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45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
#ifndef _VID_GDIPLUS_H_
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#define _VID_GDIPLUS_H_
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#include <windows.h>
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#include <gdiplus.h>
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#include "VideoOutputChild.h"
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using namespace Gdiplus;
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class GDIPVideoOutput : public VideoRenderer {
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public:
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GDIPVideoOutput();
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virtual ~GDIPVideoOutput();
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virtual int create(HWND parent, VideoAspectAdjuster *_adjuster, int w, int h, unsigned int type, int flipit, double aspectratio); //return 1 if ok
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virtual int needChange(); //return 1 if need to renegociate video output
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virtual int onPaint(HWND hwnd) { return 0; } //return 1 if override
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virtual void displayFrame(const char *buf, int size, int time);
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virtual void close(); // hides any output of the video
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virtual void timerCallback();
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virtual void drawSubtitle(SubsItem *item) { subs=item; }
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virtual void resetSubtitle() { subs=NULL; }
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virtual void setVFlip(int on) { flip=on; }
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virtual void Refresh();
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protected:
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bool FillFrame(Bitmap *frame, void *buf);
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unsigned int type, w, h, flip, winw, winh;
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Graphics * graphics; // on screen canvas
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Graphics * graphicsback; // off screen canvas
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Bitmap * frame;
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HWND parent;
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int needschange;
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VideoAspectAdjuster *adjuster;
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RECT lastrect;
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HDC backdc;
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void SetupGraphics();
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ULONG_PTR gdiplusToken;
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SubsItem *subs;
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};
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extern GDIPVideoOutput gdiplusVideo;
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#endif // _VID_GDIPLUS_H_
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