Simon Bruder 9867c12dc0
Remove old files from SDL external
They were already removed in SDL upstream but the update mechanism did
not remove them in this repository.

They were causing build failures when the SDL external was used.
2022-01-22 11:15:39 +01:00
..
2021-12-18 11:14:57 +01:00
2021-12-07 02:20:09 +01:00
2021-12-18 11:14:57 +01:00
2022-01-22 11:15:39 +01:00
2022-01-22 11:15:39 +01:00
2021-12-18 11:14:57 +01:00
2022-01-22 11:15:39 +01:00
2021-12-18 11:14:57 +01:00
2021-12-07 02:20:09 +01:00
2021-12-07 02:20:09 +01:00
2022-01-22 11:15:39 +01:00
2021-12-07 02:20:09 +01:00
2021-12-07 02:20:09 +01:00
2021-05-09 11:30:38 +02:00
2021-05-09 11:30:38 +02:00
2021-12-18 11:14:57 +01:00
2021-12-18 11:14:57 +01:00
2021-12-18 11:14:57 +01:00
2021-04-18 05:35:25 +02:00
2021-06-11 20:56:03 +02:00
2021-05-09 11:30:38 +02:00
2021-12-07 02:20:09 +01:00
2021-12-07 02:20:09 +01:00
2021-12-18 11:14:57 +01:00
2021-12-07 02:20:09 +01:00
2021-12-18 11:14:57 +01:00
2021-12-07 02:20:09 +01:00
2021-04-18 05:35:25 +02:00
2021-05-09 11:30:38 +02:00
2021-08-12 01:07:27 +02:00
2021-04-20 21:40:33 +02:00
2021-05-09 11:30:38 +02:00
2021-05-09 11:30:38 +02:00
2021-05-09 11:30:38 +02:00
2021-12-07 02:20:09 +01:00
2021-05-09 11:30:38 +02:00
2021-12-18 11:14:57 +01:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)