yuzu-early/externals/vcpkg/ports/graphicsmagick/portfile.cmake

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CMake
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2022-07-23 03:01:36 +02:00
set(GM_VERSION 1.3.37)
vcpkg_from_sourceforge(
OUT_SOURCE_PATH SOURCE_PATH
REPO graphicsmagick/graphicsmagick
REF ${GM_VERSION}
FILENAME "GraphicsMagick-${GM_VERSION}-windows.7z"
SHA512 2e465a290946d730c0da1b45602ebdebc256d9a0705d6d79784efcefb0760a923dd78c73f7a563ce6ec41e4199da66d3b31cc8c6b8f821ff993092d348aeaa2f
PATCHES
# GM always requires a dynamic BZIP2. This patch makes this dependent if _DLL is defined
dynamic_bzip2.patch
# Bake GM's own modules into the .dll itself. This fixes a bug whereby
# 'vcpkg install graphicsmagick' did not lead to a copy of GM that could
# load either PNG or JPEG files (due to missing GM Modules, with names
# matching "IM_*.DLL").
disable_graphicsmagick_modules.patch
)
file(COPY ${CMAKE_CURRENT_LIST_DIR}/CMakeLists.txt DESTINATION ${SOURCE_PATH})
file(COPY ${CMAKE_CURRENT_LIST_DIR}/magick_types.h DESTINATION ${SOURCE_PATH}/magick)
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
PREFER_NINJA
OPTIONS_DEBUG
-DINSTALL_HEADERS=OFF
)
vcpkg_install_cmake()
vcpkg_fixup_cmake_targets(CONFIG_PATH share/unofficial-graphicsmagick TARGET_PATH share/unofficial-graphicsmagick)
# copy license
file(INSTALL ${SOURCE_PATH}/Copyright.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
# copy config
file(COPY ${SOURCE_PATH}/config/colors.mgk DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT}/config)
file(COPY ${SOURCE_PATH}/config/log.mgk DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT}/config)
file(COPY ${SOURCE_PATH}/config/modules.mgk DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT}/config)
file(READ ${SOURCE_PATH}/config/type-windows.mgk.in TYPE_MGK)
string(REPLACE "@windows_font_dir@" "$ENV{SYSTEMROOT}/Fonts/" TYPE_MGK "${TYPE_MGK}")
file(WRITE ${CURRENT_PACKAGES_DIR}/share/graphicsmagick/config/type.mgk "${TYPE_MGK}")
configure_file(${SOURCE_PATH}/config/delegates.mgk.in ${CURRENT_PACKAGES_DIR}/share/${PORT}/config/delegates.mgk @ONLY)
vcpkg_copy_pdbs()