early-access version 1697

This commit is contained in:
pineappleEA 2021-05-20 01:36:46 +02:00
parent c5d7f4e5a7
commit 26aa465a3d
4 changed files with 15 additions and 53 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 1696.
This is the source code for early-access 1697.
## Legal Notice

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@ -823,6 +823,13 @@ void Image::CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t b
const bool is_compressed = gl_format == GL_NONE;
const void* const offset = reinterpret_cast<const void*>(copy.buffer_offset + buffer_offset);
if (is_compressed && !IsPixelFormatASTC(info.format) &&
(copy.image_extent.width < 4 || copy.image_extent.height < 4)) {
// Per the documentation for the BPTC, S3TC, and RGTC formats, INVALID_OPERATION will be
// generated if either of the dimensions are not a multiple of four. This mainly occurs on
// small levels of mip-mapped textures, which this condition will catch.
return;
}
switch (info.type) {
case ImageType::e1D:
if (is_compressed) {

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@ -39,21 +39,6 @@ void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<int>* setting,
}
}
void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<Settings::RendererBackend>* setting,
const QComboBox* combobox) {
if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) {
setting->SetValue(static_cast<Settings::RendererBackend>(combobox->currentIndex()));
} else if (!Settings::IsConfiguringGlobal()) {
if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
setting->SetGlobal(true);
} else {
setting->SetGlobal(false);
setting->SetValue(static_cast<Settings::RendererBackend>(
combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET));
}
}
}
void ConfigurationShared::SetPerGameSetting(QCheckBox* checkbox,
const Settings::Setting<bool>* setting) {
if (setting->UsingGlobal()) {
@ -63,34 +48,6 @@ void ConfigurationShared::SetPerGameSetting(QCheckBox* checkbox,
}
}
void ConfigurationShared::SetPerGameSetting(QComboBox* combobox,
const Settings::Setting<int>* setting) {
combobox->setCurrentIndex(setting->UsingGlobal()
? ConfigurationShared::USE_GLOBAL_INDEX
: setting->GetValue() + ConfigurationShared::USE_GLOBAL_OFFSET);
}
void ConfigurationShared::SetPerGameSetting(
QComboBox* combobox, const Settings::Setting<Settings::RendererBackend>* setting) {
combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
: static_cast<int>(setting->GetValue()) +
ConfigurationShared::USE_GLOBAL_OFFSET);
}
void ConfigurationShared::SetPerGameSetting(
QComboBox* combobox, const Settings::Setting<Settings::GPUAccuracy>* setting) {
combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
: static_cast<int>(setting->GetValue()) +
ConfigurationShared::USE_GLOBAL_OFFSET);
}
void ConfigurationShared::SetPerGameSetting(
QComboBox* combobox, const Settings::Setting<Settings::CPUAccuracy>* setting) {
combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
: static_cast<int>(setting->GetValue()) +
ConfigurationShared::USE_GLOBAL_OFFSET);
}
void ConfigurationShared::SetHighlight(QWidget* widget, bool highlighted) {
if (highlighted) {
widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,203,255,0.5) }")

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@ -29,18 +29,16 @@ enum class CheckState {
void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox,
const CheckState& tracker);
void ApplyPerGameSetting(Settings::Setting<int>* setting, const QComboBox* combobox);
void ApplyPerGameSetting(Settings::Setting<Settings::RendererBackend>* setting,
const QComboBox* combobox);
// Sets a Qt UI element given a Settings::Setting
void SetPerGameSetting(QCheckBox* checkbox, const Settings::Setting<bool>* setting);
void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<int>* setting);
void SetPerGameSetting(QComboBox* combobox,
const Settings::Setting<Settings::RendererBackend>* setting);
void SetPerGameSetting(QComboBox* combobox,
const Settings::Setting<Settings::GPUAccuracy>* setting);
void SetPerGameSetting(QComboBox* combobox,
const Settings::Setting<Settings::CPUAccuracy>* setting);
template <typename Type>
void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<Type>* setting) {
combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
: static_cast<int>(setting->GetValue()) +
ConfigurationShared::USE_GLOBAL_OFFSET);
}
// (Un)highlights a Qt UI element
void SetHighlight(QWidget* widget, bool highlighted);