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35 lines
978 B
C++
35 lines
978 B
C++
#ifndef __ADDPARAMS_H
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#define __ADDPARAMS_H
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#include <api/skin/objectactuator.h>
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#include <bfc/pair.h>
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#define ADDPARAMS_PARENT ObjectActuator
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extern const wchar_t AddParamsXuiObjectStr[];
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extern char AddParamsXuiSvcName[];
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// -----------------------------------------------------------------------
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// Your wnd object class
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class AddParams: public ADDPARAMS_PARENT {
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public:
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AddParams();
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virtual ~AddParams();
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virtual int setXmlParam(const wchar_t *param, const wchar_t *value);
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virtual void actuator_onPerform(GuiObject *target);
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virtual const wchar_t *getActuatorTag() { return AddParamsXuiObjectStr; } // for error msgs purposes
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private:
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int myxuihandle;
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PtrList< Pair<StringW, StringW> > pastlist;
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};
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// -----------------------------------------------------------------------
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// This defines the svc_xuiObject that exposes your wnd object
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class AddParamsXuiSvc : public XuiObjectSvc<AddParams, AddParamsXuiObjectStr, AddParamsXuiSvcName> {};
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#endif
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