Texture cache: fix Intel with rescaler.
This commit is contained in:
parent
f3ff8bdc0e
commit
150bc45401
@ -1214,7 +1214,7 @@ bool Image::ScaleUp(bool ignore) {
|
|||||||
aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
|
aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
|
||||||
if (!scale_framebuffer) {
|
if (!scale_framebuffer) {
|
||||||
scale_framebuffer =
|
scale_framebuffer =
|
||||||
std::make_unique<Framebuffer>(*runtime, view_ptr, nullptr, extent);
|
std::make_unique<Framebuffer>(*runtime, nullptr, view_ptr, extent);
|
||||||
}
|
}
|
||||||
runtime->blit_image_helper.BlitDepthStencil(
|
runtime->blit_image_helper.BlitDepthStencil(
|
||||||
scale_framebuffer.get(), scale_view->DepthView(), scale_view->StencilView(),
|
scale_framebuffer.get(), scale_view->DepthView(), scale_view->StencilView(),
|
||||||
@ -1295,7 +1295,7 @@ bool Image::ScaleDown(bool ignore) {
|
|||||||
aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
|
aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
|
||||||
if (!normal_framebuffer) {
|
if (!normal_framebuffer) {
|
||||||
normal_framebuffer =
|
normal_framebuffer =
|
||||||
std::make_unique<Framebuffer>(*runtime, view_ptr, nullptr, extent);
|
std::make_unique<Framebuffer>(*runtime, nullptr, view_ptr, extent);
|
||||||
}
|
}
|
||||||
runtime->blit_image_helper.BlitDepthStencil(
|
runtime->blit_image_helper.BlitDepthStencil(
|
||||||
normal_framebuffer.get(), normal_view->DepthView(), normal_view->StencilView(),
|
normal_framebuffer.get(), normal_view->DepthView(), normal_view->StencilView(),
|
||||||
|
Loading…
Reference in New Issue
Block a user