early-access version 4027
This commit is contained in:
parent
e8afe500d0
commit
4539458956
@ -142,6 +142,9 @@ if (YUZU_USE_BUNDLED_VCPKG)
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if (ENABLE_WEB_SERVICE)
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list(APPEND VCPKG_MANIFEST_FEATURES "web-service")
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endif()
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if (ANDROID)
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list(APPEND VCPKG_MANIFEST_FEATURES "android")
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endif()
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include(${CMAKE_SOURCE_DIR}/externals/vcpkg/scripts/buildsystems/vcpkg.cmake)
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elseif(NOT "$ENV{VCPKG_TOOLCHAIN_FILE}" STREQUAL "")
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 4026.
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This is the source code for early-access 4027.
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## Legal Notice
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@ -256,11 +256,13 @@
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<string-array name="outputEngineEntries">
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<item>@string/auto</item>
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<item>@string/oboe</item>
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<item>@string/cubeb</item>
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<item>@string/string_null</item>
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</string-array>
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<integer-array name="outputEngineValues">
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<item>0</item>
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<item>4</item>
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<item>1</item>
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<item>3</item>
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</integer-array>
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@ -503,6 +503,7 @@
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<string name="theme_mode_dark">Dark</string>
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<!-- Audio output engines -->
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<string name="oboe">oboe</string>
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<string name="cubeb">cubeb</string>
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<!-- Black backgrounds theme -->
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@ -253,6 +253,17 @@ if (ENABLE_SDL2)
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target_compile_definitions(audio_core PRIVATE HAVE_SDL2)
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endif()
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if (ANDROID)
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target_sources(audio_core PRIVATE
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sink/oboe_sink.cpp
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sink/oboe_sink.h
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)
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# FIXME: this port seems broken, it cannot be imported with find_package(oboe REQUIRED)
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target_link_libraries(audio_core PRIVATE "${VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET}/lib/liboboe.a")
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target_compile_definitions(audio_core PRIVATE HAVE_OBOE)
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endif()
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if (YUZU_USE_PRECOMPILED_HEADERS)
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target_precompile_headers(audio_core PRIVATE precompiled_headers.h)
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endif()
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223
src/audio_core/sink/oboe_sink.cpp
Executable file
223
src/audio_core/sink/oboe_sink.cpp
Executable file
@ -0,0 +1,223 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <span>
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#include <vector>
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#include <oboe/Oboe.h>
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#include "audio_core/common/common.h"
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#include "audio_core/sink/oboe_sink.h"
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#include "audio_core/sink/sink_stream.h"
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#include "common/logging/log.h"
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#include "common/scope_exit.h"
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#include "core/core.h"
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namespace AudioCore::Sink {
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class OboeSinkStream final : public SinkStream,
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public oboe::AudioStreamDataCallback,
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public oboe::AudioStreamErrorCallback {
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public:
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explicit OboeSinkStream(Core::System& system_, StreamType type_, const std::string& name_,
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u32 system_channels_)
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: SinkStream(system_, type_) {
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name = name_;
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system_channels = system_channels_;
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this->OpenStream();
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}
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~OboeSinkStream() override {
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LOG_INFO(Audio_Sink, "Destroyed Oboe stream");
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}
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void Finalize() override {
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this->Stop();
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m_stream.reset();
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}
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void Start(bool resume = false) override {
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if (!m_stream || !paused) {
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return;
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}
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paused = false;
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if (m_stream->start() != oboe::Result::OK) {
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LOG_CRITICAL(Audio_Sink, "Error starting Oboe stream");
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}
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}
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void Stop() override {
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if (!m_stream || paused) {
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return;
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}
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this->SignalPause();
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if (m_stream->stop() != oboe::Result::OK) {
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LOG_CRITICAL(Audio_Sink, "Error stopping Oboe stream");
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}
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}
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public:
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static s32 QueryChannelCount(oboe::Direction direction) {
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std::shared_ptr<oboe::AudioStream> temp_stream;
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oboe::AudioStreamBuilder builder;
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const auto result = ConfigureBuilder(builder, direction)->openStream(temp_stream);
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ASSERT(result == oboe::Result::OK);
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return temp_stream->getChannelCount() >= 6 ? 6 : 2;
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}
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protected:
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oboe::DataCallbackResult onAudioReady(oboe::AudioStream*, void* audio_data,
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s32 num_buffer_frames) override {
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const size_t num_channels = this->GetDeviceChannels();
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const size_t frame_size = num_channels;
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const size_t num_frames = static_cast<size_t>(num_buffer_frames);
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if (type == StreamType::In) {
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std::span<const s16> input_buffer{reinterpret_cast<const s16*>(audio_data),
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num_frames * frame_size};
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this->ProcessAudioIn(input_buffer, num_frames);
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} else {
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std::span<s16> output_buffer{reinterpret_cast<s16*>(audio_data),
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num_frames * frame_size};
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this->ProcessAudioOutAndRender(output_buffer, num_frames);
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}
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return oboe::DataCallbackResult::Continue;
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}
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void onErrorAfterClose(oboe::AudioStream*, oboe::Result) override {
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LOG_INFO(Audio_Sink, "Audio stream closed, reinitializing");
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if (this->OpenStream()) {
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m_stream->start();
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}
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}
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private:
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static oboe::AudioStreamBuilder* ConfigureBuilder(oboe::AudioStreamBuilder& builder,
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oboe::Direction direction) {
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// TODO: investigate callback delay issues when using AAudio
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return builder.setPerformanceMode(oboe::PerformanceMode::LowLatency)
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->setAudioApi(oboe::AudioApi::OpenSLES)
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->setDirection(direction)
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->setSampleRate(TargetSampleRate)
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->setSampleRateConversionQuality(oboe::SampleRateConversionQuality::High)
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->setFormat(oboe::AudioFormat::I16)
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->setFormatConversionAllowed(true)
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->setUsage(oboe::Usage::Game)
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->setBufferCapacityInFrames(TargetSampleCount * 2);
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}
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bool OpenStream() {
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const auto direction = [&]() {
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switch (type) {
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case StreamType::In:
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return oboe::Direction::Input;
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case StreamType::Out:
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case StreamType::Render:
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return oboe::Direction::Output;
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default:
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ASSERT(false);
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return oboe::Direction::Output;
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}
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}();
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const auto expected_channels = QueryChannelCount(direction);
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const auto expected_mask = [&]() {
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switch (expected_channels) {
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case 1:
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return oboe::ChannelMask::Mono;
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case 2:
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return oboe::ChannelMask::Stereo;
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case 6:
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return oboe::ChannelMask::CM5Point1;
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default:
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ASSERT(false);
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return oboe::ChannelMask::Unspecified;
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}
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}();
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oboe::AudioStreamBuilder builder;
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const auto result = ConfigureBuilder(builder, direction)
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->setChannelCount(expected_channels)
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->setChannelMask(expected_mask)
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->setChannelConversionAllowed(true)
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->setDataCallback(this)
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->setErrorCallback(this)
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->openStream(m_stream);
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ASSERT(result == oboe::Result::OK);
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return result == oboe::Result::OK && this->SetStreamProperties();
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}
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bool SetStreamProperties() {
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ASSERT(m_stream);
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m_stream->setBufferSizeInFrames(TargetSampleCount * 2);
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device_channels = m_stream->getChannelCount();
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const auto sample_rate = m_stream->getSampleRate();
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const auto buffer_capacity = m_stream->getBufferCapacityInFrames();
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const auto stream_backend =
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m_stream->getAudioApi() == oboe::AudioApi::AAudio ? "AAudio" : "OpenSLES";
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LOG_INFO(Audio_Sink, "Opened Oboe {} stream with {} channels sample rate {} capacity {}",
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stream_backend, device_channels, sample_rate, buffer_capacity);
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return true;
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}
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std::shared_ptr<oboe::AudioStream> m_stream{};
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};
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OboeSink::OboeSink() {
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// TODO: This is not generally knowable
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// The channel count is distinct based on direction and can change
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device_channels = OboeSinkStream::QueryChannelCount(oboe::Direction::Output);
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}
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OboeSink::~OboeSink() = default;
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SinkStream* OboeSink::AcquireSinkStream(Core::System& system, u32 system_channels,
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const std::string& name, StreamType type) {
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SinkStreamPtr& stream = sink_streams.emplace_back(
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std::make_unique<OboeSinkStream>(system, type, name, system_channels));
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return stream.get();
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}
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void OboeSink::CloseStream(SinkStream* to_remove) {
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sink_streams.remove_if([&](auto& stream) { return stream.get() == to_remove; });
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}
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void OboeSink::CloseStreams() {
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sink_streams.clear();
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}
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f32 OboeSink::GetDeviceVolume() const {
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if (sink_streams.empty()) {
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return 1.0f;
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}
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return sink_streams.front()->GetDeviceVolume();
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}
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void OboeSink::SetDeviceVolume(f32 volume) {
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for (auto& stream : sink_streams) {
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stream->SetDeviceVolume(volume);
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}
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}
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void OboeSink::SetSystemVolume(f32 volume) {
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for (auto& stream : sink_streams) {
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stream->SetSystemVolume(volume);
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}
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}
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} // namespace AudioCore::Sink
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75
src/audio_core/sink/oboe_sink.h
Executable file
75
src/audio_core/sink/oboe_sink.h
Executable file
@ -0,0 +1,75 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <list>
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#include <string>
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#include "audio_core/sink/sink.h"
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namespace Core {
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class System;
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}
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namespace AudioCore::Sink {
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class SinkStream;
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class OboeSink final : public Sink {
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public:
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explicit OboeSink();
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~OboeSink() override;
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/**
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* Create a new sink stream.
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*
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* @param system - Core system.
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* @param system_channels - Number of channels the audio system expects.
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* May differ from the device's channel count.
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* @param name - Name of this stream.
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* @param type - Type of this stream, render/in/out.
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*
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* @return A pointer to the created SinkStream
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*/
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SinkStream* AcquireSinkStream(Core::System& system, u32 system_channels,
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const std::string& name, StreamType type) override;
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/**
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* Close a given stream.
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*
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* @param stream - The stream to close.
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*/
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void CloseStream(SinkStream* stream) override;
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/**
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* Close all streams.
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*/
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void CloseStreams() override;
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/**
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* Get the device volume. Set from calls to the IAudioDevice service.
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*
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* @return Volume of the device.
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*/
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f32 GetDeviceVolume() const override;
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/**
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* Set the device volume. Set from calls to the IAudioDevice service.
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*
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* @param volume - New volume of the device.
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*/
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void SetDeviceVolume(f32 volume) override;
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/**
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* Set the system volume. Comes from the audio system using this stream.
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*
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* @param volume - New volume of the system.
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*/
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void SetSystemVolume(f32 volume) override;
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private:
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/// List of streams managed by this sink
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std::list<SinkStreamPtr> sink_streams{};
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};
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} // namespace AudioCore::Sink
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@ -7,6 +7,9 @@
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#include <vector>
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#include "audio_core/sink/sink_details.h"
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#ifdef HAVE_OBOE
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#include "audio_core/sink/oboe_sink.h"
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#endif
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#ifdef HAVE_CUBEB
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#include "audio_core/sink/cubeb_sink.h"
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#endif
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@ -36,6 +39,16 @@ struct SinkDetails {
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// sink_details is ordered in terms of desirability, with the best choice at the top.
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constexpr SinkDetails sink_details[] = {
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#ifdef HAVE_OBOE
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SinkDetails{
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Settings::AudioEngine::Oboe,
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[](std::string_view device_id) -> std::unique_ptr<Sink> {
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return std::make_unique<OboeSink>();
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},
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[](bool capture) { return std::vector<std::string>{"Default"}; },
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[]() { return true; },
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},
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#endif
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#ifdef HAVE_CUBEB
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SinkDetails{
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Settings::AudioEngine::Cubeb,
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@ -82,16 +82,15 @@ enum class AudioEngine : u32 {
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Cubeb,
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Sdl2,
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Null,
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Oboe,
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};
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template <>
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inline std::vector<std::pair<std::string, AudioEngine>>
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EnumMetadata<AudioEngine>::Canonicalizations() {
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return {
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{"auto", AudioEngine::Auto},
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{"cubeb", AudioEngine::Cubeb},
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{"sdl2", AudioEngine::Sdl2},
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{"null", AudioEngine::Null},
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{"auto", AudioEngine::Auto}, {"cubeb", AudioEngine::Cubeb}, {"sdl2", AudioEngine::Sdl2},
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{"null", AudioEngine::Null}, {"oboe", AudioEngine::Oboe},
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};
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}
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@ -23,13 +23,13 @@ constexpr VAddr c = 16 * HIGH_PAGE_SIZE;
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class RasterizerInterface {
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public:
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void UpdatePagesCachedCount(VAddr addr, u64 size, bool cache) {
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void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {
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const u64 page_start{addr >> Core::Memory::YUZU_PAGEBITS};
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const u64 page_end{(addr + size + Core::Memory::YUZU_PAGESIZE - 1) >>
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Core::Memory::YUZU_PAGEBITS};
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for (u64 page = page_start; page < page_end; ++page) {
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int& value = page_table[page];
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value += (cache ? 1 : -1);
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value += delta;
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if (value < 0) {
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throw std::logic_error{"negative page"};
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}
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@ -546,4 +546,4 @@ TEST_CASE("MemoryTracker: Cached write downloads") {
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REQUIRE(!memory_track->IsRegionGpuModified(c + PAGE, PAGE));
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memory_track->MarkRegionAsCpuModified(c, WORD);
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REQUIRE(rasterizer.Count() == 0);
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}
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}
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@ -473,7 +473,7 @@ private:
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VAddr addr = cpu_addr + word_index * BYTES_PER_WORD;
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IteratePages(changed_bits, [&](size_t offset, size_t size) {
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rasterizer->UpdatePagesCachedCount(addr + offset * BYTES_PER_PAGE,
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size * BYTES_PER_PAGE, add_to_rasterizer);
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size * BYTES_PER_PAGE, add_to_rasterizer ? 1 : -1);
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});
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}
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@ -270,7 +270,7 @@ private:
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std::jthread fence_thread;
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DelayedDestructionRing<TFence, 6> delayed_destruction_ring;
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DelayedDestructionRing<TFence, 8> delayed_destruction_ring;
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};
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} // namespace VideoCommon
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@ -3,7 +3,6 @@
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#include <atomic>
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/div_ceil.h"
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@ -12,65 +11,61 @@
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namespace VideoCore {
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static constexpr u16 IdentityValue = 1;
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using namespace Core::Memory;
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RasterizerAccelerated::RasterizerAccelerated(Memory& cpu_memory_) : map{}, cpu_memory{cpu_memory_} {
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// We are tracking CPU memory, which cannot map more than 39 bits.
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const VAddr start_address = 0;
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const VAddr end_address = (1ULL << 39);
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const IntervalType address_space_interval(start_address, end_address);
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const auto value = std::make_pair(address_space_interval, IdentityValue);
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map.add(value);
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}
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RasterizerAccelerated::RasterizerAccelerated(Memory& cpu_memory_)
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: cached_pages(std::make_unique<CachedPages>()), cpu_memory{cpu_memory_} {}
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RasterizerAccelerated::~RasterizerAccelerated() = default;
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void RasterizerAccelerated::UpdatePagesCachedCount(VAddr addr, u64 size, bool cache) {
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std::scoped_lock lk{map_lock};
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void RasterizerAccelerated::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {
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u64 uncache_begin = 0;
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u64 cache_begin = 0;
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||||
u64 uncache_bytes = 0;
|
||||
u64 cache_bytes = 0;
|
||||
|
||||
// Align sizes.
|
||||
addr = Common::AlignDown(addr, YUZU_PAGESIZE);
|
||||
size = Common::AlignUp(size, YUZU_PAGESIZE);
|
||||
std::atomic_thread_fence(std::memory_order_acquire);
|
||||
const u64 page_end = Common::DivCeil(addr + size, YUZU_PAGESIZE);
|
||||
for (u64 page = addr >> YUZU_PAGEBITS; page != page_end; ++page) {
|
||||
std::atomic_uint16_t& count = cached_pages->at(page >> 2).Count(page);
|
||||
|
||||
// Declare the overall interval we are going to operate on.
|
||||
const VAddr start_address = addr;
|
||||
const VAddr end_address = addr + size;
|
||||
const IntervalType modification_range(start_address, end_address);
|
||||
if (delta > 0) {
|
||||
ASSERT_MSG(count.load(std::memory_order::relaxed) < UINT16_MAX, "Count may overflow!");
|
||||
} else if (delta < 0) {
|
||||
ASSERT_MSG(count.load(std::memory_order::relaxed) > 0, "Count may underflow!");
|
||||
} else {
|
||||
ASSERT_MSG(false, "Delta must be non-zero!");
|
||||
}
|
||||
|
||||
// Find the boundaries of where to iterate.
|
||||
const auto lower = map.lower_bound(modification_range);
|
||||
const auto upper = map.upper_bound(modification_range);
|
||||
// Adds or subtracts 1, as count is a unsigned 8-bit value
|
||||
count.fetch_add(static_cast<u16>(delta), std::memory_order_release);
|
||||
|
||||
// Iterate over the contained intervals.
|
||||
for (auto it = lower; it != upper; it++) {
|
||||
// Intersect interval range with modification range.
|
||||
const auto current_range = modification_range & it->first;
|
||||
|
||||
// Calculate the address and size to operate over.
|
||||
const auto current_addr = current_range.lower();
|
||||
const auto current_size = current_range.upper() - current_addr;
|
||||
|
||||
// Get the current value of the range.
|
||||
const auto value = it->second;
|
||||
|
||||
if (cache && value == IdentityValue) {
|
||||
// If we are going to cache, and the value is not yet referenced, then cache this range.
|
||||
cpu_memory.RasterizerMarkRegionCached(current_addr, current_size, true);
|
||||
} else if (!cache && value == IdentityValue + 1) {
|
||||
// If we are going to uncache, and this is the last reference, then uncache this range.
|
||||
cpu_memory.RasterizerMarkRegionCached(current_addr, current_size, false);
|
||||
// Assume delta is either -1 or 1
|
||||
if (count.load(std::memory_order::relaxed) == 0) {
|
||||
if (uncache_bytes == 0) {
|
||||
uncache_begin = page;
|
||||
}
|
||||
uncache_bytes += YUZU_PAGESIZE;
|
||||
} else if (uncache_bytes > 0) {
|
||||
cpu_memory.RasterizerMarkRegionCached(uncache_begin << YUZU_PAGEBITS, uncache_bytes,
|
||||
false);
|
||||
uncache_bytes = 0;
|
||||
}
|
||||
if (count.load(std::memory_order::relaxed) == 1 && delta > 0) {
|
||||
if (cache_bytes == 0) {
|
||||
cache_begin = page;
|
||||
}
|
||||
cache_bytes += YUZU_PAGESIZE;
|
||||
} else if (cache_bytes > 0) {
|
||||
cpu_memory.RasterizerMarkRegionCached(cache_begin << YUZU_PAGEBITS, cache_bytes, true);
|
||||
cache_bytes = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Update the set.
|
||||
const auto value = std::make_pair(modification_range, IdentityValue);
|
||||
if (cache) {
|
||||
map.add(value);
|
||||
} else {
|
||||
map.subtract(value);
|
||||
if (uncache_bytes > 0) {
|
||||
cpu_memory.RasterizerMarkRegionCached(uncache_begin << YUZU_PAGEBITS, uncache_bytes, false);
|
||||
}
|
||||
if (cache_bytes > 0) {
|
||||
cpu_memory.RasterizerMarkRegionCached(cache_begin << YUZU_PAGEBITS, cache_bytes, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3,8 +3,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <mutex>
|
||||
#include <boost/icl/interval_map.hpp>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
@ -21,17 +21,28 @@ public:
|
||||
explicit RasterizerAccelerated(Core::Memory::Memory& cpu_memory_);
|
||||
~RasterizerAccelerated() override;
|
||||
|
||||
void UpdatePagesCachedCount(VAddr addr, u64 size, bool cache) override;
|
||||
void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) override;
|
||||
|
||||
private:
|
||||
using PageIndex = VAddr;
|
||||
using PageReferenceCount = u16;
|
||||
class CacheEntry final {
|
||||
public:
|
||||
CacheEntry() = default;
|
||||
|
||||
using IntervalMap = boost::icl::interval_map<PageIndex, PageReferenceCount>;
|
||||
using IntervalType = IntervalMap::interval_type;
|
||||
std::atomic_uint16_t& Count(std::size_t page) {
|
||||
return values[page & 3];
|
||||
}
|
||||
|
||||
IntervalMap map;
|
||||
std::mutex map_lock;
|
||||
const std::atomic_uint16_t& Count(std::size_t page) const {
|
||||
return values[page & 3];
|
||||
}
|
||||
|
||||
private:
|
||||
std::array<std::atomic_uint16_t, 4> values{};
|
||||
};
|
||||
static_assert(sizeof(CacheEntry) == 8, "CacheEntry should be 8 bytes!");
|
||||
|
||||
using CachedPages = std::array<CacheEntry, 0x2000000>;
|
||||
std::unique_ptr<CachedPages> cached_pages;
|
||||
Core::Memory::Memory& cpu_memory;
|
||||
};
|
||||
|
||||
|
@ -162,7 +162,7 @@ public:
|
||||
}
|
||||
|
||||
/// Increase/decrease the number of object in pages touching the specified region
|
||||
virtual void UpdatePagesCachedCount(VAddr addr, u64 size, bool cache) {}
|
||||
virtual void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {}
|
||||
|
||||
/// Initialize disk cached resources for the game being emulated
|
||||
virtual void LoadDiskResources(u64 title_id, std::stop_token stop_loading,
|
||||
|
@ -293,10 +293,10 @@ void PresentManager::RecreateSwapchain(Frame* frame) {
|
||||
}
|
||||
|
||||
void PresentManager::SetImageCount() {
|
||||
// We cannot have more than 5 images in flight at any given time.
|
||||
// FRAMES_IN_FLIGHT is 7, and the cache TICKS_TO_DESTROY is 6.
|
||||
// We cannot have more than 7 images in flight at any given time.
|
||||
// FRAMES_IN_FLIGHT is 8, and the cache TICKS_TO_DESTROY is 8.
|
||||
// Mali drivers will give us 6.
|
||||
image_count = std::min<size_t>(swapchain.GetImageCount(), 5);
|
||||
image_count = std::min<size_t>(swapchain.GetImageCount(), 7);
|
||||
}
|
||||
|
||||
void PresentManager::CopyToSwapchain(Frame* frame) {
|
||||
|
@ -31,7 +31,7 @@ struct DescriptorUpdateEntry {
|
||||
class UpdateDescriptorQueue final {
|
||||
// This should be plenty for the vast majority of cases. Most desktop platforms only
|
||||
// provide up to 3 swapchain images.
|
||||
static constexpr size_t FRAMES_IN_FLIGHT = 7;
|
||||
static constexpr size_t FRAMES_IN_FLIGHT = 8;
|
||||
static constexpr size_t FRAME_PAYLOAD_SIZE = 0x20000;
|
||||
static constexpr size_t PAYLOAD_SIZE = FRAME_PAYLOAD_SIZE * FRAMES_IN_FLIGHT;
|
||||
|
||||
|
@ -132,7 +132,7 @@ void ShaderCache::Register(std::unique_ptr<ShaderInfo> data, VAddr addr, size_t
|
||||
|
||||
storage.push_back(std::move(data));
|
||||
|
||||
rasterizer.UpdatePagesCachedCount(addr, size, true);
|
||||
rasterizer.UpdatePagesCachedCount(addr, size, 1);
|
||||
}
|
||||
|
||||
void ShaderCache::InvalidatePagesInRegion(VAddr addr, size_t size) {
|
||||
@ -209,7 +209,7 @@ void ShaderCache::UnmarkMemory(Entry* entry) {
|
||||
|
||||
const VAddr addr = entry->addr_start;
|
||||
const size_t size = entry->addr_end - addr;
|
||||
rasterizer.UpdatePagesCachedCount(addr, size, false);
|
||||
rasterizer.UpdatePagesCachedCount(addr, size, -1);
|
||||
}
|
||||
|
||||
void ShaderCache::RemoveShadersFromStorage(std::span<ShaderInfo*> removed_shaders) {
|
||||
|
@ -2080,7 +2080,7 @@ void TextureCache<P>::TrackImage(ImageBase& image, ImageId image_id) {
|
||||
ASSERT(False(image.flags & ImageFlagBits::Tracked));
|
||||
image.flags |= ImageFlagBits::Tracked;
|
||||
if (False(image.flags & ImageFlagBits::Sparse)) {
|
||||
rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, true);
|
||||
rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1);
|
||||
return;
|
||||
}
|
||||
if (True(image.flags & ImageFlagBits::Registered)) {
|
||||
@ -2091,13 +2091,13 @@ void TextureCache<P>::TrackImage(ImageBase& image, ImageId image_id) {
|
||||
const auto& map = slot_map_views[map_view_id];
|
||||
const VAddr cpu_addr = map.cpu_addr;
|
||||
const std::size_t size = map.size;
|
||||
rasterizer.UpdatePagesCachedCount(cpu_addr, size, true);
|
||||
rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
|
||||
}
|
||||
return;
|
||||
}
|
||||
ForEachSparseSegment(image,
|
||||
[this]([[maybe_unused]] GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) {
|
||||
rasterizer.UpdatePagesCachedCount(cpu_addr, size, true);
|
||||
rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
|
||||
});
|
||||
}
|
||||
|
||||
@ -2106,7 +2106,7 @@ void TextureCache<P>::UntrackImage(ImageBase& image, ImageId image_id) {
|
||||
ASSERT(True(image.flags & ImageFlagBits::Tracked));
|
||||
image.flags &= ~ImageFlagBits::Tracked;
|
||||
if (False(image.flags & ImageFlagBits::Sparse)) {
|
||||
rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, false);
|
||||
rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, -1);
|
||||
return;
|
||||
}
|
||||
ASSERT(True(image.flags & ImageFlagBits::Registered));
|
||||
@ -2117,7 +2117,7 @@ void TextureCache<P>::UntrackImage(ImageBase& image, ImageId image_id) {
|
||||
const auto& map = slot_map_views[map_view_id];
|
||||
const VAddr cpu_addr = map.cpu_addr;
|
||||
const std::size_t size = map.size;
|
||||
rasterizer.UpdatePagesCachedCount(cpu_addr, size, false);
|
||||
rasterizer.UpdatePagesCachedCount(cpu_addr, size, -1);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -474,7 +474,7 @@ private:
|
||||
};
|
||||
Common::LeastRecentlyUsedCache<LRUItemParams> lru_cache;
|
||||
|
||||
static constexpr size_t TICKS_TO_DESTROY = 6;
|
||||
static constexpr size_t TICKS_TO_DESTROY = 8;
|
||||
DelayedDestructionRing<Image, TICKS_TO_DESTROY> sentenced_images;
|
||||
DelayedDestructionRing<ImageView, TICKS_TO_DESTROY> sentenced_image_view;
|
||||
DelayedDestructionRing<Framebuffer, TICKS_TO_DESTROY> sentenced_framebuffers;
|
||||
|
@ -225,6 +225,8 @@ void QtConfig::ReadPathValues() {
|
||||
QString::fromStdString(ReadStringSetting(std::string("recentFiles")))
|
||||
.split(QStringLiteral(", "), Qt::SkipEmptyParts, Qt::CaseSensitive);
|
||||
|
||||
ReadCategory(Settings::Category::Paths);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
@ -405,6 +407,8 @@ void QtConfig::SaveQtControlValues() {
|
||||
void QtConfig::SavePathValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
|
||||
|
||||
WriteCategory(Settings::Category::Paths);
|
||||
|
||||
WriteSetting(std::string("romsPath"), UISettings::values.roms_path);
|
||||
BeginArray(std::string("gamedirs"));
|
||||
for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
|
||||
|
@ -41,6 +41,15 @@
|
||||
"platform": "windows"
|
||||
}
|
||||
]
|
||||
},
|
||||
"android": {
|
||||
"description": "Enable Android dependencies",
|
||||
"dependencies": [
|
||||
{
|
||||
"name": "oboe",
|
||||
"platform": "android"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"overrides": [
|
||||
|
Loading…
Reference in New Issue
Block a user