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464 lines
5.1 KiB
C++
464 lines
5.1 KiB
C++
#ifndef __SCRLBKGWND_H
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#define __SCRLBKGWND_H
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#include <tataki/canvas/canvas.h>
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#include <tataki/bitmap/autobitmap.h>
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#include <api/wnd/wndclass/labelwnd.h>
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#include <api/wnd/wndclass/scrollbar.h>
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#include <api/wnd/wndclass/sepwnd.h>
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#define SCRLBKGWND_PARENT LabelWnd
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/**
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Class
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@short
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@author Nullsoft
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@ver 1.0
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@see
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*/
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class ScrlBkgWnd : public SCRLBKGWND_PARENT {
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protected:
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/**
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Method
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@see
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@ret
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@param
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*/
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ScrlBkgWnd();
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public:
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual ~ScrlBkgWnd();
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual int onInit();
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual int onPaint(Canvas *c);
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual void drawBackground(Canvas *canvas);
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual int onEraseBkgnd(HDC dc);
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual int childNotify(ifc_window *child, int msg, intptr_t param1, intptr_t param2);
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual int onResize();
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual void getClientRect(RECT *r);
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// virtual void getNonClientRect(RECT *r);
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual int getHeaderHeight();
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virtual void timerCallback (int id);
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual void onHScrollToggle(int set);
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual void onVScrollToggle(int set);
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual void onSetVisible(int show);
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual int wantHScroll() { return 1; }
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual int wantVScroll() { return 1; }
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/**
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Method
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@see
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@ret
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@param
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*/
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void makeWindowOverlayMask(api_region *r);
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/**
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Method
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@see
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@ret
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@param
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*/
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SkinBitmap *getBgBitmap(void);
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/**
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Method
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@see
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@ret
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@param
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*/
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void setBgBitmap(const wchar_t *b);
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/**
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Method
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@see
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@ret
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@param
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*/
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void setBgColor(ARGB32 rgb);
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual ARGB32 getBgColor(void);
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual int getContentsWidth(); // not safe to call getclientrect!
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual int getContentsHeight(); // not safe to call getclientrect!
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/**
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Method
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@see
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@ret
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@param
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*/
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void setLineHeight(int h);
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/**
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Method
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@see
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@ret
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@param
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*/
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int getLinesPerPage();
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/**
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Method
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@see
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@ret
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@param
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*/
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int getScrollX();
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/**
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Method
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@see
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@ret
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@param
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*/
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int getScrollY();
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/**
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Method
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@see
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@ret
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@param
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*/
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int getScrollbarWidth();
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual void scrollToY(int y, int signal=TRUE);
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/**
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Method
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@see
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@ret
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@param
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*/
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virtual void scrollToX(int x, int signal=TRUE);
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protected:
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virtual void onScrollY(int y) { }
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/**
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Method
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@see
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@ret
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@param
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*/
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void setSlidersPosition();
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/**
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Method
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@see
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@ret
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@param
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*/
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int needDoubleBuffer();
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/**
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Method
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@see
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@ret
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@param
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*/
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bool needHScroll();
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/**
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Method
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@see
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@ret
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@param
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*/
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bool needVScroll();
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/**
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Method
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@see
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@ret
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@param
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*/
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int getMaxScrollY();
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/**
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Method
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@see
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@ret
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@param
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*/
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int getMaxScrollX();
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/**
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Method
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@see
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@ret
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@param
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*/
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void updateScrollY(bool smooth=false);
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/**
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Method
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@see
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@ret
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@param
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*/
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void updateScrollX(bool smooth=false);
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/**
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Method
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@see
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@ret
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@param
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*/
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void smoothScrollToY(int y);
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/**
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Method
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@see
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@ret
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@param
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*/
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void smoothScrollToX(int x);
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/**
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Method
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@see
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@ret
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@param
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*/
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void updateVScroll(int y);
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/**
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Method
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@see
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@ret
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@param
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*/
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void updateHScroll(int x);
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AutoSkinBitmap bmp;
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int dbbuffer;
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bool inDestroy;
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ScrollBar hScroll;
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ScrollBar vScroll;
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SepWnd hSep;
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SepWnd vSep;
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ARGB32 bgColor;
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int scrollX;
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int scrollY;
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bool needSetSliders;
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bool wantsep;
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bool wantTileBg;
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int lineHeight;
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float smoothScrollYInc, smoothScrollXInc;
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float smoothScrollYCur, smoothScrollXCur;
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int smoothScrollYTimerCount, smoothScrollXTimerCount;
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int smoothYTimer, smoothXTimer;
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/**
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Method
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@see
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@ret
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@param
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*/
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void killSmoothYTimer();
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/**
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Method
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@see
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@ret
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@param
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*/
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void killSmoothXTimer();
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double lastratio;
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RECT smsqr;
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/**
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Method
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@see
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@ret
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@param
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*/
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void _setSlidersPosition();
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int in_set_slider_position;
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};
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#endif
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