nvnflinger/gpu: implement applet capture
This commit is contained in:
parent
962c82540c
commit
0cb413c3d3
@ -68,8 +68,12 @@ void SystemBufferManager::SetWindowVisibility(bool visible) {
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Result SystemBufferManager::WriteAppletCaptureBuffer(bool* out_was_written,
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s32* out_fbshare_layer_index) {
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// TODO
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R_SUCCEED();
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if (!m_buffer_sharing_enabled) {
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return VI::ResultPermissionDenied;
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}
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return m_nvnflinger->GetSystemBufferManager().WriteAppletCaptureBuffer(out_was_written,
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out_fbshare_layer_index);
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}
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} // namespace Service::AM
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@ -15,6 +15,7 @@
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#include "core/hle/service/vi/layer/vi_layer.h"
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#include "core/hle/service/vi/vi_results.h"
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#include "video_core/gpu.h"
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#include "video_core/host1x/host1x.h"
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namespace Service::Nvnflinger {
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@ -414,9 +415,30 @@ Result FbShareBufferManager::GetSharedFrameBufferAcquirableEvent(Kernel::KReadab
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R_SUCCEED();
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}
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Result FbShareBufferManager::WriteAppletCaptureBuffer(bool* out_was_written,
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s32* out_layer_index) {
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// TODO
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Result FbShareBufferManager::WriteAppletCaptureBuffer(bool* out_was_written, s32* out_layer_index) {
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std::vector<u8> capture_buffer(m_system.GPU().GetAppletCaptureBuffer());
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Common::ScratchBuffer<u32> scratch;
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// TODO: this could be optimized
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s64 e = -1280 * 768 * 4;
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for (auto& block : *m_buffer_page_group) {
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u8* start = m_system.DeviceMemory().GetPointer<u8>(block.GetAddress());
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u8* end = m_system.DeviceMemory().GetPointer<u8>(block.GetAddress() + block.GetSize());
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for (; start < end; start++) {
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*start = 0;
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if (e >= 0 && e < static_cast<s64>(capture_buffer.size())) {
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*start = capture_buffer[e];
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}
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e++;
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}
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m_system.GPU().Host1x().MemoryManager().ApplyOpOnPointer(start, scratch, [&](DAddr addr) {
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m_system.GPU().InvalidateRegion(addr, end - start);
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});
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}
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*out_was_written = true;
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*out_layer_index = 1;
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R_SUCCEED();
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@ -18,6 +18,7 @@ add_library(video_core STATIC
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buffer_cache/usage_tracker.h
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buffer_cache/word_manager.h
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cache_types.h
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capture.h
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cdma_pusher.cpp
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cdma_pusher.h
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compatible_formats.cpp
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36
src/video_core/capture.h
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36
src/video_core/capture.h
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@ -0,0 +1,36 @@
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/alignment.h"
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#include "common/bit_util.h"
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#include "common/common_types.h"
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#include "core/frontend/framebuffer_layout.h"
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#include "video_core/surface.h"
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namespace VideoCore::Capture {
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constexpr u32 BlockHeight = 4;
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constexpr u32 BlockDepth = 0;
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constexpr u32 BppLog2 = 2;
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constexpr auto PixelFormat = Surface::PixelFormat::B8G8R8A8_UNORM;
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constexpr auto LinearWidth = Layout::ScreenUndocked::Width;
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constexpr auto LinearHeight = Layout::ScreenUndocked::Height;
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constexpr auto LinearDepth = 1U;
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constexpr auto BytesPerPixel = 4U;
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constexpr auto TiledWidth = LinearWidth;
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constexpr auto TiledHeight = Common::AlignUpLog2(LinearHeight, BlockHeight + BlockDepth + BppLog2);
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constexpr auto TiledSize = TiledWidth * TiledHeight * (1 << BppLog2);
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constexpr Layout::FramebufferLayout Layout{
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.width = LinearWidth,
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.height = LinearHeight,
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.screen = {0, 0, LinearWidth, LinearHeight},
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.is_srgb = false,
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};
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} // namespace VideoCore::Capture
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@ -347,6 +347,17 @@ struct GPU::Impl {
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WaitForSyncOperation(wait_fence);
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}
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std::vector<u8> GetAppletCaptureBuffer() {
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std::vector<u8> out;
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const auto wait_fence =
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RequestSyncOperation([&] { out = renderer->GetAppletCaptureBuffer(); });
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gpu_thread.TickGPU();
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WaitForSyncOperation(wait_fence);
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return out;
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}
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GPU& gpu;
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Core::System& system;
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Host1x::Host1x& host1x;
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@ -505,6 +516,10 @@ void GPU::RequestComposite(std::vector<Tegra::FramebufferConfig>&& layers,
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impl->RequestComposite(std::move(layers), std::move(fences));
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}
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std::vector<u8> GPU::GetAppletCaptureBuffer() {
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return impl->GetAppletCaptureBuffer();
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}
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u64 GPU::GetTicks() const {
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return impl->GetTicks();
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}
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@ -215,6 +215,8 @@ public:
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void RequestComposite(std::vector<Tegra::FramebufferConfig>&& layers,
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std::vector<Service::Nvidia::NvFence>&& fences);
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std::vector<u8> GetAppletCaptureBuffer();
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/// Performs any additional setup necessary in order to begin GPU emulation.
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/// This can be used to launch any necessary threads and register any necessary
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/// core timing events.
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@ -40,6 +40,9 @@ public:
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/// Finalize rendering the guest frame and draw into the presentation texture
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virtual void Composite(std::span<const Tegra::FramebufferConfig> layers) = 0;
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/// Get the tiled applet layer capture buffer
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virtual std::vector<u8> GetAppletCaptureBuffer() = 0;
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[[nodiscard]] virtual RasterizerInterface* ReadRasterizer() = 0;
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[[nodiscard]] virtual std::string GetDeviceVendor() const = 0;
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@ -3,6 +3,7 @@
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#include "core/frontend/emu_window.h"
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#include "core/frontend/graphics_context.h"
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#include "video_core/capture.h"
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#include "video_core/renderer_null/renderer_null.h"
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namespace Null {
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@ -22,4 +23,8 @@ void RendererNull::Composite(std::span<const Tegra::FramebufferConfig> framebuff
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render_window.OnFrameDisplayed();
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}
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std::vector<u8> RendererNull::GetAppletCaptureBuffer() {
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return std::vector<u8>(VideoCore::Capture::TiledSize);
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}
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} // namespace Null
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@ -19,6 +19,8 @@ public:
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void Composite(std::span<const Tegra::FramebufferConfig> framebuffer) override;
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std::vector<u8> GetAppletCaptureBuffer() override;
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VideoCore::RasterizerInterface* ReadRasterizer() override {
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return &m_rasterizer;
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}
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@ -20,7 +20,7 @@ BlitScreen::BlitScreen(RasterizerOpenGL& rasterizer_,
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BlitScreen::~BlitScreen() = default;
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void BlitScreen::DrawScreen(std::span<const Tegra::FramebufferConfig> framebuffers,
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const Layout::FramebufferLayout& layout) {
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const Layout::FramebufferLayout& layout, bool invert_y) {
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// TODO: Signal state tracker about these changes
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state_tracker.NotifyScreenDrawVertexArray();
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state_tracker.NotifyPolygonModes();
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@ -60,7 +60,7 @@ void BlitScreen::DrawScreen(std::span<const Tegra::FramebufferConfig> framebuffe
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}
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CreateWindowAdapt();
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window_adapt->DrawToFramebuffer(program_manager, layers, framebuffers, layout);
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window_adapt->DrawToFramebuffer(program_manager, layers, framebuffers, layout, invert_y);
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// TODO
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// program_manager.RestoreGuestPipeline();
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@ -51,7 +51,7 @@ public:
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/// Draws the emulated screens to the emulator window.
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void DrawScreen(std::span<const Tegra::FramebufferConfig> framebuffers,
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const Layout::FramebufferLayout& layout);
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const Layout::FramebufferLayout& layout, bool invert_y);
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private:
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void CreateWindowAdapt();
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@ -34,7 +34,7 @@ GLuint Layer::ConfigureDraw(std::array<GLfloat, 3 * 2>& out_matrix,
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std::array<ScreenRectVertex, 4>& out_vertices,
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ProgramManager& program_manager,
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const Tegra::FramebufferConfig& framebuffer,
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const Layout::FramebufferLayout& layout) {
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const Layout::FramebufferLayout& layout, bool invert_y) {
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FramebufferTextureInfo info = PrepareRenderTarget(framebuffer);
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auto crop = Tegra::NormalizeCrop(framebuffer, info.width, info.height);
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GLuint texture = info.display_texture;
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@ -83,10 +83,15 @@ GLuint Layer::ConfigureDraw(std::array<GLfloat, 3 * 2>& out_matrix,
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const auto w = screen.GetWidth();
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const auto h = screen.GetHeight();
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out_vertices[0] = ScreenRectVertex(x, y, crop.left, crop.top);
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out_vertices[1] = ScreenRectVertex(x + w, y, crop.right, crop.top);
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out_vertices[2] = ScreenRectVertex(x, y + h, crop.left, crop.bottom);
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out_vertices[3] = ScreenRectVertex(x + w, y + h, crop.right, crop.bottom);
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const auto left = crop.left;
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const auto right = crop.right;
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const auto top = invert_y ? crop.bottom : crop.top;
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const auto bottom = invert_y ? crop.top : crop.bottom;
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out_vertices[0] = ScreenRectVertex(x, y, left, top);
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out_vertices[1] = ScreenRectVertex(x + w, y, right, top);
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out_vertices[2] = ScreenRectVertex(x, y + h, left, bottom);
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out_vertices[3] = ScreenRectVertex(x + w, y + h, right, bottom);
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return texture;
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}
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std::array<ScreenRectVertex, 4>& out_vertices,
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ProgramManager& program_manager,
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const Tegra::FramebufferConfig& framebuffer,
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const Layout::FramebufferLayout& layout);
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const Layout::FramebufferLayout& layout, bool invert_y);
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private:
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/// Loads framebuffer from emulated memory into the active OpenGL texture.
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@ -37,7 +37,7 @@ WindowAdaptPass::~WindowAdaptPass() = default;
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void WindowAdaptPass::DrawToFramebuffer(ProgramManager& program_manager, std::list<Layer>& layers,
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std::span<const Tegra::FramebufferConfig> framebuffers,
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const Layout::FramebufferLayout& layout) {
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const Layout::FramebufferLayout& layout, bool invert_y) {
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GLint old_read_fb;
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GLint old_draw_fb;
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glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &old_read_fb);
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@ -51,7 +51,7 @@ void WindowAdaptPass::DrawToFramebuffer(ProgramManager& program_manager, std::li
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auto layer_it = layers.begin();
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for (size_t i = 0; i < layer_count; i++) {
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textures[i] = layer_it->ConfigureDraw(matrices[i], vertices[i], program_manager,
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framebuffers[i], layout);
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framebuffers[i], layout, invert_y);
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layer_it++;
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}
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@ -31,7 +31,7 @@ public:
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void DrawToFramebuffer(ProgramManager& program_manager, std::list<Layer>& layers,
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std::span<const Tegra::FramebufferConfig> framebuffers,
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const Layout::FramebufferLayout& layout);
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const Layout::FramebufferLayout& layout, bool invert_y);
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private:
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const Device& device;
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@ -16,6 +16,7 @@
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#include "core/core_timing.h"
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#include "core/frontend/emu_window.h"
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#include "core/telemetry_session.h"
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#include "video_core/capture.h"
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#include "video_core/renderer_opengl/gl_blit_screen.h"
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#include "video_core/renderer_opengl/gl_rasterizer.h"
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#include "video_core/renderer_opengl/gl_shader_manager.h"
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@ -121,6 +122,13 @@ RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_,
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}
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blit_screen = std::make_unique<BlitScreen>(rasterizer, device_memory, state_tracker,
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program_manager, device);
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blit_applet = std::make_unique<BlitScreen>(rasterizer, device_memory, state_tracker,
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program_manager, device);
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capture_framebuffer.Create();
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capture_renderbuffer.Create();
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glBindRenderbuffer(GL_RENDERBUFFER, capture_renderbuffer.handle);
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glRenderbufferStorage(GL_RENDERBUFFER, GL_SRGB8, VideoCore::Capture::LinearWidth,
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VideoCore::Capture::LinearHeight);
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}
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RendererOpenGL::~RendererOpenGL() = default;
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@ -130,10 +138,11 @@ void RendererOpenGL::Composite(std::span<const Tegra::FramebufferConfig> framebu
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return;
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}
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RenderAppletCaptureLayer(framebuffers);
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RenderScreenshot(framebuffers);
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state_tracker.BindFramebuffer(0);
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blit_screen->DrawScreen(framebuffers, emu_window.GetFramebufferLayout());
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blit_screen->DrawScreen(framebuffers, emu_window.GetFramebufferLayout(), false);
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++m_current_frame;
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@ -159,11 +168,8 @@ void RendererOpenGL::AddTelemetryFields() {
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telemetry_session.AddField(user_system, "GPU_OpenGL_Version", std::string(gl_version));
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}
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void RendererOpenGL::RenderScreenshot(std::span<const Tegra::FramebufferConfig> framebuffers) {
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if (!renderer_settings.screenshot_requested) {
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return;
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}
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void RendererOpenGL::RenderToBuffer(std::span<const Tegra::FramebufferConfig> framebuffers,
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const Layout::FramebufferLayout& layout, void* dst) {
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GLint old_read_fb;
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GLint old_draw_fb;
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glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &old_read_fb);
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@ -173,29 +179,86 @@ void RendererOpenGL::RenderScreenshot(std::span<const Tegra::FramebufferConfig>
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screenshot_framebuffer.Create();
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glBindFramebuffer(GL_FRAMEBUFFER, screenshot_framebuffer.handle);
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const Layout::FramebufferLayout layout{renderer_settings.screenshot_framebuffer_layout};
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GLuint renderbuffer;
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glGenRenderbuffers(1, &renderbuffer);
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glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer);
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glRenderbufferStorage(GL_RENDERBUFFER, GL_SRGB8, layout.width, layout.height);
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glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer);
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blit_screen->DrawScreen(framebuffers, layout);
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blit_screen->DrawScreen(framebuffers, layout, false);
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glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
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glPixelStorei(GL_PACK_ROW_LENGTH, 0);
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glReadPixels(0, 0, layout.width, layout.height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
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renderer_settings.screenshot_bits);
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glReadPixels(0, 0, layout.width, layout.height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, dst);
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screenshot_framebuffer.Release();
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glDeleteRenderbuffers(1, &renderbuffer);
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glBindFramebuffer(GL_READ_FRAMEBUFFER, old_read_fb);
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glBindFramebuffer(GL_DRAW_FRAMEBUFFER, old_draw_fb);
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}
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void RendererOpenGL::RenderScreenshot(std::span<const Tegra::FramebufferConfig> framebuffers) {
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if (!renderer_settings.screenshot_requested) {
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return;
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}
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RenderToBuffer(framebuffers, renderer_settings.screenshot_framebuffer_layout,
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renderer_settings.screenshot_bits);
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renderer_settings.screenshot_complete_callback(true);
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renderer_settings.screenshot_requested = false;
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}
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void RendererOpenGL::RenderAppletCaptureLayer(
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std::span<const Tegra::FramebufferConfig> framebuffers) {
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GLint old_read_fb;
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GLint old_draw_fb;
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glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &old_read_fb);
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glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &old_draw_fb);
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glBindFramebuffer(GL_FRAMEBUFFER, capture_framebuffer.handle);
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glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER,
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capture_renderbuffer.handle);
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blit_applet->DrawScreen(framebuffers, VideoCore::Capture::Layout, true);
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glBindFramebuffer(GL_READ_FRAMEBUFFER, old_read_fb);
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glBindFramebuffer(GL_DRAW_FRAMEBUFFER, old_draw_fb);
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}
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std::vector<u8> RendererOpenGL::GetAppletCaptureBuffer() {
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using namespace VideoCore::Capture;
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std::vector<u8> linear(TiledSize);
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std::vector<u8> out(TiledSize);
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GLint old_read_fb;
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GLint old_draw_fb;
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GLint old_pixel_pack_buffer;
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GLint old_pack_row_length;
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glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &old_read_fb);
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glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &old_draw_fb);
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glGetIntegerv(GL_PIXEL_PACK_BUFFER_BINDING, &old_pixel_pack_buffer);
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glGetIntegerv(GL_PACK_ROW_LENGTH, &old_pack_row_length);
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glBindFramebuffer(GL_FRAMEBUFFER, capture_framebuffer.handle);
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glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER,
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capture_renderbuffer.handle);
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glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
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glPixelStorei(GL_PACK_ROW_LENGTH, 0);
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glReadPixels(0, 0, LinearWidth, LinearHeight, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV,
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linear.data());
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glBindFramebuffer(GL_READ_FRAMEBUFFER, old_read_fb);
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glBindFramebuffer(GL_DRAW_FRAMEBUFFER, old_draw_fb);
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glBindBuffer(GL_PIXEL_PACK_BUFFER, old_pixel_pack_buffer);
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glPixelStorei(GL_PACK_ROW_LENGTH, old_pack_row_length);
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Tegra::Texture::SwizzleTexture(out, linear, BytesPerPixel, LinearWidth, LinearHeight,
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LinearDepth, BlockHeight, BlockDepth);
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return out;
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}
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} // namespace OpenGL
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@ -42,6 +42,8 @@ public:
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void Composite(std::span<const Tegra::FramebufferConfig> framebuffers) override;
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|
||||
std::vector<u8> GetAppletCaptureBuffer() override;
|
||||
|
||||
VideoCore::RasterizerInterface* ReadRasterizer() override {
|
||||
return &rasterizer;
|
||||
}
|
||||
@ -52,7 +54,11 @@ public:
|
||||
|
||||
private:
|
||||
void AddTelemetryFields();
|
||||
|
||||
void RenderToBuffer(std::span<const Tegra::FramebufferConfig> framebuffers,
|
||||
const Layout::FramebufferLayout& layout, void* dst);
|
||||
void RenderScreenshot(std::span<const Tegra::FramebufferConfig> framebuffers);
|
||||
void RenderAppletCaptureLayer(std::span<const Tegra::FramebufferConfig> framebuffers);
|
||||
|
||||
Core::TelemetrySession& telemetry_session;
|
||||
Core::Frontend::EmuWindow& emu_window;
|
||||
@ -64,8 +70,11 @@ private:
|
||||
ProgramManager program_manager;
|
||||
RasterizerOpenGL rasterizer;
|
||||
OGLFramebuffer screenshot_framebuffer;
|
||||
OGLFramebuffer capture_framebuffer;
|
||||
OGLRenderbuffer capture_renderbuffer;
|
||||
|
||||
std::unique_ptr<BlitScreen> blit_screen;
|
||||
std::unique_ptr<BlitScreen> blit_applet;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
@ -19,6 +19,7 @@
|
||||
#include "core/core_timing.h"
|
||||
#include "core/frontend/graphics_context.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "video_core/capture.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_vulkan/present/util.h"
|
||||
#include "video_core/renderer_vulkan/renderer_vulkan.h"
|
||||
@ -38,6 +39,20 @@
|
||||
|
||||
namespace Vulkan {
|
||||
namespace {
|
||||
|
||||
constexpr VkExtent2D CaptureImageSize{
|
||||
.width = VideoCore::Capture::LinearWidth,
|
||||
.height = VideoCore::Capture::LinearHeight,
|
||||
};
|
||||
|
||||
constexpr VkExtent3D CaptureImageExtent{
|
||||
.width = VideoCore::Capture::LinearWidth,
|
||||
.height = VideoCore::Capture::LinearHeight,
|
||||
.depth = VideoCore::Capture::LinearDepth,
|
||||
};
|
||||
|
||||
constexpr VkFormat CaptureFormat = VK_FORMAT_A8B8G8R8_UNORM_PACK32;
|
||||
|
||||
std::string GetReadableVersion(u32 version) {
|
||||
return fmt::format("{}.{}.{}", VK_VERSION_MAJOR(version), VK_VERSION_MINOR(version),
|
||||
VK_VERSION_PATCH(version));
|
||||
@ -100,11 +115,11 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
|
||||
present_manager(instance, render_window, device, memory_allocator, scheduler, swapchain,
|
||||
surface),
|
||||
blit_swapchain(device_memory, device, memory_allocator, present_manager, scheduler),
|
||||
blit_screenshot(device_memory, device, memory_allocator, present_manager, scheduler),
|
||||
blit_application_layer(device_memory, device, memory_allocator, present_manager, scheduler),
|
||||
blit_capture(device_memory, device, memory_allocator, present_manager, scheduler),
|
||||
blit_applet(device_memory, device, memory_allocator, present_manager, scheduler),
|
||||
rasterizer(render_window, gpu, device_memory, device, memory_allocator, state_tracker,
|
||||
scheduler),
|
||||
application_frame() {
|
||||
applet_frame() {
|
||||
if (Settings::values.renderer_force_max_clock.GetValue() && device.ShouldBoostClocks()) {
|
||||
turbo_mode.emplace(instance, dld);
|
||||
scheduler.RegisterOnSubmit([this] { turbo_mode->QueueSubmitted(); });
|
||||
@ -127,6 +142,8 @@ void RendererVulkan::Composite(std::span<const Tegra::FramebufferConfig> framebu
|
||||
|
||||
SCOPE_EXIT({ render_window.OnFrameDisplayed(); });
|
||||
|
||||
RenderAppletCaptureLayer(framebuffers);
|
||||
|
||||
if (!render_window.IsShown()) {
|
||||
return;
|
||||
}
|
||||
@ -169,30 +186,20 @@ void RendererVulkan::Report() const {
|
||||
telemetry_session.AddField(field, "GPU_Vulkan_Extensions", extensions);
|
||||
}
|
||||
|
||||
void Vulkan::RendererVulkan::RenderScreenshot(
|
||||
std::span<const Tegra::FramebufferConfig> framebuffers) {
|
||||
if (!renderer_settings.screenshot_requested) {
|
||||
return;
|
||||
}
|
||||
|
||||
constexpr VkFormat ScreenshotFormat{VK_FORMAT_B8G8R8A8_UNORM};
|
||||
const Layout::FramebufferLayout layout{renderer_settings.screenshot_framebuffer_layout};
|
||||
|
||||
vk::Buffer RendererVulkan::RenderToBuffer(std::span<const Tegra::FramebufferConfig> framebuffers,
|
||||
const Layout::FramebufferLayout& layout, VkFormat format,
|
||||
VkDeviceSize buffer_size) {
|
||||
auto frame = [&]() {
|
||||
Frame f{};
|
||||
f.image = CreateWrappedImage(memory_allocator, VkExtent2D{layout.width, layout.height},
|
||||
ScreenshotFormat);
|
||||
f.image_view = CreateWrappedImageView(device, f.image, ScreenshotFormat);
|
||||
f.framebuffer = blit_screenshot.CreateFramebuffer(layout, *f.image_view, ScreenshotFormat);
|
||||
f.image =
|
||||
CreateWrappedImage(memory_allocator, VkExtent2D{layout.width, layout.height}, format);
|
||||
f.image_view = CreateWrappedImageView(device, f.image, format);
|
||||
f.framebuffer = blit_capture.CreateFramebuffer(layout, *f.image_view, format);
|
||||
return f;
|
||||
}();
|
||||
|
||||
blit_screenshot.DrawToFrame(rasterizer, &frame, framebuffers, layout, 1,
|
||||
VK_FORMAT_B8G8R8A8_UNORM);
|
||||
|
||||
const auto dst_buffer = CreateWrappedBuffer(
|
||||
memory_allocator, static_cast<VkDeviceSize>(layout.width * layout.height * 4),
|
||||
MemoryUsage::Download);
|
||||
auto dst_buffer = CreateWrappedBuffer(memory_allocator, buffer_size, MemoryUsage::Download);
|
||||
blit_capture.DrawToFrame(rasterizer, &frame, framebuffers, layout, 1, format);
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([&](vk::CommandBuffer cmdbuf) {
|
||||
@ -200,15 +207,68 @@ void Vulkan::RendererVulkan::RenderScreenshot(
|
||||
VkExtent3D{layout.width, layout.height, 1});
|
||||
});
|
||||
|
||||
// Ensure the copy is fully completed before saving the screenshot
|
||||
// Ensure the copy is fully completed before saving the capture
|
||||
scheduler.Finish();
|
||||
|
||||
// Copy backing image data to the QImage screenshot buffer
|
||||
// Copy backing image data to the capture buffer
|
||||
dst_buffer.Invalidate();
|
||||
return dst_buffer;
|
||||
}
|
||||
|
||||
void RendererVulkan::RenderScreenshot(std::span<const Tegra::FramebufferConfig> framebuffers) {
|
||||
if (!renderer_settings.screenshot_requested) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& layout{renderer_settings.screenshot_framebuffer_layout};
|
||||
const auto dst_buffer = RenderToBuffer(framebuffers, layout, VK_FORMAT_B8G8R8A8_UNORM,
|
||||
layout.width * layout.height * 4);
|
||||
|
||||
std::memcpy(renderer_settings.screenshot_bits, dst_buffer.Mapped().data(),
|
||||
dst_buffer.Mapped().size());
|
||||
renderer_settings.screenshot_complete_callback(false);
|
||||
renderer_settings.screenshot_requested = false;
|
||||
}
|
||||
|
||||
std::vector<u8> RendererVulkan::GetAppletCaptureBuffer() {
|
||||
using namespace VideoCore::Capture;
|
||||
|
||||
std::vector<u8> out(VideoCore::Capture::TiledSize);
|
||||
|
||||
if (!applet_frame.image) {
|
||||
return out;
|
||||
}
|
||||
|
||||
const auto dst_buffer =
|
||||
CreateWrappedBuffer(memory_allocator, VideoCore::Capture::TiledSize, MemoryUsage::Download);
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([&](vk::CommandBuffer cmdbuf) {
|
||||
DownloadColorImage(cmdbuf, *applet_frame.image, *dst_buffer, CaptureImageExtent);
|
||||
});
|
||||
|
||||
// Ensure the copy is fully completed before writing the capture
|
||||
scheduler.Finish();
|
||||
|
||||
// Swizzle image data to the capture buffer
|
||||
dst_buffer.Invalidate();
|
||||
Tegra::Texture::SwizzleTexture(out, dst_buffer.Mapped(), BytesPerPixel, LinearWidth,
|
||||
LinearHeight, LinearDepth, BlockHeight, BlockDepth);
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
void RendererVulkan::RenderAppletCaptureLayer(
|
||||
std::span<const Tegra::FramebufferConfig> framebuffers) {
|
||||
if (!applet_frame.image) {
|
||||
applet_frame.image = CreateWrappedImage(memory_allocator, CaptureImageSize, CaptureFormat);
|
||||
applet_frame.image_view = CreateWrappedImageView(device, applet_frame.image, CaptureFormat);
|
||||
applet_frame.framebuffer = blit_applet.CreateFramebuffer(
|
||||
VideoCore::Capture::Layout, *applet_frame.image_view, CaptureFormat);
|
||||
}
|
||||
|
||||
blit_applet.DrawToFrame(rasterizer, &applet_frame, framebuffers, VideoCore::Capture::Layout, 1,
|
||||
CaptureFormat);
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
@ -48,6 +48,8 @@ public:
|
||||
|
||||
void Composite(std::span<const Tegra::FramebufferConfig> framebuffers) override;
|
||||
|
||||
std::vector<u8> GetAppletCaptureBuffer() override;
|
||||
|
||||
VideoCore::RasterizerInterface* ReadRasterizer() override {
|
||||
return &rasterizer;
|
||||
}
|
||||
@ -59,7 +61,11 @@ public:
|
||||
private:
|
||||
void Report() const;
|
||||
|
||||
vk::Buffer RenderToBuffer(std::span<const Tegra::FramebufferConfig> framebuffers,
|
||||
const Layout::FramebufferLayout& layout, VkFormat format,
|
||||
VkDeviceSize buffer_size);
|
||||
void RenderScreenshot(std::span<const Tegra::FramebufferConfig> framebuffers);
|
||||
void RenderAppletCaptureLayer(std::span<const Tegra::FramebufferConfig> framebuffers);
|
||||
|
||||
Core::TelemetrySession& telemetry_session;
|
||||
Tegra::MaxwellDeviceMemoryManager& device_memory;
|
||||
@ -79,12 +85,12 @@ private:
|
||||
Swapchain swapchain;
|
||||
PresentManager present_manager;
|
||||
BlitScreen blit_swapchain;
|
||||
BlitScreen blit_screenshot;
|
||||
BlitScreen blit_application_layer;
|
||||
BlitScreen blit_capture;
|
||||
BlitScreen blit_applet;
|
||||
RasterizerVulkan rasterizer;
|
||||
std::optional<TurboMode> turbo_mode;
|
||||
|
||||
Frame application_frame;
|
||||
Frame applet_frame;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
Loading…
Reference in New Issue
Block a user