early-access version 2617

This commit is contained in:
pineappleEA 2022-03-29 07:26:45 +02:00
parent ee18761256
commit 64e77a60bf
5 changed files with 27 additions and 6 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 2616.
This is the source code for early-access 2617.
## Legal Notice

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@ -46,6 +46,13 @@ namespace Common {
reinterpret_cast<__int64*>(expected.data())) != 0;
}
[[nodiscard]] inline u128 AtomicLoad128(volatile u64* pointer) {
u128 result{};
_InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), result[1],
result[0], reinterpret_cast<__int64*>(result.data()));
return result;
}
#else
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
@ -72,6 +79,16 @@ namespace Common {
return __sync_bool_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
}
[[nodiscard]] inline u128 AtomicLoad128(volatile u64* pointer) {
unsigned __int128 zeros_a = 0;
unsigned __int128 result_a =
__sync_val_compare_and_swap((unsigned __int128*)pointer, zeros_a, zeros_a);
u128 result;
std::memcpy(result.data(), &result_a, sizeof(u128));
return result;
}
#endif
} // namespace Common

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@ -56,7 +56,7 @@ u64 NativeClock::GetRTSC() {
TimePoint new_time_point{};
TimePoint current_time_point{};
do {
current_time_point.pack = time_point.pack;
current_time_point.pack = Common::AtomicLoad128(time_point.pack.data());
_mm_mfence();
const u64 current_measure = __rdtsc();
u64 diff = current_measure - current_time_point.inner.last_measure;
@ -76,7 +76,7 @@ void NativeClock::Pause(bool is_paused) {
TimePoint current_time_point{};
TimePoint new_time_point{};
do {
current_time_point.pack = time_point.pack;
current_time_point.pack = Common::AtomicLoad128(time_point.pack.data());
new_time_point.pack = current_time_point.pack;
_mm_mfence();
new_time_point.inner.last_measure = __rdtsc();

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@ -90,6 +90,10 @@ void ThreadManager::FlushRegion(VAddr addr, u64 size) {
return;
}
if (!Settings::IsGPULevelExtreme()) {
// Push a command and block here before proceeding, addresses a synchronization
// bug causing an SVC break in Kirby and the Forgotten Land
// GPUTickCommand is essentially a no-op if we don't RequestFlush()
PushCommand(GPUTickCommand(), true);
return;
}
auto& gpu = system.GPU();

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@ -15,8 +15,9 @@
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "core/memory.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"
@ -210,6 +211,7 @@ void RasterizerOpenGL::Clear() {
void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
MICROPROFILE_SCOPE(OpenGL_Drawing);
SCOPE_EXIT({ gpu.TickWork(); });
query_cache.UpdateCounters();
GraphicsPipeline* const pipeline{shader_cache.CurrentGraphicsPipeline()};
@ -265,8 +267,6 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
++num_queued_commands;
has_written_global_memory |= pipeline->WritesGlobalMemory();
gpu.TickWork();
}
void RasterizerOpenGL::DispatchCompute() {