mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-12-01 01:47:16 +01:00
787 lines
18 KiB
C++
787 lines
18 KiB
C++
/* ---------------------------------------------------------------------------
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Nullsoft Database Engine
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--------------------
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codename: Near Death Experience
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--------------------------------------------------------------------------- */
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/* ---------------------------------------------------------------------------
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Raw Index Class
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--------------------------------------------------------------------------- */
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#include "nde.h"
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#include <stdio.h>
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const char *iSign="NDEINDEX";
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//---------------------------------------------------------------------------
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Index::Index(VFILE *H, unsigned char id, int pos, int type, bool newindex, int nentries, Table *parentTable)
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{
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Handle = H;
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IndexTable = NULL;
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MaxSize=0;
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locateUpToDate = false;
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Id = id;
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Position = pos;
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// DataType = type;
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SecIndex = NULL;
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InChain=false;
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InInsert=false;
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InChainIdx = -1;
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pTable = parentTable;
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TableHandle = pTable->Handle;
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SetGlobalLocateUpToDate(false);
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if (!newindex)
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{
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Vfseek(Handle, (int)strlen(__INDEX_SIGNATURE__), SEEK_SET);
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Vfread(&NEntries, sizeof(NEntries), Handle);
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}
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else
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NEntries = nentries;
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LoadIndex(newindex);
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}
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//---------------------------------------------------------------------------
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Index::~Index()
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{
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if (IndexTable)
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free(IndexTable);
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}
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//---------------------------------------------------------------------------
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int Index::Insert(int N)
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{
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return Insert(NULL, N, false);
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}
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//---------------------------------------------------------------------------
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int Index::Insert(Index *parindex, int N, bool localonly)
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{
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if (InChain) return -1;
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Index *p = parindex;
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IndexField *f = 0;
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locateUpToDate = false;
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SetGlobalLocateUpToDate(false);
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InInsert=true;
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if (N > NEntries) N = NEntries;
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if ((NEntries+1) > (int)MaxSize)
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{
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MaxSize *=2;//+= BLOCK_SIZE;
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int *newBlock = (int *)calloc(MaxSize, sizeof(int)*2);
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memcpy(newBlock, IndexTable, NEntries*sizeof(int)*2);
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free(IndexTable);
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IndexTable = newBlock;
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}
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if (N < NEntries && Id == PRIMARY_INDEX)
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{
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memmove(IndexTable+(N+1)*2, IndexTable+(N*2), (NEntries-N)*sizeof(int)*2);
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NEntries++;
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}
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else
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{
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N=NEntries;
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NEntries++;
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}
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Update(N, 0, NULL, localonly);
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// Should be always safe to cat the new record since if we are primary index,
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// then secondary is sorted, so value will be moved at update
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// if we are a secondary index, then an insertion will insert at the end of the primary index anyway
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if (!localonly && SecIndex)
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{
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InChain=true;
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int pp = SecIndex->index->Insert(this, N, false);
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InChain=false;
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IndexTable[N*2+1] = pp == -1 ? N : pp;
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if (N < NEntries-1 && Id == PRIMARY_INDEX)
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{
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int pidx = -1;
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if (!parindex)
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{
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int v = pp;
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f = SecIndex;
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if (f)
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{
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while (f->index->SecIndex->index != this)
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{
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v = f->index->GetCooperative(v);
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f = f->index->SecIndex;
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}
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p = f->index;
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pidx = v;
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}
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}
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if (p && pidx != -1)
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{
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p->SetCooperative(pidx, N);
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UpdateMe(p, N, NEntries);
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}
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}
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}
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InInsert=false;
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return N;
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}
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//---------------------------------------------------------------------------
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void Index::LoadIndex(bool newindex)
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{
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if (IndexTable)
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free(IndexTable);
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MaxSize = ((NEntries) / BLOCK_SIZE + 1) * BLOCK_SIZE;
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IndexTable = (int *)calloc(MaxSize, sizeof(int)*2);
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if (!newindex)
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{
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Vfseek(Handle, (int)strlen(__INDEX_SIGNATURE__)+4+((NEntries*4*2)+4)*(Position+1), SEEK_SET);
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int v = 0;
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Vfread(&v, sizeof(v), Handle);
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Id = (unsigned char)v;
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Vfread(IndexTable, NEntries*2*sizeof(int), Handle);
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}
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}
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//---------------------------------------------------------------------------
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int Index::Update(int Idx, int Pos, RecordBase *record, bool localonly)
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{
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return Update(NULL, -1, Idx, Pos, record, false, localonly);
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}
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//---------------------------------------------------------------------------
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int Index::Update(Index *parindex, int paridx, int Idx, int Pos, RecordBase *record, bool forceLast, bool localonly)
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{
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if (InChain) return InChainIdx;
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int NewIdx=Idx;
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int oldSecPtr = IndexTable[Idx*2+1];
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if (!forceLast && Id == PRIMARY_INDEX || record == NULL || Idx < NUM_SPECIAL_RECORDS)
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{
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if (Idx < NEntries && Idx >= 0)
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{
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IndexTable[Idx*2] = Pos;
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if (!localonly && SecIndex && SecIndex->index != this && !InInsert)
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{
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InChain=true;
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InChainIdx = Idx;
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SecIndex->index->Update(this, Idx, IndexTable[Idx*2+1], Pos, record, forceLast, false);
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InChainIdx = -1;
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InChain=false;
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}
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}
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else
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{
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#ifdef WIN32
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MessageBox(NULL, L"Updating outside range", L"Oops", 16);
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#else
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printf("NDE Error: updating outside range!\n");
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#endif
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}
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}
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else
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{
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if (forceLast)
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NewIdx = NEntries;
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else
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{
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if (Pos != Get(Idx) || Id != PRIMARY_INDEX)
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{
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int state = 0;
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NewIdx = FindSortedPlace(record->GetField(Id), Idx, &state, QFIND_ENTIRE_SCOPE);
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}
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}
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if (NewIdx <= NEntries && NewIdx >= NUM_SPECIAL_RECORDS)
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{
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if (NewIdx != Idx)
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{
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Index *p = parindex;
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IndexField *f = 0;
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int pidx = paridx;
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NewIdx = MoveIndex(Idx, NewIdx);
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if (SecIndex->index != this)
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{
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if (!parindex)
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{
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int v = GetCooperative(NewIdx);
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f = SecIndex;
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if (f)
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{
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while (f->index->SecIndex->index != this)
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{
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v = f->index->GetCooperative(v);
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f = f->index->SecIndex;
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}
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p = f->index;
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pidx = v;
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}
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}
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if (p)
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{
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p->SetCooperative(pidx, NewIdx);
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UpdateMe(p, NewIdx, Idx);
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}
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}
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}
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IndexTable[NewIdx*2] = Pos;
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if (!localonly && SecIndex && SecIndex->index != this && !InInsert) // Actually, we should never be InInsert and here, but lets cover our ass
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{
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InChain=true;
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InChainIdx = oldSecPtr;
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SecIndex->index->Update(this, NewIdx, oldSecPtr, Pos, record, forceLast, false);
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InChainIdx = -1;
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InChain=false;
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}
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}
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else
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{
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#ifdef WIN32
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MessageBox(NULL, L"QSort failed and tried to update index outside range", L"Oops", 16);
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#else
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printf("NDE Error: qsort failed and tried to update index outside range!\n");
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#endif
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}
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}
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locateUpToDate = false;
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SetGlobalLocateUpToDate(false);
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pTable->IndexModified();
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return NewIdx;
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}
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//---------------------------------------------------------------------------
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int Index::Get(int Idx)
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{
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if (Idx < NEntries)
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return IndexTable[Idx*2];
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else
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{
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#ifdef WIN32
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MessageBox(NULL, L"Requested index outside range", L"Oops", 16);
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#else
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printf("NDE Error: requested index outside range!\n");
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#endif
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return -1;
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}
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}
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//---------------------------------------------------------------------------
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void Index::Set(int Idx, int P)
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{
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if (Idx < NEntries)
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IndexTable[Idx*2]=P;
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else
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{
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#ifdef WIN32
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MessageBox(NULL, L"Updating index outside range", L"Oops", 16);
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#else
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printf("NDE Error: updating index outside range!\n");
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#endif
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}
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}
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//---------------------------------------------------------------------------
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void Index::WriteIndex(void)
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{
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if (Id == PRIMARY_INDEX)
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{
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Vfseek(Handle, (int)strlen(__INDEX_SIGNATURE__), SEEK_SET);
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Vfwrite(&NEntries, sizeof(NEntries), Handle);
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}
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Vfseek(Handle, (int)strlen(__INDEX_SIGNATURE__)+4+((NEntries*4*2)+4)*(Position+1), SEEK_SET);
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int v=(int)Id;
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Vfwrite(&v, sizeof(v), Handle);
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Vfwrite(IndexTable, NEntries*2*sizeof(int), Handle);
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}
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//---------------------------------------------------------------------------
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int Index::MoveIndex(int idx, int newidx)
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{
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if (idx == newidx)
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return newidx;
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int oldPos=IndexTable[idx*2], oldPtr=IndexTable[idx*2+1];
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if (NEntries > idx+1)
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memmove(IndexTable+idx*2, IndexTable+(idx+1)*2, (NEntries-idx)*sizeof(int)*2);
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if (newidx > idx)
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newidx--;
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if (NEntries > newidx)
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memmove(IndexTable+(newidx+1)*2, IndexTable+newidx*2, (NEntries-newidx-1)*sizeof(int)*2);
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IndexTable[newidx*2] = oldPos;
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IndexTable[newidx*2+1] = oldPtr;
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return newidx;
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}
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//---------------------------------------------------------------------------
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void Index::Colaborate(IndexField *secindex)
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{
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SecIndex = secindex;
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for (int i=0;i<NUM_SPECIAL_RECORDS;i++)
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/*secindex->index->*/SetCooperative(i, i);
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}
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//---------------------------------------------------------------------------
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void Index::Propagate(void)
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{
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int i;
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if (!SecIndex || SecIndex->ID == PRIMARY_INDEX) return;
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SecIndex->index->NEntries=NUM_SPECIAL_RECORDS;
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for (i=0;i<NUM_SPECIAL_RECORDS;i++)
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{
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SecIndex->index->Set(i, Get(i));
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SecIndex->index->SetCooperative(i, GetCooperative(i));
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}
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Scanner *s = pTable->NewScanner();
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if (!s)
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{
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#ifdef WIN32
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MessageBox(NULL, L"Failed to create a scanner in reindex", L"Oops", 16);
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#else
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printf("NDE Error: failed to create a scanner in reindex!\n");
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#endif
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return;
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}
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int *coopSave = (int *)calloc(NEntries, sizeof(int));
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if (!coopSave)
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{
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#ifdef WIN32
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MessageBox(NULL, L"Alloc failed in reindex", L"Oops", 16);
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#else
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printf("NDE Error: alloc failed in reindex!\n");
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#endif
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return;
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}
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for (i=0;i<NEntries;i++)
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{
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coopSave[i] = GetCooperative(i);
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SetCooperative(i, i);
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}
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if (SecIndex->index->SecIndex->index->Id != PRIMARY_INDEX)
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{
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#ifdef WIN32
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MessageBox(NULL, L"Propagating existing index", L"Oops", 16);
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#else
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printf("NDE Error: propagating existing index!\n");
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#endif
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free(coopSave);
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return;
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}
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s->SetWorkingIndexById(-1);
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for (i=NUM_SPECIAL_RECORDS;i<NEntries;i++)
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{
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Record *rec = s->GetRecord(coopSave[i]);
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if (rec)
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{
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SecIndex->index->NEntries++;
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// SecIndex->index->Insert(NULL, i, true);
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SecIndex->index->SetCooperative(i, coopSave[i]);
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SecIndex->index->Set(i, Get(i));
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SecIndex->index->Update(i, SecIndex->index->Get(i), rec, true);
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/* SecIndex->index->SetCooperative(i, q);*/
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rec->Release();
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}
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else
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{
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#ifdef WIN32
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MessageBox(NULL, L"Unable to read record in reindex", L"Oops", 16);
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#else
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printf("NDE Error: unable to read record in reindex!\n");
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#endif
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}
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}
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free(coopSave);
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if (NEntries != SecIndex->index->NEntries) {
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#ifdef WIN32
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MessageBox(NULL, L"Secindex->NEntries desynchronized in reindex", L"Oops", 16);
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#else
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printf("NDE Error: Secindex->NEntries desynchronized in reindex!\n");
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#endif
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}
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pTable->DeleteScanner(s);
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}
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//---------------------------------------------------------------------------
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void Index::SetCooperative(int Idx, int secpos)
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{
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if (Idx < NEntries && Idx >= 0)
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IndexTable[Idx*2+1] = secpos;
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else
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{
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#ifdef WIN32
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MessageBox(NULL, L"Cooperative update outside range", L"Oops", 16);
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#else
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printf("NDE Error: cooperative update outside range!\n");
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#endif
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}
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}
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//---------------------------------------------------------------------------
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int Index::GetCooperative(int Idx)
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{
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if (Idx < NEntries && Idx >= 0)
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return IndexTable[Idx*2+1];
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else
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{
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#ifdef WIN32
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MessageBox(NULL, L"Cooperative request outside range", L"Oops", 16);
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#else
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printf("NDE Error: cooperative request outside range!\n");
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#endif
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}
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return -1;
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}
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//---------------------------------------------------------------------------
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int Index::NeedFix() {
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for (int i=NUM_SPECIAL_RECORDS;i<NEntries;i++) {
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if (IndexTable[i*2+1] <= 0) return 1;
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}
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return 0;
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}
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//---------------------------------------------------------------------------
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void Index::UpdateMe(Index *Me, int NewIdx, int OldIdx)
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{
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int j=NewIdx > OldIdx ? -1 : 1;
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for (int i=min(NewIdx, OldIdx);i<=max(NewIdx, OldIdx)&&i<NEntries;i++)
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{
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if (i == NewIdx) continue;
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int v = GetCooperative(i);
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IndexField *f = SecIndex;
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while (f->index->SecIndex->index != this)
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{
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v = f->index->GetCooperative(v);
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f = f->index->SecIndex;
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}
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Me->SetCooperative(v, Me->GetCooperative(v)+j);
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}
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}
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//---------------------------------------------------------------------------
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Field *Index::QuickFindField(unsigned char Idx, int Pos)
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{
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int ThisPos = Pos;
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while (ThisPos)
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{
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Vfseek(TableHandle, ThisPos, SEEK_SET);
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Field entry(ThisPos);
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uint32_t next_pos;
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entry.ReadField(pTable, ThisPos, true, &next_pos);
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if (entry.GetFieldId() == Idx)
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{
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return entry.ReadField(pTable, ThisPos);
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}
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ThisPos = next_pos;
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}
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return NULL;
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}
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//---------------------------------------------------------------------------
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// Dynamic qsort (i definitly rule)
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int Index::FindSortedPlace(Field *thisField, int curIdx, int *laststate, int start)
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{
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return FindSortedPlaceEx(thisField, curIdx, laststate, start, COMPARE_MODE_EXACT);
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}
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//---------------------------------------------------------------------------
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// and here again ugly switch
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int Index::FindSortedPlaceEx(Field *thisField, int curIdx, int *laststate, int start, int comp_mode)
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{
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int top=start != QFIND_ENTIRE_SCOPE ? start : NUM_SPECIAL_RECORDS;
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int bottom=NEntries-1;
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int compEntry = 0;
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int cePos = 0;
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Field *compField=NULL;
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int i = 0;
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Field *cfV=NULL;
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if (NEntries <= NUM_SPECIAL_RECORDS) return NUM_SPECIAL_RECORDS;
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switch(comp_mode)
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{
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case COMPARE_MODE_EXACT:
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while (bottom-top >= 1)
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{
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compEntry=(bottom-top)/2+top;
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if (compEntry == curIdx) compEntry++;
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if (compEntry == bottom) break;
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cePos = Get(compEntry);
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if (!cePos) bottom = compEntry;
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else
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{
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compField = QuickFindField(Id, Get(compEntry));
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cfV = compField;
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if (!thisField)
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{
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if (!compField) i = 0;
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else i = 1;
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}
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else i = thisField->Compare(cfV);
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switch (i)
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{
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case 1:
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top = compEntry+1;
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break;
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case -1:
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bottom = compEntry-1;
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break;
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case 0:
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*laststate=0;
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delete compField;
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return compEntry+1;
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}
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delete compField;
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}
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}
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compEntry=(bottom-top)/2+top;
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if (compEntry == curIdx) return curIdx;
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compField = QuickFindField(Id, Get(compEntry));
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cfV = compField;
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if (thisField) *laststate = thisField->Compare(cfV);
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else
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{
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if (!compField) *laststate = 0;
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else *laststate = 1;
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}
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break;
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|
case COMPARE_MODE_CONTAINS:
|
|
while (bottom-top >= 1)
|
|
{
|
|
compEntry=(bottom-top)/2+top;
|
|
if (compEntry == curIdx) compEntry++;
|
|
if (compEntry == bottom) break;
|
|
cePos = Get(compEntry);
|
|
if (!cePos) bottom = compEntry;
|
|
else
|
|
{
|
|
compField = QuickFindField(Id, Get(compEntry));
|
|
cfV = compField;
|
|
if (!thisField)
|
|
{
|
|
if (!compField) i = 0;
|
|
else i = 1;
|
|
}
|
|
else i = thisField->Contains(cfV);
|
|
switch (i)
|
|
{
|
|
case 1:
|
|
top = compEntry+1;
|
|
break;
|
|
case -1:
|
|
bottom = compEntry-1;
|
|
break;
|
|
case 0:
|
|
*laststate=0;
|
|
delete compField;
|
|
return compEntry+1;
|
|
}
|
|
if (compField)
|
|
{
|
|
delete compField;
|
|
}
|
|
}
|
|
}
|
|
compEntry=(bottom-top)/2+top;
|
|
if (compEntry == curIdx) return curIdx;
|
|
compField = QuickFindField(Id, Get(compEntry));
|
|
cfV = compField;
|
|
if (thisField) *laststate = thisField->Contains(cfV);
|
|
else
|
|
{
|
|
if (!compField) *laststate = 0;
|
|
else *laststate = 1;
|
|
}
|
|
break;
|
|
|
|
case COMPARE_MODE_STARTS:
|
|
while (bottom-top >= 1)
|
|
{
|
|
compEntry=(bottom-top)/2+top;
|
|
if (compEntry == curIdx) compEntry++;
|
|
if (compEntry == bottom) break;
|
|
cePos = Get(compEntry);
|
|
if (!cePos) bottom = compEntry;
|
|
else
|
|
{
|
|
compField = QuickFindField(Id, Get(compEntry));
|
|
cfV = compField;
|
|
if (!thisField)
|
|
{
|
|
if (!compField) i = 0;
|
|
else i = 1;
|
|
}
|
|
else i = thisField->Starts(cfV);
|
|
switch (i)
|
|
{
|
|
case 1:
|
|
top = compEntry+1;
|
|
break;
|
|
case -1:
|
|
bottom = compEntry-1;
|
|
break;
|
|
case 0:
|
|
*laststate=0;
|
|
delete compField;
|
|
return compEntry+1;
|
|
}
|
|
if (compField)
|
|
{
|
|
delete compField;
|
|
}
|
|
}
|
|
}
|
|
compEntry=(bottom-top)/2+top;
|
|
if (compEntry == curIdx) return curIdx;
|
|
compField = QuickFindField(Id, Get(compEntry));
|
|
cfV = compField;
|
|
if (thisField) *laststate = thisField->Starts(cfV);
|
|
else
|
|
{
|
|
if (!compField) *laststate = 0;
|
|
else *laststate = 1;
|
|
}
|
|
break;
|
|
}
|
|
|
|
switch (*laststate)
|
|
{
|
|
case -1:
|
|
delete compField;
|
|
return compEntry;
|
|
case 1:
|
|
case 0:
|
|
delete compField;
|
|
return /*compEntry==NEntries-1 ? compEntry : */compEntry+1;
|
|
}
|
|
return NUM_SPECIAL_RECORDS; // we're not supposed to be here :/
|
|
}
|
|
|
|
int Index::QuickFind(int Id, Field *field, int start)
|
|
{
|
|
return QuickFindEx(Id, field, start, COMPARE_MODE_EXACT);
|
|
}
|
|
|
|
//---------------------------------------------------------------------------
|
|
int Index::QuickFindEx(int Id, Field *field, int start, int comp_mode)
|
|
{
|
|
int laststate = 0;
|
|
Field *compField=NULL, *cfV=NULL;
|
|
int i = FindSortedPlaceEx(field, Id, &laststate, start, comp_mode)-1; // -1 because we don't insert but just search
|
|
if (laststate != 0)
|
|
return FIELD_NOT_FOUND;
|
|
if (i < start)
|
|
return FIELD_NOT_FOUND;
|
|
|
|
switch(comp_mode)
|
|
{
|
|
case COMPARE_MODE_CONTAINS:
|
|
while (--i>=NUM_SPECIAL_RECORDS)
|
|
{
|
|
compField = QuickFindField(Id, Get(i));
|
|
cfV = compField;
|
|
if (field->Contains(cfV) != 0)
|
|
{
|
|
if (compField)
|
|
{
|
|
delete compField;
|
|
}
|
|
return i+1;
|
|
}
|
|
if (compField)
|
|
{
|
|
delete compField;
|
|
}
|
|
}
|
|
break;
|
|
case COMPARE_MODE_EXACT:
|
|
while (--i>=NUM_SPECIAL_RECORDS)
|
|
{
|
|
compField = QuickFindField(Id, Get(i));
|
|
cfV = compField;
|
|
if (field->Compare(cfV) != 0)
|
|
{
|
|
if (compField)
|
|
{
|
|
delete compField;
|
|
}
|
|
return i+1;
|
|
}
|
|
if (compField)
|
|
{
|
|
delete compField;
|
|
}
|
|
}
|
|
break;
|
|
case COMPARE_MODE_STARTS:
|
|
while (--i>=NUM_SPECIAL_RECORDS)
|
|
{
|
|
compField = QuickFindField(Id, Get(i));
|
|
cfV = compField;
|
|
if (field->Starts(cfV) != 0)
|
|
{
|
|
delete compField;
|
|
return i+1;
|
|
}
|
|
delete compField;
|
|
}
|
|
break;
|
|
}
|
|
|
|
return i+1;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------
|
|
int Index::TranslateIndex(int Pos, Index *index)
|
|
{
|
|
int v = GetCooperative(Pos);
|
|
IndexField *f = SecIndex;
|
|
while (f->index != this && f->index != index)
|
|
{
|
|
v = f->index->GetCooperative(v);
|
|
f = f->index->SecIndex;
|
|
}
|
|
return v;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------
|
|
void Index::Delete(int Idx, int Pos, Record *record)
|
|
{
|
|
Update(NULL, -1, Idx, Pos, record, true, false);
|
|
Shrink();
|
|
}
|
|
|
|
//---------------------------------------------------------------------------
|
|
void Index::Shrink(void)
|
|
{
|
|
if (InChain) return;
|
|
if (SecIndex && SecIndex->index != this) // Actually, we should never be InInsert and here, but lets cover our ass
|
|
{
|
|
InChain=true;
|
|
SecIndex->index->Shrink();
|
|
InChain=false;
|
|
}
|
|
NEntries--;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------
|
|
void Index::SetGlobalLocateUpToDate(bool isUptodate) {
|
|
if (!pTable) return;
|
|
pTable->SetGlobalLocateUpToDate(isUptodate);
|
|
}
|
|
|
|
unsigned char Index::GetId() {
|
|
return Id;
|
|
} |