early-access version 2415
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495ed56df7
commit
afb206da79
@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 2413.
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This is the source code for early-access 2415.
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## Legal Notice
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@ -209,6 +209,13 @@ enum class ButtonNames {
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Triangle,
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Share,
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Options,
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// Mouse buttons
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ButtonMouseWheel,
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ButtonBackward,
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ButtonForward,
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ButtonTask,
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ButtonExtra,
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};
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// Callback data consisting of an input type and the equivalent data status
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@ -1097,14 +1097,14 @@ void KThread::EndWait(ResultCode wait_result_) {
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// Lock the scheduler.
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KScopedSchedulerLock sl(kernel);
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// Dummy threads are just used by host threads for locking, and will never have a wait_queue.
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if (thread_type == ThreadType::Dummy) {
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ASSERT_MSG(false, "Dummy threads should never call EndWait!");
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// If we're waiting, notify our queue that we're available.
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if (GetState() == ThreadState::Waiting) {
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if (wait_queue == nullptr) {
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// This should never happen, but avoid a hard crash below to get this logged.
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ASSERT_MSG(false, "wait_queue is nullptr!");
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return;
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}
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// If we're waiting, notify our queue that we're available.
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if (GetState() == ThreadState::Waiting) {
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wait_queue->EndWait(this, wait_result_);
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}
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}
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@ -302,12 +302,10 @@ struct KernelCore::Impl {
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// Gets the dummy KThread for the caller, allocating a new one if this is the first time
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KThread* GetHostDummyThread() {
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auto make_thread = [this]() {
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std::lock_guard lk(dummy_thread_lock);
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auto& thread = dummy_threads.emplace_back(std::make_unique<KThread>(system.Kernel()));
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KAutoObject::Create(thread.get());
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ASSERT(KThread::InitializeDummyThread(thread.get()).IsSuccess());
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KThread* thread = KThread::Create(system.Kernel());
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ASSERT(KThread::InitializeDummyThread(thread).IsSuccess());
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thread->SetName(fmt::format("DummyThread:{}", GetHostThreadId()));
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return thread.get();
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return thread;
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};
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thread_local KThread* saved_thread = make_thread();
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@ -740,7 +738,6 @@ struct KernelCore::Impl {
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std::mutex server_sessions_lock;
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std::mutex registered_objects_lock;
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std::mutex registered_in_use_objects_lock;
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std::mutex dummy_thread_lock;
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std::atomic<u32> next_object_id{0};
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std::atomic<u64> next_kernel_process_id{KProcess::InitialKIPIDMin};
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@ -798,9 +795,6 @@ struct KernelCore::Impl {
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std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES> interrupts{};
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std::array<std::unique_ptr<Kernel::KScheduler>, Core::Hardware::NUM_CPU_CORES> schedulers{};
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// Specifically tracked to be automatically destroyed with kernel
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std::vector<std::unique_ptr<KThread>> dummy_threads;
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bool is_multicore{};
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std::atomic_bool is_shutting_down{};
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bool is_phantom_mode_for_singlecore{};
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@ -16,6 +16,7 @@ constexpr int mouse_axis_x = 0;
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constexpr int mouse_axis_y = 1;
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constexpr int wheel_axis_x = 2;
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constexpr int wheel_axis_y = 3;
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constexpr int motion_wheel_y = 4;
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constexpr int touch_axis_x = 10;
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constexpr int touch_axis_y = 11;
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constexpr PadIdentifier identifier = {
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@ -30,6 +31,7 @@ Mouse::Mouse(std::string input_engine_) : InputEngine(std::move(input_engine_))
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PreSetAxis(identifier, mouse_axis_y);
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PreSetAxis(identifier, wheel_axis_x);
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PreSetAxis(identifier, wheel_axis_y);
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PreSetAxis(identifier, motion_wheel_y);
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PreSetAxis(identifier, touch_axis_x);
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PreSetAxis(identifier, touch_axis_y);
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update_thread = std::jthread([this](std::stop_token stop_token) { UpdateThread(stop_token); });
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@ -48,6 +50,8 @@ void Mouse::UpdateThread(std::stop_token stop_token) {
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SetAxis(identifier, mouse_axis_y, -last_mouse_change.y * sensitivity);
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}
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SetAxis(identifier, motion_wheel_y, 0.0f);
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if (mouse_panning_timout++ > 20) {
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StopPanning();
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}
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@ -136,6 +140,7 @@ void Mouse::MouseWheelChange(int x, int y) {
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wheel_position.y += y;
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SetAxis(identifier, wheel_axis_x, static_cast<f32>(wheel_position.x));
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SetAxis(identifier, wheel_axis_y, static_cast<f32>(wheel_position.y));
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SetAxis(identifier, motion_wheel_y, static_cast<f32>(y) / 100.0f);
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}
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void Mouse::ReleaseAllButtons() {
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@ -171,13 +176,39 @@ AnalogMapping Mouse::GetAnalogMappingForDevice(
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return mapping;
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}
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Common::Input::ButtonNames Mouse::GetUIButtonName(const Common::ParamPackage& params) const {
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const auto button = static_cast<MouseButton>(params.Get("button", 0));
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switch (button) {
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case MouseButton::Left:
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return Common::Input::ButtonNames::ButtonLeft;
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case MouseButton::Right:
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return Common::Input::ButtonNames::ButtonRight;
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case MouseButton::Wheel:
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return Common::Input::ButtonNames::ButtonMouseWheel;
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case MouseButton::Backward:
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return Common::Input::ButtonNames::ButtonBackward;
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case MouseButton::Forward:
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return Common::Input::ButtonNames::ButtonForward;
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case MouseButton::Task:
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return Common::Input::ButtonNames::ButtonTask;
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case MouseButton::Extra:
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return Common::Input::ButtonNames::ButtonExtra;
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case MouseButton::Undefined:
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default:
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return Common::Input::ButtonNames::Undefined;
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}
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}
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Common::Input::ButtonNames Mouse::GetUIName(const Common::ParamPackage& params) const {
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if (params.Has("button")) {
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return Common::Input::ButtonNames::Value;
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return GetUIButtonName(params);
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}
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if (params.Has("axis")) {
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return Common::Input::ButtonNames::Value;
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}
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if (params.Has("axis_x") && params.Has("axis_y") && params.Has("axis_z")) {
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return Common::Input::ButtonNames::Engine;
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}
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return Common::Input::ButtonNames::Invalid;
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}
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@ -69,6 +69,8 @@ private:
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void UpdateThread(std::stop_token stop_token);
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void StopPanning();
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Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
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Common::Vec2<int> mouse_origin;
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Common::Vec2<int> last_mouse_position;
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Common::Vec2<float> last_mouse_change;
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@ -143,6 +143,19 @@ void MappingFactory::RegisterMotion(const MappingData& data) {
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}
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new_input.Set("port", static_cast<int>(data.pad.port));
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new_input.Set("pad", static_cast<int>(data.pad.pad));
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// If engine is mouse map the mouse position as 3 axis motion
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if (data.engine == "mouse") {
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new_input.Set("axis_x", 1);
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new_input.Set("invert_x", "-");
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new_input.Set("axis_y", 0);
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new_input.Set("axis_z", 4);
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new_input.Set("range", 1.0f);
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new_input.Set("deadzone", 0.0f);
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input_queue.Push(new_input);
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return;
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}
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switch (data.type) {
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case EngineInputType::Button:
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case EngineInputType::HatButton:
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@ -488,8 +488,8 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, ProgramManager&
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device_access_memory = []() -> u64 {
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if (GLAD_GL_NVX_gpu_memory_info) {
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GLint cur_avail_mem_kb = 0;
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glGetIntegerv(GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX, &cur_avail_mem_kb);
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return static_cast<u64>(cur_avail_mem_kb) * 1_KiB;
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glGetIntegerv(GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, &cur_avail_mem_kb);
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return static_cast<u64>(cur_avail_mem_kb) * 1_KiB + 512_MiB;
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}
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return 2_GiB; // Return minimum requirements
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}();
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@ -587,10 +587,10 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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}
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logical = vk::Device::Create(physical, queue_cis, extensions, first_next, dld);
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is_integrated = (properties.deviceType & VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU) != 0;
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is_virtual = (properties.deviceType & VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU) != 0;
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is_non_gpu = (properties.deviceType & VK_PHYSICAL_DEVICE_TYPE_OTHER) != 0 ||
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(properties.deviceType & VK_PHYSICAL_DEVICE_TYPE_CPU) != 0;
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is_integrated = properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
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is_virtual = properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU;
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is_non_gpu = properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_OTHER ||
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properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_CPU;
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CollectPhysicalMemoryInfo();
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CollectTelemetryParameters();
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@ -1270,7 +1270,7 @@ void Device::CollectPhysicalMemoryInfo() {
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u64 local_memory = 0;
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for (size_t element = 0; element < num_properties; ++element) {
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const bool is_heap_local =
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mem_properties.memoryHeaps[element].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT != 0;
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(mem_properties.memoryHeaps[element].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) != 0;
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if (!is_integrated && !is_heap_local) {
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continue;
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}
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@ -102,6 +102,16 @@ QString GetButtonName(Common::Input::ButtonNames button_name) {
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return QObject::tr("Share");
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case Common::Input::ButtonNames::Options:
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return QObject::tr("Options");
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case Common::Input::ButtonNames::ButtonMouseWheel:
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return QObject::tr("Wheel", "Indicates the mouse wheel");
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case Common::Input::ButtonNames::ButtonBackward:
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return QObject::tr("Backward");
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case Common::Input::ButtonNames::ButtonForward:
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return QObject::tr("Forward");
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case Common::Input::ButtonNames::ButtonTask:
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return QObject::tr("Task");
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case Common::Input::ButtonNames::ButtonExtra:
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return QObject::tr("Extra");
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default:
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return QObject::tr("[undefined]");
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}
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@ -1344,10 +1354,10 @@ void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) {
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}
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void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
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event->ignore();
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if (!input_setter || !event) {
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return;
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}
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event->ignore();
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if (event->key() != Qt::Key_Escape) {
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input_subsystem->GetKeyboard()->PressKey(event->key());
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}
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}
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void ConfigureRingController::keyPressEvent(QKeyEvent* event) {
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event->ignore();
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if (!input_setter || !event) {
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return;
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}
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event->ignore();
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if (event->key() != Qt::Key_Escape) {
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input_subsystem->GetKeyboard()->PressKey(event->key());
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}
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