kernel/vm_manager: Rename CodeStatic/CodeMutable to Code and CodeData respectively
Makes it more evident that one is for actual code and one is for actual data. Mutable and static are less than ideal terms here, because read-only data is technically not mutable, but we were mapping it with that label.
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@ -220,9 +220,9 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) {
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};
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// Map CodeSet segments
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MapSegment(module_.CodeSegment(), VMAPermission::ReadExecute, MemoryState::CodeStatic);
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MapSegment(module_.RODataSegment(), VMAPermission::Read, MemoryState::CodeMutable);
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MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeMutable);
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MapSegment(module_.CodeSegment(), VMAPermission::ReadExecute, MemoryState::Code);
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MapSegment(module_.RODataSegment(), VMAPermission::Read, MemoryState::CodeData);
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MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeData);
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// Clear instruction cache in CPU JIT
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system.InvalidateCpuInstructionCaches();
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@ -21,10 +21,10 @@ namespace {
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const char* GetMemoryStateName(MemoryState state) {
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static constexpr const char* names[] = {
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"Unmapped", "Io",
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"Normal", "CodeStatic",
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"CodeMutable", "Heap",
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"Normal", "Code",
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"CodeData", "Heap",
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"Shared", "Unknown1",
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"ModuleCodeStatic", "ModuleCodeMutable",
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"ModuleCode", "ModuleCodeData",
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"IpcBuffer0", "Stack",
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"ThreadLocal", "TransferMemoryIsolated",
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"TransferMemory", "ProcessMemory",
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@ -165,12 +165,12 @@ enum class MemoryState : u32 {
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Unmapped = 0x00,
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Io = 0x01 | FlagMapped,
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Normal = 0x02 | FlagMapped | FlagQueryPhysicalAddressAllowed,
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CodeStatic = 0x03 | CodeFlags | FlagMapProcess,
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CodeMutable = 0x04 | DataFlags | FlagMapProcess | FlagCodeMemory,
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Code = 0x03 | CodeFlags | FlagMapProcess,
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CodeData = 0x04 | DataFlags | FlagMapProcess | FlagCodeMemory,
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Heap = 0x05 | DataFlags | FlagCodeMemory,
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Shared = 0x06 | FlagMapped | FlagMemoryPoolAllocated,
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ModuleCodeStatic = 0x08 | CodeFlags | FlagModule | FlagMapProcess,
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ModuleCodeMutable = 0x09 | DataFlags | FlagModule | FlagMapProcess | FlagCodeMemory,
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ModuleCode = 0x08 | CodeFlags | FlagModule | FlagMapProcess,
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ModuleCodeData = 0x09 | DataFlags | FlagModule | FlagMapProcess | FlagCodeMemory,
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IpcBuffer0 = 0x0A | FlagMapped | FlagQueryPhysicalAddressAllowed | FlagMemoryPoolAllocated |
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IPCFlags | FlagSharedDevice | FlagSharedDeviceAligned,
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@ -319,15 +319,14 @@ public:
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}
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ASSERT(vm_manager
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.MirrorMemory(*map_address, nro_addr, nro_size,
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Kernel::MemoryState::ModuleCodeStatic)
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.MirrorMemory(*map_address, nro_addr, nro_size, Kernel::MemoryState::ModuleCode)
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.IsSuccess());
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ASSERT(vm_manager.UnmapRange(nro_addr, nro_size).IsSuccess());
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if (bss_size > 0) {
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ASSERT(vm_manager
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.MirrorMemory(*map_address + nro_size, bss_addr, bss_size,
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Kernel::MemoryState::ModuleCodeStatic)
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Kernel::MemoryState::ModuleCode)
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.IsSuccess());
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ASSERT(vm_manager.UnmapRange(bss_addr, bss_size).IsSuccess());
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}
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@ -388,8 +387,7 @@ public:
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const auto& nro_size = iter->second.size;
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ASSERT(vm_manager
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.MirrorMemory(heap_addr, mapped_addr, nro_size,
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Kernel::MemoryState::ModuleCodeStatic)
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.MirrorMemory(heap_addr, mapped_addr, nro_size, Kernel::MemoryState::ModuleCode)
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.IsSuccess());
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ASSERT(vm_manager.UnmapRange(mapped_addr, nro_size).IsSuccess());
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