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77 lines
2.3 KiB
C++
77 lines
2.3 KiB
C++
#pragma once
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#include <ocidl.h>
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#include "..\Components\wac_network\wac_network_http_receiver_api.h"
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#include "api.h"
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class JNetCOM : public IDispatch, public ifc_downloadManagerCallback
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{
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public:
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JNetCOM(IDispatch *_dispatch);
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~JNetCOM();
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STDMETHOD(QueryInterface)(REFIID riid, PVOID *ppvObject);
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STDMETHOD_(ULONG, AddRef)(void);
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STDMETHOD_(ULONG, Release)(void);
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// *** IDispatch Methods ***
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STDMETHOD (GetIDsOfNames)(REFIID riid, OLECHAR FAR* FAR* rgszNames, unsigned int cNames, LCID lcid, DISPID FAR* rgdispid);
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STDMETHOD (GetTypeInfo)(unsigned int itinfo, LCID lcid, ITypeInfo FAR* FAR* pptinfo);
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STDMETHOD (GetTypeInfoCount)(unsigned int FAR * pctinfo);
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STDMETHOD (Invoke)(DISPID dispid, REFIID riid, LCID lcid, WORD wFlags, DISPPARAMS FAR *pdispparams, VARIANT FAR *pvarResult, EXCEPINFO FAR * pexecinfo, unsigned int FAR *puArgErr);
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STDMETHOD (Abort)();
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STDMETHOD (AddHeader)(LPCWSTR header);
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STDMETHOD (Connect)(LPCWSTR url, LPCWSTR requestMethod);
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STDMETHOD (GetContent)(VARIANT *variant);
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STDMETHOD (GetContentAsString)(VARIANT *variant);
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STDMETHOD (GetErrorString)(VARIANT *variant);
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STDMETHOD (GetHeader)(LPCWSTR header, VARIANT *variant);
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STDMETHOD (GetReply)(VARIANT *variant);
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STDMETHOD (GetReplyCode)(VARIANT *variant);
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STDMETHOD (GetUrl)(VARIANT *variant);
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/* Dispatchable */
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size_t Dispatchable_AddRef();
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size_t Dispatchable_Release();
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void OnFinish(DownloadToken token);
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void OnTick(DownloadToken token);
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void OnError(DownloadToken token, int error);
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void OnCancel(DownloadToken token);
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void OnConnect(DownloadToken token);
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void OnInit(DownloadToken token);
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void Call(PAPCFUNC func);
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/*
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methods:
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Abort
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AddHeader (only call this during OnInit)
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Connect (here is where you specify the URL)
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GetContent
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GetContentAsString
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GetErrorString
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GetHeader
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GetReply
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GetReplyCode
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GetUrl (may not be the same as what you originally connected because of redirection)
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SetPostString (only call this during OnInit)
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callback methods in YOUR object:
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OnCancel
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OnConnect
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OnError
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OnFinish
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OnTick (called every once in a while)
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OnInit (called immediately after Connect(), you can add headers and shit here
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*/
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private:
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LONG refCount;
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DWORD threadId;
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HANDLE threadHandle;
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IDispatch *dispatch;
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DownloadToken token;
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bool retained;
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protected:
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RECVS_DISPATCH;
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}; |