early-access version 3049
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4ff4da0401
commit
604f9582d6
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 3048.
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This is the source code for early-access 3049.
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## Legal Notice
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## Legal Notice
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@ -51,17 +51,24 @@ bool GlobalSchedulerContext::IsLocked() const {
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void GlobalSchedulerContext::RegisterDummyThreadForWakeup(KThread* thread) {
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void GlobalSchedulerContext::RegisterDummyThreadForWakeup(KThread* thread) {
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ASSERT(IsLocked());
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ASSERT(IsLocked());
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woken_dummy_thread_list.push_back(thread);
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woken_dummy_threads.insert(thread);
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}
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void GlobalSchedulerContext::UnregisterDummyThreadForWakeup(KThread* thread) {
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ASSERT(IsLocked());
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woken_dummy_threads.erase(thread);
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}
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}
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void GlobalSchedulerContext::WakeupWaitingDummyThreads() {
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void GlobalSchedulerContext::WakeupWaitingDummyThreads() {
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ASSERT(IsLocked());
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ASSERT(IsLocked());
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for (auto* thread : woken_dummy_thread_list) {
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for (auto* thread : woken_dummy_threads) {
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thread->IfDummyThreadEndWait();
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thread->DummyThreadEndWait();
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}
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}
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woken_dummy_thread_list.clear();
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woken_dummy_threads.clear();
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}
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}
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} // namespace Kernel
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} // namespace Kernel
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@ -4,6 +4,7 @@
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#pragma once
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#pragma once
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#include <atomic>
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#include <atomic>
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#include <set>
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#include <vector>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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@ -58,6 +59,7 @@ public:
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/// Returns true if the global scheduler lock is acquired
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/// Returns true if the global scheduler lock is acquired
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bool IsLocked() const;
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bool IsLocked() const;
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void UnregisterDummyThreadForWakeup(KThread* thread);
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void RegisterDummyThreadForWakeup(KThread* thread);
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void RegisterDummyThreadForWakeup(KThread* thread);
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void WakeupWaitingDummyThreads();
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void WakeupWaitingDummyThreads();
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@ -80,7 +82,7 @@ private:
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LockType scheduler_lock;
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LockType scheduler_lock;
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/// Lists dummy threads pending wakeup on lock release
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/// Lists dummy threads pending wakeup on lock release
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std::vector<KThread*> woken_dummy_thread_list;
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std::set<KThread*> woken_dummy_threads;
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/// Lists all thread ids that aren't deleted/etc.
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/// Lists all thread ids that aren't deleted/etc.
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std::vector<KThread*> thread_list;
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std::vector<KThread*> thread_list;
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@ -81,8 +81,8 @@ void KScheduler::RescheduleCurrentHLEThread(KernelCore& kernel) {
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// HACK: we cannot schedule from this thread, it is not a core thread
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// HACK: we cannot schedule from this thread, it is not a core thread
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ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() == 1);
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ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() == 1);
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// Special case to ensure dummy threads that are waiting block
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// Ensure dummy threads that are waiting block.
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GetCurrentThread(kernel).IfDummyThreadTryWait();
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GetCurrentThread(kernel).DummyThreadBeginWait();
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ASSERT(GetCurrentThread(kernel).GetState() != ThreadState::Waiting);
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ASSERT(GetCurrentThread(kernel).GetState() != ThreadState::Waiting);
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GetCurrentThread(kernel).EnableDispatch();
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GetCurrentThread(kernel).EnableDispatch();
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@ -317,6 +317,13 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
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// HACK: any waiting dummy threads can wake up now.
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// HACK: any waiting dummy threads can wake up now.
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kernel.GlobalSchedulerContext().WakeupWaitingDummyThreads();
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kernel.GlobalSchedulerContext().WakeupWaitingDummyThreads();
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// HACK: if we are a dummy thread, and we need to go sleep, indicate
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// that for when the lock is released.
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KThread* const cur_thread = GetCurrentThreadPointer(kernel);
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if (cur_thread->IsDummyThread() && cur_thread->GetState() != ThreadState::Runnable) {
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cur_thread->RequestDummyThreadWait();
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}
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return cores_needing_scheduling;
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return cores_needing_scheduling;
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}
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}
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@ -534,6 +541,12 @@ void KScheduler::OnThreadStateChanged(KernelCore& kernel, KThread* thread, Threa
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GetPriorityQueue(kernel).Remove(thread);
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GetPriorityQueue(kernel).Remove(thread);
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IncrementScheduledCount(thread);
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IncrementScheduledCount(thread);
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SetSchedulerUpdateNeeded(kernel);
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SetSchedulerUpdateNeeded(kernel);
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if (thread->IsDummyThread()) {
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// HACK: if this is a dummy thread, it should no longer wake up when the
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// scheduler lock is released.
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kernel.GlobalSchedulerContext().UnregisterDummyThreadForWakeup(thread);
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}
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} else if (cur_state == ThreadState::Runnable) {
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} else if (cur_state == ThreadState::Runnable) {
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// If we're now runnable, then we weren't previously, and we should add.
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// If we're now runnable, then we weren't previously, and we should add.
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GetPriorityQueue(kernel).PushBack(thread);
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GetPriorityQueue(kernel).PushBack(thread);
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@ -1176,30 +1176,29 @@ Result KThread::Sleep(s64 timeout) {
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R_SUCCEED();
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R_SUCCEED();
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}
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}
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void KThread::IfDummyThreadTryWait() {
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void KThread::RequestDummyThreadWait() {
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if (!IsDummyThread()) {
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ASSERT(KScheduler::IsSchedulerLockedByCurrentThread(kernel));
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return;
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ASSERT(this->IsDummyThread());
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}
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// We will block when the scheduler lock is released.
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if (GetState() != ThreadState::Waiting) {
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dummy_thread_runnable.store(false);
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return;
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}
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}
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void KThread::DummyThreadBeginWait() {
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ASSERT(this->IsDummyThread());
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ASSERT(!kernel.IsPhantomModeForSingleCore());
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ASSERT(!kernel.IsPhantomModeForSingleCore());
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// Block until we are no longer waiting.
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// Block until runnable is no longer false.
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std::unique_lock lk(dummy_wait_lock);
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dummy_thread_runnable.wait(false);
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dummy_wait_cv.wait(
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lk, [&] { return GetState() != ThreadState::Waiting || kernel.IsShuttingDown(); });
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}
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}
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void KThread::IfDummyThreadEndWait() {
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void KThread::DummyThreadEndWait() {
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if (!IsDummyThread()) {
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ASSERT(KScheduler::IsSchedulerLockedByCurrentThread(kernel));
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return;
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ASSERT(this->IsDummyThread());
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}
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// Wake up the waiting thread.
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// Wake up the waiting thread.
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dummy_wait_cv.notify_one();
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dummy_thread_runnable.store(true);
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dummy_thread_runnable.notify_one();
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}
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}
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void KThread::BeginWait(KThreadQueue* queue) {
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void KThread::BeginWait(KThreadQueue* queue) {
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// therefore will not block on guest kernel synchronization primitives. These methods handle
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// therefore will not block on guest kernel synchronization primitives. These methods handle
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// blocking as needed.
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// blocking as needed.
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void IfDummyThreadTryWait();
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void RequestDummyThreadWait();
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void IfDummyThreadEndWait();
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void DummyThreadBeginWait();
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void DummyThreadEndWait();
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[[nodiscard]] uintptr_t GetArgument() const {
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[[nodiscard]] uintptr_t GetArgument() const {
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return argument;
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return argument;
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bool is_single_core{};
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bool is_single_core{};
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ThreadType thread_type{};
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ThreadType thread_type{};
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StepState step_state{};
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StepState step_state{};
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std::mutex dummy_wait_lock;
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std::atomic<bool> dummy_thread_runnable{true};
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std::condition_variable dummy_wait_cv;
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// For debugging
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// For debugging
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std::vector<KSynchronizationObject*> wait_objects_for_debugging;
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std::vector<KSynchronizationObject*> wait_objects_for_debugging;
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