qt: Add message about not moving contents on dir change
This commit is contained in:
parent
1ff3318458
commit
04397cd185
@ -12,6 +12,7 @@
|
|||||||
|
|
||||||
#define QT_NO_OPENGL
|
#define QT_NO_OPENGL
|
||||||
#include <QDesktopWidget>
|
#include <QDesktopWidget>
|
||||||
|
#include <QDialogButtonBox>
|
||||||
#include <QFileDialog>
|
#include <QFileDialog>
|
||||||
#include <QMessageBox>
|
#include <QMessageBox>
|
||||||
#include <QtGui>
|
#include <QtGui>
|
||||||
@ -373,9 +374,9 @@ void GMainWindow::ConnectMenuEvents() {
|
|||||||
connect(ui.action_Select_Game_List_Root, &QAction::triggered, this,
|
connect(ui.action_Select_Game_List_Root, &QAction::triggered, this,
|
||||||
&GMainWindow::OnMenuSelectGameListRoot);
|
&GMainWindow::OnMenuSelectGameListRoot);
|
||||||
connect(ui.action_Select_NAND_Directory, &QAction::triggered, this,
|
connect(ui.action_Select_NAND_Directory, &QAction::triggered, this,
|
||||||
[this] { OnMenuSelectEmulatedDirectory(false); });
|
[this] { OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget::NAND); });
|
||||||
connect(ui.action_Select_SDMC_Directory, &QAction::triggered, this,
|
connect(ui.action_Select_SDMC_Directory, &QAction::triggered, this,
|
||||||
[this] { OnMenuSelectEmulatedDirectory(true); });
|
[this] { OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget::SDMC); });
|
||||||
connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close);
|
connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close);
|
||||||
|
|
||||||
// Emulation
|
// Emulation
|
||||||
@ -891,10 +892,22 @@ void GMainWindow::OnMenuSelectGameListRoot() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void GMainWindow::OnMenuSelectEmulatedDirectory(bool is_sdmc) {
|
void GMainWindow::OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target) {
|
||||||
|
const auto res = QMessageBox::information(
|
||||||
|
this, tr("Changing Emulated Directory"),
|
||||||
|
tr("You are about to change the emulated %1 directory of the system. Please note "
|
||||||
|
"that this does not also move the contents of the previous directory to the "
|
||||||
|
"new one and you will have to do that yourself.")
|
||||||
|
.arg(target == EmulatedDirectoryTarget::SDMC ? tr("SD card") : tr("NAND")),
|
||||||
|
QMessageBox::StandardButtons{QMessageBox::Ok, QMessageBox::Cancel});
|
||||||
|
|
||||||
|
if (res == QMessageBox::Cancel)
|
||||||
|
return;
|
||||||
|
|
||||||
QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
|
QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
|
||||||
if (!dir_path.isEmpty()) {
|
if (!dir_path.isEmpty()) {
|
||||||
FileUtil::GetUserPath(is_sdmc ? FileUtil::UserPath::SDMCDir : FileUtil::UserPath::NANDDir,
|
FileUtil::GetUserPath(target == EmulatedDirectoryTarget::SDMC ? FileUtil::UserPath::SDMCDir
|
||||||
|
: FileUtil::UserPath::NANDDir,
|
||||||
dir_path.toStdString());
|
dir_path.toStdString());
|
||||||
Service::FileSystem::CreateFactories(vfs);
|
Service::FileSystem::CreateFactories(vfs);
|
||||||
game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
|
game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
|
||||||
|
@ -32,6 +32,11 @@ namespace Tegra {
|
|||||||
class DebugContext;
|
class DebugContext;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
enum class EmulatedDirectoryTarget {
|
||||||
|
NAND,
|
||||||
|
SDMC,
|
||||||
|
};
|
||||||
|
|
||||||
class GMainWindow : public QMainWindow {
|
class GMainWindow : public QMainWindow {
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
|
|
||||||
@ -138,8 +143,7 @@ private slots:
|
|||||||
/// Called whenever a user selects the "File->Select Game List Root" menu item
|
/// Called whenever a user selects the "File->Select Game List Root" menu item
|
||||||
void OnMenuSelectGameListRoot();
|
void OnMenuSelectGameListRoot();
|
||||||
/// Called whenever a user select the "File->Select -- Directory" where -- is NAND or SD Card
|
/// Called whenever a user select the "File->Select -- Directory" where -- is NAND or SD Card
|
||||||
/// (false for nand, true for sdmc)
|
void OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target);
|
||||||
void OnMenuSelectEmulatedDirectory(bool is_sdmc);
|
|
||||||
void OnMenuRecentFile();
|
void OnMenuRecentFile();
|
||||||
void OnConfigure();
|
void OnConfigure();
|
||||||
void OnAbout();
|
void OnAbout();
|
||||||
|
Loading…
Reference in New Issue
Block a user