early-access version 1269
This commit is contained in:
parent
f79987a2cb
commit
e4e12386d2
@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 1272.
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This is the source code for early-access 1269.
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## Legal Notice
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@ -123,7 +123,6 @@ add_library(common STATIC
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hash.h
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hex_util.cpp
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hex_util.h
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intrusive_red_black_tree.h
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logging/backend.cpp
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logging/backend.h
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logging/filter.cpp
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@ -146,7 +145,6 @@ add_library(common STATIC
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page_table.h
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param_package.cpp
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param_package.h
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parent_of_member.h
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quaternion.h
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ring_buffer.h
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scm_rev.cpp
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@ -171,7 +169,6 @@ add_library(common STATIC
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time_zone.h
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timer.cpp
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timer.h
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tree.h
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uint128.cpp
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uint128.h
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uuid.cpp
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@ -93,14 +93,6 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
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return static_cast<T>(key) == 0; \
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}
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/// Evaluates a boolean expression, and returns a result unless that expression is true.
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#define R_UNLESS(expr, res) \
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{ \
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if (!(expr)) { \
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return res; \
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} \
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}
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namespace Common {
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[[nodiscard]] constexpr u32 MakeMagic(char a, char b, char c, char d) {
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@ -141,6 +141,8 @@ add_library(core STATIC
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hardware_interrupt_manager.h
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hle/ipc.h
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hle/ipc_helpers.h
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hle/kernel/address_arbiter.cpp
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hle/kernel/address_arbiter.h
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hle/kernel/client_port.cpp
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hle/kernel/client_port.h
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hle/kernel/client_session.cpp
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@ -154,19 +156,13 @@ add_library(core STATIC
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hle/kernel/handle_table.h
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hle/kernel/hle_ipc.cpp
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hle/kernel/hle_ipc.h
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hle/kernel/k_address_arbiter.cpp
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hle/kernel/k_address_arbiter.h
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hle/kernel/k_affinity_mask.h
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hle/kernel/k_condition_variable.cpp
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hle/kernel/k_condition_variable.h
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hle/kernel/k_priority_queue.h
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hle/kernel/k_scheduler.cpp
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hle/kernel/k_scheduler.h
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hle/kernel/k_scheduler_lock.h
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hle/kernel/k_scoped_lock.h
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hle/kernel/k_scoped_scheduler_lock_and_sleep.h
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hle/kernel/k_synchronization_object.cpp
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hle/kernel/k_synchronization_object.h
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hle/kernel/kernel.cpp
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hle/kernel/kernel.h
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hle/kernel/memory/address_space_info.cpp
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@ -186,6 +182,8 @@ add_library(core STATIC
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hle/kernel/memory/slab_heap.h
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hle/kernel/memory/system_control.cpp
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hle/kernel/memory/system_control.h
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hle/kernel/mutex.cpp
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hle/kernel/mutex.h
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hle/kernel/object.cpp
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hle/kernel/object.h
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hle/kernel/physical_core.cpp
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@ -211,10 +209,12 @@ add_library(core STATIC
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hle/kernel/shared_memory.h
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hle/kernel/svc.cpp
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hle/kernel/svc.h
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hle/kernel/svc_common.h
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hle/kernel/svc_results.h
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hle/kernel/svc_types.h
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hle/kernel/svc_wrap.h
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hle/kernel/synchronization_object.cpp
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hle/kernel/synchronization_object.h
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hle/kernel/synchronization.cpp
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hle/kernel/synchronization.h
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hle/kernel/thread.cpp
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hle/kernel/thread.h
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hle/kernel/time_manager.cpp
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@ -49,7 +49,6 @@ void CoreTiming::ThreadEntry(CoreTiming& instance) {
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Common::SetCurrentThreadPriority(Common::ThreadPriority::VeryHigh);
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instance.on_thread_init();
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instance.ThreadLoop();
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MicroProfileOnThreadExit();
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}
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void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
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@ -33,6 +33,9 @@ ResultVal<std::shared_ptr<ClientSession>> ClientPort::Connect() {
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server_port->AppendPendingSession(std::move(server));
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}
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// Wake the threads waiting on the ServerPort
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server_port->Signal();
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return MakeResult(std::move(client));
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}
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@ -12,7 +12,7 @@
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namespace Kernel {
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ClientSession::ClientSession(KernelCore& kernel) : KSynchronizationObject{kernel} {}
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ClientSession::ClientSession(KernelCore& kernel) : SynchronizationObject{kernel} {}
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ClientSession::~ClientSession() {
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// This destructor will be called automatically when the last ClientSession handle is closed by
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@ -22,6 +22,15 @@ ClientSession::~ClientSession() {
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}
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}
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bool ClientSession::ShouldWait(const Thread* thread) const {
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UNIMPLEMENTED();
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return {};
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}
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void ClientSession::Acquire(Thread* thread) {
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UNIMPLEMENTED();
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}
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bool ClientSession::IsSignaled() const {
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UNIMPLEMENTED();
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return true;
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@ -7,7 +7,7 @@
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#include <memory>
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#include <string>
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#include "core/hle/kernel/k_synchronization_object.h"
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#include "core/hle/kernel/synchronization_object.h"
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#include "core/hle/result.h"
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union ResultCode;
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@ -26,7 +26,7 @@ class KernelCore;
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class Session;
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class Thread;
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class ClientSession final : public KSynchronizationObject {
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class ClientSession final : public SynchronizationObject {
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public:
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explicit ClientSession(KernelCore& kernel);
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~ClientSession() override;
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@ -49,6 +49,10 @@ public:
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ResultCode SendSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory,
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Core::Timing::CoreTiming& core_timing);
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bool ShouldWait(const Thread* thread) const override;
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void Acquire(Thread* thread) override;
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bool IsSignaled() const override;
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private:
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@ -13,14 +13,12 @@ namespace Kernel {
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constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED{ErrorModule::Kernel, 7};
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constexpr ResultCode ERR_INVALID_CAPABILITY_DESCRIPTOR{ErrorModule::Kernel, 14};
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constexpr ResultCode ERR_THREAD_TERMINATING{ErrorModule::Kernel, 59};
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constexpr ResultCode ERR_TERMINATION_REQUESTED{ErrorModule::Kernel, 59};
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constexpr ResultCode ERR_INVALID_SIZE{ErrorModule::Kernel, 101};
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constexpr ResultCode ERR_INVALID_ADDRESS{ErrorModule::Kernel, 102};
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constexpr ResultCode ERR_OUT_OF_RESOURCES{ErrorModule::Kernel, 103};
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constexpr ResultCode ERR_OUT_OF_MEMORY{ErrorModule::Kernel, 104};
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constexpr ResultCode ERR_HANDLE_TABLE_FULL{ErrorModule::Kernel, 105};
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constexpr ResultCode ERR_INVALID_ADDRESS_STATE{ErrorModule::Kernel, 106};
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constexpr ResultCode ERR_INVALID_CURRENT_MEMORY{ErrorModule::Kernel, 106};
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constexpr ResultCode ERR_INVALID_MEMORY_PERMISSIONS{ErrorModule::Kernel, 108};
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constexpr ResultCode ERR_INVALID_MEMORY_RANGE{ErrorModule::Kernel, 110};
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constexpr ResultCode ERR_INVALID_PROCESSOR_ID{ErrorModule::Kernel, 113};
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@ -30,7 +28,6 @@ constexpr ResultCode ERR_INVALID_POINTER{ErrorModule::Kernel, 115};
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constexpr ResultCode ERR_INVALID_COMBINATION{ErrorModule::Kernel, 116};
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constexpr ResultCode RESULT_TIMEOUT{ErrorModule::Kernel, 117};
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constexpr ResultCode ERR_SYNCHRONIZATION_CANCELED{ErrorModule::Kernel, 118};
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constexpr ResultCode ERR_CANCELLED{ErrorModule::Kernel, 118};
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constexpr ResultCode ERR_OUT_OF_RANGE{ErrorModule::Kernel, 119};
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constexpr ResultCode ERR_INVALID_ENUM_VALUE{ErrorModule::Kernel, 120};
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constexpr ResultCode ERR_NOT_FOUND{ErrorModule::Kernel, 121};
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@ -180,22 +180,22 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
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return cores_needing_scheduling;
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}
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void KScheduler::OnThreadStateChanged(KernelCore& kernel, Thread* thread, ThreadState old_state) {
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void KScheduler::OnThreadStateChanged(KernelCore& kernel, Thread* thread, u32 old_state) {
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ASSERT(kernel.GlobalSchedulerContext().IsLocked());
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// Check if the state has changed, because if it hasn't there's nothing to do.
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const auto cur_state = thread->GetRawState();
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const auto cur_state = thread->scheduling_state;
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if (cur_state == old_state) {
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return;
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}
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// Update the priority queues.
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if (old_state == ThreadState::Runnable) {
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if (old_state == static_cast<u32>(ThreadSchedStatus::Runnable)) {
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// If we were previously runnable, then we're not runnable now, and we should remove.
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GetPriorityQueue(kernel).Remove(thread);
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IncrementScheduledCount(thread);
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SetSchedulerUpdateNeeded(kernel);
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} else if (cur_state == ThreadState::Runnable) {
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} else if (cur_state == static_cast<u32>(ThreadSchedStatus::Runnable)) {
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// If we're now runnable, then we weren't previously, and we should add.
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GetPriorityQueue(kernel).PushBack(thread);
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IncrementScheduledCount(thread);
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@ -203,11 +203,13 @@ void KScheduler::OnThreadStateChanged(KernelCore& kernel, Thread* thread, Thread
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}
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}
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void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, Thread* thread, s32 old_priority) {
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void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, Thread* thread, Thread* current_thread,
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u32 old_priority) {
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ASSERT(kernel.GlobalSchedulerContext().IsLocked());
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// If the thread is runnable, we want to change its priority in the queue.
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if (thread->GetRawState() == ThreadState::Runnable) {
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if (thread->scheduling_state == static_cast<u32>(ThreadSchedStatus::Runnable)) {
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GetPriorityQueue(kernel).ChangePriority(
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old_priority, thread == kernel.CurrentScheduler()->GetCurrentThread(), thread);
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IncrementScheduledCount(thread);
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@ -220,7 +222,7 @@ void KScheduler::OnThreadAffinityMaskChanged(KernelCore& kernel, Thread* thread,
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ASSERT(kernel.GlobalSchedulerContext().IsLocked());
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// If the thread is runnable, we want to change its affinity in the queue.
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if (thread->GetRawState() == ThreadState::Runnable) {
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if (thread->scheduling_state == static_cast<u32>(ThreadSchedStatus::Runnable)) {
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GetPriorityQueue(kernel).ChangeAffinityMask(old_core, old_affinity, thread);
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IncrementScheduledCount(thread);
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SetSchedulerUpdateNeeded(kernel);
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@ -290,7 +292,7 @@ void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) {
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// If the best thread we can choose has a priority the same or worse than ours, try to
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// migrate a higher priority thread.
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if (best_thread != nullptr && best_thread->GetPriority() >= priority) {
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if (best_thread != nullptr && best_thread->GetPriority() >= static_cast<u32>(priority)) {
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Thread* suggested = priority_queue.GetSuggestedFront(core_id);
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while (suggested != nullptr) {
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// If the suggestion's priority is the same as ours, don't bother.
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@ -393,8 +395,8 @@ void KScheduler::YieldWithoutCoreMigration() {
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{
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KScopedSchedulerLock lock(kernel);
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const auto cur_state = cur_thread.GetRawState();
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if (cur_state == ThreadState::Runnable) {
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const auto cur_state = cur_thread.scheduling_state;
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if (cur_state == static_cast<u32>(ThreadSchedStatus::Runnable)) {
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// Put the current thread at the back of the queue.
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Thread* next_thread = priority_queue.MoveToScheduledBack(std::addressof(cur_thread));
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IncrementScheduledCount(std::addressof(cur_thread));
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@ -434,8 +436,8 @@ void KScheduler::YieldWithCoreMigration() {
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{
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KScopedSchedulerLock lock(kernel);
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const auto cur_state = cur_thread.GetRawState();
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if (cur_state == ThreadState::Runnable) {
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const auto cur_state = cur_thread.scheduling_state;
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if (cur_state == static_cast<u32>(ThreadSchedStatus::Runnable)) {
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// Get the current active core.
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const s32 core_id = cur_thread.GetActiveCore();
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@ -524,8 +526,8 @@ void KScheduler::YieldToAnyThread() {
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{
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KScopedSchedulerLock lock(kernel);
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const auto cur_state = cur_thread.GetRawState();
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if (cur_state == ThreadState::Runnable) {
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const auto cur_state = cur_thread.scheduling_state;
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if (cur_state == static_cast<u32>(ThreadSchedStatus::Runnable)) {
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// Get the current active core.
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const s32 core_id = cur_thread.GetActiveCore();
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@ -643,7 +645,8 @@ void KScheduler::Unload(Thread* thread) {
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void KScheduler::Reload(Thread* thread) {
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if (thread) {
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ASSERT_MSG(thread->GetState() == ThreadState::Runnable, "Thread must be runnable.");
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ASSERT_MSG(thread->GetSchedulingStatus() == ThreadSchedStatus::Runnable,
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"Thread must be runnable.");
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// Cancel any outstanding wakeup events for this thread
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thread->SetIsRunning(true);
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@ -722,7 +725,7 @@ void KScheduler::SwitchToCurrent() {
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do {
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if (current_thread != nullptr && !current_thread->IsHLEThread()) {
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current_thread->context_guard.lock();
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if (current_thread->GetRawState() != ThreadState::Runnable) {
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if (!current_thread->IsRunnable()) {
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current_thread->context_guard.unlock();
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break;
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}
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@ -769,7 +772,7 @@ void KScheduler::Initialize() {
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{
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KScopedSchedulerLock lock{system.Kernel()};
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idle_thread->SetState(ThreadState::Runnable);
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idle_thread->SetStatus(ThreadStatus::Ready);
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}
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}
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@ -100,10 +100,11 @@ public:
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void YieldToAnyThread();
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/// Notify the scheduler a thread's status has changed.
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static void OnThreadStateChanged(KernelCore& kernel, Thread* thread, ThreadState old_state);
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static void OnThreadStateChanged(KernelCore& kernel, Thread* thread, u32 old_state);
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/// Notify the scheduler a thread's priority has changed.
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static void OnThreadPriorityChanged(KernelCore& kernel, Thread* thread, s32 old_priority);
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static void OnThreadPriorityChanged(KernelCore& kernel, Thread* thread, Thread* current_thread,
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u32 old_priority);
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/// Notify the scheduler a thread's core and/or affinity mask has changed.
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static void OnThreadAffinityMaskChanged(KernelCore& kernel, Thread* thread,
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@ -38,6 +38,7 @@
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/kernel/service_thread.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/kernel/synchronization.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/time_manager.h"
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#include "core/hle/lock.h"
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@ -50,7 +51,8 @@ namespace Kernel {
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struct KernelCore::Impl {
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explicit Impl(Core::System& system, KernelCore& kernel)
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: time_manager{system}, global_handle_table{kernel}, system{system} {}
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: synchronization{system}, time_manager{system}, global_handle_table{kernel}, system{
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system} {}
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void SetMulticore(bool is_multicore) {
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this->is_multicore = is_multicore;
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@ -305,6 +307,7 @@ struct KernelCore::Impl {
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std::vector<std::shared_ptr<Process>> process_list;
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Process* current_process = nullptr;
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std::unique_ptr<Kernel::GlobalSchedulerContext> global_scheduler_context;
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Kernel::Synchronization synchronization;
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Kernel::TimeManager time_manager;
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std::shared_ptr<ResourceLimit> system_resource_limit;
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@ -458,6 +461,14 @@ const std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES>& Kern
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return impl->interrupts;
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}
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Kernel::Synchronization& KernelCore::Synchronization() {
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return impl->synchronization;
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}
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const Kernel::Synchronization& KernelCore::Synchronization() const {
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return impl->synchronization;
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}
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Kernel::TimeManager& KernelCore::TimeManager() {
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return impl->time_manager;
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}
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@ -602,9 +613,9 @@ void KernelCore::Suspend(bool in_suspention) {
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const bool should_suspend = exception_exited || in_suspention;
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{
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KScopedSchedulerLock lock(*this);
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const auto state = should_suspend ? ThreadState::Runnable : ThreadState::Waiting;
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ThreadStatus status = should_suspend ? ThreadStatus::Ready : ThreadStatus::WaitSleep;
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for (std::size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
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impl->suspend_threads[i]->SetState(state);
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impl->suspend_threads[i]->SetStatus(status);
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}
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}
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}
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|
@ -33,6 +33,7 @@ template <typename T>
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class SlabHeap;
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} // namespace Memory
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class AddressArbiter;
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class ClientPort;
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class GlobalSchedulerContext;
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class HandleTable;
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@ -128,6 +129,12 @@ public:
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/// Gets the an instance of the current physical CPU core.
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const Kernel::PhysicalCore& CurrentPhysicalCore() const;
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/// Gets the an instance of the Synchronization Interface.
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Kernel::Synchronization& Synchronization();
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/// Gets the an instance of the Synchronization Interface.
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const Kernel::Synchronization& Synchronization() const;
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/// Gets the an instance of the TimeManager Interface.
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Kernel::TimeManager& TimeManager();
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|
@ -5,28 +5,9 @@
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#pragma once
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||||
#include "common/common_types.h"
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#include "core/device_memory.h"
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||||
namespace Kernel::Memory {
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constexpr std::size_t KernelAslrAlignment = 2 * 1024 * 1024;
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constexpr std::size_t KernelVirtualAddressSpaceWidth = 1ULL << 39;
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||||
constexpr std::size_t KernelPhysicalAddressSpaceWidth = 1ULL << 48;
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||||
constexpr std::size_t KernelVirtualAddressSpaceBase = 0ULL - KernelVirtualAddressSpaceWidth;
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||||
constexpr std::size_t KernelVirtualAddressSpaceEnd =
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KernelVirtualAddressSpaceBase + (KernelVirtualAddressSpaceWidth - KernelAslrAlignment);
|
||||
constexpr std::size_t KernelVirtualAddressSpaceLast = KernelVirtualAddressSpaceEnd - 1;
|
||||
constexpr std::size_t KernelVirtualAddressSpaceSize =
|
||||
KernelVirtualAddressSpaceEnd - KernelVirtualAddressSpaceBase;
|
||||
|
||||
constexpr bool IsKernelAddressKey(VAddr key) {
|
||||
return KernelVirtualAddressSpaceBase <= key && key <= KernelVirtualAddressSpaceLast;
|
||||
}
|
||||
|
||||
constexpr bool IsKernelAddress(VAddr address) {
|
||||
return KernelVirtualAddressSpaceBase <= address && address < KernelVirtualAddressSpaceEnd;
|
||||
}
|
||||
|
||||
class MemoryRegion final {
|
||||
friend class MemoryLayout;
|
||||
|
||||
|
@ -50,11 +50,6 @@ public:
|
||||
}
|
||||
virtual HandleType GetHandleType() const = 0;
|
||||
|
||||
void Close() {
|
||||
// TODO(bunnei): This is a placeholder to decrement the reference count, which we will use
|
||||
// when we implement KAutoObject instead of using shared_ptr.
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if a thread can wait on the object
|
||||
* @return True if a thread can wait on the object, otherwise false
|
||||
|
@ -55,7 +55,7 @@ void SetupMainThread(Core::System& system, Process& owner_process, u32 priority,
|
||||
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
|
||||
{
|
||||
KScopedSchedulerLock lock{kernel};
|
||||
thread->SetState(ThreadState::Runnable);
|
||||
thread->SetStatus(ThreadStatus::Ready);
|
||||
}
|
||||
}
|
||||
} // Anonymous namespace
|
||||
@ -162,6 +162,48 @@ u64 Process::GetTotalPhysicalMemoryUsedWithoutSystemResource() const {
|
||||
return GetTotalPhysicalMemoryUsed() - GetSystemResourceUsage();
|
||||
}
|
||||
|
||||
void Process::InsertConditionVariableThread(std::shared_ptr<Thread> thread) {
|
||||
VAddr cond_var_addr = thread->GetCondVarWaitAddress();
|
||||
std::list<std::shared_ptr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
|
||||
auto it = thread_list.begin();
|
||||
while (it != thread_list.end()) {
|
||||
const std::shared_ptr<Thread> current_thread = *it;
|
||||
if (current_thread->GetPriority() > thread->GetPriority()) {
|
||||
thread_list.insert(it, thread);
|
||||
return;
|
||||
}
|
||||
++it;
|
||||
}
|
||||
thread_list.push_back(thread);
|
||||
}
|
||||
|
||||
void Process::RemoveConditionVariableThread(std::shared_ptr<Thread> thread) {
|
||||
VAddr cond_var_addr = thread->GetCondVarWaitAddress();
|
||||
std::list<std::shared_ptr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
|
||||
auto it = thread_list.begin();
|
||||
while (it != thread_list.end()) {
|
||||
const std::shared_ptr<Thread> current_thread = *it;
|
||||
if (current_thread.get() == thread.get()) {
|
||||
thread_list.erase(it);
|
||||
return;
|
||||
}
|
||||
++it;
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<Thread>> Process::GetConditionVariableThreads(
|
||||
const VAddr cond_var_addr) {
|
||||
std::vector<std::shared_ptr<Thread>> result{};
|
||||
std::list<std::shared_ptr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
|
||||
auto it = thread_list.begin();
|
||||
while (it != thread_list.end()) {
|
||||
std::shared_ptr<Thread> current_thread = *it;
|
||||
result.push_back(current_thread);
|
||||
++it;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
void Process::RegisterThread(const Thread* thread) {
|
||||
thread_list.push_back(thread);
|
||||
}
|
||||
@ -276,7 +318,7 @@ void Process::PrepareForTermination() {
|
||||
continue;
|
||||
|
||||
// TODO(Subv): When are the other running/ready threads terminated?
|
||||
ASSERT_MSG(thread->GetState() == ThreadState::Waiting,
|
||||
ASSERT_MSG(thread->GetStatus() == ThreadStatus::WaitSynch,
|
||||
"Exiting processes with non-waiting threads is currently unimplemented");
|
||||
|
||||
thread->Stop();
|
||||
@ -364,18 +406,21 @@ void Process::LoadModule(CodeSet code_set, VAddr base_addr) {
|
||||
ReprotectSegment(code_set.DataSegment(), Memory::MemoryPermission::ReadAndWrite);
|
||||
}
|
||||
|
||||
bool Process::IsSignaled() const {
|
||||
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
|
||||
return is_signaled;
|
||||
}
|
||||
|
||||
Process::Process(Core::System& system)
|
||||
: KSynchronizationObject{system.Kernel()},
|
||||
page_table{std::make_unique<Memory::PageTable>(system)}, handle_table{system.Kernel()},
|
||||
address_arbiter{system}, condition_var{system}, system{system} {}
|
||||
: SynchronizationObject{system.Kernel()}, page_table{std::make_unique<Memory::PageTable>(
|
||||
system)},
|
||||
handle_table{system.Kernel()}, address_arbiter{system}, mutex{system}, system{system} {}
|
||||
|
||||
Process::~Process() = default;
|
||||
|
||||
void Process::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(!ShouldWait(thread), "Object unavailable!");
|
||||
}
|
||||
|
||||
bool Process::ShouldWait(const Thread* thread) const {
|
||||
return !is_signaled;
|
||||
}
|
||||
|
||||
void Process::ChangeStatus(ProcessStatus new_status) {
|
||||
if (status == new_status) {
|
||||
return;
|
||||
@ -383,7 +428,7 @@ void Process::ChangeStatus(ProcessStatus new_status) {
|
||||
|
||||
status = new_status;
|
||||
is_signaled = true;
|
||||
NotifyAvailable();
|
||||
Signal();
|
||||
}
|
||||
|
||||
ResultCode Process::AllocateMainThreadStack(std::size_t stack_size) {
|
||||
|
@ -11,11 +11,11 @@
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/address_arbiter.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/k_address_arbiter.h"
|
||||
#include "core/hle/kernel/k_condition_variable.h"
|
||||
#include "core/hle/kernel/k_synchronization_object.h"
|
||||
#include "core/hle/kernel/mutex.h"
|
||||
#include "core/hle/kernel/process_capability.h"
|
||||
#include "core/hle/kernel/synchronization_object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Core {
|
||||
@ -63,7 +63,7 @@ enum class ProcessStatus {
|
||||
DebugBreak,
|
||||
};
|
||||
|
||||
class Process final : public KSynchronizationObject {
|
||||
class Process final : public SynchronizationObject {
|
||||
public:
|
||||
explicit Process(Core::System& system);
|
||||
~Process() override;
|
||||
@ -123,30 +123,24 @@ public:
|
||||
return handle_table;
|
||||
}
|
||||
|
||||
ResultCode SignalToAddress(VAddr address) {
|
||||
return condition_var.SignalToAddress(address);
|
||||
/// Gets a reference to the process' address arbiter.
|
||||
AddressArbiter& GetAddressArbiter() {
|
||||
return address_arbiter;
|
||||
}
|
||||
|
||||
ResultCode WaitForAddress(Handle handle, VAddr address, u32 tag) {
|
||||
return condition_var.WaitForAddress(handle, address, tag);
|
||||
/// Gets a const reference to the process' address arbiter.
|
||||
const AddressArbiter& GetAddressArbiter() const {
|
||||
return address_arbiter;
|
||||
}
|
||||
|
||||
void SignalConditionVariable(u64 cv_key, int32_t count) {
|
||||
return condition_var.Signal(cv_key, count);
|
||||
/// Gets a reference to the process' mutex lock.
|
||||
Mutex& GetMutex() {
|
||||
return mutex;
|
||||
}
|
||||
|
||||
ResultCode WaitConditionVariable(VAddr address, u64 cv_key, u32 tag, s64 ns) {
|
||||
return condition_var.Wait(address, cv_key, tag, ns);
|
||||
}
|
||||
|
||||
ResultCode SignalAddressArbiter(VAddr address, Svc::SignalType signal_type, s32 value,
|
||||
s32 count) {
|
||||
return address_arbiter.SignalToAddress(address, signal_type, value, count);
|
||||
}
|
||||
|
||||
ResultCode WaitAddressArbiter(VAddr address, Svc::ArbitrationType arb_type, s32 value,
|
||||
s64 timeout) {
|
||||
return address_arbiter.WaitForAddress(address, arb_type, value, timeout);
|
||||
/// Gets a const reference to the process' mutex lock
|
||||
const Mutex& GetMutex() const {
|
||||
return mutex;
|
||||
}
|
||||
|
||||
/// Gets the address to the process' dedicated TLS region.
|
||||
@ -256,6 +250,15 @@ public:
|
||||
return thread_list;
|
||||
}
|
||||
|
||||
/// Insert a thread into the condition variable wait container
|
||||
void InsertConditionVariableThread(std::shared_ptr<Thread> thread);
|
||||
|
||||
/// Remove a thread from the condition variable wait container
|
||||
void RemoveConditionVariableThread(std::shared_ptr<Thread> thread);
|
||||
|
||||
/// Obtain all condition variable threads waiting for some address
|
||||
std::vector<std::shared_ptr<Thread>> GetConditionVariableThreads(VAddr cond_var_addr);
|
||||
|
||||
/// Registers a thread as being created under this process,
|
||||
/// adding it to this process' thread list.
|
||||
void RegisterThread(const Thread* thread);
|
||||
@ -301,8 +304,6 @@ public:
|
||||
|
||||
void LoadModule(CodeSet code_set, VAddr base_addr);
|
||||
|
||||
virtual bool IsSignaled() const override;
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Thread-local storage management
|
||||
|
||||
@ -313,6 +314,12 @@ public:
|
||||
void FreeTLSRegion(VAddr tls_address);
|
||||
|
||||
private:
|
||||
/// Checks if the specified thread should wait until this process is available.
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
|
||||
/// Acquires/locks this process for the specified thread if it's available.
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
/// Changes the process status. If the status is different
|
||||
/// from the current process status, then this will trigger
|
||||
/// a process signal.
|
||||
@ -366,12 +373,12 @@ private:
|
||||
HandleTable handle_table;
|
||||
|
||||
/// Per-process address arbiter.
|
||||
KAddressArbiter address_arbiter;
|
||||
AddressArbiter address_arbiter;
|
||||
|
||||
/// The per-process mutex lock instance used for handling various
|
||||
/// forms of services, such as lock arbitration, and condition
|
||||
/// variable related facilities.
|
||||
KConditionVariable condition_var;
|
||||
Mutex mutex;
|
||||
|
||||
/// Address indicating the location of the process' dedicated TLS region.
|
||||
VAddr tls_region_address = 0;
|
||||
@ -382,6 +389,9 @@ private:
|
||||
/// List of threads that are running with this process as their owner.
|
||||
std::list<const Thread*> thread_list;
|
||||
|
||||
/// List of threads waiting for a condition variable
|
||||
std::unordered_map<VAddr, std::list<std::shared_ptr<Thread>>> cond_var_threads;
|
||||
|
||||
/// Address of the top of the main thread's stack
|
||||
VAddr main_thread_stack_top{};
|
||||
|
||||
@ -400,8 +410,6 @@ private:
|
||||
/// Schedule count of this process
|
||||
s64 schedule_count{};
|
||||
|
||||
bool is_signaled{};
|
||||
|
||||
/// System context
|
||||
Core::System& system;
|
||||
};
|
||||
|
@ -14,22 +14,24 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
ReadableEvent::ReadableEvent(KernelCore& kernel) : KSynchronizationObject{kernel} {}
|
||||
ReadableEvent::ReadableEvent(KernelCore& kernel) : SynchronizationObject{kernel} {}
|
||||
ReadableEvent::~ReadableEvent() = default;
|
||||
|
||||
bool ReadableEvent::ShouldWait(const Thread* thread) const {
|
||||
return !is_signaled;
|
||||
}
|
||||
|
||||
void ReadableEvent::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(IsSignaled(), "object unavailable!");
|
||||
}
|
||||
|
||||
void ReadableEvent::Signal() {
|
||||
if (is_signaled) {
|
||||
return;
|
||||
}
|
||||
|
||||
is_signaled = true;
|
||||
NotifyAvailable();
|
||||
}
|
||||
|
||||
bool ReadableEvent::IsSignaled() const {
|
||||
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
|
||||
|
||||
return is_signaled;
|
||||
SynchronizationObject::Signal();
|
||||
}
|
||||
|
||||
void ReadableEvent::Clear() {
|
||||
|
@ -4,8 +4,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/kernel/k_synchronization_object.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/synchronization_object.h"
|
||||
|
||||
union ResultCode;
|
||||
|
||||
@ -14,7 +14,7 @@ namespace Kernel {
|
||||
class KernelCore;
|
||||
class WritableEvent;
|
||||
|
||||
class ReadableEvent final : public KSynchronizationObject {
|
||||
class ReadableEvent final : public SynchronizationObject {
|
||||
friend class WritableEvent;
|
||||
|
||||
public:
|
||||
@ -32,6 +32,9 @@ public:
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
/// Unconditionally clears the readable event's state.
|
||||
void Clear();
|
||||
|
||||
@ -43,14 +46,11 @@ public:
|
||||
/// then ERR_INVALID_STATE will be returned.
|
||||
ResultCode Reset();
|
||||
|
||||
void Signal();
|
||||
|
||||
virtual bool IsSignaled() const override;
|
||||
void Signal() override;
|
||||
|
||||
private:
|
||||
explicit ReadableEvent(KernelCore& kernel);
|
||||
|
||||
bool is_signaled{};
|
||||
std::string name; ///< Name of event (optional)
|
||||
};
|
||||
|
||||
|
@ -13,7 +13,7 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
ServerPort::ServerPort(KernelCore& kernel) : KSynchronizationObject{kernel} {}
|
||||
ServerPort::ServerPort(KernelCore& kernel) : SynchronizationObject{kernel} {}
|
||||
ServerPort::~ServerPort() = default;
|
||||
|
||||
ResultVal<std::shared_ptr<ServerSession>> ServerPort::Accept() {
|
||||
@ -28,9 +28,15 @@ ResultVal<std::shared_ptr<ServerSession>> ServerPort::Accept() {
|
||||
|
||||
void ServerPort::AppendPendingSession(std::shared_ptr<ServerSession> pending_session) {
|
||||
pending_sessions.push_back(std::move(pending_session));
|
||||
if (pending_sessions.size() == 1) {
|
||||
NotifyAvailable();
|
||||
}
|
||||
}
|
||||
|
||||
bool ServerPort::ShouldWait(const Thread* thread) const {
|
||||
// If there are no pending sessions, we wait until a new one is added.
|
||||
return pending_sessions.empty();
|
||||
}
|
||||
|
||||
void ServerPort::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
|
||||
}
|
||||
|
||||
bool ServerPort::IsSignaled() const {
|
||||
|
@ -9,8 +9,8 @@
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/k_synchronization_object.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/synchronization_object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Kernel {
|
||||
@ -20,7 +20,7 @@ class KernelCore;
|
||||
class ServerSession;
|
||||
class SessionRequestHandler;
|
||||
|
||||
class ServerPort final : public KSynchronizationObject {
|
||||
class ServerPort final : public SynchronizationObject {
|
||||
public:
|
||||
explicit ServerPort(KernelCore& kernel);
|
||||
~ServerPort() override;
|
||||
@ -79,7 +79,10 @@ public:
|
||||
/// waiting to be accepted by this port.
|
||||
void AppendPendingSession(std::shared_ptr<ServerSession> pending_session);
|
||||
|
||||
virtual bool IsSignaled() const override;
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
bool IsSignaled() const override;
|
||||
|
||||
private:
|
||||
/// ServerSessions waiting to be accepted by the port
|
||||
|
@ -24,7 +24,7 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
ServerSession::ServerSession(KernelCore& kernel) : KSynchronizationObject{kernel} {}
|
||||
ServerSession::ServerSession(KernelCore& kernel) : SynchronizationObject{kernel} {}
|
||||
|
||||
ServerSession::~ServerSession() {
|
||||
kernel.ReleaseServiceThread(service_thread);
|
||||
@ -42,6 +42,16 @@ ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kern
|
||||
return MakeResult(std::move(session));
|
||||
}
|
||||
|
||||
bool ServerSession::ShouldWait(const Thread* thread) const {
|
||||
// Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
|
||||
if (!parent->Client()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Wait if we have no pending requests, or if we're currently handling a request.
|
||||
return pending_requesting_threads.empty() || currently_handling != nullptr;
|
||||
}
|
||||
|
||||
bool ServerSession::IsSignaled() const {
|
||||
// Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
|
||||
if (!parent->Client()) {
|
||||
@ -52,6 +62,15 @@ bool ServerSession::IsSignaled() const {
|
||||
return !pending_requesting_threads.empty() && currently_handling == nullptr;
|
||||
}
|
||||
|
||||
void ServerSession::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
|
||||
// We are now handling a request, pop it from the stack.
|
||||
// TODO(Subv): What happens if the client endpoint is closed before any requests are made?
|
||||
ASSERT(!pending_requesting_threads.empty());
|
||||
currently_handling = pending_requesting_threads.back();
|
||||
pending_requesting_threads.pop_back();
|
||||
}
|
||||
|
||||
void ServerSession::ClientDisconnected() {
|
||||
// We keep a shared pointer to the hle handler to keep it alive throughout
|
||||
// the call to ClientDisconnected, as ClientDisconnected invalidates the
|
||||
@ -153,7 +172,7 @@ ResultCode ServerSession::CompleteSyncRequest(HLERequestContext& context) {
|
||||
{
|
||||
KScopedSchedulerLock lock(kernel);
|
||||
if (!context.IsThreadWaiting()) {
|
||||
context.GetThread().Wakeup();
|
||||
context.GetThread().ResumeFromWait();
|
||||
context.GetThread().SetSynchronizationResults(nullptr, result);
|
||||
}
|
||||
}
|
||||
|
@ -10,8 +10,8 @@
|
||||
#include <vector>
|
||||
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "core/hle/kernel/k_synchronization_object.h"
|
||||
#include "core/hle/kernel/service_thread.h"
|
||||
#include "core/hle/kernel/synchronization_object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Core::Memory {
|
||||
@ -43,7 +43,7 @@ class Thread;
|
||||
* After the server replies to the request, the response is marshalled back to the caller's
|
||||
* TLS buffer and control is transferred back to it.
|
||||
*/
|
||||
class ServerSession final : public KSynchronizationObject {
|
||||
class ServerSession final : public SynchronizationObject {
|
||||
friend class ServiceThread;
|
||||
|
||||
public:
|
||||
@ -77,6 +77,8 @@ public:
|
||||
return parent.get();
|
||||
}
|
||||
|
||||
bool IsSignaled() const override;
|
||||
|
||||
/**
|
||||
* Sets the HLE handler for the session. This handler will be called to service IPC requests
|
||||
* instead of the regular IPC machinery. (The regular IPC machinery is currently not
|
||||
@ -98,6 +100,10 @@ public:
|
||||
ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory,
|
||||
Core::Timing::CoreTiming& core_timing);
|
||||
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
/// Called when a client disconnection occurs.
|
||||
void ClientDisconnected();
|
||||
|
||||
@ -124,8 +130,6 @@ public:
|
||||
convert_to_domain = true;
|
||||
}
|
||||
|
||||
virtual bool IsSignaled() const override;
|
||||
|
||||
private:
|
||||
/// Queues a sync request from the emulated application.
|
||||
ResultCode QueueSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory);
|
||||
|
@ -9,7 +9,7 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
Session::Session(KernelCore& kernel) : KSynchronizationObject{kernel} {}
|
||||
Session::Session(KernelCore& kernel) : SynchronizationObject{kernel} {}
|
||||
Session::~Session() = default;
|
||||
|
||||
Session::SessionPair Session::Create(KernelCore& kernel, std::string name) {
|
||||
@ -24,9 +24,18 @@ Session::SessionPair Session::Create(KernelCore& kernel, std::string name) {
|
||||
return std::make_pair(std::move(client_session), std::move(server_session));
|
||||
}
|
||||
|
||||
bool Session::ShouldWait(const Thread* thread) const {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
bool Session::IsSignaled() const {
|
||||
UNIMPLEMENTED();
|
||||
return true;
|
||||
}
|
||||
|
||||
void Session::Acquire(Thread* thread) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
@ -8,7 +8,7 @@
|
||||
#include <string>
|
||||
#include <utility>
|
||||
|
||||
#include "core/hle/kernel/k_synchronization_object.h"
|
||||
#include "core/hle/kernel/synchronization_object.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@ -19,7 +19,7 @@ class ServerSession;
|
||||
* Parent structure to link the client and server endpoints of a session with their associated
|
||||
* client port.
|
||||
*/
|
||||
class Session final : public KSynchronizationObject {
|
||||
class Session final : public SynchronizationObject {
|
||||
public:
|
||||
explicit Session(KernelCore& kernel);
|
||||
~Session() override;
|
||||
@ -37,8 +37,12 @@ public:
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
|
||||
bool IsSignaled() const override;
|
||||
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
std::shared_ptr<ClientSession> Client() {
|
||||
if (auto result{client.lock()}) {
|
||||
return result;
|
||||
|
@ -10,7 +10,6 @@
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/fiber.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/microprofile.h"
|
||||
@ -20,28 +19,26 @@
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/cpu_manager.h"
|
||||
#include "core/hle/kernel/address_arbiter.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/k_address_arbiter.h"
|
||||
#include "core/hle/kernel/k_condition_variable.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
|
||||
#include "core/hle/kernel/k_synchronization_object.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/memory/memory_block.h"
|
||||
#include "core/hle/kernel/memory/memory_layout.h"
|
||||
#include "core/hle/kernel/memory/page_table.h"
|
||||
#include "core/hle/kernel/mutex.h"
|
||||
#include "core/hle/kernel/physical_core.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/hle/kernel/svc_results.h"
|
||||
#include "core/hle/kernel/svc_types.h"
|
||||
#include "core/hle/kernel/svc_wrap.h"
|
||||
#include "core/hle/kernel/synchronization.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/time_manager.h"
|
||||
#include "core/hle/kernel/transfer_memory.h"
|
||||
@ -346,10 +343,27 @@ static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
|
||||
auto thread = kernel.CurrentScheduler()->GetCurrentThread();
|
||||
{
|
||||
KScopedSchedulerLock lock(kernel);
|
||||
thread->SetState(ThreadState::Waiting);
|
||||
thread->InvalidateHLECallback();
|
||||
thread->SetStatus(ThreadStatus::WaitIPC);
|
||||
session->SendSyncRequest(SharedFrom(thread), system.Memory(), system.CoreTiming());
|
||||
}
|
||||
|
||||
if (thread->HasHLECallback()) {
|
||||
Handle event_handle = thread->GetHLETimeEvent();
|
||||
if (event_handle != InvalidHandle) {
|
||||
auto& time_manager = kernel.TimeManager();
|
||||
time_manager.UnscheduleTimeEvent(event_handle);
|
||||
}
|
||||
|
||||
{
|
||||
KScopedSchedulerLock lock(kernel);
|
||||
auto* sync_object = thread->GetHLESyncObject();
|
||||
sync_object->RemoveWaitingThread(SharedFrom(thread));
|
||||
}
|
||||
|
||||
thread->InvokeHLECallback(SharedFrom(thread));
|
||||
}
|
||||
|
||||
return thread->GetSignalingResult();
|
||||
}
|
||||
|
||||
@ -422,7 +436,7 @@ static ResultCode GetProcessId32(Core::System& system, u32* process_id_low, u32*
|
||||
}
|
||||
|
||||
/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
|
||||
static ResultCode WaitSynchronization(Core::System& system, s32* index, VAddr handles_address,
|
||||
static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr handles_address,
|
||||
u64 handle_count, s64 nano_seconds) {
|
||||
LOG_TRACE(Kernel_SVC, "called handles_address=0x{:X}, handle_count={}, nano_seconds={}",
|
||||
handles_address, handle_count, nano_seconds);
|
||||
@ -444,26 +458,28 @@ static ResultCode WaitSynchronization(Core::System& system, s32* index, VAddr ha
|
||||
}
|
||||
|
||||
auto& kernel = system.Kernel();
|
||||
std::vector<KSynchronizationObject*> objects(handle_count);
|
||||
Thread::ThreadSynchronizationObjects objects(handle_count);
|
||||
const auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
|
||||
|
||||
for (u64 i = 0; i < handle_count; ++i) {
|
||||
const Handle handle = memory.Read32(handles_address + i * sizeof(Handle));
|
||||
const auto object = handle_table.Get<KSynchronizationObject>(handle);
|
||||
const auto object = handle_table.Get<SynchronizationObject>(handle);
|
||||
|
||||
if (object == nullptr) {
|
||||
LOG_ERROR(Kernel_SVC, "Object is a nullptr");
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
objects[i] = object.get();
|
||||
objects[i] = object;
|
||||
}
|
||||
return KSynchronizationObject::Wait(kernel, index, objects.data(),
|
||||
static_cast<s32>(objects.size()), nano_seconds);
|
||||
auto& synchronization = kernel.Synchronization();
|
||||
const auto [result, handle_result] = synchronization.WaitFor(objects, nano_seconds);
|
||||
*index = handle_result;
|
||||
return result;
|
||||
}
|
||||
|
||||
static ResultCode WaitSynchronization32(Core::System& system, u32 timeout_low, u32 handles_address,
|
||||
s32 handle_count, u32 timeout_high, s32* index) {
|
||||
s32 handle_count, u32 timeout_high, Handle* index) {
|
||||
const s64 nano_seconds{(static_cast<s64>(timeout_high) << 32) | static_cast<s64>(timeout_low)};
|
||||
return WaitSynchronization(system, index, handles_address, handle_count, nano_seconds);
|
||||
}
|
||||
@ -488,37 +504,56 @@ static ResultCode CancelSynchronization32(Core::System& system, Handle thread_ha
|
||||
return CancelSynchronization(system, thread_handle);
|
||||
}
|
||||
|
||||
/// Attempts to locks a mutex
|
||||
static ResultCode ArbitrateLock(Core::System& system, Handle thread_handle, VAddr address,
|
||||
u32 tag) {
|
||||
LOG_TRACE(Kernel_SVC, "called thread_handle=0x{:08X}, address=0x{:X}, tag=0x{:08X}",
|
||||
thread_handle, address, tag);
|
||||
/// Attempts to locks a mutex, creating it if it does not already exist
|
||||
static ResultCode ArbitrateLock(Core::System& system, Handle holding_thread_handle,
|
||||
VAddr mutex_addr, Handle requesting_thread_handle) {
|
||||
LOG_TRACE(Kernel_SVC,
|
||||
"called holding_thread_handle=0x{:08X}, mutex_addr=0x{:X}, "
|
||||
"requesting_current_thread_handle=0x{:08X}",
|
||||
holding_thread_handle, mutex_addr, requesting_thread_handle);
|
||||
|
||||
// Validate the input address.
|
||||
R_UNLESS(!Memory::IsKernelAddress(address), Svc::ResultInvalidCurrentMemory);
|
||||
R_UNLESS(Common::IsAligned(address, sizeof(u32)), Svc::ResultInvalidAddress);
|
||||
if (Core::Memory::IsKernelVirtualAddress(mutex_addr)) {
|
||||
LOG_ERROR(Kernel_SVC, "Mutex Address is a kernel virtual address, mutex_addr={:016X}",
|
||||
mutex_addr);
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
return system.Kernel().CurrentProcess()->WaitForAddress(thread_handle, address, tag);
|
||||
if (!Common::IsWordAligned(mutex_addr)) {
|
||||
LOG_ERROR(Kernel_SVC, "Mutex Address is not word aligned, mutex_addr={:016X}", mutex_addr);
|
||||
return ERR_INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
auto* const current_process = system.Kernel().CurrentProcess();
|
||||
return current_process->GetMutex().TryAcquire(mutex_addr, holding_thread_handle,
|
||||
requesting_thread_handle);
|
||||
}
|
||||
|
||||
static ResultCode ArbitrateLock32(Core::System& system, Handle thread_handle, u32 address,
|
||||
u32 tag) {
|
||||
return ArbitrateLock(system, thread_handle, address, tag);
|
||||
static ResultCode ArbitrateLock32(Core::System& system, Handle holding_thread_handle,
|
||||
u32 mutex_addr, Handle requesting_thread_handle) {
|
||||
return ArbitrateLock(system, holding_thread_handle, mutex_addr, requesting_thread_handle);
|
||||
}
|
||||
|
||||
/// Unlock a mutex
|
||||
static ResultCode ArbitrateUnlock(Core::System& system, VAddr address) {
|
||||
LOG_TRACE(Kernel_SVC, "called address=0x{:X}", address);
|
||||
static ResultCode ArbitrateUnlock(Core::System& system, VAddr mutex_addr) {
|
||||
LOG_TRACE(Kernel_SVC, "called mutex_addr=0x{:X}", mutex_addr);
|
||||
|
||||
// Validate the input address.
|
||||
R_UNLESS(!Memory::IsKernelAddress(address), Svc::ResultInvalidCurrentMemory);
|
||||
R_UNLESS(Common::IsAligned(address, sizeof(u32)), Svc::ResultInvalidAddress);
|
||||
if (Core::Memory::IsKernelVirtualAddress(mutex_addr)) {
|
||||
LOG_ERROR(Kernel_SVC, "Mutex Address is a kernel virtual address, mutex_addr={:016X}",
|
||||
mutex_addr);
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
return system.Kernel().CurrentProcess()->SignalToAddress(address);
|
||||
if (!Common::IsWordAligned(mutex_addr)) {
|
||||
LOG_ERROR(Kernel_SVC, "Mutex Address is not word aligned, mutex_addr={:016X}", mutex_addr);
|
||||
return ERR_INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
auto* const current_process = system.Kernel().CurrentProcess();
|
||||
return current_process->GetMutex().Release(mutex_addr);
|
||||
}
|
||||
|
||||
static ResultCode ArbitrateUnlock32(Core::System& system, u32 address) {
|
||||
return ArbitrateUnlock(system, address);
|
||||
static ResultCode ArbitrateUnlock32(Core::System& system, u32 mutex_addr) {
|
||||
return ArbitrateUnlock(system, mutex_addr);
|
||||
}
|
||||
|
||||
enum class BreakType : u32 {
|
||||
@ -1145,7 +1180,7 @@ static ResultCode SetThreadPriority(Core::System& system, Handle handle, u32 pri
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
thread->SetBasePriority(priority);
|
||||
thread->SetPriority(priority);
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
@ -1524,7 +1559,7 @@ static ResultCode StartThread(Core::System& system, Handle thread_handle) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
ASSERT(thread->GetState() == ThreadState::Initialized);
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::Dormant);
|
||||
|
||||
return thread->Start();
|
||||
}
|
||||
@ -1585,135 +1620,224 @@ static void SleepThread32(Core::System& system, u32 nanoseconds_low, u32 nanosec
|
||||
}
|
||||
|
||||
/// Wait process wide key atomic
|
||||
static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr address, VAddr cv_key,
|
||||
u32 tag, s64 timeout_ns) {
|
||||
LOG_TRACE(Kernel_SVC, "called address={:X}, cv_key={:X}, tag=0x{:08X}, timeout_ns={}", address,
|
||||
cv_key, tag, timeout_ns);
|
||||
static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_addr,
|
||||
VAddr condition_variable_addr, Handle thread_handle,
|
||||
s64 nano_seconds) {
|
||||
LOG_TRACE(
|
||||
Kernel_SVC,
|
||||
"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
|
||||
mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
|
||||
|
||||
// Validate input.
|
||||
R_UNLESS(!Memory::IsKernelAddress(address), Svc::ResultInvalidCurrentMemory);
|
||||
R_UNLESS(Common::IsAligned(address, sizeof(int32_t)), Svc::ResultInvalidAddress);
|
||||
|
||||
// Convert timeout from nanoseconds to ticks.
|
||||
s64 timeout{};
|
||||
if (timeout_ns > 0) {
|
||||
const s64 offset_tick(timeout_ns);
|
||||
if (offset_tick > 0) {
|
||||
timeout = offset_tick + 2;
|
||||
if (timeout <= 0) {
|
||||
timeout = std::numeric_limits<s64>::max();
|
||||
}
|
||||
} else {
|
||||
timeout = std::numeric_limits<s64>::max();
|
||||
}
|
||||
} else {
|
||||
timeout = timeout_ns;
|
||||
if (Core::Memory::IsKernelVirtualAddress(mutex_addr)) {
|
||||
LOG_ERROR(
|
||||
Kernel_SVC,
|
||||
"Given mutex address must not be within the kernel address space. address=0x{:016X}",
|
||||
mutex_addr);
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
// Wait on the condition variable.
|
||||
return system.Kernel().CurrentProcess()->WaitConditionVariable(
|
||||
address, Common::AlignDown(cv_key, sizeof(u32)), tag, timeout);
|
||||
if (!Common::IsWordAligned(mutex_addr)) {
|
||||
LOG_ERROR(Kernel_SVC, "Given mutex address must be word-aligned. address=0x{:016X}",
|
||||
mutex_addr);
|
||||
return ERR_INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
ASSERT(condition_variable_addr == Common::AlignDown(condition_variable_addr, 4));
|
||||
auto& kernel = system.Kernel();
|
||||
Handle event_handle;
|
||||
Thread* current_thread = kernel.CurrentScheduler()->GetCurrentThread();
|
||||
auto* const current_process = kernel.CurrentProcess();
|
||||
{
|
||||
KScopedSchedulerLockAndSleep lock(kernel, event_handle, current_thread, nano_seconds);
|
||||
const auto& handle_table = current_process->GetHandleTable();
|
||||
std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
|
||||
ASSERT(thread);
|
||||
|
||||
current_thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
|
||||
|
||||
if (thread->IsPendingTermination()) {
|
||||
lock.CancelSleep();
|
||||
return ERR_THREAD_TERMINATING;
|
||||
}
|
||||
|
||||
const auto release_result = current_process->GetMutex().Release(mutex_addr);
|
||||
if (release_result.IsError()) {
|
||||
lock.CancelSleep();
|
||||
return release_result;
|
||||
}
|
||||
|
||||
if (nano_seconds == 0) {
|
||||
lock.CancelSleep();
|
||||
return RESULT_TIMEOUT;
|
||||
}
|
||||
|
||||
current_thread->SetCondVarWaitAddress(condition_variable_addr);
|
||||
current_thread->SetMutexWaitAddress(mutex_addr);
|
||||
current_thread->SetWaitHandle(thread_handle);
|
||||
current_thread->SetStatus(ThreadStatus::WaitCondVar);
|
||||
current_process->InsertConditionVariableThread(SharedFrom(current_thread));
|
||||
}
|
||||
|
||||
if (event_handle != InvalidHandle) {
|
||||
auto& time_manager = kernel.TimeManager();
|
||||
time_manager.UnscheduleTimeEvent(event_handle);
|
||||
}
|
||||
|
||||
{
|
||||
KScopedSchedulerLock lock(kernel);
|
||||
|
||||
auto* owner = current_thread->GetLockOwner();
|
||||
if (owner != nullptr) {
|
||||
owner->RemoveMutexWaiter(SharedFrom(current_thread));
|
||||
}
|
||||
|
||||
current_process->RemoveConditionVariableThread(SharedFrom(current_thread));
|
||||
}
|
||||
// Note: Deliberately don't attempt to inherit the lock owner's priority.
|
||||
|
||||
return current_thread->GetSignalingResult();
|
||||
}
|
||||
|
||||
static ResultCode WaitProcessWideKeyAtomic32(Core::System& system, u32 address, u32 cv_key, u32 tag,
|
||||
u32 timeout_ns_low, u32 timeout_ns_high) {
|
||||
const auto timeout_ns = static_cast<s64>(timeout_ns_low | (u64{timeout_ns_high} << 32));
|
||||
return WaitProcessWideKeyAtomic(system, address, cv_key, tag, timeout_ns);
|
||||
static ResultCode WaitProcessWideKeyAtomic32(Core::System& system, u32 mutex_addr,
|
||||
u32 condition_variable_addr, Handle thread_handle,
|
||||
u32 nanoseconds_low, u32 nanoseconds_high) {
|
||||
const auto nanoseconds = static_cast<s64>(nanoseconds_low | (u64{nanoseconds_high} << 32));
|
||||
return WaitProcessWideKeyAtomic(system, mutex_addr, condition_variable_addr, thread_handle,
|
||||
nanoseconds);
|
||||
}
|
||||
|
||||
/// Signal process wide key
|
||||
static void SignalProcessWideKey(Core::System& system, VAddr cv_key, s32 count) {
|
||||
LOG_TRACE(Kernel_SVC, "called, cv_key=0x{:X}, count=0x{:08X}", cv_key, count);
|
||||
static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_addr, s32 target) {
|
||||
LOG_TRACE(Kernel_SVC, "called, condition_variable_addr=0x{:X}, target=0x{:08X}",
|
||||
condition_variable_addr, target);
|
||||
|
||||
// Signal the condition variable.
|
||||
return system.Kernel().CurrentProcess()->SignalConditionVariable(
|
||||
Common::AlignDown(cv_key, sizeof(u32)), count);
|
||||
}
|
||||
ASSERT(condition_variable_addr == Common::AlignDown(condition_variable_addr, 4));
|
||||
|
||||
static void SignalProcessWideKey32(Core::System& system, u32 cv_key, s32 count) {
|
||||
SignalProcessWideKey(system, cv_key, count);
|
||||
}
|
||||
// Retrieve a list of all threads that are waiting for this condition variable.
|
||||
auto& kernel = system.Kernel();
|
||||
KScopedSchedulerLock lock(kernel);
|
||||
auto* const current_process = kernel.CurrentProcess();
|
||||
std::vector<std::shared_ptr<Thread>> waiting_threads =
|
||||
current_process->GetConditionVariableThreads(condition_variable_addr);
|
||||
|
||||
namespace {
|
||||
// Only process up to 'target' threads, unless 'target' is less equal 0, in which case process
|
||||
// them all.
|
||||
std::size_t last = waiting_threads.size();
|
||||
if (target > 0) {
|
||||
last = std::min(waiting_threads.size(), static_cast<std::size_t>(target));
|
||||
}
|
||||
for (std::size_t index = 0; index < last; ++index) {
|
||||
auto& thread = waiting_threads[index];
|
||||
|
||||
constexpr bool IsValidSignalType(Svc::SignalType type) {
|
||||
switch (type) {
|
||||
case Svc::SignalType::Signal:
|
||||
case Svc::SignalType::SignalAndIncrementIfEqual:
|
||||
case Svc::SignalType::SignalAndModifyByWaitingCountIfEqual:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
ASSERT(thread->GetCondVarWaitAddress() == condition_variable_addr);
|
||||
|
||||
// liberate Cond Var Thread.
|
||||
current_process->RemoveConditionVariableThread(thread);
|
||||
|
||||
const std::size_t current_core = system.CurrentCoreIndex();
|
||||
auto& monitor = system.Monitor();
|
||||
|
||||
// Atomically read the value of the mutex.
|
||||
u32 mutex_val = 0;
|
||||
u32 update_val = 0;
|
||||
const VAddr mutex_address = thread->GetMutexWaitAddress();
|
||||
do {
|
||||
// If the mutex is not yet acquired, acquire it.
|
||||
mutex_val = monitor.ExclusiveRead32(current_core, mutex_address);
|
||||
|
||||
if (mutex_val != 0) {
|
||||
update_val = mutex_val | Mutex::MutexHasWaitersFlag;
|
||||
} else {
|
||||
update_val = thread->GetWaitHandle();
|
||||
}
|
||||
} while (!monitor.ExclusiveWrite32(current_core, mutex_address, update_val));
|
||||
monitor.ClearExclusive();
|
||||
if (mutex_val == 0) {
|
||||
// We were able to acquire the mutex, resume this thread.
|
||||
auto* const lock_owner = thread->GetLockOwner();
|
||||
if (lock_owner != nullptr) {
|
||||
lock_owner->RemoveMutexWaiter(thread);
|
||||
}
|
||||
|
||||
thread->SetLockOwner(nullptr);
|
||||
thread->SetSynchronizationResults(nullptr, RESULT_SUCCESS);
|
||||
thread->ResumeFromWait();
|
||||
} else {
|
||||
// The mutex is already owned by some other thread, make this thread wait on it.
|
||||
const Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
|
||||
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
|
||||
auto owner = handle_table.Get<Thread>(owner_handle);
|
||||
ASSERT(owner);
|
||||
if (thread->GetStatus() == ThreadStatus::WaitCondVar) {
|
||||
thread->SetStatus(ThreadStatus::WaitMutex);
|
||||
}
|
||||
|
||||
owner->AddMutexWaiter(thread);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
constexpr bool IsValidArbitrationType(Svc::ArbitrationType type) {
|
||||
switch (type) {
|
||||
case Svc::ArbitrationType::WaitIfLessThan:
|
||||
case Svc::ArbitrationType::DecrementAndWaitIfLessThan:
|
||||
case Svc::ArbitrationType::WaitIfEqual:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
static void SignalProcessWideKey32(Core::System& system, u32 condition_variable_addr, s32 target) {
|
||||
SignalProcessWideKey(system, condition_variable_addr, target);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
// Wait for an address (via Address Arbiter)
|
||||
static ResultCode WaitForAddress(Core::System& system, VAddr address, Svc::ArbitrationType arb_type,
|
||||
s32 value, s64 timeout_ns) {
|
||||
LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, arb_type=0x{:X}, value=0x{:X}, timeout_ns={}",
|
||||
address, arb_type, value, timeout_ns);
|
||||
static ResultCode WaitForAddress(Core::System& system, VAddr address, u32 type, s32 value,
|
||||
s64 timeout) {
|
||||
LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, timeout={}", address,
|
||||
type, value, timeout);
|
||||
|
||||
// Validate input.
|
||||
R_UNLESS(!Memory::IsKernelAddress(address), Svc::ResultInvalidCurrentMemory);
|
||||
R_UNLESS(Common::IsAligned(address, sizeof(int32_t)), Svc::ResultInvalidAddress);
|
||||
R_UNLESS(IsValidArbitrationType(arb_type), Svc::ResultInvalidEnumValue);
|
||||
|
||||
// Convert timeout from nanoseconds to ticks.
|
||||
s64 timeout{};
|
||||
if (timeout_ns > 0) {
|
||||
const s64 offset_tick(timeout_ns);
|
||||
if (offset_tick > 0) {
|
||||
timeout = offset_tick + 2;
|
||||
if (timeout <= 0) {
|
||||
timeout = std::numeric_limits<s64>::max();
|
||||
}
|
||||
} else {
|
||||
timeout = std::numeric_limits<s64>::max();
|
||||
}
|
||||
} else {
|
||||
timeout = timeout_ns;
|
||||
// If the passed address is a kernel virtual address, return invalid memory state.
|
||||
if (Core::Memory::IsKernelVirtualAddress(address)) {
|
||||
LOG_ERROR(Kernel_SVC, "Address is a kernel virtual address, address={:016X}", address);
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
return system.Kernel().CurrentProcess()->WaitAddressArbiter(address, arb_type, value, timeout);
|
||||
// If the address is not properly aligned to 4 bytes, return invalid address.
|
||||
if (!Common::IsWordAligned(address)) {
|
||||
LOG_ERROR(Kernel_SVC, "Address is not word aligned, address={:016X}", address);
|
||||
return ERR_INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
const auto arbitration_type = static_cast<AddressArbiter::ArbitrationType>(type);
|
||||
auto& address_arbiter = system.Kernel().CurrentProcess()->GetAddressArbiter();
|
||||
const ResultCode result =
|
||||
address_arbiter.WaitForAddress(address, arbitration_type, value, timeout);
|
||||
return result;
|
||||
}
|
||||
|
||||
static ResultCode WaitForAddress32(Core::System& system, u32 address, Svc::ArbitrationType arb_type,
|
||||
s32 value, u32 timeout_ns_low, u32 timeout_ns_high) {
|
||||
const auto timeout = static_cast<s64>(timeout_ns_low | (u64{timeout_ns_high} << 32));
|
||||
return WaitForAddress(system, address, arb_type, value, timeout);
|
||||
static ResultCode WaitForAddress32(Core::System& system, u32 address, u32 type, s32 value,
|
||||
u32 timeout_low, u32 timeout_high) {
|
||||
const auto timeout = static_cast<s64>(timeout_low | (u64{timeout_high} << 32));
|
||||
return WaitForAddress(system, address, type, value, timeout);
|
||||
}
|
||||
|
||||
// Signals to an address (via Address Arbiter)
|
||||
static ResultCode SignalToAddress(Core::System& system, VAddr address, Svc::SignalType signal_type,
|
||||
s32 value, s32 count) {
|
||||
LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, signal_type=0x{:X}, value=0x{:X}, count=0x{:X}",
|
||||
address, signal_type, value, count);
|
||||
static ResultCode SignalToAddress(Core::System& system, VAddr address, u32 type, s32 value,
|
||||
s32 num_to_wake) {
|
||||
LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}",
|
||||
address, type, value, num_to_wake);
|
||||
|
||||
// Validate input.
|
||||
R_UNLESS(!Memory::IsKernelAddress(address), Svc::ResultInvalidCurrentMemory);
|
||||
R_UNLESS(Common::IsAligned(address, sizeof(s32)), Svc::ResultInvalidAddress);
|
||||
R_UNLESS(IsValidSignalType(signal_type), Svc::ResultInvalidEnumValue);
|
||||
// If the passed address is a kernel virtual address, return invalid memory state.
|
||||
if (Core::Memory::IsKernelVirtualAddress(address)) {
|
||||
LOG_ERROR(Kernel_SVC, "Address is a kernel virtual address, address={:016X}", address);
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
return system.Kernel().CurrentProcess()->SignalAddressArbiter(address, signal_type, value,
|
||||
count);
|
||||
// If the address is not properly aligned to 4 bytes, return invalid address.
|
||||
if (!Common::IsWordAligned(address)) {
|
||||
LOG_ERROR(Kernel_SVC, "Address is not word aligned, address={:016X}", address);
|
||||
return ERR_INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
const auto signal_type = static_cast<AddressArbiter::SignalType>(type);
|
||||
auto& address_arbiter = system.Kernel().CurrentProcess()->GetAddressArbiter();
|
||||
return address_arbiter.SignalToAddress(address, signal_type, value, num_to_wake);
|
||||
}
|
||||
|
||||
static ResultCode SignalToAddress32(Core::System& system, u32 address, Svc::SignalType signal_type,
|
||||
s32 value, s32 count) {
|
||||
return SignalToAddress(system, address, signal_type, value, count);
|
||||
static ResultCode SignalToAddress32(Core::System& system, u32 address, u32 type, s32 value,
|
||||
s32 num_to_wake) {
|
||||
return SignalToAddress(system, address, type, value, num_to_wake);
|
||||
}
|
||||
|
||||
static void KernelDebug([[maybe_unused]] Core::System& system,
|
||||
|
@ -65,16 +65,4 @@ struct MemoryInfo {
|
||||
u32 padding{};
|
||||
};
|
||||
|
||||
enum class SignalType : u32 {
|
||||
Signal = 0,
|
||||
SignalAndIncrementIfEqual = 1,
|
||||
SignalAndModifyByWaitingCountIfEqual = 2,
|
||||
};
|
||||
|
||||
enum class ArbitrationType : u32 {
|
||||
WaitIfLessThan = 0,
|
||||
DecrementAndWaitIfLessThan = 1,
|
||||
WaitIfEqual = 2,
|
||||
};
|
||||
|
||||
} // namespace Kernel::Svc
|
||||
|
@ -7,7 +7,6 @@
|
||||
#include "common/common_types.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/svc_types.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Kernel {
|
||||
@ -216,10 +215,9 @@ void SvcWrap64(Core::System& system) {
|
||||
func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2)).raw);
|
||||
}
|
||||
|
||||
// Used by WaitSynchronization
|
||||
template <ResultCode func(Core::System&, s32*, u64, u64, s64)>
|
||||
template <ResultCode func(Core::System&, u32*, u64, u64, s64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
s32 param_1 = 0;
|
||||
u32 param_1 = 0;
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1), static_cast<u32>(Param(system, 2)),
|
||||
static_cast<s64>(Param(system, 3)))
|
||||
.raw;
|
||||
@ -278,22 +276,18 @@ void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by WaitForAddress
|
||||
template <ResultCode func(Core::System&, u64, Svc::ArbitrationType, s32, s64)>
|
||||
template <ResultCode func(Core::System&, u64, u32, s32, s64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system,
|
||||
func(system, Param(system, 0), static_cast<Svc::ArbitrationType>(Param(system, 1)),
|
||||
static_cast<s32>(Param(system, 2)), static_cast<s64>(Param(system, 3)))
|
||||
.raw);
|
||||
FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
|
||||
static_cast<s32>(Param(system, 2)), static_cast<s64>(Param(system, 3)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
// Used by SignalToAddress
|
||||
template <ResultCode func(Core::System&, u64, Svc::SignalType, s32, s32)>
|
||||
template <ResultCode func(Core::System&, u64, u32, s32, s32)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system,
|
||||
func(system, Param(system, 0), static_cast<Svc::SignalType>(Param(system, 1)),
|
||||
static_cast<s32>(Param(system, 2)), static_cast<s32>(Param(system, 3)))
|
||||
.raw);
|
||||
FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
|
||||
static_cast<s32>(Param(system, 2)), static_cast<s32>(Param(system, 3)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
@ -509,23 +503,22 @@ void SvcWrap32(Core::System& system) {
|
||||
}
|
||||
|
||||
// Used by WaitForAddress32
|
||||
template <ResultCode func(Core::System&, u32, Svc::ArbitrationType, s32, u32, u32)>
|
||||
template <ResultCode func(Core::System&, u32, u32, s32, u32, u32)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
const u32 retval = func(system, static_cast<u32>(Param(system, 0)),
|
||||
static_cast<Svc::ArbitrationType>(Param(system, 1)),
|
||||
static_cast<s32>(Param(system, 2)), static_cast<u32>(Param(system, 3)),
|
||||
static_cast<u32>(Param(system, 4)))
|
||||
static_cast<u32>(Param(system, 1)), static_cast<s32>(Param(system, 2)),
|
||||
static_cast<u32>(Param(system, 3)), static_cast<u32>(Param(system, 4)))
|
||||
.raw;
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by SignalToAddress32
|
||||
template <ResultCode func(Core::System&, u32, Svc::SignalType, s32, s32)>
|
||||
template <ResultCode func(Core::System&, u32, u32, s32, s32)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
const u32 retval = func(system, static_cast<u32>(Param(system, 0)),
|
||||
static_cast<Svc::SignalType>(Param(system, 1)),
|
||||
static_cast<s32>(Param(system, 2)), static_cast<s32>(Param(system, 3)))
|
||||
.raw;
|
||||
const u32 retval =
|
||||
func(system, static_cast<u32>(Param(system, 0)), static_cast<u32>(Param(system, 1)),
|
||||
static_cast<s32>(Param(system, 2)), static_cast<s32>(Param(system, 3)))
|
||||
.raw;
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
@ -546,9 +539,9 @@ void SvcWrap32(Core::System& system) {
|
||||
}
|
||||
|
||||
// Used by WaitSynchronization32
|
||||
template <ResultCode func(Core::System&, u32, u32, s32, u32, s32*)>
|
||||
template <ResultCode func(Core::System&, u32, u32, s32, u32, Handle*)>
|
||||
void SvcWrap32(Core::System& system) {
|
||||
s32 param_1 = 0;
|
||||
u32 param_1 = 0;
|
||||
const u32 retval = func(system, Param32(system, 0), Param32(system, 1), Param32(system, 2),
|
||||
Param32(system, 3), ¶m_1)
|
||||
.raw;
|
||||
|
@ -17,11 +17,9 @@
|
||||
#include "core/hardware_properties.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/k_condition_variable.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/memory/memory_layout.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
@ -36,19 +34,26 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
bool Thread::IsSignaled() const {
|
||||
return signaled;
|
||||
bool Thread::ShouldWait(const Thread* thread) const {
|
||||
return status != ThreadStatus::Dead;
|
||||
}
|
||||
|
||||
Thread::Thread(KernelCore& kernel) : KSynchronizationObject{kernel} {}
|
||||
bool Thread::IsSignaled() const {
|
||||
return status == ThreadStatus::Dead;
|
||||
}
|
||||
|
||||
void Thread::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
|
||||
}
|
||||
|
||||
Thread::Thread(KernelCore& kernel) : SynchronizationObject{kernel} {}
|
||||
Thread::~Thread() = default;
|
||||
|
||||
void Thread::Stop() {
|
||||
{
|
||||
KScopedSchedulerLock lock(kernel);
|
||||
SetState(ThreadState::Terminated);
|
||||
signaled = true;
|
||||
NotifyAvailable();
|
||||
SetStatus(ThreadStatus::Dead);
|
||||
Signal();
|
||||
kernel.GlobalHandleTable().Close(global_handle);
|
||||
|
||||
if (owner_process) {
|
||||
@ -62,27 +67,59 @@ void Thread::Stop() {
|
||||
global_handle = 0;
|
||||
}
|
||||
|
||||
void Thread::Wakeup() {
|
||||
void Thread::ResumeFromWait() {
|
||||
KScopedSchedulerLock lock(kernel);
|
||||
SetState(ThreadState::Runnable);
|
||||
switch (status) {
|
||||
case ThreadStatus::Paused:
|
||||
case ThreadStatus::WaitSynch:
|
||||
case ThreadStatus::WaitHLEEvent:
|
||||
case ThreadStatus::WaitSleep:
|
||||
case ThreadStatus::WaitIPC:
|
||||
case ThreadStatus::WaitMutex:
|
||||
case ThreadStatus::WaitCondVar:
|
||||
case ThreadStatus::WaitArb:
|
||||
case ThreadStatus::Dormant:
|
||||
break;
|
||||
|
||||
case ThreadStatus::Ready:
|
||||
// The thread's wakeup callback must have already been cleared when the thread was first
|
||||
// awoken.
|
||||
ASSERT(hle_callback == nullptr);
|
||||
// If the thread is waiting on multiple wait objects, it might be awoken more than once
|
||||
// before actually resuming. We can ignore subsequent wakeups if the thread status has
|
||||
// already been set to ThreadStatus::Ready.
|
||||
return;
|
||||
case ThreadStatus::Dead:
|
||||
// This should never happen, as threads must complete before being stopped.
|
||||
DEBUG_ASSERT_MSG(false, "Thread with object id {} cannot be resumed because it's DEAD.",
|
||||
GetObjectId());
|
||||
return;
|
||||
}
|
||||
|
||||
SetStatus(ThreadStatus::Ready);
|
||||
}
|
||||
|
||||
void Thread::OnWakeUp() {
|
||||
KScopedSchedulerLock lock(kernel);
|
||||
SetStatus(ThreadStatus::Ready);
|
||||
}
|
||||
|
||||
ResultCode Thread::Start() {
|
||||
KScopedSchedulerLock lock(kernel);
|
||||
SetState(ThreadState::Runnable);
|
||||
SetStatus(ThreadStatus::Ready);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
void Thread::CancelWait() {
|
||||
KScopedSchedulerLock lock(kernel);
|
||||
if (GetState() != ThreadState::Waiting || !is_cancellable) {
|
||||
if (GetSchedulingStatus() != ThreadSchedStatus::Paused || !is_waiting_on_sync) {
|
||||
is_sync_cancelled = true;
|
||||
return;
|
||||
}
|
||||
// TODO(Blinkhawk): Implement cancel of server session
|
||||
is_sync_cancelled = false;
|
||||
SetSynchronizationResults(nullptr, ERR_SYNCHRONIZATION_CANCELED);
|
||||
SetState(ThreadState::Runnable);
|
||||
SetStatus(ThreadStatus::Ready);
|
||||
}
|
||||
|
||||
static void ResetThreadContext32(Core::ARM_Interface::ThreadContext32& context, u32 stack_top,
|
||||
@ -146,24 +183,25 @@ ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadTy
|
||||
std::shared_ptr<Thread> thread = std::make_shared<Thread>(kernel);
|
||||
|
||||
thread->thread_id = kernel.CreateNewThreadID();
|
||||
thread->thread_state = ThreadState::Initialized;
|
||||
thread->status = ThreadStatus::Dormant;
|
||||
thread->entry_point = entry_point;
|
||||
thread->stack_top = stack_top;
|
||||
thread->disable_count = 1;
|
||||
thread->tpidr_el0 = 0;
|
||||
thread->current_priority = priority;
|
||||
thread->base_priority = priority;
|
||||
thread->lock_owner = nullptr;
|
||||
thread->nominal_priority = thread->current_priority = priority;
|
||||
thread->schedule_count = -1;
|
||||
thread->last_scheduled_tick = 0;
|
||||
thread->processor_id = processor_id;
|
||||
thread->ideal_core = processor_id;
|
||||
thread->affinity_mask.SetAffinity(processor_id, true);
|
||||
thread->wait_objects = nullptr;
|
||||
thread->mutex_wait_address = 0;
|
||||
thread->condvar_wait_address = 0;
|
||||
thread->wait_handle = 0;
|
||||
thread->name = std::move(name);
|
||||
thread->global_handle = kernel.GlobalHandleTable().Create(thread).Unwrap();
|
||||
thread->owner_process = owner_process;
|
||||
thread->type = type_flags;
|
||||
thread->signaled = false;
|
||||
if ((type_flags & THREADTYPE_IDLE) == 0) {
|
||||
auto& scheduler = kernel.GlobalSchedulerContext();
|
||||
scheduler.AddThread(thread);
|
||||
@ -188,182 +226,153 @@ ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadTy
|
||||
return MakeResult<std::shared_ptr<Thread>>(std::move(thread));
|
||||
}
|
||||
|
||||
void Thread::SetBasePriority(u32 priority) {
|
||||
void Thread::SetPriority(u32 priority) {
|
||||
KScopedSchedulerLock lock(kernel);
|
||||
ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST,
|
||||
"Invalid priority value.");
|
||||
|
||||
KScopedSchedulerLock lock(kernel);
|
||||
|
||||
// Change our base priority.
|
||||
base_priority = priority;
|
||||
|
||||
// Perform a priority restoration.
|
||||
RestorePriority(kernel, this);
|
||||
nominal_priority = priority;
|
||||
UpdatePriority();
|
||||
}
|
||||
|
||||
void Thread::SetSynchronizationResults(KSynchronizationObject* object, ResultCode result) {
|
||||
void Thread::SetSynchronizationResults(SynchronizationObject* object, ResultCode result) {
|
||||
signaling_object = object;
|
||||
signaling_result = result;
|
||||
}
|
||||
|
||||
s32 Thread::GetSynchronizationObjectIndex(std::shared_ptr<SynchronizationObject> object) const {
|
||||
ASSERT_MSG(!wait_objects->empty(), "Thread is not waiting for anything");
|
||||
const auto match = std::find(wait_objects->rbegin(), wait_objects->rend(), object);
|
||||
return static_cast<s32>(std::distance(match, wait_objects->rend()) - 1);
|
||||
}
|
||||
|
||||
VAddr Thread::GetCommandBufferAddress() const {
|
||||
// Offset from the start of TLS at which the IPC command buffer begins.
|
||||
constexpr u64 command_header_offset = 0x80;
|
||||
return GetTLSAddress() + command_header_offset;
|
||||
}
|
||||
|
||||
void Thread::SetState(ThreadState state) {
|
||||
KScopedSchedulerLock sl(kernel);
|
||||
|
||||
SetMutexWaitAddressForDebugging(0);
|
||||
const ThreadState old_state = thread_state;
|
||||
thread_state =
|
||||
static_cast<ThreadState>((old_state & ~ThreadState::Mask) | (state & ThreadState::Mask));
|
||||
if (thread_state != old_state) {
|
||||
KScheduler::OnThreadStateChanged(kernel, this, old_state);
|
||||
void Thread::SetStatus(ThreadStatus new_status) {
|
||||
if (new_status == status) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch (new_status) {
|
||||
case ThreadStatus::Ready:
|
||||
SetSchedulingStatus(ThreadSchedStatus::Runnable);
|
||||
break;
|
||||
case ThreadStatus::Dormant:
|
||||
SetSchedulingStatus(ThreadSchedStatus::None);
|
||||
break;
|
||||
case ThreadStatus::Dead:
|
||||
SetSchedulingStatus(ThreadSchedStatus::Exited);
|
||||
break;
|
||||
default:
|
||||
SetSchedulingStatus(ThreadSchedStatus::Paused);
|
||||
break;
|
||||
}
|
||||
|
||||
status = new_status;
|
||||
}
|
||||
|
||||
void Thread::AddWaiterImpl(Thread* thread) {
|
||||
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
|
||||
|
||||
// Find the right spot to insert the waiter.
|
||||
auto it = waiter_list.begin();
|
||||
while (it != waiter_list.end()) {
|
||||
if (it->GetPriority() > thread->GetPriority()) {
|
||||
break;
|
||||
}
|
||||
it++;
|
||||
void Thread::AddMutexWaiter(std::shared_ptr<Thread> thread) {
|
||||
if (thread->lock_owner.get() == this) {
|
||||
// If the thread is already waiting for this thread to release the mutex, ensure that the
|
||||
// waiters list is consistent and return without doing anything.
|
||||
const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
|
||||
ASSERT(iter != wait_mutex_threads.end());
|
||||
return;
|
||||
}
|
||||
|
||||
// Keep track of how many kernel waiters we have.
|
||||
if (Memory::IsKernelAddressKey(thread->GetAddressKey())) {
|
||||
ASSERT((num_kernel_waiters++) >= 0);
|
||||
}
|
||||
// A thread can't wait on two different mutexes at the same time.
|
||||
ASSERT(thread->lock_owner == nullptr);
|
||||
|
||||
// Insert the waiter.
|
||||
waiter_list.insert(it, *thread);
|
||||
thread->SetLockOwner(this);
|
||||
// Ensure that the thread is not already in the list of mutex waiters
|
||||
const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
|
||||
ASSERT(iter == wait_mutex_threads.end());
|
||||
|
||||
// Keep the list in an ordered fashion
|
||||
const auto insertion_point = std::find_if(
|
||||
wait_mutex_threads.begin(), wait_mutex_threads.end(),
|
||||
[&thread](const auto& entry) { return entry->GetPriority() > thread->GetPriority(); });
|
||||
wait_mutex_threads.insert(insertion_point, thread);
|
||||
thread->lock_owner = SharedFrom(this);
|
||||
|
||||
UpdatePriority();
|
||||
}
|
||||
|
||||
void Thread::RemoveWaiterImpl(Thread* thread) {
|
||||
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
|
||||
void Thread::RemoveMutexWaiter(std::shared_ptr<Thread> thread) {
|
||||
ASSERT(thread->lock_owner.get() == this);
|
||||
|
||||
// Keep track of how many kernel waiters we have.
|
||||
if (Memory::IsKernelAddressKey(thread->GetAddressKey())) {
|
||||
ASSERT((num_kernel_waiters--) > 0);
|
||||
}
|
||||
// Ensure that the thread is in the list of mutex waiters
|
||||
const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
|
||||
ASSERT(iter != wait_mutex_threads.end());
|
||||
|
||||
// Remove the waiter.
|
||||
waiter_list.erase(waiter_list.iterator_to(*thread));
|
||||
thread->SetLockOwner(nullptr);
|
||||
wait_mutex_threads.erase(iter);
|
||||
|
||||
thread->lock_owner = nullptr;
|
||||
UpdatePriority();
|
||||
}
|
||||
|
||||
void Thread::RestorePriority(KernelCore& kernel, Thread* thread) {
|
||||
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
|
||||
|
||||
while (true) {
|
||||
// We want to inherit priority where possible.
|
||||
s32 new_priority = thread->GetBasePriority();
|
||||
if (thread->HasWaiters()) {
|
||||
new_priority = std::min(new_priority, thread->waiter_list.front().GetPriority());
|
||||
}
|
||||
|
||||
// If the priority we would inherit is not different from ours, don't do anything.
|
||||
if (new_priority == thread->GetPriority()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Ensure we don't violate condition variable red black tree invariants.
|
||||
if (auto* cv_tree = thread->GetConditionVariableTree(); cv_tree != nullptr) {
|
||||
BeforeUpdatePriority(kernel, cv_tree, thread);
|
||||
}
|
||||
|
||||
// Change the priority.
|
||||
const s32 old_priority = thread->GetPriority();
|
||||
thread->SetPriority(new_priority);
|
||||
|
||||
// Restore the condition variable, if relevant.
|
||||
if (auto* cv_tree = thread->GetConditionVariableTree(); cv_tree != nullptr) {
|
||||
AfterUpdatePriority(kernel, cv_tree, thread);
|
||||
}
|
||||
|
||||
// Update the scheduler.
|
||||
KScheduler::OnThreadPriorityChanged(kernel, thread, old_priority);
|
||||
|
||||
// Keep the lock owner up to date.
|
||||
Thread* lock_owner = thread->GetLockOwner();
|
||||
if (lock_owner == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Update the thread in the lock owner's sorted list, and continue inheriting.
|
||||
lock_owner->RemoveWaiterImpl(thread);
|
||||
lock_owner->AddWaiterImpl(thread);
|
||||
thread = lock_owner;
|
||||
}
|
||||
}
|
||||
|
||||
void Thread::AddWaiter(Thread* thread) {
|
||||
AddWaiterImpl(thread);
|
||||
RestorePriority(kernel, this);
|
||||
}
|
||||
|
||||
void Thread::RemoveWaiter(Thread* thread) {
|
||||
RemoveWaiterImpl(thread);
|
||||
RestorePriority(kernel, this);
|
||||
}
|
||||
|
||||
Thread* Thread::RemoveWaiterByKey(s32* out_num_waiters, VAddr key) {
|
||||
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
|
||||
|
||||
s32 num_waiters{};
|
||||
Thread* next_lock_owner{};
|
||||
auto it = waiter_list.begin();
|
||||
while (it != waiter_list.end()) {
|
||||
if (it->GetAddressKey() == key) {
|
||||
Thread* thread = std::addressof(*it);
|
||||
|
||||
// Keep track of how many kernel waiters we have.
|
||||
if (Memory::IsKernelAddressKey(thread->GetAddressKey())) {
|
||||
ASSERT((num_kernel_waiters--) > 0);
|
||||
}
|
||||
it = waiter_list.erase(it);
|
||||
|
||||
// Update the next lock owner.
|
||||
if (next_lock_owner == nullptr) {
|
||||
next_lock_owner = thread;
|
||||
next_lock_owner->SetLockOwner(nullptr);
|
||||
} else {
|
||||
next_lock_owner->AddWaiterImpl(thread);
|
||||
}
|
||||
num_waiters++;
|
||||
} else {
|
||||
it++;
|
||||
void Thread::UpdatePriority() {
|
||||
// If any of the threads waiting on the mutex have a higher priority
|
||||
// (taking into account priority inheritance), then this thread inherits
|
||||
// that thread's priority.
|
||||
u32 new_priority = nominal_priority;
|
||||
if (!wait_mutex_threads.empty()) {
|
||||
if (wait_mutex_threads.front()->current_priority < new_priority) {
|
||||
new_priority = wait_mutex_threads.front()->current_priority;
|
||||
}
|
||||
}
|
||||
|
||||
// Do priority updates, if we have a next owner.
|
||||
if (next_lock_owner) {
|
||||
RestorePriority(kernel, this);
|
||||
RestorePriority(kernel, next_lock_owner);
|
||||
if (new_priority == current_priority) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Return output.
|
||||
*out_num_waiters = num_waiters;
|
||||
return next_lock_owner;
|
||||
if (GetStatus() == ThreadStatus::WaitCondVar) {
|
||||
owner_process->RemoveConditionVariableThread(SharedFrom(this));
|
||||
}
|
||||
|
||||
SetCurrentPriority(new_priority);
|
||||
|
||||
if (GetStatus() == ThreadStatus::WaitCondVar) {
|
||||
owner_process->InsertConditionVariableThread(SharedFrom(this));
|
||||
}
|
||||
|
||||
if (!lock_owner) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Ensure that the thread is within the correct location in the waiting list.
|
||||
auto old_owner = lock_owner;
|
||||
lock_owner->RemoveMutexWaiter(SharedFrom(this));
|
||||
old_owner->AddMutexWaiter(SharedFrom(this));
|
||||
|
||||
// Recursively update the priority of the thread that depends on the priority of this one.
|
||||
lock_owner->UpdatePriority();
|
||||
}
|
||||
|
||||
bool Thread::AllSynchronizationObjectsReady() const {
|
||||
return std::none_of(wait_objects->begin(), wait_objects->end(),
|
||||
[this](const std::shared_ptr<SynchronizationObject>& object) {
|
||||
return object->ShouldWait(this);
|
||||
});
|
||||
}
|
||||
|
||||
bool Thread::InvokeHLECallback(std::shared_ptr<Thread> thread) {
|
||||
ASSERT(hle_callback);
|
||||
return hle_callback(std::move(thread));
|
||||
}
|
||||
|
||||
ResultCode Thread::SetActivity(ThreadActivity value) {
|
||||
KScopedSchedulerLock lock(kernel);
|
||||
|
||||
auto sched_status = GetState();
|
||||
auto sched_status = GetSchedulingStatus();
|
||||
|
||||
if (sched_status != ThreadState::Runnable && sched_status != ThreadState::Waiting) {
|
||||
if (sched_status != ThreadSchedStatus::Runnable && sched_status != ThreadSchedStatus::Paused) {
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
|
||||
if (IsTerminationRequested()) {
|
||||
if (IsPendingTermination()) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@ -385,7 +394,7 @@ ResultCode Thread::Sleep(s64 nanoseconds) {
|
||||
Handle event_handle{};
|
||||
{
|
||||
KScopedSchedulerLockAndSleep lock(kernel, event_handle, this, nanoseconds);
|
||||
SetState(ThreadState::Waiting);
|
||||
SetStatus(ThreadStatus::WaitSleep);
|
||||
}
|
||||
|
||||
if (event_handle != InvalidHandle) {
|
||||
@ -396,21 +405,34 @@ ResultCode Thread::Sleep(s64 nanoseconds) {
|
||||
}
|
||||
|
||||
void Thread::AddSchedulingFlag(ThreadSchedFlags flag) {
|
||||
const auto old_state = GetRawState();
|
||||
const u32 old_state = scheduling_state;
|
||||
pausing_state |= static_cast<u32>(flag);
|
||||
const auto base_scheduling = GetState();
|
||||
thread_state = base_scheduling | static_cast<ThreadState>(pausing_state);
|
||||
const u32 base_scheduling = static_cast<u32>(GetSchedulingStatus());
|
||||
scheduling_state = base_scheduling | pausing_state;
|
||||
KScheduler::OnThreadStateChanged(kernel, this, old_state);
|
||||
}
|
||||
|
||||
void Thread::RemoveSchedulingFlag(ThreadSchedFlags flag) {
|
||||
const auto old_state = GetRawState();
|
||||
const u32 old_state = scheduling_state;
|
||||
pausing_state &= ~static_cast<u32>(flag);
|
||||
const auto base_scheduling = GetState();
|
||||
thread_state = base_scheduling | static_cast<ThreadState>(pausing_state);
|
||||
const u32 base_scheduling = static_cast<u32>(GetSchedulingStatus());
|
||||
scheduling_state = base_scheduling | pausing_state;
|
||||
KScheduler::OnThreadStateChanged(kernel, this, old_state);
|
||||
}
|
||||
|
||||
void Thread::SetSchedulingStatus(ThreadSchedStatus new_status) {
|
||||
const u32 old_state = scheduling_state;
|
||||
scheduling_state = (scheduling_state & static_cast<u32>(ThreadSchedMasks::HighMask)) |
|
||||
static_cast<u32>(new_status);
|
||||
KScheduler::OnThreadStateChanged(kernel, this, old_state);
|
||||
}
|
||||
|
||||
void Thread::SetCurrentPriority(u32 new_priority) {
|
||||
const u32 old_priority = std::exchange(current_priority, new_priority);
|
||||
KScheduler::OnThreadPriorityChanged(kernel, this, kernel.CurrentScheduler()->GetCurrentThread(),
|
||||
old_priority);
|
||||
}
|
||||
|
||||
ResultCode Thread::SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask) {
|
||||
KScopedSchedulerLock lock(kernel);
|
||||
const auto HighestSetCore = [](u64 mask, u32 max_cores) {
|
||||
|
@ -10,16 +10,12 @@
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <boost/intrusive/list.hpp>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/intrusive_red_black_tree.h"
|
||||
#include "common/spin_lock.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/hle/kernel/k_affinity_mask.h"
|
||||
#include "core/hle/kernel/k_synchronization_object.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/svc_common.h"
|
||||
#include "core/hle/kernel/synchronization_object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Common {
|
||||
@ -77,24 +73,19 @@ enum ThreadProcessorId : s32 {
|
||||
(1 << THREADPROCESSORID_2) | (1 << THREADPROCESSORID_3)
|
||||
};
|
||||
|
||||
enum class ThreadState : u16 {
|
||||
Initialized = 0,
|
||||
Waiting = 1,
|
||||
Runnable = 2,
|
||||
Terminated = 3,
|
||||
|
||||
SuspendShift = 4,
|
||||
Mask = (1 << SuspendShift) - 1,
|
||||
|
||||
ProcessSuspended = (1 << (0 + SuspendShift)),
|
||||
ThreadSuspended = (1 << (1 + SuspendShift)),
|
||||
DebugSuspended = (1 << (2 + SuspendShift)),
|
||||
BacktraceSuspended = (1 << (3 + SuspendShift)),
|
||||
InitSuspended = (1 << (4 + SuspendShift)),
|
||||
|
||||
SuspendFlagMask = ((1 << 5) - 1) << SuspendShift,
|
||||
enum class ThreadStatus {
|
||||
Ready, ///< Ready to run
|
||||
Paused, ///< Paused by SetThreadActivity or debug
|
||||
WaitHLEEvent, ///< Waiting for hle event to finish
|
||||
WaitSleep, ///< Waiting due to a SleepThread SVC
|
||||
WaitIPC, ///< Waiting for the reply from an IPC request
|
||||
WaitSynch, ///< Waiting due to WaitSynchronization
|
||||
WaitMutex, ///< Waiting due to an ArbitrateLock svc
|
||||
WaitCondVar, ///< Waiting due to an WaitProcessWideKey svc
|
||||
WaitArb, ///< Waiting due to a SignalToAddress/WaitForAddress svc
|
||||
Dormant, ///< Created but not yet made ready
|
||||
Dead ///< Run to completion, or forcefully terminated
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(ThreadState);
|
||||
|
||||
enum class ThreadWakeupReason {
|
||||
Signal, // The thread was woken up by WakeupAllWaitingThreads due to an object signal.
|
||||
@ -106,6 +97,13 @@ enum class ThreadActivity : u32 {
|
||||
Paused = 1,
|
||||
};
|
||||
|
||||
enum class ThreadSchedStatus : u32 {
|
||||
None = 0,
|
||||
Paused = 1,
|
||||
Runnable = 2,
|
||||
Exited = 3,
|
||||
};
|
||||
|
||||
enum class ThreadSchedFlags : u32 {
|
||||
ProcessPauseFlag = 1 << 4,
|
||||
ThreadPauseFlag = 1 << 5,
|
||||
@ -113,10 +111,13 @@ enum class ThreadSchedFlags : u32 {
|
||||
KernelInitPauseFlag = 1 << 8,
|
||||
};
|
||||
|
||||
class Thread final : public KSynchronizationObject, public boost::intrusive::list_base_hook<> {
|
||||
friend class KScheduler;
|
||||
friend class Process;
|
||||
enum class ThreadSchedMasks : u32 {
|
||||
LowMask = 0x000f,
|
||||
HighMask = 0xfff0,
|
||||
ForcePauseMask = 0x0070,
|
||||
};
|
||||
|
||||
class Thread final : public SynchronizationObject {
|
||||
public:
|
||||
explicit Thread(KernelCore& kernel);
|
||||
~Thread() override;
|
||||
@ -126,6 +127,10 @@ public:
|
||||
using ThreadContext32 = Core::ARM_Interface::ThreadContext32;
|
||||
using ThreadContext64 = Core::ARM_Interface::ThreadContext64;
|
||||
|
||||
using ThreadSynchronizationObjects = std::vector<std::shared_ptr<SynchronizationObject>>;
|
||||
|
||||
using HLECallback = std::function<bool(std::shared_ptr<Thread> thread)>;
|
||||
|
||||
/**
|
||||
* Creates and returns a new thread. The new thread is immediately scheduled
|
||||
* @param system The instance of the whole system
|
||||
@ -181,54 +186,59 @@ public:
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
bool IsSignaled() const override;
|
||||
|
||||
/**
|
||||
* Gets the thread's current priority
|
||||
* @return The current thread's priority
|
||||
*/
|
||||
[[nodiscard]] s32 GetPriority() const {
|
||||
u32 GetPriority() const {
|
||||
return current_priority;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the thread's current priority.
|
||||
* @param priority The new priority.
|
||||
*/
|
||||
void SetPriority(s32 priority) {
|
||||
current_priority = priority;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the thread's nominal priority.
|
||||
* @return The current thread's nominal priority.
|
||||
*/
|
||||
[[nodiscard]] s32 GetBasePriority() const {
|
||||
return base_priority;
|
||||
u32 GetNominalPriority() const {
|
||||
return nominal_priority;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the thread's nominal priority.
|
||||
* @param priority The new priority.
|
||||
* Sets the thread's current priority
|
||||
* @param priority The new priority
|
||||
*/
|
||||
void SetBasePriority(u32 priority);
|
||||
void SetPriority(u32 priority);
|
||||
|
||||
/// Adds a thread to the list of threads that are waiting for a lock held by this thread.
|
||||
void AddMutexWaiter(std::shared_ptr<Thread> thread);
|
||||
|
||||
/// Removes a thread from the list of threads that are waiting for a lock held by this thread.
|
||||
void RemoveMutexWaiter(std::shared_ptr<Thread> thread);
|
||||
|
||||
/// Recalculates the current priority taking into account priority inheritance.
|
||||
void UpdatePriority();
|
||||
|
||||
/// Changes the core that the thread is running or scheduled to run on.
|
||||
[[nodiscard]] ResultCode SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask);
|
||||
ResultCode SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask);
|
||||
|
||||
/**
|
||||
* Gets the thread's thread ID
|
||||
* @return The thread's ID
|
||||
*/
|
||||
[[nodiscard]] u64 GetThreadID() const {
|
||||
u64 GetThreadID() const {
|
||||
return thread_id;
|
||||
}
|
||||
|
||||
/// Resumes a thread from waiting
|
||||
void Wakeup();
|
||||
void ResumeFromWait();
|
||||
|
||||
void OnWakeUp();
|
||||
|
||||
ResultCode Start();
|
||||
|
||||
virtual bool IsSignaled() const override;
|
||||
|
||||
/// Cancels a waiting operation that this thread may or may not be within.
|
||||
///
|
||||
/// When the thread is within a waiting state, this will set the thread's
|
||||
@ -237,21 +247,30 @@ public:
|
||||
///
|
||||
void CancelWait();
|
||||
|
||||
void SetSynchronizationResults(KSynchronizationObject* object, ResultCode result);
|
||||
void SetSynchronizationResults(SynchronizationObject* object, ResultCode result);
|
||||
|
||||
void SetSyncedObject(KSynchronizationObject* object, ResultCode result) {
|
||||
SetSynchronizationResults(object, result);
|
||||
}
|
||||
|
||||
ResultCode GetWaitResult(KSynchronizationObject** out) const {
|
||||
*out = signaling_object;
|
||||
return signaling_result;
|
||||
SynchronizationObject* GetSignalingObject() const {
|
||||
return signaling_object;
|
||||
}
|
||||
|
||||
ResultCode GetSignalingResult() const {
|
||||
return signaling_result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieves the index that this particular object occupies in the list of objects
|
||||
* that the thread passed to WaitSynchronization, starting the search from the last element.
|
||||
*
|
||||
* It is used to set the output index of WaitSynchronization when the thread is awakened.
|
||||
*
|
||||
* When a thread wakes up due to an object signal, the kernel will use the index of the last
|
||||
* matching object in the wait objects list in case of having multiple instances of the same
|
||||
* object in the list.
|
||||
*
|
||||
* @param object Object to query the index of.
|
||||
*/
|
||||
s32 GetSynchronizationObjectIndex(std::shared_ptr<SynchronizationObject> object) const;
|
||||
|
||||
/**
|
||||
* Stops a thread, invalidating it from further use
|
||||
*/
|
||||
@ -322,22 +341,18 @@ public:
|
||||
|
||||
std::shared_ptr<Common::Fiber>& GetHostContext();
|
||||
|
||||
ThreadState GetState() const {
|
||||
return thread_state & ThreadState::Mask;
|
||||
ThreadStatus GetStatus() const {
|
||||
return status;
|
||||
}
|
||||
|
||||
ThreadState GetRawState() const {
|
||||
return thread_state;
|
||||
}
|
||||
|
||||
void SetState(ThreadState state);
|
||||
void SetStatus(ThreadStatus new_status);
|
||||
|
||||
s64 GetLastScheduledTick() const {
|
||||
return last_scheduled_tick;
|
||||
return this->last_scheduled_tick;
|
||||
}
|
||||
|
||||
void SetLastScheduledTick(s64 tick) {
|
||||
last_scheduled_tick = tick;
|
||||
this->last_scheduled_tick = tick;
|
||||
}
|
||||
|
||||
u64 GetTotalCPUTimeTicks() const {
|
||||
@ -372,18 +387,98 @@ public:
|
||||
return owner_process;
|
||||
}
|
||||
|
||||
const ThreadSynchronizationObjects& GetSynchronizationObjects() const {
|
||||
return *wait_objects;
|
||||
}
|
||||
|
||||
void SetSynchronizationObjects(ThreadSynchronizationObjects* objects) {
|
||||
wait_objects = objects;
|
||||
}
|
||||
|
||||
void ClearSynchronizationObjects() {
|
||||
for (const auto& waiting_object : *wait_objects) {
|
||||
waiting_object->RemoveWaitingThread(SharedFrom(this));
|
||||
}
|
||||
wait_objects->clear();
|
||||
}
|
||||
|
||||
/// Determines whether all the objects this thread is waiting on are ready.
|
||||
bool AllSynchronizationObjectsReady() const;
|
||||
|
||||
const MutexWaitingThreads& GetMutexWaitingThreads() const {
|
||||
return wait_mutex_threads;
|
||||
}
|
||||
|
||||
Thread* GetLockOwner() const {
|
||||
return lock_owner;
|
||||
return lock_owner.get();
|
||||
}
|
||||
|
||||
void SetLockOwner(Thread* owner) {
|
||||
lock_owner = owner;
|
||||
void SetLockOwner(std::shared_ptr<Thread> owner) {
|
||||
lock_owner = std::move(owner);
|
||||
}
|
||||
|
||||
VAddr GetCondVarWaitAddress() const {
|
||||
return condvar_wait_address;
|
||||
}
|
||||
|
||||
void SetCondVarWaitAddress(VAddr address) {
|
||||
condvar_wait_address = address;
|
||||
}
|
||||
|
||||
VAddr GetMutexWaitAddress() const {
|
||||
return mutex_wait_address;
|
||||
}
|
||||
|
||||
void SetMutexWaitAddress(VAddr address) {
|
||||
mutex_wait_address = address;
|
||||
}
|
||||
|
||||
Handle GetWaitHandle() const {
|
||||
return wait_handle;
|
||||
}
|
||||
|
||||
void SetWaitHandle(Handle handle) {
|
||||
wait_handle = handle;
|
||||
}
|
||||
|
||||
VAddr GetArbiterWaitAddress() const {
|
||||
return arb_wait_address;
|
||||
}
|
||||
|
||||
void SetArbiterWaitAddress(VAddr address) {
|
||||
arb_wait_address = address;
|
||||
}
|
||||
|
||||
bool HasHLECallback() const {
|
||||
return hle_callback != nullptr;
|
||||
}
|
||||
|
||||
void SetHLECallback(HLECallback callback) {
|
||||
hle_callback = std::move(callback);
|
||||
}
|
||||
|
||||
void SetHLETimeEvent(Handle time_event) {
|
||||
hle_time_event = time_event;
|
||||
}
|
||||
|
||||
void SetHLESyncObject(SynchronizationObject* object) {
|
||||
hle_object = object;
|
||||
}
|
||||
|
||||
Handle GetHLETimeEvent() const {
|
||||
return hle_time_event;
|
||||
}
|
||||
|
||||
SynchronizationObject* GetHLESyncObject() const {
|
||||
return hle_object;
|
||||
}
|
||||
|
||||
void InvalidateHLECallback() {
|
||||
SetHLECallback(nullptr);
|
||||
}
|
||||
|
||||
bool InvokeHLECallback(std::shared_ptr<Thread> thread);
|
||||
|
||||
u32 GetIdealCore() const {
|
||||
return ideal_core;
|
||||
}
|
||||
@ -398,11 +493,20 @@ public:
|
||||
ResultCode Sleep(s64 nanoseconds);
|
||||
|
||||
s64 GetYieldScheduleCount() const {
|
||||
return schedule_count;
|
||||
return this->schedule_count;
|
||||
}
|
||||
|
||||
void SetYieldScheduleCount(s64 count) {
|
||||
schedule_count = count;
|
||||
this->schedule_count = count;
|
||||
}
|
||||
|
||||
ThreadSchedStatus GetSchedulingStatus() const {
|
||||
return static_cast<ThreadSchedStatus>(scheduling_state &
|
||||
static_cast<u32>(ThreadSchedMasks::LowMask));
|
||||
}
|
||||
|
||||
bool IsRunnable() const {
|
||||
return scheduling_state == static_cast<u32>(ThreadSchedStatus::Runnable);
|
||||
}
|
||||
|
||||
bool IsRunning() const {
|
||||
@ -413,32 +517,36 @@ public:
|
||||
is_running = value;
|
||||
}
|
||||
|
||||
bool IsWaitCancelled() const {
|
||||
bool IsSyncCancelled() const {
|
||||
return is_sync_cancelled;
|
||||
}
|
||||
|
||||
void ClearWaitCancelled() {
|
||||
is_sync_cancelled = false;
|
||||
void SetSyncCancelled(bool value) {
|
||||
is_sync_cancelled = value;
|
||||
}
|
||||
|
||||
Handle GetGlobalHandle() const {
|
||||
return global_handle;
|
||||
}
|
||||
|
||||
bool IsCancellable() const {
|
||||
return is_cancellable;
|
||||
bool IsWaitingForArbitration() const {
|
||||
return waiting_for_arbitration;
|
||||
}
|
||||
|
||||
void SetCancellable() {
|
||||
is_cancellable = true;
|
||||
void WaitForArbitration(bool set) {
|
||||
waiting_for_arbitration = set;
|
||||
}
|
||||
|
||||
void ClearCancellable() {
|
||||
is_cancellable = false;
|
||||
bool IsWaitingSync() const {
|
||||
return is_waiting_on_sync;
|
||||
}
|
||||
|
||||
bool IsTerminationRequested() const {
|
||||
return will_be_terminated || GetRawState() == ThreadState::Terminated;
|
||||
void SetWaitingSync(bool is_waiting) {
|
||||
is_waiting_on_sync = is_waiting;
|
||||
}
|
||||
|
||||
bool IsPendingTermination() const {
|
||||
return will_be_terminated || GetSchedulingStatus() == ThreadSchedStatus::Exited;
|
||||
}
|
||||
|
||||
bool IsPaused() const {
|
||||
@ -470,21 +578,21 @@ public:
|
||||
constexpr QueueEntry() = default;
|
||||
|
||||
constexpr void Initialize() {
|
||||
prev = nullptr;
|
||||
next = nullptr;
|
||||
this->prev = nullptr;
|
||||
this->next = nullptr;
|
||||
}
|
||||
|
||||
constexpr Thread* GetPrev() const {
|
||||
return prev;
|
||||
return this->prev;
|
||||
}
|
||||
constexpr Thread* GetNext() const {
|
||||
return next;
|
||||
return this->next;
|
||||
}
|
||||
constexpr void SetPrev(Thread* thread) {
|
||||
prev = thread;
|
||||
this->prev = thread;
|
||||
}
|
||||
constexpr void SetNext(Thread* thread) {
|
||||
next = thread;
|
||||
this->next = thread;
|
||||
}
|
||||
|
||||
private:
|
||||
@ -493,11 +601,11 @@ public:
|
||||
};
|
||||
|
||||
QueueEntry& GetPriorityQueueEntry(s32 core) {
|
||||
return per_core_priority_queue_entry[core];
|
||||
return this->per_core_priority_queue_entry[core];
|
||||
}
|
||||
|
||||
const QueueEntry& GetPriorityQueueEntry(s32 core) const {
|
||||
return per_core_priority_queue_entry[core];
|
||||
return this->per_core_priority_queue_entry[core];
|
||||
}
|
||||
|
||||
s32 GetDisableDispatchCount() const {
|
||||
@ -514,162 +622,24 @@ public:
|
||||
disable_count--;
|
||||
}
|
||||
|
||||
void SetWaitObjectsForDebugging(KSynchronizationObject** objects, s32 num_objects) {
|
||||
wait_objects_for_debugging.clear();
|
||||
wait_objects_for_debugging.reserve(num_objects);
|
||||
for (auto i = 0; i < num_objects; ++i) {
|
||||
wait_objects_for_debugging.emplace_back(objects[i]);
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] const std::vector<KSynchronizationObject*>& GetWaitObjectsForDebugging() const {
|
||||
return wait_objects_for_debugging;
|
||||
}
|
||||
|
||||
void SetMutexWaitAddressForDebugging(VAddr address) {
|
||||
mutex_wait_address_for_debugging = address;
|
||||
}
|
||||
|
||||
[[nodiscard]] VAddr GetMutexWaitAddressForDebugging() const {
|
||||
return mutex_wait_address_for_debugging;
|
||||
}
|
||||
|
||||
void AddWaiter(Thread* thread);
|
||||
|
||||
void RemoveWaiter(Thread* thread);
|
||||
|
||||
[[nodiscard]] Thread* RemoveWaiterByKey(s32* out_num_waiters, VAddr key);
|
||||
|
||||
[[nodiscard]] VAddr GetAddressKey() const {
|
||||
return address_key;
|
||||
}
|
||||
|
||||
[[nodiscard]] u32 GetAddressKeyValue() const {
|
||||
return address_key_value;
|
||||
}
|
||||
|
||||
[[nodiscard]] void SetAddressKey(VAddr key) {
|
||||
address_key = key;
|
||||
}
|
||||
|
||||
[[nodiscard]] void SetAddressKey(VAddr key, u32 val) {
|
||||
address_key = key;
|
||||
address_key_value = val;
|
||||
}
|
||||
|
||||
private:
|
||||
static constexpr size_t PriorityInheritanceCountMax = 10;
|
||||
union SyncObjectBuffer {
|
||||
std::array<KSynchronizationObject*, Svc::ArgumentHandleCountMax> sync_objects;
|
||||
std::array<Handle,
|
||||
Svc::ArgumentHandleCountMax*(sizeof(KSynchronizationObject*) / sizeof(Handle))>
|
||||
handles;
|
||||
constexpr SyncObjectBuffer() : sync_objects() {}
|
||||
};
|
||||
static_assert(sizeof(SyncObjectBuffer::sync_objects) == sizeof(SyncObjectBuffer::handles));
|
||||
friend class GlobalSchedulerContext;
|
||||
friend class KScheduler;
|
||||
friend class Process;
|
||||
|
||||
struct ConditionVariableComparator {
|
||||
struct LightCompareType {
|
||||
u64 cv_key{};
|
||||
s32 priority{};
|
||||
|
||||
[[nodiscard]] constexpr u64 GetConditionVariableKey() const {
|
||||
return cv_key;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr s32 GetPriority() const {
|
||||
return priority;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
requires(
|
||||
std::same_as<T, Thread> ||
|
||||
std::same_as<T, LightCompareType>) static constexpr int Compare(const T& lhs,
|
||||
const Thread& rhs) {
|
||||
const uintptr_t l_key = lhs.GetConditionVariableKey();
|
||||
const uintptr_t r_key = rhs.GetConditionVariableKey();
|
||||
|
||||
if (l_key < r_key) {
|
||||
// Sort first by key
|
||||
return -1;
|
||||
} else if (l_key == r_key && lhs.GetPriority() < rhs.GetPriority()) {
|
||||
// And then by priority.
|
||||
return -1;
|
||||
} else {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Common::IntrusiveRedBlackTreeNode condvar_arbiter_tree_node{};
|
||||
|
||||
using ConditionVariableThreadTreeTraits =
|
||||
Common::IntrusiveRedBlackTreeMemberTraitsDeferredAssert<&Thread::condvar_arbiter_tree_node>;
|
||||
using ConditionVariableThreadTree =
|
||||
ConditionVariableThreadTreeTraits::TreeType<ConditionVariableComparator>;
|
||||
|
||||
public:
|
||||
using ConditionVariableThreadTreeType = ConditionVariableThreadTree;
|
||||
|
||||
[[nodiscard]] uintptr_t GetConditionVariableKey() const {
|
||||
return condvar_key;
|
||||
}
|
||||
|
||||
[[nodiscard]] uintptr_t GetAddressArbiterKey() const {
|
||||
return condvar_key;
|
||||
}
|
||||
|
||||
void SetConditionVariable(ConditionVariableThreadTree* tree, VAddr address, uintptr_t cv_key,
|
||||
u32 value) {
|
||||
condvar_tree = tree;
|
||||
condvar_key = cv_key;
|
||||
address_key = address;
|
||||
address_key_value = value;
|
||||
}
|
||||
|
||||
void ClearConditionVariable() {
|
||||
condvar_tree = nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsWaitingForConditionVariable() const {
|
||||
return condvar_tree != nullptr;
|
||||
}
|
||||
|
||||
void SetAddressArbiter(ConditionVariableThreadTree* tree, uintptr_t address) {
|
||||
condvar_tree = tree;
|
||||
condvar_key = address;
|
||||
}
|
||||
|
||||
void ClearAddressArbiter() {
|
||||
condvar_tree = nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsWaitingForAddressArbiter() const {
|
||||
return condvar_tree != nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] ConditionVariableThreadTree* GetConditionVariableTree() const {
|
||||
return condvar_tree;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool HasWaiters() const {
|
||||
return !waiter_list.empty();
|
||||
}
|
||||
|
||||
private:
|
||||
void SetSchedulingStatus(ThreadSchedStatus new_status);
|
||||
void AddSchedulingFlag(ThreadSchedFlags flag);
|
||||
void RemoveSchedulingFlag(ThreadSchedFlags flag);
|
||||
void AddWaiterImpl(Thread* thread);
|
||||
void RemoveWaiterImpl(Thread* thread);
|
||||
static void RestorePriority(KernelCore& kernel, Thread* thread);
|
||||
|
||||
void SetCurrentPriority(u32 new_priority);
|
||||
|
||||
Common::SpinLock context_guard{};
|
||||
ThreadContext32 context_32{};
|
||||
ThreadContext64 context_64{};
|
||||
std::shared_ptr<Common::Fiber> host_context{};
|
||||
|
||||
ThreadState thread_state = ThreadState::Initialized;
|
||||
ThreadStatus status = ThreadStatus::Dormant;
|
||||
u32 scheduling_state = 0;
|
||||
|
||||
u64 thread_id = 0;
|
||||
|
||||
@ -682,11 +652,11 @@ private:
|
||||
/// Nominal thread priority, as set by the emulated application.
|
||||
/// The nominal priority is the thread priority without priority
|
||||
/// inheritance taken into account.
|
||||
s32 base_priority{};
|
||||
u32 nominal_priority = 0;
|
||||
|
||||
/// Current thread priority. This may change over the course of the
|
||||
/// thread's lifetime in order to facilitate priority inheritance.
|
||||
s32 current_priority{};
|
||||
u32 current_priority = 0;
|
||||
|
||||
u64 total_cpu_time_ticks = 0; ///< Total CPU running ticks.
|
||||
s64 schedule_count{};
|
||||
@ -701,24 +671,37 @@ private:
|
||||
Process* owner_process;
|
||||
|
||||
/// Objects that the thread is waiting on, in the same order as they were
|
||||
/// passed to WaitSynchronization. This is used for debugging only.
|
||||
std::vector<KSynchronizationObject*> wait_objects_for_debugging;
|
||||
/// passed to WaitSynchronization.
|
||||
ThreadSynchronizationObjects* wait_objects;
|
||||
|
||||
/// The current mutex wait address. This is used for debugging only.
|
||||
VAddr mutex_wait_address_for_debugging{};
|
||||
|
||||
KSynchronizationObject* signaling_object;
|
||||
SynchronizationObject* signaling_object;
|
||||
ResultCode signaling_result{RESULT_SUCCESS};
|
||||
|
||||
/// List of threads that are waiting for a mutex that is held by this thread.
|
||||
MutexWaitingThreads wait_mutex_threads;
|
||||
|
||||
/// Thread that owns the lock that this thread is waiting for.
|
||||
Thread* lock_owner{};
|
||||
std::shared_ptr<Thread> lock_owner;
|
||||
|
||||
/// If waiting on a ConditionVariable, this is the ConditionVariable address
|
||||
VAddr condvar_wait_address = 0;
|
||||
/// If waiting on a Mutex, this is the mutex address
|
||||
VAddr mutex_wait_address = 0;
|
||||
/// The handle used to wait for the mutex.
|
||||
Handle wait_handle = 0;
|
||||
|
||||
/// If waiting for an AddressArbiter, this is the address being waited on.
|
||||
VAddr arb_wait_address{0};
|
||||
bool waiting_for_arbitration{};
|
||||
|
||||
/// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
|
||||
Handle global_handle = 0;
|
||||
|
||||
/// Callback for HLE Events
|
||||
HLECallback hle_callback;
|
||||
Handle hle_time_event;
|
||||
SynchronizationObject* hle_object;
|
||||
|
||||
KScheduler* scheduler = nullptr;
|
||||
|
||||
std::array<QueueEntry, Core::Hardware::NUM_CPU_CORES> per_core_priority_queue_entry{};
|
||||
@ -731,7 +714,7 @@ private:
|
||||
|
||||
u32 pausing_state = 0;
|
||||
bool is_running = false;
|
||||
bool is_cancellable = false;
|
||||
bool is_waiting_on_sync = false;
|
||||
bool is_sync_cancelled = false;
|
||||
|
||||
bool is_continuous_on_svc = false;
|
||||
@ -742,18 +725,6 @@ private:
|
||||
|
||||
bool was_running = false;
|
||||
|
||||
bool signaled{};
|
||||
|
||||
ConditionVariableThreadTree* condvar_tree{};
|
||||
uintptr_t condvar_key{};
|
||||
VAddr address_key{};
|
||||
u32 address_key_value{};
|
||||
s32 num_kernel_waiters{};
|
||||
|
||||
using WaiterList = boost::intrusive::list<Thread>;
|
||||
WaiterList waiter_list{};
|
||||
WaiterList pinned_waiter_list{};
|
||||
|
||||
std::string name;
|
||||
};
|
||||
|
||||
|
@ -18,10 +18,12 @@ TimeManager::TimeManager(Core::System& system_) : system{system_} {
|
||||
time_manager_event_type = Core::Timing::CreateEvent(
|
||||
"Kernel::TimeManagerCallback",
|
||||
[this](std::uintptr_t thread_handle, std::chrono::nanoseconds) {
|
||||
const KScopedSchedulerLock lock(system.Kernel());
|
||||
const auto proper_handle = static_cast<Handle>(thread_handle);
|
||||
|
||||
std::shared_ptr<Thread> thread;
|
||||
{
|
||||
std::lock_guard lock{mutex};
|
||||
const auto proper_handle = static_cast<Handle>(thread_handle);
|
||||
if (cancelled_events[proper_handle]) {
|
||||
return;
|
||||
}
|
||||
@ -30,7 +32,7 @@ TimeManager::TimeManager(Core::System& system_) : system{system_} {
|
||||
|
||||
if (thread) {
|
||||
// Thread can be null if process has exited
|
||||
thread->Wakeup();
|
||||
thread->OnWakeUp();
|
||||
}
|
||||
});
|
||||
}
|
||||
@ -40,7 +42,8 @@ void TimeManager::ScheduleTimeEvent(Handle& event_handle, Thread* timetask, s64
|
||||
event_handle = timetask->GetGlobalHandle();
|
||||
if (nanoseconds > 0) {
|
||||
ASSERT(timetask);
|
||||
ASSERT(timetask->GetState() != ThreadState::Runnable);
|
||||
ASSERT(timetask->GetStatus() != ThreadStatus::Ready);
|
||||
ASSERT(timetask->GetStatus() != ThreadStatus::WaitMutex);
|
||||
system.CoreTiming().ScheduleEvent(std::chrono::nanoseconds{nanoseconds},
|
||||
time_manager_event_type, event_handle);
|
||||
} else {
|
||||
|
@ -190,6 +190,12 @@ private:
|
||||
void GetDeviceState(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NFP, "called");
|
||||
|
||||
auto nfc_event = nfp_interface.GetNFCEvent();
|
||||
if (!nfc_event->ShouldWait(&ctx.GetThread()) && !has_attached_handle) {
|
||||
device_state = DeviceState::TagFound;
|
||||
nfc_event->Clear();
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(static_cast<u32>(device_state));
|
||||
|
@ -38,10 +38,6 @@ void NVFlinger::SplitVSync() {
|
||||
system.RegisterHostThread();
|
||||
std::string name = "yuzu:VSyncThread";
|
||||
MicroProfileOnThreadCreate(name.c_str());
|
||||
|
||||
// Cleanup
|
||||
SCOPE_EXIT({ MicroProfileOnThreadExit(); });
|
||||
|
||||
Common::SetCurrentThreadName(name.c_str());
|
||||
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
|
||||
s64 delay = 0;
|
||||
|
@ -139,6 +139,9 @@ void SM::GetService(Kernel::HLERequestContext& ctx) {
|
||||
server_port->AppendPendingSession(server);
|
||||
}
|
||||
|
||||
// Wake the threads waiting on the ServerPort
|
||||
server_port->Signal();
|
||||
|
||||
LOG_DEBUG(Service_SM, "called service={} -> session={}", name, client->GetObjectId());
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
@ -1030,44 +1030,11 @@ public:
|
||||
}
|
||||
return {};
|
||||
}
|
||||
[[nodiscard]] std::optional<Common::ParamPackage> FromEvent(SDL_Event& event) {
|
||||
[[nodiscard]] std::optional<Common::ParamPackage> FromEvent(const SDL_Event& event) const {
|
||||
switch (event.type) {
|
||||
case SDL_JOYAXISMOTION:
|
||||
if (!axis_memory.count(event.jaxis.which) ||
|
||||
!axis_memory[event.jaxis.which].count(event.jaxis.axis)) {
|
||||
axis_memory[event.jaxis.which][event.jaxis.axis] = event.jaxis.value;
|
||||
axis_event_count[event.jaxis.which][event.jaxis.axis] = 1;
|
||||
if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
|
||||
break;
|
||||
} else {
|
||||
axis_event_count[event.jaxis.which][event.jaxis.axis]++;
|
||||
// The joystick and axis exist in our map if we take this branch, so no checks
|
||||
// needed
|
||||
if (std::abs(
|
||||
(event.jaxis.value - axis_memory[event.jaxis.which][event.jaxis.axis]) /
|
||||
32767.0) < 0.5) {
|
||||
break;
|
||||
} else {
|
||||
if (axis_event_count[event.jaxis.which][event.jaxis.axis] == 2 &&
|
||||
IsAxisAtPole(event.jaxis.value) &&
|
||||
IsAxisAtPole(axis_memory[event.jaxis.which][event.jaxis.axis])) {
|
||||
// If we have exactly two events and both are near a pole, this is
|
||||
// likely a digital input masquerading as an analog axis; Instead of
|
||||
// trying to look at the direction the axis travelled, assume the first
|
||||
// event was press and the second was release; This should handle most
|
||||
// digital axes while deferring to the direction of travel for analog
|
||||
// axes
|
||||
event.jaxis.value = static_cast<Sint16>(
|
||||
std::copysign(32767, axis_memory[event.jaxis.which][event.jaxis.axis]));
|
||||
} else {
|
||||
// There are more than two events, so this is likely a true analog axis,
|
||||
// check the direction it travelled
|
||||
event.jaxis.value = static_cast<Sint16>(std::copysign(
|
||||
32767,
|
||||
event.jaxis.value - axis_memory[event.jaxis.which][event.jaxis.axis]));
|
||||
}
|
||||
axis_memory.clear();
|
||||
axis_event_count.clear();
|
||||
}
|
||||
}
|
||||
[[fallthrough]];
|
||||
case SDL_JOYBUTTONUP:
|
||||
@ -1076,16 +1043,6 @@ public:
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
private:
|
||||
// Determine whether an axis value is close to an extreme or center
|
||||
// Some controllers have a digital D-Pad as a pair of analog sticks, with 3 possible values per
|
||||
// axis, which is why the center must be considered a pole
|
||||
bool IsAxisAtPole(int16_t value) const {
|
||||
return std::abs(value) >= 32767 || std::abs(value) < 327;
|
||||
}
|
||||
std::unordered_map<SDL_JoystickID, std::unordered_map<uint8_t, int16_t>> axis_memory;
|
||||
std::unordered_map<SDL_JoystickID, std::unordered_map<uint8_t, uint32_t>> axis_event_count;
|
||||
};
|
||||
|
||||
class SDLMotionPoller final : public SDLPoller {
|
||||
|
@ -14,10 +14,10 @@
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/k_synchronization_object.h"
|
||||
#include "core/hle/kernel/mutex.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/svc_common.h"
|
||||
#include "core/hle/kernel/synchronization_object.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
@ -116,7 +116,7 @@ QString WaitTreeText::GetText() const {
|
||||
WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address, const Kernel::HandleTable& handle_table)
|
||||
: mutex_address(mutex_address) {
|
||||
mutex_value = Core::System::GetInstance().Memory().Read32(mutex_address);
|
||||
owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Svc::HandleWaitMask);
|
||||
owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Mutex::MutexOwnerMask);
|
||||
owner = handle_table.Get<Kernel::Thread>(owner_handle);
|
||||
}
|
||||
|
||||
@ -127,7 +127,7 @@ QString WaitTreeMutexInfo::GetText() const {
|
||||
}
|
||||
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() const {
|
||||
const bool has_waiters = (mutex_value & Kernel::Svc::HandleWaitMask) != 0;
|
||||
const bool has_waiters = (mutex_value & Kernel::Mutex::MutexHasWaitersFlag) != 0;
|
||||
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> list;
|
||||
list.push_back(std::make_unique<WaitTreeText>(tr("has waiters: %1").arg(has_waiters)));
|
||||
@ -169,8 +169,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() cons
|
||||
return list;
|
||||
}
|
||||
|
||||
WaitTreeSynchronizationObject::WaitTreeSynchronizationObject(
|
||||
const Kernel::KSynchronizationObject& o)
|
||||
WaitTreeSynchronizationObject::WaitTreeSynchronizationObject(const Kernel::SynchronizationObject& o)
|
||||
: object(o) {}
|
||||
WaitTreeSynchronizationObject::~WaitTreeSynchronizationObject() = default;
|
||||
|
||||
@ -189,7 +188,7 @@ QString WaitTreeSynchronizationObject::GetText() const {
|
||||
}
|
||||
|
||||
std::unique_ptr<WaitTreeSynchronizationObject> WaitTreeSynchronizationObject::make(
|
||||
const Kernel::KSynchronizationObject& object) {
|
||||
const Kernel::SynchronizationObject& object) {
|
||||
switch (object.GetHandleType()) {
|
||||
case Kernel::HandleType::ReadableEvent:
|
||||
return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::ReadableEvent&>(object));
|
||||
@ -203,7 +202,7 @@ std::unique_ptr<WaitTreeSynchronizationObject> WaitTreeSynchronizationObject::ma
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeSynchronizationObject::GetChildren() const {
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> list;
|
||||
|
||||
const auto& threads = object.GetWaitingThreadsForDebugging();
|
||||
const auto& threads = object.GetWaitingThreads();
|
||||
if (threads.empty()) {
|
||||
list.push_back(std::make_unique<WaitTreeText>(tr("waited by no thread")));
|
||||
} else {
|
||||
@ -212,8 +211,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeSynchronizationObject::GetChi
|
||||
return list;
|
||||
}
|
||||
|
||||
WaitTreeObjectList::WaitTreeObjectList(const std::vector<Kernel::KSynchronizationObject*>& list,
|
||||
bool w_all)
|
||||
WaitTreeObjectList::WaitTreeObjectList(
|
||||
const std::vector<std::shared_ptr<Kernel::SynchronizationObject>>& list, bool w_all)
|
||||
: object_list(list), wait_all(w_all) {}
|
||||
|
||||
WaitTreeObjectList::~WaitTreeObjectList() = default;
|
||||
@ -238,8 +237,8 @@ WaitTreeThread::~WaitTreeThread() = default;
|
||||
QString WaitTreeThread::GetText() const {
|
||||
const auto& thread = static_cast<const Kernel::Thread&>(object);
|
||||
QString status;
|
||||
switch (thread.GetState()) {
|
||||
case Kernel::ThreadState::Runnable:
|
||||
switch (thread.GetStatus()) {
|
||||
case Kernel::ThreadStatus::Ready:
|
||||
if (!thread.IsPaused()) {
|
||||
if (thread.WasRunning()) {
|
||||
status = tr("running");
|
||||
@ -250,14 +249,35 @@ QString WaitTreeThread::GetText() const {
|
||||
status = tr("paused");
|
||||
}
|
||||
break;
|
||||
case Kernel::ThreadState::Waiting:
|
||||
status = tr("waiting");
|
||||
case Kernel::ThreadStatus::Paused:
|
||||
status = tr("paused");
|
||||
break;
|
||||
case Kernel::ThreadState::Initialized:
|
||||
status = tr("initialized");
|
||||
case Kernel::ThreadStatus::WaitHLEEvent:
|
||||
status = tr("waiting for HLE return");
|
||||
break;
|
||||
case Kernel::ThreadState::Terminated:
|
||||
status = tr("terminated");
|
||||
case Kernel::ThreadStatus::WaitSleep:
|
||||
status = tr("sleeping");
|
||||
break;
|
||||
case Kernel::ThreadStatus::WaitIPC:
|
||||
status = tr("waiting for IPC reply");
|
||||
break;
|
||||
case Kernel::ThreadStatus::WaitSynch:
|
||||
status = tr("waiting for objects");
|
||||
break;
|
||||
case Kernel::ThreadStatus::WaitMutex:
|
||||
status = tr("waiting for mutex");
|
||||
break;
|
||||
case Kernel::ThreadStatus::WaitCondVar:
|
||||
status = tr("waiting for condition variable");
|
||||
break;
|
||||
case Kernel::ThreadStatus::WaitArb:
|
||||
status = tr("waiting for address arbiter");
|
||||
break;
|
||||
case Kernel::ThreadStatus::Dormant:
|
||||
status = tr("dormant");
|
||||
break;
|
||||
case Kernel::ThreadStatus::Dead:
|
||||
status = tr("dead");
|
||||
break;
|
||||
}
|
||||
|
||||
@ -273,8 +293,8 @@ QColor WaitTreeThread::GetColor() const {
|
||||
const std::size_t color_index = IsDarkTheme() ? 1 : 0;
|
||||
|
||||
const auto& thread = static_cast<const Kernel::Thread&>(object);
|
||||
switch (thread.GetState()) {
|
||||
case Kernel::ThreadState::Runnable:
|
||||
switch (thread.GetStatus()) {
|
||||
case Kernel::ThreadStatus::Ready:
|
||||
if (!thread.IsPaused()) {
|
||||
if (thread.WasRunning()) {
|
||||
return QColor(WaitTreeColors[0][color_index]);
|
||||
@ -284,11 +304,21 @@ QColor WaitTreeThread::GetColor() const {
|
||||
} else {
|
||||
return QColor(WaitTreeColors[2][color_index]);
|
||||
}
|
||||
case Kernel::ThreadState::Waiting:
|
||||
case Kernel::ThreadStatus::Paused:
|
||||
return QColor(WaitTreeColors[3][color_index]);
|
||||
case Kernel::ThreadState::Initialized:
|
||||
case Kernel::ThreadStatus::WaitHLEEvent:
|
||||
case Kernel::ThreadStatus::WaitIPC:
|
||||
return QColor(WaitTreeColors[4][color_index]);
|
||||
case Kernel::ThreadStatus::WaitSleep:
|
||||
return QColor(WaitTreeColors[5][color_index]);
|
||||
case Kernel::ThreadStatus::WaitSynch:
|
||||
case Kernel::ThreadStatus::WaitMutex:
|
||||
case Kernel::ThreadStatus::WaitCondVar:
|
||||
case Kernel::ThreadStatus::WaitArb:
|
||||
return QColor(WaitTreeColors[6][color_index]);
|
||||
case Kernel::ThreadStatus::Dormant:
|
||||
return QColor(WaitTreeColors[7][color_index]);
|
||||
case Kernel::ThreadState::Terminated:
|
||||
case Kernel::ThreadStatus::Dead:
|
||||
return QColor(WaitTreeColors[8][color_index]);
|
||||
default:
|
||||
return WaitTreeItem::GetColor();
|
||||
@ -324,11 +354,11 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
|
||||
list.push_back(std::make_unique<WaitTreeText>(tr("thread id = %1").arg(thread.GetThreadID())));
|
||||
list.push_back(std::make_unique<WaitTreeText>(tr("priority = %1(current) / %2(normal)")
|
||||
.arg(thread.GetPriority())
|
||||
.arg(thread.GetBasePriority())));
|
||||
.arg(thread.GetNominalPriority())));
|
||||
list.push_back(std::make_unique<WaitTreeText>(
|
||||
tr("last running ticks = %1").arg(thread.GetLastScheduledTick())));
|
||||
|
||||
const VAddr mutex_wait_address = thread.GetMutexWaitAddressForDebugging();
|
||||
const VAddr mutex_wait_address = thread.GetMutexWaitAddress();
|
||||
if (mutex_wait_address != 0) {
|
||||
const auto& handle_table = thread.GetOwnerProcess()->GetHandleTable();
|
||||
list.push_back(std::make_unique<WaitTreeMutexInfo>(mutex_wait_address, handle_table));
|
||||
@ -336,9 +366,9 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
|
||||
list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
|
||||
}
|
||||
|
||||
if (thread.GetState() == Kernel::ThreadState::Waiting) {
|
||||
list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetWaitObjectsForDebugging(),
|
||||
thread.IsCancellable()));
|
||||
if (thread.GetStatus() == Kernel::ThreadStatus::WaitSynch) {
|
||||
list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetSynchronizationObjects(),
|
||||
thread.IsWaitingSync()));
|
||||
}
|
||||
|
||||
list.push_back(std::make_unique<WaitTreeCallstack>(thread));
|
||||
@ -350,7 +380,7 @@ WaitTreeEvent::WaitTreeEvent(const Kernel::ReadableEvent& object)
|
||||
: WaitTreeSynchronizationObject(object) {}
|
||||
WaitTreeEvent::~WaitTreeEvent() = default;
|
||||
|
||||
WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::Thread*>& list)
|
||||
WaitTreeThreadList::WaitTreeThreadList(const std::vector<std::shared_ptr<Kernel::Thread>>& list)
|
||||
: thread_list(list) {}
|
||||
WaitTreeThreadList::~WaitTreeThreadList() = default;
|
||||
|
||||
|
@ -18,8 +18,8 @@ class EmuThread;
|
||||
|
||||
namespace Kernel {
|
||||
class HandleTable;
|
||||
class KSynchronizationObject;
|
||||
class ReadableEvent;
|
||||
class SynchronizationObject;
|
||||
class Thread;
|
||||
} // namespace Kernel
|
||||
|
||||
@ -102,29 +102,30 @@ private:
|
||||
class WaitTreeSynchronizationObject : public WaitTreeExpandableItem {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeSynchronizationObject(const Kernel::KSynchronizationObject& object);
|
||||
explicit WaitTreeSynchronizationObject(const Kernel::SynchronizationObject& object);
|
||||
~WaitTreeSynchronizationObject() override;
|
||||
|
||||
static std::unique_ptr<WaitTreeSynchronizationObject> make(
|
||||
const Kernel::KSynchronizationObject& object);
|
||||
const Kernel::SynchronizationObject& object);
|
||||
QString GetText() const override;
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||
|
||||
protected:
|
||||
const Kernel::KSynchronizationObject& object;
|
||||
const Kernel::SynchronizationObject& object;
|
||||
};
|
||||
|
||||
class WaitTreeObjectList : public WaitTreeExpandableItem {
|
||||
Q_OBJECT
|
||||
public:
|
||||
WaitTreeObjectList(const std::vector<Kernel::KSynchronizationObject*>& list, bool wait_all);
|
||||
WaitTreeObjectList(const std::vector<std::shared_ptr<Kernel::SynchronizationObject>>& list,
|
||||
bool wait_all);
|
||||
~WaitTreeObjectList() override;
|
||||
|
||||
QString GetText() const override;
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||
|
||||
private:
|
||||
const std::vector<Kernel::KSynchronizationObject*>& object_list;
|
||||
const std::vector<std::shared_ptr<Kernel::SynchronizationObject>>& object_list;
|
||||
bool wait_all;
|
||||
};
|
||||
|
||||
@ -149,14 +150,14 @@ public:
|
||||
class WaitTreeThreadList : public WaitTreeExpandableItem {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeThreadList(const std::vector<Kernel::Thread*>& list);
|
||||
explicit WaitTreeThreadList(const std::vector<std::shared_ptr<Kernel::Thread>>& list);
|
||||
~WaitTreeThreadList() override;
|
||||
|
||||
QString GetText() const override;
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||
|
||||
private:
|
||||
const std::vector<Kernel::Thread*>& thread_list;
|
||||
const std::vector<std::shared_ptr<Kernel::Thread>>& thread_list;
|
||||
};
|
||||
|
||||
class WaitTreeModel : public QAbstractItemModel {
|
||||
|
Loading…
Reference in New Issue
Block a user