI_DELETE, o);
}
inline OSCURSOR api_skin::cursor_request(const wchar_t *id)
{
return _call(API_SKIN_CURSOR_REQUEST, (OSCURSOR)NULL, id);
}
inline int api_skin::getNumGroupDefs() {
return _call(API_SKIN_GETNUMGROUPS, (int)0);
}
inline SkinItem *api_skin::enumGroupDef(int n) {
return _call(API_SKIN_ENUMGROUP, (SkinItem *)NULL, n);
}
inline ifc_window *api_skin::group_createBySkinItem(SkinItem *item, int scripts_enabled) {
return _call(API_SKIN_GROUP_CREATEBYITEM, (ifc_window *)NULL, item, scripts_enabled);
}
inline SkinItem *api_skin::getGroupDefAncestor(SkinItem *item) {
return _call(API_SKIN_GETGROUPANCESTOR, (SkinItem *)NULL, item);
}
inline int api_skin::groupdef_getNumObjects(SkinItem *groupitem) {
return _call(API_SKIN_GROUPDEF_GETNUMOBJECTS, 0, groupitem);
}
inline SkinItem *api_skin::groupdef_enumObject(SkinItem *item, int n) {
return _call(API_SKIN_GROUPDEF_ENUMOBJECT, (SkinItem *)NULL, item, n);
}
inline int api_skin::loadGroupDefData(const wchar_t *groupdef, SkinItem **lastgroupitem) {
return _call(API_SKIN_LOADGROUPDEFDATA, -1, groupdef, lastgroupitem);
}
inline void api_skin::skin_setLockUI(int l) {
_voidcall(API_SKIN_SETLOCKUI, l);
}
inline int api_skin::skin_getLockUI() {
return _call(API_SKIN_GETLOCKUI, 0);
}
inline double api_skin::skin_getVersion() {
return _call(API_SKIN_GETVERSION, 0.8);
}
#ifdef WASABI_COMPILE_IMGLDR
inline ARGB32 api_skin::skin_getBitmapColor(const wchar_t *bitmapid) {
return _call(API_SKIN_GETBITMAPCOLOR, 0xFFFF00FF, bitmapid);
}
#endif
inline bool api_skin::skin_isLoaded()
{
return _call(API_SKIN_ISLOADED, false);
}
class api_skinI : public api_skin
{
protected:
api_skinI() {}
virtual ~api_skinI() {}
public:
virtual ARGB32 skin_getColorElement(const wchar_t *type, const wchar_t **color_group = NULL)=0;
virtual const ARGB32 *skin_getColorElementRef(const wchar_t *type, const wchar_t **color_group = NULL)=0;
virtual const int *skin_getIterator()=0;
virtual void skin_switchSkin(const wchar_t *skin_name, const wchar_t *skin_path=NULL)=0;
virtual void skin_unloadSkin()=0;
virtual const wchar_t *getSkinName()=0;
virtual const wchar_t *getSkinPath()=0;
virtual const wchar_t *getSkinsPath()=0;
virtual const wchar_t *getDefaultSkinPath()=0;
virtual ARGB32 *imgldr_requestSkinBitmap(const wchar_t *file, int *has_alpha, int *x, int *y, int *subw, int *subh, int *w, int *h, int cached)=0;
virtual void imgldr_releaseSkinBitmap(ARGB32 *bmpbits)=0;
virtual ARGB32 filterSkinColor(ARGB32 color, const wchar_t *elementid, const wchar_t *groupname)=0;
virtual void reapplySkinFilters()=0;
virtual int colortheme_getNumColorSets()=0;
virtual const wchar_t *colortheme_enumColorSet(int n)=0;
virtual int colortheme_getNumColorGroups(const wchar_t *colorset)=0;
virtual const wchar_t *colortheme_enumColorGroupName(const wchar_t *colorset, int n)=0;
virtual ColorThemeGroup *colortheme_enumColorGroup(int colorset, int n)=0;
virtual ColorThemeGroup *colortheme_getColorGroup(const wchar_t *colorset, const wchar_t *group)=0;
virtual void colortheme_setColorSet(const wchar_t *colorset)=0;
virtual const wchar_t *colortheme_getColorSet()=0;
virtual void colortheme_newColorSet(const wchar_t *set)=0;
virtual void colortheme_updateColorSet(const wchar_t *set)=0;
virtual void colortheme_renameColorSet(const wchar_t *set, const wchar_t *newname)=0;
virtual void colortheme_deleteColorSet(const wchar_t *set)=0;
virtual int loadSkinFile(const wchar_t *xmlfile)=0;
virtual int loadGroupDefData(const wchar_t *groupdef, SkinItem **lastgroupitem)=0;
virtual void unloadSkinPart(int skinpartid)=0;
virtual ifc_window *group_create(const wchar_t *groupid, int scripts_enabled=1)=0;
virtual int group_exists(const wchar_t *groupid)=0;
#ifdef WASABI_COMPILE_CONFIG
virtual ifc_window *group_create_cfg(const wchar_t *groupid, CfgItem *cfgitem, const wchar_t *attributename, int scripts_enabled=1)=0;
#endif // WASABI_COMPILE_CONFIG
#ifdef WASABI_COMPILE_WNDMGR
virtual ifc_window *group_create_layout(const wchar_t *groupid, int scripts_enabled=1)=0;
#endif //WASABI_COMPILE_WNDMGR
virtual int group_destroy(ifc_window *group)=0;
virtual int parse(const wchar_t *str, const wchar_t *how)=0;
virtual GuiObject *xui_new(const wchar_t *classname)=0;
virtual void xui_delete(GuiObject *o)=0;
virtual OSCURSOR cursor_request(const wchar_t *id)=0;
virtual int getNumGroupDefs()=0;
virtual SkinItem *enumGroupDef(int n)=0;
virtual ifc_window *group_createBySkinItem(SkinItem *item, int scripts_enabled=1)=0;
virtual SkinItem *getGroupDefAncestor(SkinItem *groupitem)=0;
virtual int groupdef_getNumObjects(SkinItem *groupitem)=0;
virtual SkinItem *groupdef_enumObject(SkinItem *groupitem, int n)=0;
virtual void skin_setLockUI(int l)=0;
virtual int skin_getLockUI()=0;
virtual double skin_getVersion()=0;
#ifdef WASABI_COMPILE_IMGLDR
virtual ARGB32 skin_getBitmapColor(const wchar_t *id)=0;
#endif
virtual bool skin_isLoaded()=0;
protected:
RECVS_DISPATCH;
};
// {F2398F09-63B0-4442-86C9-F8BC473F6DA7}
static const GUID skinApiServiceGuid =
{ 0xf2398f09, 0x63b0, 0x4442, { 0x86, 0xc9, 0xf8, 0xbc, 0x47, 0x3f, 0x6d, 0xa7 } };
extern api_skin *skinApi;
#endif