Merge pull request #1613 from ReinUsesLisp/gl-utils
video_core: Move OpenGL specific utils to its renderer
This commit is contained in:
commit
0270906dbf
@ -51,6 +51,8 @@ add_library(video_core STATIC
|
|||||||
renderer_opengl/maxwell_to_gl.h
|
renderer_opengl/maxwell_to_gl.h
|
||||||
renderer_opengl/renderer_opengl.cpp
|
renderer_opengl/renderer_opengl.cpp
|
||||||
renderer_opengl/renderer_opengl.h
|
renderer_opengl/renderer_opengl.h
|
||||||
|
renderer_opengl/utils.cpp
|
||||||
|
renderer_opengl/utils.h
|
||||||
textures/astc.cpp
|
textures/astc.cpp
|
||||||
textures/astc.h
|
textures/astc.h
|
||||||
textures/decoders.cpp
|
textures/decoders.cpp
|
||||||
|
@ -16,6 +16,7 @@
|
|||||||
#include "core/settings.h"
|
#include "core/settings.h"
|
||||||
#include "video_core/engines/maxwell_3d.h"
|
#include "video_core/engines/maxwell_3d.h"
|
||||||
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
||||||
|
#include "video_core/renderer_opengl/utils.h"
|
||||||
#include "video_core/textures/astc.h"
|
#include "video_core/textures/astc.h"
|
||||||
#include "video_core/textures/decoders.h"
|
#include "video_core/textures/decoders.h"
|
||||||
#include "video_core/utils.h"
|
#include "video_core/utils.h"
|
||||||
@ -865,7 +866,7 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
|
|||||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||||
|
|
||||||
VideoCore::LabelGLObject(GL_TEXTURE, texture.handle, params.addr,
|
LabelGLObject(GL_TEXTURE, texture.handle, params.addr,
|
||||||
SurfaceParams::SurfaceTargetName(params.target));
|
SurfaceParams::SurfaceTargetName(params.target));
|
||||||
|
|
||||||
// Clamp size to mapped GPU memory region
|
// Clamp size to mapped GPU memory region
|
||||||
|
@ -8,6 +8,7 @@
|
|||||||
#include "video_core/engines/maxwell_3d.h"
|
#include "video_core/engines/maxwell_3d.h"
|
||||||
#include "video_core/renderer_opengl/gl_shader_cache.h"
|
#include "video_core/renderer_opengl/gl_shader_cache.h"
|
||||||
#include "video_core/renderer_opengl/gl_shader_manager.h"
|
#include "video_core/renderer_opengl/gl_shader_manager.h"
|
||||||
|
#include "video_core/renderer_opengl/utils.h"
|
||||||
#include "video_core/utils.h"
|
#include "video_core/utils.h"
|
||||||
|
|
||||||
namespace OpenGL {
|
namespace OpenGL {
|
||||||
@ -89,7 +90,7 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type)
|
|||||||
shader.Create(program_result.first.c_str(), gl_type);
|
shader.Create(program_result.first.c_str(), gl_type);
|
||||||
program.Create(true, shader.handle);
|
program.Create(true, shader.handle);
|
||||||
SetShaderUniformBlockBindings(program.handle);
|
SetShaderUniformBlockBindings(program.handle);
|
||||||
VideoCore::LabelGLObject(GL_PROGRAM, program.handle, addr);
|
LabelGLObject(GL_PROGRAM, program.handle, addr);
|
||||||
} else {
|
} else {
|
||||||
// Store shader's code to lazily build it on draw
|
// Store shader's code to lazily build it on draw
|
||||||
geometry_programs.code = program_result.first;
|
geometry_programs.code = program_result.first;
|
||||||
@ -130,7 +131,7 @@ GLuint CachedShader::LazyGeometryProgram(OGLProgram& target_program,
|
|||||||
shader.Create(source.c_str(), GL_GEOMETRY_SHADER);
|
shader.Create(source.c_str(), GL_GEOMETRY_SHADER);
|
||||||
target_program.Create(true, shader.handle);
|
target_program.Create(true, shader.handle);
|
||||||
SetShaderUniformBlockBindings(target_program.handle);
|
SetShaderUniformBlockBindings(target_program.handle);
|
||||||
VideoCore::LabelGLObject(GL_PROGRAM, target_program.handle, addr, debug_name);
|
LabelGLObject(GL_PROGRAM, target_program.handle, addr, debug_name);
|
||||||
return target_program.handle;
|
return target_program.handle;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
38
src/video_core/renderer_opengl/utils.cpp
Normal file
38
src/video_core/renderer_opengl/utils.cpp
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
// Copyright 2014 Citra Emulator Project
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
#include <fmt/format.h>
|
||||||
|
#include <glad/glad.h>
|
||||||
|
#include "common/common_types.h"
|
||||||
|
#include "video_core/renderer_opengl/utils.h"
|
||||||
|
|
||||||
|
namespace OpenGL {
|
||||||
|
|
||||||
|
void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string extra_info) {
|
||||||
|
if (!GLAD_GL_KHR_debug) {
|
||||||
|
return; // We don't need to throw an error as this is just for debugging
|
||||||
|
}
|
||||||
|
const std::string nice_addr = fmt::format("0x{:016x}", addr);
|
||||||
|
std::string object_label;
|
||||||
|
|
||||||
|
if (extra_info.empty()) {
|
||||||
|
switch (identifier) {
|
||||||
|
case GL_TEXTURE:
|
||||||
|
object_label = "Texture@" + nice_addr;
|
||||||
|
break;
|
||||||
|
case GL_PROGRAM:
|
||||||
|
object_label = "Shader@" + nice_addr;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
object_label = fmt::format("Object(0x{:x})@{}", identifier, nice_addr);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
object_label = extra_info + '@' + nice_addr;
|
||||||
|
}
|
||||||
|
glObjectLabel(identifier, handle, -1, static_cast<const GLchar*>(object_label.c_str()));
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace OpenGL
|
15
src/video_core/renderer_opengl/utils.h
Normal file
15
src/video_core/renderer_opengl/utils.h
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
// Copyright 2014 Citra Emulator Project
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
#include <glad/glad.h>
|
||||||
|
#include "common/common_types.h"
|
||||||
|
|
||||||
|
namespace OpenGL {
|
||||||
|
|
||||||
|
void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string extra_info = "");
|
||||||
|
|
||||||
|
} // namespace OpenGL
|
@ -161,30 +161,4 @@ static inline void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixe
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr,
|
|
||||||
std::string extra_info = "") {
|
|
||||||
if (!GLAD_GL_KHR_debug) {
|
|
||||||
return; // We don't need to throw an error as this is just for debugging
|
|
||||||
}
|
|
||||||
const std::string nice_addr = fmt::format("0x{:016x}", addr);
|
|
||||||
std::string object_label;
|
|
||||||
|
|
||||||
if (extra_info.empty()) {
|
|
||||||
switch (identifier) {
|
|
||||||
case GL_TEXTURE:
|
|
||||||
object_label = "Texture@" + nice_addr;
|
|
||||||
break;
|
|
||||||
case GL_PROGRAM:
|
|
||||||
object_label = "Shader@" + nice_addr;
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
object_label = fmt::format("Object(0x{:x})@{}", identifier, nice_addr);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
object_label = extra_info + '@' + nice_addr;
|
|
||||||
}
|
|
||||||
glObjectLabel(identifier, handle, -1, static_cast<const GLchar*>(object_label.c_str()));
|
|
||||||
}
|
|
||||||
|
|
||||||
} // namespace VideoCore
|
} // namespace VideoCore
|
||||||
|
Loading…
Reference in New Issue
Block a user