early-access version 1405
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 1404.
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This is the source code for early-access 1405.
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## Legal Notice
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@ -17,44 +17,41 @@ namespace Kernel {
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class KernelCore;
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class KLightConditionVariable {
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private:
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KThreadQueue m_thread_queue;
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public:
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KLightConditionVariable(KernelCore& kernel) : m_thread_queue(kernel), kernel(kernel) {}
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explicit KLightConditionVariable(KernelCore& kernel) : thread_queue(kernel), kernel(kernel) {}
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void Wait(KLightLock* lock, s64 timeout = -1ll) {
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void Wait(KLightLock* lock, s64 timeout = -1) {
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WaitImpl(lock, timeout);
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lock->Lock();
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}
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void Broadcast() {
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KScopedSchedulerLock lk{kernel};
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while (m_thread_queue.WakeupFrontThread() != nullptr) {
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/* We want to signal all threads, and so should continue waking up until there's nothing
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* to wake. */
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while (thread_queue.WakeupFrontThread() != nullptr) {
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// We want to signal all threads, and so should continue waking up until there's nothing
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// to wake.
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}
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}
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private:
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void WaitImpl(KLightLock* lock, s64 timeout) {
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KThread* owner = GetCurrentThreadPointer(kernel);
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// KHardwareTimer* timer;
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/* Sleep the thread. */
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// Sleep the thread.
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{
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KScopedSchedulerLockAndSleep lk(kernel, owner, timeout);
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lock->Unlock();
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if (!m_thread_queue.SleepThread(owner)) {
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if (!thread_queue.SleepThread(owner)) {
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lk.CancelSleep();
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return;
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}
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}
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/* Cancel the task that the sleep setup. */
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// Cancel the task that the sleep setup.
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kernel.TimeManager().UnscheduleTimeEvent(owner);
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}
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KThreadQueue thread_queue;
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KernelCore& kernel;
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};
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} // namespace Kernel
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@ -13,9 +13,7 @@
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#include "core/hle/kernel/svc_results.h"
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namespace Kernel {
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namespace {
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constexpr s64 DefaultTimeout = 10000000000; // 10 seconds
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}
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KResourceLimit::KResourceLimit(KernelCore& kernel, Core::System& system)
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: Object{kernel}, lock{kernel}, cond_var{kernel}, kernel{kernel}, system(system) {}
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@ -37,7 +37,7 @@ constexpr bool IsValidResourceType(LimitableResource type) {
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class KResourceLimit final : public Object {
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public:
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KResourceLimit(KernelCore& kernel, Core::System& system);
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explicit KResourceLimit(KernelCore& kernel, Core::System& system);
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~KResourceLimit();
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s64 GetLimitValue(LimitableResource which) const;
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@ -67,10 +67,11 @@ public:
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virtual void Finalize() override {}
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private:
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std::array<s64, static_cast<std::size_t>(LimitableResource::Count)> limit_values{};
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std::array<s64, static_cast<std::size_t>(LimitableResource::Count)> current_values{};
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std::array<s64, static_cast<std::size_t>(LimitableResource::Count)> current_hints{};
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std::array<s64, static_cast<std::size_t>(LimitableResource::Count)> peak_values{};
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using ResourceArray = std::array<s64, static_cast<std::size_t>(LimitableResource::Count)>;
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ResourceArray limit_values{};
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ResourceArray current_values{};
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ResourceArray current_hints{};
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ResourceArray peak_values{};
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mutable KLightLock lock;
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s32 waiter_count{};
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KLightConditionVariable cond_var;
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@ -126,14 +126,23 @@ void IAppletResource::UpdateControllers(std::uintptr_t user_data,
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controller->OnUpdate(core_timing, shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
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}
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// If ns_late is higher than the update rate ignore the delay
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if (ns_late > motion_update_ns) {
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ns_late = {};
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}
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core_timing.ScheduleEvent(pad_update_ns - ns_late, pad_update_event);
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}
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void IAppletResource::UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
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auto& core_timing = system.CoreTiming();
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for (const auto& controller : controllers) {
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controller->OnMotionUpdate(core_timing, shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
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controllers[static_cast<size_t>(HidController::NPad)]->OnMotionUpdate(
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core_timing, shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
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// If ns_late is higher than the update rate ignore the delay
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if (ns_late > motion_update_ns) {
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ns_late = {};
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}
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core_timing.ScheduleEvent(motion_update_ns - ns_late, motion_update_event);
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