timing: wait for completion on unregister
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0e8f98a441
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0953cdd271
@ -142,9 +142,11 @@ void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
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}
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void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
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std::uintptr_t user_data) {
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std::scoped_lock scope{basic_lock};
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const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
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std::uintptr_t user_data, bool wait) {
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{
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std::scoped_lock lk{basic_lock};
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const auto itr =
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std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
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return e.type.lock().get() == event_type.get() && e.user_data == user_data;
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});
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@ -153,6 +155,12 @@ void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
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event_queue.erase(itr, event_queue.end());
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std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
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}
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}
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// Force any in-progress events to finish
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if (wait) {
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std::scoped_lock lk{advance_lock};
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}
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}
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void CoreTiming::AddTicks(u64 ticks_to_add) {
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@ -190,20 +198,6 @@ u64 CoreTiming::GetClockTicks() const {
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return CpuCyclesToClockCycles(ticks);
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}
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void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
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std::scoped_lock lock{basic_lock};
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const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
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return e.type.lock().get() == event_type.get();
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});
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// Removing random items breaks the invariant so we have to re-establish it.
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if (itr != event_queue.end()) {
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event_queue.erase(itr, event_queue.end());
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std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
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}
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}
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std::optional<s64> CoreTiming::Advance() {
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std::scoped_lock lock{advance_lock, basic_lock};
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global_timer = GetGlobalTimeNs().count();
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@ -98,10 +98,13 @@ public:
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const std::shared_ptr<EventType>& event_type,
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std::uintptr_t user_data = 0, bool absolute_time = false);
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void UnscheduleEvent(const std::shared_ptr<EventType>& event_type, std::uintptr_t user_data);
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void UnscheduleEvent(const std::shared_ptr<EventType>& event_type, std::uintptr_t user_data,
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bool wait = true);
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/// We only permit one event of each type in the queue at a time.
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void RemoveEvent(const std::shared_ptr<EventType>& event_type);
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void UnscheduleEventWithoutWait(const std::shared_ptr<EventType>& event_type,
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std::uintptr_t user_data) {
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UnscheduleEvent(event_type, user_data, false);
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}
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void AddTicks(u64 ticks_to_add);
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@ -18,7 +18,8 @@ void KHardwareTimer::Initialize() {
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}
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void KHardwareTimer::Finalize() {
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this->DisableInterrupt();
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m_kernel.System().CoreTiming().UnscheduleEvent(m_event_type, reinterpret_cast<uintptr_t>(this));
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m_wakeup_time = std::numeric_limits<s64>::max();
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m_event_type.reset();
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}
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@ -59,7 +60,8 @@ void KHardwareTimer::EnableInterrupt(s64 wakeup_time) {
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}
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void KHardwareTimer::DisableInterrupt() {
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m_kernel.System().CoreTiming().UnscheduleEvent(m_event_type, reinterpret_cast<uintptr_t>(this));
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m_kernel.System().CoreTiming().UnscheduleEventWithoutWait(m_event_type,
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reinterpret_cast<uintptr_t>(this));
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m_wakeup_time = std::numeric_limits<s64>::max();
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}
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