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40 lines
1.0 KiB
C++
40 lines
1.0 KiB
C++
#pragma once
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#include "nu/lfmpscq.h"
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#include "nu/LockFreeLIFO.h"
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#include <windows.h>
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struct threadloop_node_t : public queue_node_t
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{
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void (*func)(void *param1, void *param2, double real_value);
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void *param1;
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void *param2;
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double real_value;
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};
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class ThreadLoop
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{
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public:
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ThreadLoop();
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~ThreadLoop();
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threadloop_node_t *GetAPC(); // returns a node for you to fill out
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void Schedule(threadloop_node_t *apc);
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void Step();
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void Step(unsigned int milliseconds);
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void Run();
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void Kill();
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private:
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void RefillCache();
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HANDLE procedure_notification;
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HANDLE kill_switch;
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mpscq_t procedure_queue;
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/* Memory cache to be able to run APCs without having the memory manager lock
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we'll allocate 100 at a time (#defined by PROCEDURE_CACHE_SEED)
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and allocate new ones only if the cache is empty (which unfortunately will lock)
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cache_bases holds the pointers we've allocated (to free on destruction of this object)
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and procedure_cache holds the individual pointers */
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static lifo_t procedure_cache;
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static lifo_t cache_bases;
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}; |