early-access version 3386
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yuzu emulator early access
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=============
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This is the source code for early-access 3385.
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This is the source code for early-access 3386.
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## Legal Notice
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@ -12,8 +12,8 @@ namespace Kernel::Svc {
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/// Gets system/memory information for the current process
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Result GetInfo(Core::System& system, u64* result, InfoType info_id_type, Handle handle,
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u64 info_sub_id) {
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LOG_TRACE(Kernel_SVC, "called info_id=0x{:X}, info_sub_id=0x{:X}, handle=0x{:08X}", info_id,
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info_sub_id, handle);
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LOG_TRACE(Kernel_SVC, "called info_id=0x{:X}, info_sub_id=0x{:X}, handle=0x{:08X}",
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info_id_type, info_sub_id, handle);
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u32 info_id = static_cast<u32>(info_id_type);
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@ -699,7 +699,6 @@ ImageViewType RenderTargetImageViewType(const ImageInfo& info) noexcept {
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std::vector<ImageCopy> MakeShrinkImageCopies(const ImageInfo& dst, const ImageInfo& src,
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SubresourceBase base, u32 up_scale, u32 down_shift) {
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ASSERT(dst.resources.levels >= src.resources.levels);
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// ASSERT(dst.num_samples == src.num_samples);
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const bool is_dst_3d = dst.type == ImageType::e3D;
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if (is_dst_3d) {
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